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The **_Visualization and Computer Graphics Library_** (VCGlib for short) is a open source, portable, C++, templated, no dependency, library for manipulation, processing and displaying with OpenGL of triangle and tetrahedral meshes.
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The library, composed by more than 100k lines of code, is released under the GPL license, and it is the base of most of the software tools of the [Visual Computing Lab](http://vcg.isti.cnr.it) of the Italian National Research Council Institute ISTI , like MeshLab, metro and many others.
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The VCG library is tailored to mostly manage triangular meshes: The library is fairly large and offers many state of the art functionalities for processing meshes, like:
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- high quality quadric-error edge-collapse based simplfication,
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- efficient spatial query structures (uniform grids, hashed grids, kdtree, ...) ,
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- advanced smoothing and fairing algorithms,
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- computation of curvature,
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- optimization of texture coordinates,
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- Hausdorff distance computation,
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- Geodesic paths,
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- mesh repairing capabilities,
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- isosurface extraction and advancing front meshing algorithms,
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- Poisson Disk sampling and other tools to sample point distributions over meshes,
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- subdivision surfaces
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## Notable Applications
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A number of applications have been developed using the vcglib:
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- MeshLab: the renowed open source mesh processing is based on this library.
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- Metro, the tool for measuring differences between meshes
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- The first high quality out-of-core mesh simplifier that was used by the Stanford Digital Michelangelo project to process their huge 3D scanned models.
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## Contacts
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For any info about licensing (portion of) the library please contact us:
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Paolo Cignoni (p.cignoni@isti.cnr.it)
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Visual Computing Lab of the Italian National Research Council - ISTI
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In case of bugs please report them [here](https://github.com/cnr-isti-vclab/vcglib/issues) .
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