- recommitted last working version of the trimesh_QT_shared project contained in the git repository
This commit is contained in:
parent
59dd06f949
commit
6bb2ed6382
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@ -1,254 +1,261 @@
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2007 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.1 2007/10/18 08:52:06 benedetti
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Initial release.
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****************************************************************************/
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#include "glarea.h"
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#include <QKeyEvent>
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#include <QKeyEvent>
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#include <QWheelEvent>
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#include <wrap/qt/trackball.h>
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#include <cassert>
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#ifdef Q_OS_MAC
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#define glGenVertexArrays glGenVertexArraysAPPLE
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#define glBindVertexArray glBindVertexArrayAPPLE
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#define glDeleteVertexArrays glDeleteVertexArraysAPPLE
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#endif
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GLArea::GLArea (CMesh& m, MLThreadSafeGLMeshAttributesFeeder& feed,QWidget* parent,QGLWidget* sharedcont)
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:QGLWidget (parent,sharedcont),vaohandlespecificicforglcontext(0),mesh(m),feeder(feed),sem(0)
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{
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drawmode= MDM_SMOOTH;
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}
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GLArea::~GLArea()
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{
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glDeleteVertexArrays(1,&vaohandlespecificicforglcontext);
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}
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void GLArea::initializeGL()
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{
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makeCurrent();
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glewExperimental=GL_TRUE;
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glewInit();
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glClearColor(0, 0, 0, 0);
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glEnable(GL_LIGHTING);
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glEnable(GL_LIGHT0);
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glEnable(GL_NORMALIZE);
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glEnable(GL_COLOR_MATERIAL);
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glEnable(GL_CULL_FACE);
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glEnable(GL_DEPTH_TEST);
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glGenVertexArrays(1,&vaohandlespecificicforglcontext);
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}
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void GLArea::resizeGL (int w, int h)
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{
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makeCurrent();
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glViewport (0, 0, (GLsizei) w, (GLsizei) h);
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//initializeGL();
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}
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void GLArea::paintGL ()
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{
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makeCurrent();
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//GLenum err = glGetError();
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//assert(err == GL_NO_ERROR);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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gluPerspective(25, GLArea::width()/(float)GLArea::height(), 0.1, 100);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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gluLookAt(0,0,5, 0,0,0, 0,1,0);
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track.center=vcg::Point3f(0, 0, 0);
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track.radius= 1;
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track.GetView();
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track.Apply();
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glPushMatrix();
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float d=2.0f/mesh.bbox.Diag();
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vcg::glScale(d);
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glTranslate(-mesh.bbox.Center());
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if (sem == true)
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{
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glBindVertexArray(vaohandlespecificicforglcontext);
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switch(drawmode)
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{
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case MDM_SMOOTH:
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feeder.drawTriangles(vaohandlespecificicforglcontext,vcg::GLFeedEnum::NR_PERVERT,vcg::GLFeedEnum::CL_NONE,vcg::GLFeedEnum::TX_NONE);
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break;
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case MDM_POINTS:
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feeder.drawPoints(vaohandlespecificicforglcontext,vcg::GLFeedEnum::NR_PERVERT,vcg::GLFeedEnum::CL_NONE);
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break;
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case MDM_WIRE:
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feeder.drawWire(vaohandlespecificicforglcontext,vcg::GLFeedEnum::NR_PERVERT,vcg::GLFeedEnum::CL_NONE);
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break;
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case MDM_FLATWIRE:
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feeder.drawFlatWire(vaohandlespecificicforglcontext,vcg::GLFeedEnum::CL_NONE,vcg::GLFeedEnum::TX_NONE);
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break;
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case MDM_FLAT:
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feeder.drawTriangles(vaohandlespecificicforglcontext,vcg::GLFeedEnum::NR_PERFACE,vcg::GLFeedEnum::CL_NONE,vcg::GLFeedEnum::TX_NONE);
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break;
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default:
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break;
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}
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glBindVertexArray(0);
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}
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glPopMatrix();
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track.DrawPostApply();
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GLenum err = glGetError();
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assert(err == GL_NO_ERROR);
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}
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void GLArea::keyReleaseEvent (QKeyEvent * e)
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{
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e->ignore ();
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if (e->key () == Qt::Key_Control)
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track.ButtonUp (QT2VCG (Qt::NoButton, Qt::ControlModifier));
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if (e->key () == Qt::Key_Shift)
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track.ButtonUp (QT2VCG (Qt::NoButton, Qt::ShiftModifier));
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if (e->key () == Qt::Key_Alt)
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track.ButtonUp (QT2VCG (Qt::NoButton, Qt::AltModifier));
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updateGL ();
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}
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void GLArea::keyPressEvent (QKeyEvent * e)
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{
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e->ignore ();
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if (e->key () == Qt::Key_Control)
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track.ButtonDown (QT2VCG (Qt::NoButton, Qt::ControlModifier));
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if (e->key () == Qt::Key_Shift)
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track.ButtonDown (QT2VCG (Qt::NoButton, Qt::ShiftModifier));
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if (e->key () == Qt::Key_Alt)
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track.ButtonDown (QT2VCG (Qt::NoButton, Qt::AltModifier));
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updateGL ();
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}
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void GLArea::mousePressEvent (QMouseEvent * e)
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{
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e->accept ();
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setFocus ();
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track.MouseDown (QT2VCG_X(this,e), QT2VCG_Y(this,e), QT2VCG (e->button (), e->modifiers ()));
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updateGL ();
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}
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void GLArea::mouseMoveEvent (QMouseEvent * e)
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{
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if (e->buttons ()) {
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track.MouseMove (QT2VCG_X(this,e), QT2VCG_Y(this,e));
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updateGL ();
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}
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}
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void GLArea::mouseReleaseEvent (QMouseEvent * e)
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{
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track.MouseUp (QT2VCG_X(this,e), QT2VCG_Y(this,e), QT2VCG (e->button (), e->modifiers ()));
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updateGL ();
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}
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void GLArea::wheelEvent (QWheelEvent * e)
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{
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const int WHEEL_STEP = 120;
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track.MouseWheel (e->delta () / float (WHEEL_STEP), QTWheel2VCG (e->modifiers ()));
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updateGL ();
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}
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void GLArea::setupEnvironment(MyDrawMode mode)
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{
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sem = false;
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drawmode=mode;
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makeCurrent();
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std::vector<bool> import(8,false);
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switch(drawmode)
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{
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case MDM_SMOOTH:
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case MDM_WIRE:
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feeder.attributesToBeImportedInTriangleBasedPipeline(import,vcg::GLFeedEnum::NR_PERVERT,vcg::GLFeedEnum::CL_NONE,vcg::GLFeedEnum::TX_NONE);
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break;
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case MDM_POINTS:
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feeder.attributesToBeImportedInPointBasedPipeline(import,vcg::GLFeedEnum::NR_PERVERT,vcg::GLFeedEnum::CL_NONE);
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break;
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case MDM_FLAT:
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case MDM_FLATWIRE:
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feeder.attributesToBeImportedInTriangleBasedPipeline(import,vcg::GLFeedEnum::NR_PERFACE,vcg::GLFeedEnum::CL_NONE,vcg::GLFeedEnum::TX_NONE);
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break;
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default:
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break;
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}
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feeder.updateClientSideEnvironmentVAO(vaohandlespecificicforglcontext,import);
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sem = true;
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updateGL();
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}
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SharedDataOpenGLContext::SharedDataOpenGLContext( CMesh& mesh,MLThreadSafeMemoryInfo& mi,QWidget* parent /*= 0*/ )
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:QGLWidget(parent),feeder(mesh,mi,100000),vaohandlespecificicforglcontext(0),drawmode(MDM_SMOOTH)
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{
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}
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SharedDataOpenGLContext::~SharedDataOpenGLContext()
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{
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makeCurrent();
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}
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void SharedDataOpenGLContext::myInitGL()
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{
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makeCurrent();
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glewInit();
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glGenVertexArrays(1,&vaohandlespecificicforglcontext);
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}
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void SharedDataOpenGLContext::passInfoToOpenGL(int mode)
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{
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makeCurrent();
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drawmode = static_cast<MyDrawMode>(mode);
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//_tsbm.setUpBuffers();
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switch(drawmode)
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{
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case MDM_SMOOTH:
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case MDM_WIRE:
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feeder.tryToAllocatePerTriangleAttributesInBO(vaohandlespecificicforglcontext,vcg::GLFeedEnum::NR_PERVERT,vcg::GLFeedEnum::CL_NONE,vcg::GLFeedEnum::TX_NONE);
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break;
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case MDM_POINTS:
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feeder.tryToAllocatePerPointAttributesInBO(vaohandlespecificicforglcontext,vcg::GLFeedEnum::NR_PERVERT,vcg::GLFeedEnum::CL_NONE);
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break;
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case MDM_FLAT:
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case MDM_FLATWIRE:
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feeder.tryToAllocatePerTriangleAttributesInBO(vaohandlespecificicforglcontext,vcg::GLFeedEnum::NR_PERFACE,vcg::GLFeedEnum::CL_NONE,vcg::GLFeedEnum::TX_NONE);
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break;
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default:
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break;
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}
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emit dataReadyToBeRead(drawmode);
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}
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/****************************************************************************
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* VCGLib o o *
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||||
* Visual and Computer Graphics Library o o *
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||||
* _ O _ *
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||||
* Copyright(C) 2007 \/)\/ *
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||||
* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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||||
* \ *
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||||
* All rights reserved. *
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||||
* *
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* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
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||||
* *
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||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
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||||
* *
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||||
****************************************************************************/
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||||
/****************************************************************************
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||||
History
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||||
|
||||
$Log: not supported by cvs2svn $
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||||
Revision 1.1 2007/10/18 08:52:06 benedetti
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Initial release.
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****************************************************************************/
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#include "glarea.h"
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#include <QKeyEvent>
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#include <QKeyEvent>
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#include <QWheelEvent>
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#include <wrap/qt/trackball.h>
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#include <cassert>
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#ifdef Q_OS_MAC
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#define glGenVertexArrays glGenVertexArraysAPPLE
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#define glBindVertexArray glBindVertexArrayAPPLE
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#define glDeleteVertexArrays glDeleteVertexArraysAPPLE
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#endif
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GLArea::GLArea (CMeshO& m, MLThreadSafeGLMeshAttributesFeeder& feed,QWidget* parent,QGLWidget* sharedcont)
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:QGLWidget (parent,sharedcont),mesh(m),feeder(feed),rq(),drawmode(MDM_SMOOTH)
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{
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}
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GLArea::~GLArea()
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{
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}
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void GLArea::initializeGL()
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{
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makeCurrent();
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glewExperimental=GL_TRUE;
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glewInit();
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glClearColor(0, 0, 0, 0);
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glEnable(GL_LIGHTING);
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glEnable(GL_LIGHT0);
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glEnable(GL_NORMALIZE);
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glEnable(GL_COLOR_MATERIAL);
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glEnable(GL_CULL_FACE);
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glEnable(GL_DEPTH_TEST);
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}
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void GLArea::resizeGL (int w, int h)
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{
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makeCurrent();
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glViewport (0, 0, (GLsizei) w, (GLsizei) h);
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//initializeGL();
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}
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void GLArea::paintGL ()
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{
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makeCurrent();
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glPushAttrib(GL_ALL_ATTRIB_BITS);
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//GLenum err = glGetError();
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//assert(err == GL_NO_ERROR);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glMatrixMode(GL_PROJECTION);
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glPushMatrix();
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glLoadIdentity();
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gluPerspective(25, GLArea::width()/(float)GLArea::height(), 0.1, 100);
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glMatrixMode(GL_MODELVIEW);
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glPushMatrix();
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glLoadIdentity();
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gluLookAt(0,0,5, 0,0,0, 0,1,0);
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track.center=vcg::Point3f(0, 0, 0);
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track.radius= 1;
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track.GetView();
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track.Apply();
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glPushMatrix();
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float d=2.0f/mesh.bbox.Diag();
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vcg::glScale(d);
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glTranslate(-mesh.bbox.Center());
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if (mesh.VN() > 0)
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{
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switch(drawmode)
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{
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case MDM_SMOOTH:
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case MDM_FLAT:
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feeder.drawTriangles(rq);
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case MDM_WIRE:
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feeder.drawWire(rq);
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break;
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case MDM_POINTS:
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feeder.drawPoints(rq);
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break;
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case MDM_FLATWIRE:
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feeder.drawFlatWire(rq);
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break;
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default:
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break;
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}
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}
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glPopMatrix();
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track.DrawPostApply();
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glPopMatrix();
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glMatrixMode(GL_PROJECTION);
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glPopMatrix();
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glPopAttrib();
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//doneCurrent();
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GLenum err = glGetError();
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assert(err == GL_NO_ERROR);
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}
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void GLArea::keyReleaseEvent (QKeyEvent * e)
|
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{
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e->ignore ();
|
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if (e->key () == Qt::Key_Control)
|
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track.ButtonUp (QT2VCG (Qt::NoButton, Qt::ControlModifier));
|
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if (e->key () == Qt::Key_Shift)
|
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track.ButtonUp (QT2VCG (Qt::NoButton, Qt::ShiftModifier));
|
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if (e->key () == Qt::Key_Alt)
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track.ButtonUp (QT2VCG (Qt::NoButton, Qt::AltModifier));
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updateGL ();
|
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}
|
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|
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void GLArea::keyPressEvent (QKeyEvent * e)
|
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{
|
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e->ignore ();
|
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if (e->key () == Qt::Key_Control)
|
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track.ButtonDown (QT2VCG (Qt::NoButton, Qt::ControlModifier));
|
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if (e->key () == Qt::Key_Shift)
|
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track.ButtonDown (QT2VCG (Qt::NoButton, Qt::ShiftModifier));
|
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if (e->key () == Qt::Key_Alt)
|
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track.ButtonDown (QT2VCG (Qt::NoButton, Qt::AltModifier));
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updateGL ();
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}
|
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|
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void GLArea::mousePressEvent (QMouseEvent * e)
|
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{
|
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e->accept ();
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setFocus ();
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track.MouseDown (QT2VCG_X(this,e), QT2VCG_Y(this,e), QT2VCG (e->button (), e->modifiers ()));
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updateGL ();
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||||
}
|
||||
|
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void GLArea::mouseMoveEvent (QMouseEvent * e)
|
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{
|
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if (e->buttons ()) {
|
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track.MouseMove (QT2VCG_X(this,e), QT2VCG_Y(this,e));
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updateGL ();
|
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}
|
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}
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void GLArea::mouseReleaseEvent (QMouseEvent * e)
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{
|
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track.MouseUp (QT2VCG_X(this,e), QT2VCG_Y(this,e), QT2VCG (e->button (), e->modifiers ()));
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updateGL ();
|
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}
|
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void GLArea::wheelEvent (QWheelEvent * e)
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{
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const int WHEEL_STEP = 120;
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track.MouseWheel (e->delta () / float (WHEEL_STEP), QTWheel2VCG (e->modifiers ()));
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updateGL ();
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}
|
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|
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void GLArea::updateRequested(MyDrawMode md,vcg::GLFeederInfo::ReqAtts& reqatts)
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{
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drawmode = md;
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rq = reqatts;
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updateGL();
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}
|
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void GLArea::resetTrackBall()
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{
|
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makeCurrent();
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track.Reset();
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updateGL();
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doneCurrent();
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}
|
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|
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|
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|
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SharedDataOpenGLContext::SharedDataOpenGLContext( CMeshO& mesh,MLThreadSafeMemoryInfo& mi,QWidget* parent /*= 0*/ )
|
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:QGLWidget(parent),feeder(mesh,mi,100000)
|
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{
|
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}
|
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|
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SharedDataOpenGLContext::~SharedDataOpenGLContext()
|
||||
{
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deAllocateBO();
|
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}
|
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|
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void SharedDataOpenGLContext::myInitGL()
|
||||
{
|
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makeCurrent();
|
||||
glewInit();
|
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doneCurrent();
|
||||
}
|
||||
|
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void SharedDataOpenGLContext::passInfoToOpenGL(int mode)
|
||||
{
|
||||
makeCurrent();
|
||||
MyDrawMode drawmode = static_cast<MyDrawMode>(mode);
|
||||
//_tsbm.setUpBuffers();
|
||||
vcg::GLFeederInfo::ReqAtts req;
|
||||
bool allocated = false;
|
||||
switch(drawmode)
|
||||
{
|
||||
case MDM_SMOOTH:
|
||||
case MDM_WIRE:
|
||||
req[vcg::GLFeederInfo::ATT_VERTPOSITION] = true;
|
||||
req[vcg::GLFeederInfo::ATT_VERTNORMAL] = true;
|
||||
req[vcg::GLFeederInfo::ATT_VERTINDEX] = true;
|
||||
req.primitiveModality() = vcg::GLFeederInfo::PR_TRIANGLES;
|
||||
break;
|
||||
case MDM_POINTS:
|
||||
req[vcg::GLFeederInfo::ATT_VERTPOSITION] = true;
|
||||
req[vcg::GLFeederInfo::ATT_VERTNORMAL] = true;
|
||||
req.primitiveModality() = vcg::GLFeederInfo::PR_POINTS;
|
||||
break;
|
||||
case MDM_FLAT:
|
||||
case MDM_FLATWIRE:
|
||||
req[vcg::GLFeederInfo::ATT_VERTPOSITION] = true;
|
||||
req[vcg::GLFeederInfo::ATT_FACENORMAL] = true;
|
||||
req.primitiveModality() = vcg::GLFeederInfo::PR_TRIANGLES;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
vcg::GLFeederInfo::ReqAtts rq = feeder.setupRequestedAttributes(req,allocated);
|
||||
doneCurrent();
|
||||
emit dataReadyToBeRead(drawmode,rq);
|
||||
|
||||
}
|
||||
|
||||
void SharedDataOpenGLContext::deAllocateBO()
|
||||
{
|
||||
makeCurrent();
|
||||
feeder.deAllocateBO();
|
||||
doneCurrent();
|
||||
}
|
||||
|
|
|
@ -1,125 +1,109 @@
|
|||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2007 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
Revision 1.1 2007/10/18 08:52:06 benedetti
|
||||
Initial release.
|
||||
|
||||
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef GLAREA_H_
|
||||
#define GLAREA_H_
|
||||
|
||||
/// Opengl related imports
|
||||
#include <GL/glew.h>
|
||||
#include <QGLWidget>
|
||||
|
||||
/// wrapper imports
|
||||
#include <wrap/gui/trackball.h>
|
||||
|
||||
|
||||
#include "mesh.h"
|
||||
#include "ml_scene_renderer.h"
|
||||
#include "ml_atomic_guard.h"
|
||||
/// declaring edge and face type
|
||||
|
||||
|
||||
enum MyDrawMode{MDM_SMOOTH=0,MDM_POINTS,MDM_WIRE,MDM_FLATWIRE,MDM_FLAT};
|
||||
|
||||
class SharedDataOpenGLContext : public QGLWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
SharedDataOpenGLContext(CMesh& mesh,MLThreadSafeMemoryInfo& mi,QWidget* parent = 0);
|
||||
~SharedDataOpenGLContext();
|
||||
|
||||
void myInitGL();
|
||||
|
||||
MLThreadSafeGLMeshAttributesFeeder feeder;
|
||||
|
||||
public slots:
|
||||
/// widget-based user interaction slots
|
||||
void passInfoToOpenGL(int mode);
|
||||
|
||||
signals:
|
||||
void dataReadyToBeRead(MyDrawMode mode);
|
||||
private:
|
||||
GLuint vaohandlespecificicforglcontext;
|
||||
MyDrawMode drawmode;
|
||||
};
|
||||
|
||||
class GLArea:public QGLWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
GLArea (CMesh& m,MLThreadSafeGLMeshAttributesFeeder& feed,QWidget* parent = NULL,QGLWidget* sharedcont = NULL);
|
||||
~GLArea();
|
||||
/// we choosed a subset of the avaible drawing modes
|
||||
public slots:
|
||||
void setupEnvironment(MyDrawMode mode);
|
||||
|
||||
signals:
|
||||
/// signal for setting the statusbar message
|
||||
void setStatusBar(QString message);
|
||||
protected:
|
||||
/// opengl initialization and drawing calls
|
||||
void initializeGL ();
|
||||
void resizeGL (int w, int h);
|
||||
void paintGL ();
|
||||
/// keyboard and mouse event callbacks
|
||||
void keyReleaseEvent(QKeyEvent * e);
|
||||
void keyPressEvent(QKeyEvent * e);
|
||||
void mousePressEvent(QMouseEvent*e);
|
||||
void mouseMoveEvent(QMouseEvent*e);
|
||||
void mouseReleaseEvent(QMouseEvent*e);
|
||||
void wheelEvent(QWheelEvent*e);
|
||||
private:
|
||||
MLAtomicGuard sem;
|
||||
|
||||
GLuint vaohandlespecificicforglcontext;
|
||||
/// the active mesh instance
|
||||
CMesh& mesh;
|
||||
/// the active manipulator
|
||||
vcg::Trackball track;
|
||||
/// mesh data structure initializer
|
||||
void initMesh(QString message);
|
||||
//MLThreadSafeMemoryInfo& mi;
|
||||
MLThreadSafeGLMeshAttributesFeeder& feeder;
|
||||
|
||||
MyDrawMode drawmode;
|
||||
};
|
||||
|
||||
//class GLAreaEXT:public GLArea
|
||||
//{
|
||||
// Q_OBJECT
|
||||
//public:
|
||||
// GLAreaEXT (CMesh& m,MLThreadSafeGLMeshAttributesFeeder& feed,QWidget * parent = NULL,QGLWidget* shared = NULL);
|
||||
// ~GLAreaEXT();
|
||||
//
|
||||
// void paintGL ();
|
||||
//};
|
||||
|
||||
#endif /*GLAREA_H_ */
|
||||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2007 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
Revision 1.1 2007/10/18 08:52:06 benedetti
|
||||
Initial release.
|
||||
|
||||
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef GLAREA_H_
|
||||
#define GLAREA_H_
|
||||
|
||||
/// Opengl related imports
|
||||
#include <GL/glew.h>
|
||||
#include <QGLWidget>
|
||||
|
||||
/// wrapper imports
|
||||
#include <wrap/gui/trackball.h>
|
||||
|
||||
|
||||
#include "mesh.h"
|
||||
#include "ml_scene_renderer.h"
|
||||
/// declaring edge and face type
|
||||
|
||||
|
||||
enum MyDrawMode{MDM_SMOOTH=0,MDM_POINTS,MDM_WIRE,MDM_FLATWIRE,MDM_FLAT};
|
||||
|
||||
class SharedDataOpenGLContext : public QGLWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
SharedDataOpenGLContext(CMeshO& mesh,MLThreadSafeMemoryInfo& mi,QWidget* parent = 0);
|
||||
~SharedDataOpenGLContext();
|
||||
|
||||
void myInitGL();
|
||||
void deAllocateBO();
|
||||
|
||||
MLThreadSafeGLMeshAttributesFeeder feeder;
|
||||
|
||||
public slots:
|
||||
/// widget-based user interaction slots
|
||||
void passInfoToOpenGL(int mode);
|
||||
|
||||
signals:
|
||||
void dataReadyToBeRead(MyDrawMode,vcg::GLFeederInfo::ReqAtts&);
|
||||
};
|
||||
|
||||
class GLArea:public QGLWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
GLArea (CMeshO& m,MLThreadSafeGLMeshAttributesFeeder& feed,QWidget* parent = NULL,QGLWidget* sharedcont = NULL);
|
||||
~GLArea();
|
||||
void resetTrackBall();
|
||||
/// we choosed a subset of the avaible drawing modes
|
||||
|
||||
signals:
|
||||
/// signal for setting the statusbar message
|
||||
void setStatusBar(QString message);
|
||||
protected:
|
||||
/// opengl initialization and drawing calls
|
||||
void initializeGL ();
|
||||
void resizeGL (int w, int h);
|
||||
void paintGL ();
|
||||
/// keyboard and mouse event callbacks
|
||||
void keyReleaseEvent(QKeyEvent * e);
|
||||
void keyPressEvent(QKeyEvent * e);
|
||||
void mousePressEvent(QMouseEvent*e);
|
||||
void mouseMoveEvent(QMouseEvent*e);
|
||||
void mouseReleaseEvent(QMouseEvent*e);
|
||||
void wheelEvent(QWheelEvent*e);
|
||||
public slots:
|
||||
void updateRequested(MyDrawMode,vcg::GLFeederInfo::ReqAtts&);
|
||||
private:
|
||||
/// the active mesh instance
|
||||
CMeshO& mesh;
|
||||
/// the active manipulator
|
||||
vcg::Trackball track;
|
||||
/// mesh data structure initializer
|
||||
void initMesh(QString message);
|
||||
MyDrawMode drawmode;
|
||||
MLThreadSafeGLMeshAttributesFeeder& feeder;
|
||||
vcg::GLFeederInfo::ReqAtts rq;
|
||||
};
|
||||
|
||||
#endif /*GLAREA_H_ */
|
||||
|
|
|
@ -1,48 +1,48 @@
|
|||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2007 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
|
||||
****************************************************************************/
|
||||
|
||||
/**
|
||||
* Minimal QT trimesh viewer
|
||||
*
|
||||
* This sample shows how to use togheter:
|
||||
* - the Opengl module in QT using the designer
|
||||
* - the trimesh loading and initialization
|
||||
* - basic usage of the default manipulators (the "Trackball")
|
||||
*/
|
||||
|
||||
#include <QApplication>
|
||||
#include "mainwindow.h"
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
QApplication app(argc, argv);
|
||||
MainWindow mw;
|
||||
mw.show();
|
||||
return app.exec();
|
||||
}
|
||||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2007 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
|
||||
****************************************************************************/
|
||||
|
||||
/**
|
||||
* Minimal QT trimesh viewer
|
||||
*
|
||||
* This sample shows how to use togheter:
|
||||
* - the Opengl module in QT using the designer
|
||||
* - the trimesh loading and initialization
|
||||
* - basic usage of the default manipulators (the "Trackball")
|
||||
*/
|
||||
|
||||
#include <QApplication>
|
||||
#include "mainwindow.h"
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
QApplication app(argc, argv);
|
||||
MainWindow mw;
|
||||
mw.show();
|
||||
return app.exec();
|
||||
}
|
||||
|
|
|
@ -1,111 +1,113 @@
|
|||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2007 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
|
||||
****************************************************************************/
|
||||
|
||||
|
||||
#include "mainwindow.h"
|
||||
#include <QFileDialog>
|
||||
#include <QMessageBox>
|
||||
#include <QDebug>
|
||||
|
||||
MainWindow::MainWindow (QWidget * parent)
|
||||
:QMainWindow (parent),mi(1000000000),mesh()
|
||||
{
|
||||
ui.setupUi (this);
|
||||
QLayout* tmp = ui.glFrame->layout();
|
||||
|
||||
//parent is set to NULL in order to avoid QT bug on MAC (business as usual...).
|
||||
//The QGLWidget are destroyed by hand in the MainWindow destructor...
|
||||
shared = new SharedDataOpenGLContext(mesh,mi,NULL);
|
||||
shared->setHidden(true);
|
||||
shared->myInitGL();
|
||||
connect (ui.drawModeComboBox, SIGNAL (currentIndexChanged(int)),shared, SLOT (passInfoToOpenGL(int)));
|
||||
|
||||
for(int ii = 0;ii < 2;++ii)
|
||||
{
|
||||
glar[ii] = new GLArea(mesh,shared->feeder,NULL,shared);
|
||||
connect (shared,SIGNAL(dataReadyToBeRead(MyDrawMode)),glar[ii], SLOT (setupEnvironment(MyDrawMode)));
|
||||
tmp->addWidget(glar[ii]);
|
||||
}
|
||||
|
||||
|
||||
|
||||
connect (ui.loadMeshPushButton, SIGNAL (clicked()),this, SLOT (chooseMesh()));
|
||||
connect (ui.loadTetrahedronPushButton, SIGNAL (clicked()),this, SLOT (loadTetrahedron()));
|
||||
connect (ui.loadDodecahedronPushButton, SIGNAL (clicked()),this, SLOT (loadDodecahedron()));
|
||||
//from toolFrame to glArea through mainwindow
|
||||
|
||||
}
|
||||
|
||||
// mesh chooser file dialog
|
||||
void MainWindow::chooseMesh()
|
||||
{
|
||||
mesh.Clear();
|
||||
QString fileName = QFileDialog::getOpenFileName(this,
|
||||
tr("Open Mesh"), QDir::currentPath(),
|
||||
tr("Poly Model (*.ply)"));
|
||||
int err=vcg::tri::io::ImporterPLY<CMesh>::Open(mesh,(fileName.toStdString()).c_str());
|
||||
if(err!=0)
|
||||
{
|
||||
const char* errmsg=vcg::tri::io::ImporterPLY<CMesh>::ErrorMsg(err);
|
||||
QMessageBox::warning(this,tr("Error Loading Mesh"),QString(errmsg));
|
||||
}
|
||||
initMesh(fileName);
|
||||
}
|
||||
|
||||
void MainWindow::loadTetrahedron()
|
||||
{
|
||||
mesh.Clear();
|
||||
vcg::tri::Tetrahedron(mesh);
|
||||
initMesh(tr("Tethraedron [builtin]"));
|
||||
}
|
||||
|
||||
void MainWindow::loadDodecahedron()
|
||||
{
|
||||
mesh.Clear();
|
||||
vcg::tri::Dodecahedron(mesh);
|
||||
initMesh(tr("Dodecahedron [builtin]"));
|
||||
}
|
||||
|
||||
void MainWindow::initMesh(QString message)
|
||||
{
|
||||
ui.statusbar->showMessage(message);
|
||||
// update bounding box
|
||||
vcg::tri::UpdateBounding<CMesh>::Box(mesh);
|
||||
// update Normals
|
||||
vcg::tri::UpdateNormal<CMesh>::PerVertexNormalizedPerFaceNormalized(mesh);
|
||||
shared->feeder.update(vcg::GLMeshAttributesFeeder<CMesh>::ATT_ALL);
|
||||
shared->passInfoToOpenGL(ui.drawModeComboBox->currentIndex());
|
||||
}
|
||||
|
||||
MainWindow::~MainWindow()
|
||||
{
|
||||
for(int ii = 0;ii < 2;++ii)
|
||||
delete glar[ii];
|
||||
delete shared;
|
||||
}
|
||||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2007 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
|
||||
****************************************************************************/
|
||||
|
||||
|
||||
#include "mainwindow.h"
|
||||
#include <QFileDialog>
|
||||
#include <QMessageBox>
|
||||
#include <QDebug>
|
||||
|
||||
MainWindow::MainWindow (QWidget * parent)
|
||||
:QMainWindow (parent),mi(1000000000),mesh()
|
||||
{
|
||||
ui.setupUi (this);
|
||||
QLayout* tmp = ui.glFrame->layout();
|
||||
|
||||
//parent is set to NULL in order to avoid QT bug on MAC (business as usual...).
|
||||
//The QGLWidget are destroyed by hand in the MainWindow destructor...
|
||||
shared = new SharedDataOpenGLContext(mesh,mi,NULL);
|
||||
shared->setHidden(true);
|
||||
shared->myInitGL();
|
||||
connect (ui.drawModeComboBox, SIGNAL (currentIndexChanged(int)),shared, SLOT (passInfoToOpenGL(int)));
|
||||
|
||||
for(int ii = 0;ii < 2;++ii)
|
||||
{
|
||||
glar[ii] = new GLArea(mesh,shared->feeder,NULL,shared);
|
||||
connect (shared,SIGNAL(dataReadyToBeRead(MyDrawMode,vcg::GLFeederInfo::ReqAtts&)),glar[ii], SLOT (updateRequested(MyDrawMode,vcg::GLFeederInfo::ReqAtts&)));
|
||||
tmp->addWidget(glar[ii]);
|
||||
}
|
||||
|
||||
connect (ui.loadMeshPushButton, SIGNAL (clicked()),this, SLOT (chooseMesh()));
|
||||
connect (ui.loadTetrahedronPushButton, SIGNAL (clicked()),this, SLOT (loadTetrahedron()));
|
||||
connect (ui.loadDodecahedronPushButton, SIGNAL (clicked()),this, SLOT (loadDodecahedron()));
|
||||
//from toolFrame to glArea through mainwindow
|
||||
|
||||
}
|
||||
|
||||
// mesh chooser file dialog
|
||||
void MainWindow::chooseMesh()
|
||||
{
|
||||
mesh.Clear();
|
||||
QString fileName = QFileDialog::getOpenFileName(this,
|
||||
tr("Open Mesh"), QDir::currentPath(),
|
||||
tr("Poly Model (*.ply)"));
|
||||
int err=vcg::tri::io::ImporterPLY<CMeshO>::Open(mesh,(fileName.toStdString()).c_str());
|
||||
if(err!=0)
|
||||
{
|
||||
const char* errmsg=vcg::tri::io::ImporterPLY<CMeshO>::ErrorMsg(err);
|
||||
QMessageBox::warning(this,tr("Error Loading Mesh"),QString(errmsg));
|
||||
}
|
||||
initMesh(fileName);
|
||||
}
|
||||
|
||||
void MainWindow::loadTetrahedron()
|
||||
{
|
||||
mesh.Clear();
|
||||
vcg::tri::Tetrahedron(mesh);
|
||||
initMesh(tr("Tethraedron [builtin]"));
|
||||
}
|
||||
|
||||
void MainWindow::loadDodecahedron()
|
||||
{
|
||||
mesh.Clear();
|
||||
vcg::tri::Dodecahedron(mesh);
|
||||
initMesh(tr("Dodecahedron [builtin]"));
|
||||
}
|
||||
|
||||
void MainWindow::initMesh(QString message)
|
||||
{
|
||||
if (shared != NULL)
|
||||
shared->deAllocateBO();
|
||||
// update bounding box
|
||||
vcg::tri::UpdateBounding<CMeshO>::Box(mesh);
|
||||
// update Normals
|
||||
vcg::tri::UpdateNormal<CMeshO>::PerVertexNormalizedPerFaceNormalized(mesh);
|
||||
shared->passInfoToOpenGL(ui.drawModeComboBox->currentIndex());
|
||||
for(size_t ii = 0;ii < 2;++ii)
|
||||
if (glar[ii] != NULL)
|
||||
glar[ii]->resetTrackBall();
|
||||
ui.statusbar->showMessage(message);
|
||||
}
|
||||
|
||||
MainWindow::~MainWindow()
|
||||
{
|
||||
for(int ii = 0;ii < 2;++ii)
|
||||
delete glar[ii];
|
||||
delete shared;
|
||||
}
|
||||
|
|
|
@ -1,61 +1,61 @@
|
|||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2007 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
|
||||
****************************************************************************/
|
||||
#ifndef MAINWINDOW_H_
|
||||
#define MAINWINDOW_H_
|
||||
|
||||
#include "ui_mainwindow.h"
|
||||
#include "glarea.h"
|
||||
#include "ml_thread_safe_memory_info.h"
|
||||
|
||||
|
||||
class MainWindow:public QMainWindow
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
MainWindow(QWidget * parent = 0);
|
||||
~MainWindow();
|
||||
public slots:
|
||||
void chooseMesh();
|
||||
void loadTetrahedron();
|
||||
void loadDodecahedron();
|
||||
void initMesh(QString message);
|
||||
|
||||
signals:
|
||||
void loadMesh(QString newMesh);
|
||||
private:
|
||||
Ui::mainWindow ui;
|
||||
GLArea* glar[2];
|
||||
|
||||
SharedDataOpenGLContext* shared;
|
||||
MLThreadSafeMemoryInfo mi;
|
||||
/// the active mesh instance
|
||||
CMesh mesh;
|
||||
};
|
||||
|
||||
#endif /*MAINWINDOW_H_ */
|
||||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2007 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
|
||||
****************************************************************************/
|
||||
#ifndef MAINWINDOW_H_
|
||||
#define MAINWINDOW_H_
|
||||
|
||||
#include "ui_mainwindow.h"
|
||||
#include "glarea.h"
|
||||
#include "ml_thread_safe_memory_info.h"
|
||||
|
||||
|
||||
class MainWindow:public QMainWindow
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
MainWindow(QWidget * parent = 0);
|
||||
~MainWindow();
|
||||
public slots:
|
||||
void chooseMesh();
|
||||
void loadTetrahedron();
|
||||
void loadDodecahedron();
|
||||
void initMesh(QString message);
|
||||
|
||||
signals:
|
||||
void loadMesh(QString newMesh);
|
||||
private:
|
||||
Ui::mainWindow ui;
|
||||
GLArea* glar[2];
|
||||
|
||||
SharedDataOpenGLContext* shared;
|
||||
MLThreadSafeMemoryInfo mi;
|
||||
/// the active mesh instance
|
||||
CMeshO mesh;
|
||||
};
|
||||
|
||||
#endif /*MAINWINDOW_H_ */
|
||||
|
|
|
@ -1,201 +1,201 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>mainWindow</class>
|
||||
<widget class="QMainWindow" name="mainWindow">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>715</width>
|
||||
<height>579</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Trimesh QT</string>
|
||||
</property>
|
||||
<widget class="QWidget" name="centralwidget">
|
||||
<layout class="QVBoxLayout">
|
||||
<property name="spacing">
|
||||
<number>6</number>
|
||||
</property>
|
||||
<property name="leftMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QFrame" name="toolsFrame">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Raised</enum>
|
||||
</property>
|
||||
<layout class="QHBoxLayout">
|
||||
<property name="spacing">
|
||||
<number>6</number>
|
||||
</property>
|
||||
<property name="leftMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QLabel" name="drawModeLabel">
|
||||
<property name="text">
|
||||
<string>Draw &Mode :</string>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>drawModeComboBox</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QComboBox" name="drawModeComboBox">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Smooth</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Points</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Wire</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Flat Wire</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Flat</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer>
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="loadMeshPushButton">
|
||||
<property name="text">
|
||||
<string>Load &Mesh</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="loadTetrahedronPushButton">
|
||||
<property name="text">
|
||||
<string>Load &Tetrahedron</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="loadDodecahedronPushButton">
|
||||
<property name="text">
|
||||
<string>Load &Dodecahedron</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer>
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QFrame" name="glFrame">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Raised</enum>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<property name="spacing">
|
||||
<number>6</number>
|
||||
</property>
|
||||
<property name="leftMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QMenuBar" name="menubar">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>715</width>
|
||||
<height>21</height>
|
||||
</rect>
|
||||
</property>
|
||||
</widget>
|
||||
<widget class="QStatusBar" name="statusbar"/>
|
||||
</widget>
|
||||
<tabstops>
|
||||
<tabstop>drawModeComboBox</tabstop>
|
||||
<tabstop>loadMeshPushButton</tabstop>
|
||||
<tabstop>loadTetrahedronPushButton</tabstop>
|
||||
<tabstop>loadDodecahedronPushButton</tabstop>
|
||||
</tabstops>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>mainWindow</class>
|
||||
<widget class="QMainWindow" name="mainWindow">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>715</width>
|
||||
<height>579</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Trimesh QT</string>
|
||||
</property>
|
||||
<widget class="QWidget" name="centralwidget">
|
||||
<layout class="QVBoxLayout">
|
||||
<property name="spacing">
|
||||
<number>6</number>
|
||||
</property>
|
||||
<property name="leftMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QFrame" name="toolsFrame">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Raised</enum>
|
||||
</property>
|
||||
<layout class="QHBoxLayout">
|
||||
<property name="spacing">
|
||||
<number>6</number>
|
||||
</property>
|
||||
<property name="leftMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QLabel" name="drawModeLabel">
|
||||
<property name="text">
|
||||
<string>Draw &Mode :</string>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>drawModeComboBox</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QComboBox" name="drawModeComboBox">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Smooth</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Points</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Wire</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Flat Wire</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Flat</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer>
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="loadMeshPushButton">
|
||||
<property name="text">
|
||||
<string>Load &Mesh</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="loadTetrahedronPushButton">
|
||||
<property name="text">
|
||||
<string>Load &Tetrahedron</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="loadDodecahedronPushButton">
|
||||
<property name="text">
|
||||
<string>Load &Dodecahedron</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer>
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QFrame" name="glFrame">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Raised</enum>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<property name="spacing">
|
||||
<number>6</number>
|
||||
</property>
|
||||
<property name="leftMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>9</number>
|
||||
</property>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QMenuBar" name="menubar">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>715</width>
|
||||
<height>21</height>
|
||||
</rect>
|
||||
</property>
|
||||
</widget>
|
||||
<widget class="QStatusBar" name="statusbar"/>
|
||||
</widget>
|
||||
<tabstops>
|
||||
<tabstop>drawModeComboBox</tabstop>
|
||||
<tabstop>loadMeshPushButton</tabstop>
|
||||
<tabstop>loadTetrahedronPushButton</tabstop>
|
||||
<tabstop>loadDodecahedronPushButton</tabstop>
|
||||
</tabstops>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
|
|
|
@ -1,24 +1,28 @@
|
|||
#ifndef MESH_H
|
||||
#define MESH_H
|
||||
|
||||
/// vcg imports
|
||||
#include <vcg/complex/complex.h>
|
||||
#include <vcg/complex/algorithms/update/bounding.h>
|
||||
#include <vcg/complex/algorithms/update/normal.h>
|
||||
#include <vcg/complex/algorithms/create/platonic.h>
|
||||
|
||||
#include <wrap/io_trimesh/import.h>
|
||||
|
||||
using namespace vcg;
|
||||
class CFace;
|
||||
class CVertex;
|
||||
|
||||
struct MyUsedTypes : public UsedTypes< Use<CVertex> ::AsVertexType,
|
||||
Use<CFace> ::AsFaceType>{};
|
||||
|
||||
/// compositing wanted proprieties
|
||||
class CVertex : public vcg::Vertex< MyUsedTypes, vcg::vertex::Coord3f, vcg::vertex::Normal3f, vcg::vertex::BitFlags>{};
|
||||
class CFace : public vcg::Face< MyUsedTypes, vcg::face::VertexRef, vcg::face::Normal3f, vcg::face::BitFlags > {};
|
||||
class CMesh : public vcg::tri::TriMesh< std::vector<CVertex>, std::vector<CFace> > {};
|
||||
|
||||
#ifndef MESH_H
|
||||
#define MESH_H
|
||||
|
||||
/// vcg imports
|
||||
#include <vcg/complex/complex.h>
|
||||
#include <vcg/complex/algorithms/update/bounding.h>
|
||||
#include <vcg/complex/algorithms/update/normal.h>
|
||||
#include <vcg/complex/algorithms/create/platonic.h>
|
||||
|
||||
#include <wrap/io_trimesh/import.h>
|
||||
|
||||
using namespace vcg;
|
||||
class CFaceO;
|
||||
class CVertexO;
|
||||
|
||||
struct MyUsedTypes : public UsedTypes< Use<CVertexO> ::AsVertexType,
|
||||
Use<CFaceO> ::AsFaceType>{};
|
||||
|
||||
/// compositing wanted proprieties
|
||||
class CVertexO : public vcg::Vertex< MyUsedTypes, vcg::vertex::Coord3f, vcg::vertex::Normal3f, vcg::vertex::BitFlags>{};
|
||||
class CFaceO : public vcg::Face< MyUsedTypes, vcg::face::VertexRef, vcg::face::Normal3f, vcg::face::BitFlags > {};
|
||||
class CMeshO : public vcg::tri::TriMesh< std::vector<CVertexO>, std::vector<CFaceO> >
|
||||
{
|
||||
public:
|
||||
vcg::Box3f bbox;
|
||||
};
|
||||
|
||||
#endif
|
|
@ -1,126 +1,201 @@
|
|||
#include "ml_scene_renderer.h"
|
||||
#include "ml_thread_safe_memory_info.h"
|
||||
#include "glarea.h"
|
||||
|
||||
MLThreadSafeGLMeshAttributesFeeder::MLThreadSafeGLMeshAttributesFeeder(CMesh& mesh,MLThreadSafeMemoryInfo& gpumeminfo,size_t perbatchtriangles)
|
||||
:GLMeshAttributesFeeder<CMesh>(mesh,gpumeminfo,perbatchtriangles),_lock(QReadWriteLock::Recursive)
|
||||
#include <vector>
|
||||
|
||||
MLThreadSafeGLMeshAttributesFeeder::MLThreadSafeGLMeshAttributesFeeder(CMeshO& mesh,MLThreadSafeMemoryInfo& gpumeminfo,size_t perbatchtriangles)
|
||||
:GLMeshAttributesFeeder<CMeshO>(mesh,gpumeminfo,perbatchtriangles),_lock(QReadWriteLock::Recursive)
|
||||
{
|
||||
}
|
||||
|
||||
void MLThreadSafeGLMeshAttributesFeeder::setPerBatchTriangles( size_t perbatchtriangles )
|
||||
{
|
||||
QWriteLocker locker(&_lock);
|
||||
GLMeshAttributesFeeder<CMesh>::setPerBatchTriangles(perbatchtriangles);
|
||||
GLMeshAttributesFeeder<CMeshO>::setPerBatchPrimitives(perbatchtriangles);
|
||||
}
|
||||
|
||||
size_t MLThreadSafeGLMeshAttributesFeeder::perBatchTriangles() const
|
||||
{
|
||||
QReadLocker locker(&_lock);
|
||||
return GLMeshAttributesFeeder<CMesh>::perBatchTriangles();
|
||||
|
||||
return GLMeshAttributesFeeder<CMeshO>::perBatchPrimitives();
|
||||
|
||||
}
|
||||
|
||||
bool MLThreadSafeGLMeshAttributesFeeder::renderedWithBO() const
|
||||
{
|
||||
QReadLocker locker(&_lock);
|
||||
return GLMeshAttributesFeeder<CMesh>::renderedWithBO();
|
||||
return GLMeshAttributesFeeder<CMeshO>::isPossibleToUseBORendering();
|
||||
}
|
||||
|
||||
void MLThreadSafeGLMeshAttributesFeeder::update( int mask )
|
||||
void MLThreadSafeGLMeshAttributesFeeder::meshAttributesUpdated( int mask )
|
||||
{
|
||||
QWriteLocker locker(&_lock);
|
||||
GLMeshAttributesFeeder<CMesh>::update(mask);
|
||||
GLMeshAttributesFeeder<CMeshO>::meshAttributesUpdated(mask);
|
||||
}
|
||||
|
||||
void MLThreadSafeGLMeshAttributesFeeder::drawWire(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm )
|
||||
vcg::GLFeederInfo::ReqAtts MLThreadSafeGLMeshAttributesFeeder::setupRequestedAttributes(const vcg::GLFeederInfo::ReqAtts& rq,bool& allocated )
|
||||
{
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||
drawTriangles(vaohandlespecificperopenglcontext,nm,cm,vcg::GLFeedEnum::TX_NONE);
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
QWriteLocker locker(&_lock);
|
||||
return GLMeshAttributesFeeder<CMeshO>::setupRequestedAttributes(rq,allocated);
|
||||
}
|
||||
|
||||
void MLThreadSafeGLMeshAttributesFeeder::drawFlatWire(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm,const std::vector<GLuint>& textureindex )
|
||||
|
||||
void MLThreadSafeGLMeshAttributesFeeder::drawWire(vcg::GLFeederInfo::ReqAtts& rq)
|
||||
{
|
||||
glPushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT | GL_LIGHTING_BIT );
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||
drawTriangles(rq);
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
glPopAttrib();
|
||||
}
|
||||
|
||||
void MLThreadSafeGLMeshAttributesFeeder::drawFlatWire(vcg::GLFeederInfo::ReqAtts& rq)
|
||||
{
|
||||
glPushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT | GL_LIGHTING_BIT );
|
||||
glEnable(GL_POLYGON_OFFSET_FILL);
|
||||
glPolygonOffset(1.0, 1);
|
||||
drawTriangles(vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NR_PERFACE,cm,tm,textureindex);
|
||||
|
||||
drawTriangles(rq);
|
||||
glDisable(GL_POLYGON_OFFSET_FILL);
|
||||
|
||||
glEnable(GL_COLOR_MATERIAL);
|
||||
glColorMaterial(GL_FRONT_AND_BACK,GL_AMBIENT_AND_DIFFUSE);
|
||||
glColor3f(.3f,.3f,.3f);
|
||||
|
||||
drawWire(vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NR_PERFACE,vcg::GLFeedEnum::CL_NONE);
|
||||
ReqAtts tmp = rq;
|
||||
tmp[ATT_VERTCOLOR] = false;
|
||||
tmp[ATT_FACECOLOR] = false;
|
||||
tmp[ATT_MESHCOLOR] = false;
|
||||
|
||||
glColor3f(.3f,.3f,.3f);
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||
QReadLocker locker(&_lock);
|
||||
GLMeshAttributesFeeder<CMeshO>::drawTriangles(tmp,_textids.textId());
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
|
||||
glPopAttrib();
|
||||
}
|
||||
|
||||
void MLThreadSafeGLMeshAttributesFeeder::drawPoints(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm )
|
||||
{
|
||||
passPointsToOpenGL(vaohandlespecificperopenglcontext,cm);
|
||||
}
|
||||
|
||||
void MLThreadSafeGLMeshAttributesFeeder::passPointsToOpenGL(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::COLOR_MODALITY cm )
|
||||
{
|
||||
QWriteLocker locker(&_lock);
|
||||
GLMeshAttributesFeeder<CMesh>::passPointsToOpenGL(vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NR_PERVERT,cm);
|
||||
}
|
||||
|
||||
void MLThreadSafeGLMeshAttributesFeeder::drawTriangles(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm,const std::vector<GLuint>& textureindex )
|
||||
void MLThreadSafeGLMeshAttributesFeeder::drawPoints(vcg::GLFeederInfo::ReqAtts& rq)
|
||||
{
|
||||
QReadLocker locker(&_lock);
|
||||
GLMeshAttributesFeeder<CMesh>::drawTriangles(vaohandlespecificperopenglcontext,nm,cm,tm,textureindex);
|
||||
GLMeshAttributesFeeder<CMeshO>::drawPoints(rq);
|
||||
}
|
||||
|
||||
void MLThreadSafeGLMeshAttributesFeeder::passTrianglesToOpenGL(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm )
|
||||
{
|
||||
QWriteLocker locker(&_lock);
|
||||
GLMeshAttributesFeeder<CMesh>::passTrianglesToOpenGL(vaohandlespecificperopenglcontext,nm,cm,tm);
|
||||
}
|
||||
|
||||
bool MLThreadSafeGLMeshAttributesFeeder::tryToAllocatePerTriangleAttributesInBO( GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm )
|
||||
{
|
||||
QWriteLocker locker(&_lock);
|
||||
return GLMeshAttributesFeeder<CMesh>::tryToAllocatePerTriangleAttributesInBO(vaohandlespecificperopenglcontext,nm,cm,tm);
|
||||
}
|
||||
|
||||
bool MLThreadSafeGLMeshAttributesFeeder::tryToAllocatePerPointAttributesInBO( GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm )
|
||||
{
|
||||
QWriteLocker locker(&_lock);
|
||||
return GLMeshAttributesFeeder<CMesh>::tryToAllocatePerPointAttributesInBO(vaohandlespecificperopenglcontext,nm,cm);
|
||||
}
|
||||
|
||||
bool MLThreadSafeGLMeshAttributesFeeder::updateClientSideEnvironmentVAO( GLuint& vaohandle,const std::vector<bool>& importattribute) const
|
||||
void MLThreadSafeGLMeshAttributesFeeder::drawTriangles(vcg::GLFeederInfo::ReqAtts& rq)
|
||||
{
|
||||
QReadLocker locker(&_lock);
|
||||
|
||||
glBindVertexArray(vaohandle);
|
||||
int ii = 0;
|
||||
for(std::vector<GLBufferObject*>::const_iterator it = _bo.begin();it != _bo.end();++it)
|
||||
{
|
||||
BO_NAMES boname = static_cast<BO_NAMES>(ii);
|
||||
GLBufferObject* cbo = _bo.at(boname);
|
||||
if (!cbo->_isvalid)
|
||||
disableClientState(boname,importattribute);
|
||||
else
|
||||
{
|
||||
glBindBuffer(cbo->_target, cbo->_bohandle);
|
||||
setBufferPointerEnableClientState(boname);
|
||||
glBindBuffer(cbo->_target, 0);
|
||||
}
|
||||
++ii;
|
||||
}
|
||||
glBindVertexArray(0);
|
||||
return true;
|
||||
GLMeshAttributesFeeder<CMeshO>::drawTriangles(rq,_textids.textId());
|
||||
}
|
||||
|
||||
void MLThreadSafeGLMeshAttributesFeeder::attributesToBeImportedInPointBasedPipeline( std::vector<bool> &importattribute, NORMAL_MODALITY nm, COLOR_MODALITY cm ) const
|
||||
void MLThreadSafeGLMeshAttributesFeeder::drawBBox(vcg::GLFeederInfo::ReqAtts& rq)
|
||||
{
|
||||
QReadLocker locker(&_lock);
|
||||
GLMeshAttributesFeeder<CMesh>::attributesToBeImportedInPointBasedPipeline(importattribute,nm,cm);
|
||||
|
||||
vcg::Box3f& b = _mesh.bbox;
|
||||
glPushAttrib(GL_ALL_ATTRIB_BITS);
|
||||
glDisable(GL_LIGHTING);
|
||||
GLuint bbhandle;
|
||||
glGenBuffers(1,&bbhandle);
|
||||
std::vector<vcg::Point3f> bbox(12 * 2);
|
||||
|
||||
//0
|
||||
bbox[0] = vcg::Point3f((float)b.min[0],(float)b.min[1],(float)b.min[2]);
|
||||
bbox[1] = vcg::Point3f((float)b.max[0],(float)b.min[1],(float)b.min[2]);
|
||||
|
||||
//1
|
||||
bbox[2] = vcg::Point3f((float)b.max[0],(float)b.min[1],(float)b.min[2]);
|
||||
bbox[3] = vcg::Point3f((float)b.max[0],(float)b.max[1],(float)b.min[2]);
|
||||
|
||||
//2
|
||||
bbox[4] = vcg::Point3f((float)b.max[0],(float)b.max[1],(float)b.min[2]);
|
||||
bbox[5] = vcg::Point3f((float)b.min[0],(float)b.max[1],(float)b.min[2]);
|
||||
|
||||
//3
|
||||
bbox[6] = vcg::Point3f((float)b.min[0],(float)b.max[1],(float)b.min[2]);
|
||||
bbox[7] = vcg::Point3f((float)b.min[0],(float)b.min[1],(float)b.min[2]);
|
||||
|
||||
//4
|
||||
bbox[8] = vcg::Point3f((float)b.min[0],(float)b.min[1],(float)b.min[2]);
|
||||
bbox[9] = vcg::Point3f((float)b.min[0],(float)b.min[1],(float)b.max[2]);
|
||||
|
||||
//5
|
||||
bbox[10] = vcg::Point3f((float)b.min[0],(float)b.min[1],(float)b.max[2]);
|
||||
bbox[11] = vcg::Point3f((float)b.max[0],(float)b.min[1],(float)b.max[2]);
|
||||
|
||||
//6
|
||||
bbox[12] = vcg::Point3f((float)b.max[0],(float)b.min[1],(float)b.max[2]);
|
||||
bbox[13] = vcg::Point3f((float)b.max[0],(float)b.min[1],(float)b.min[2]);
|
||||
|
||||
//7
|
||||
bbox[14] = vcg::Point3f((float)b.max[0],(float)b.min[1],(float)b.max[2]);
|
||||
bbox[15] = vcg::Point3f((float)b.max[0],(float)b.max[1],(float)b.max[2]);
|
||||
|
||||
//8
|
||||
bbox[16] = vcg::Point3f((float)b.max[0],(float)b.max[1],(float)b.max[2]);
|
||||
bbox[17] = vcg::Point3f((float)b.max[0],(float)b.max[1],(float)b.min[2]);
|
||||
|
||||
//9
|
||||
bbox[18] = vcg::Point3f((float)b.max[0],(float)b.max[1],(float)b.max[2]);
|
||||
bbox[19] = vcg::Point3f((float)b.min[0],(float)b.max[1],(float)b.max[2]);
|
||||
|
||||
//10
|
||||
bbox[20] = vcg::Point3f((float)b.min[0],(float)b.max[1],(float)b.max[2]);
|
||||
bbox[21] = vcg::Point3f((float)b.min[0],(float)b.min[1],(float)b.max[2]);
|
||||
|
||||
//11
|
||||
bbox[22] = vcg::Point3f((float)b.min[0],(float)b.max[1],(float)b.max[2]);
|
||||
bbox[23] = vcg::Point3f((float)b.min[0],(float)b.max[1],(float)b.min[2]);
|
||||
|
||||
glColor3f(1.0f,1.0f,1.0f);
|
||||
glBindBuffer(GL_ARRAY_BUFFER,bbhandle);
|
||||
glBufferData(GL_ARRAY_BUFFER, 12 * 2 * sizeof(vcg::Point3f), &(bbox[0]), GL_STATIC_DRAW);
|
||||
glVertexPointer(3,GL_FLOAT,0,0);
|
||||
glBindBuffer(GL_ARRAY_BUFFER,0);
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glDrawArrays(GL_LINES,0,24);
|
||||
glDisableClientState(GL_VERTEX_ARRAY);
|
||||
glDeleteBuffers(1,&bbhandle);
|
||||
glPopAttrib();
|
||||
}
|
||||
|
||||
void MLThreadSafeGLMeshAttributesFeeder::attributesToBeImportedInTriangleBasedPipeline( std::vector<bool> &importattribute, NORMAL_MODALITY nm, COLOR_MODALITY cm, TEXTURE_MODALITY tm ) const
|
||||
|
||||
void MLThreadSafeGLMeshAttributesFeeder::deAllocateBO()
|
||||
{
|
||||
QWriteLocker locker(&_lock);
|
||||
GLMeshAttributesFeeder<CMeshO>::buffersDeAllocationRequested();
|
||||
}
|
||||
|
||||
MLThreadSafeGLMeshAttributesFeeder::MLThreadSafeTextureNamesContainer::MLThreadSafeTextureNamesContainer()
|
||||
:_tmid(),_lock(QReadWriteLock::Recursive)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
MLThreadSafeGLMeshAttributesFeeder::MLThreadSafeTextureNamesContainer::~MLThreadSafeTextureNamesContainer()
|
||||
{
|
||||
clear();
|
||||
}
|
||||
|
||||
void MLThreadSafeGLMeshAttributesFeeder::MLThreadSafeTextureNamesContainer::push_back( GLuint textid )
|
||||
{
|
||||
QWriteLocker locker(&_lock);
|
||||
_tmid.push_back(textid);
|
||||
}
|
||||
|
||||
size_t MLThreadSafeGLMeshAttributesFeeder::MLThreadSafeTextureNamesContainer::size() const
|
||||
{
|
||||
QReadLocker locker(&_lock);
|
||||
GLMeshAttributesFeeder<CMesh>::attributesToBeImportedInTriangleBasedPipeline(importattribute,nm,cm,tm);
|
||||
return _tmid.size();
|
||||
}
|
||||
|
||||
bool MLThreadSafeGLMeshAttributesFeeder::MLThreadSafeTextureNamesContainer::empty() const
|
||||
{
|
||||
QReadLocker locker(&_lock);
|
||||
return _tmid.empty();
|
||||
}
|
||||
|
||||
void MLThreadSafeGLMeshAttributesFeeder::MLThreadSafeTextureNamesContainer::clear()
|
||||
{
|
||||
QWriteLocker locker(&_lock);
|
||||
_tmid.clear();
|
||||
}
|
|
@ -24,58 +24,74 @@
|
|||
#ifndef __ML_SCENE_RENDERER_H
|
||||
#define __ML_SCENE_RENDERER_H
|
||||
|
||||
#include <GL/glew.h>
|
||||
#include "mesh.h"
|
||||
#include <wrap/gl/gl_mesh_attributes_feeder.h>
|
||||
|
||||
#include <QObject>
|
||||
#include <QMap>
|
||||
#include <QReadWriteLock>
|
||||
|
||||
#include "mesh.h"
|
||||
|
||||
#include <GL/glew.h>
|
||||
#include <wrap/gl/gl_mesh_attributes_feeder.h>
|
||||
|
||||
|
||||
|
||||
class MLThreadSafeMemoryInfo;
|
||||
|
||||
|
||||
class MLThreadSafeGLMeshAttributesFeeder : public vcg::GLMeshAttributesFeeder<CMesh>
|
||||
class MLThreadSafeGLMeshAttributesFeeder : public vcg::GLMeshAttributesFeeder<CMeshO>
|
||||
{
|
||||
public:
|
||||
MLThreadSafeGLMeshAttributesFeeder(CMesh& mesh,MLThreadSafeMemoryInfo& gpumeminfo,size_t perbatchtriangles);
|
||||
struct MLThreadSafeTextureNamesContainer
|
||||
{
|
||||
MLThreadSafeTextureNamesContainer();
|
||||
~MLThreadSafeTextureNamesContainer();
|
||||
|
||||
void push_back(GLuint textid);
|
||||
size_t size() const;
|
||||
bool empty() const;
|
||||
void clear();
|
||||
GLuint& operator[](size_t ii) {return _tmid[ii];};
|
||||
inline std::vector<GLuint>& textId() {return _tmid;};
|
||||
private:
|
||||
std::vector<GLuint> _tmid;
|
||||
mutable QReadWriteLock _lock;
|
||||
};
|
||||
|
||||
|
||||
MLThreadSafeGLMeshAttributesFeeder(CMeshO& mesh,MLThreadSafeMemoryInfo& gpumeminfo,size_t perbatchtriangles);
|
||||
~MLThreadSafeGLMeshAttributesFeeder() {};
|
||||
|
||||
void setPerBatchTriangles(size_t perbatchtriangles);
|
||||
|
||||
size_t perBatchTriangles() const;
|
||||
|
||||
bool renderedWithBO() const;
|
||||
void update(int mask);
|
||||
|
||||
void passTrianglesToOpenGL(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm );
|
||||
|
||||
void passPointsToOpenGL(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::COLOR_MODALITY cm );
|
||||
|
||||
bool tryToAllocatePerTriangleAttributesInBO( GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm );
|
||||
|
||||
bool tryToAllocatePerPointAttributesInBO( GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm );
|
||||
|
||||
|
||||
GLuint bufferObjectHandle() const;
|
||||
|
||||
void drawWire(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm);
|
||||
void meshAttributesUpdated(int mask);
|
||||
|
||||
void drawFlatWire(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm,const std::vector<GLuint>& textureindex = std::vector<GLuint>());
|
||||
vcg::GLFeederInfo::ReqAtts setupRequestedAttributes(const vcg::GLFeederInfo::ReqAtts& rq,bool& allocated);
|
||||
|
||||
void drawPoints(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm);
|
||||
|
||||
void drawTriangles(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm,const std::vector<GLuint>& textureindex = std::vector<GLuint>() );
|
||||
void deAllocateBO();
|
||||
|
||||
bool enableClientSideEnvironmentVAO(GLuint& vaohandle) const;
|
||||
void drawWire(vcg::GLFeederInfo::ReqAtts& rq);
|
||||
|
||||
bool updateClientSideEnvironmentVAO(GLuint& vaohandle,const std::vector<bool>& importattribute) const;
|
||||
void drawFlatWire(vcg::GLFeederInfo::ReqAtts& rq);
|
||||
|
||||
void attributesToBeImportedInPointBasedPipeline( std::vector<bool> &importattribute, NORMAL_MODALITY nm, COLOR_MODALITY cm) const;
|
||||
void drawPoints(vcg::GLFeederInfo::ReqAtts& rq);
|
||||
|
||||
void attributesToBeImportedInTriangleBasedPipeline( std::vector<bool> &importattribute, NORMAL_MODALITY nm, COLOR_MODALITY cm, TEXTURE_MODALITY tm ) const;
|
||||
void drawTriangles(vcg::GLFeederInfo::ReqAtts& rq);
|
||||
|
||||
void drawBBox(vcg::GLFeederInfo::ReqAtts& rq);
|
||||
|
||||
inline CMeshO& mesh() {return _mesh;}
|
||||
|
||||
inline MLThreadSafeTextureNamesContainer& textureIDContainer() {return _textids;}
|
||||
|
||||
void buffersDeAllocationRequested();
|
||||
private:
|
||||
mutable QReadWriteLock _lock;
|
||||
MLThreadSafeTextureNamesContainer _textids;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
|
||||
#include "ml_thread_safe_memory_info.h"
|
||||
|
||||
MLThreadSafeMemoryInfo::MLThreadSafeMemoryInfo( long long unsigned int originalmem )
|
||||
MLThreadSafeMemoryInfo::MLThreadSafeMemoryInfo( std::ptrdiff_t originalmem )
|
||||
:vcg::NotThreadSafeMemoryInfo(originalmem),lock(QReadWriteLock::Recursive)
|
||||
{
|
||||
|
||||
|
@ -33,32 +33,32 @@ MLThreadSafeMemoryInfo::~MLThreadSafeMemoryInfo()
|
|||
{
|
||||
}
|
||||
|
||||
void MLThreadSafeMemoryInfo::acquiredMemory(long long unsigned int mem)
|
||||
void MLThreadSafeMemoryInfo::acquiredMemory(std::ptrdiff_t mem)
|
||||
{
|
||||
QWriteLocker locker(&lock);
|
||||
vcg::NotThreadSafeMemoryInfo::acquiredMemory(mem);
|
||||
}
|
||||
|
||||
long long unsigned int MLThreadSafeMemoryInfo::usedMemory() const
|
||||
std::ptrdiff_t MLThreadSafeMemoryInfo::usedMemory() const
|
||||
{
|
||||
QReadLocker locker(&lock);
|
||||
return vcg::NotThreadSafeMemoryInfo::usedMemory();
|
||||
|
||||
}
|
||||
|
||||
long long unsigned int MLThreadSafeMemoryInfo::currentFreeMemory() const
|
||||
std::ptrdiff_t MLThreadSafeMemoryInfo::currentFreeMemory() const
|
||||
{
|
||||
QReadLocker locker(&lock);
|
||||
return vcg::NotThreadSafeMemoryInfo::currentFreeMemory();
|
||||
}
|
||||
|
||||
void MLThreadSafeMemoryInfo::releasedMemory(long long unsigned int mem)
|
||||
void MLThreadSafeMemoryInfo::releasedMemory(std::ptrdiff_t mem)
|
||||
{
|
||||
QWriteLocker locker(&lock);
|
||||
vcg::NotThreadSafeMemoryInfo::releasedMemory(mem);
|
||||
}
|
||||
|
||||
bool MLThreadSafeMemoryInfo::isAdditionalMemoryAvailable( long long unsigned int mem )
|
||||
bool MLThreadSafeMemoryInfo::isAdditionalMemoryAvailable( std::ptrdiff_t mem )
|
||||
{
|
||||
QReadLocker locker(&lock);
|
||||
return vcg::NotThreadSafeMemoryInfo::isAdditionalMemoryAvailable(mem);
|
||||
|
|
|
@ -26,28 +26,25 @@
|
|||
|
||||
#include <QReadWriteLock>
|
||||
|
||||
#include "mesh.h"
|
||||
|
||||
#include <GL/glew.h>
|
||||
#include <wrap/gl/gl_mesh_attributes_feeder.h>
|
||||
#include <wrap/system/memory_info.h>
|
||||
|
||||
|
||||
class MLThreadSafeMemoryInfo : public vcg::NotThreadSafeMemoryInfo
|
||||
{
|
||||
public:
|
||||
MLThreadSafeMemoryInfo(long long unsigned int originalmem);
|
||||
MLThreadSafeMemoryInfo(std::ptrdiff_t originalmem);
|
||||
|
||||
~MLThreadSafeMemoryInfo();
|
||||
|
||||
void acquiredMemory(long long unsigned int mem);
|
||||
void acquiredMemory(std::ptrdiff_t mem);
|
||||
|
||||
long long unsigned int usedMemory() const;
|
||||
std::ptrdiff_t usedMemory() const;
|
||||
|
||||
long long unsigned int currentFreeMemory() const;
|
||||
std::ptrdiff_t currentFreeMemory() const;
|
||||
|
||||
void releasedMemory(long long unsigned int mem = 0);
|
||||
void releasedMemory(std::ptrdiff_t mem = 0);
|
||||
|
||||
bool isAdditionalMemoryAvailable(long long unsigned int mem);
|
||||
bool isAdditionalMemoryAvailable(std::ptrdiff_t mem);
|
||||
private:
|
||||
//mutable objects can be modified from the declared const functions
|
||||
//in this way we have not to modified the basic vcg::MemoryInfo interface for the logically const functions
|
||||
|
|
|
@ -1,56 +1,56 @@
|
|||
# Base options
|
||||
TEMPLATE = app
|
||||
LANGUAGE = C++
|
||||
|
||||
# QT modules
|
||||
QT += opengl
|
||||
|
||||
# Executable name
|
||||
TARGET = trimesh_qt
|
||||
|
||||
# Directories
|
||||
DESTDIR = .
|
||||
UI_DIR = build/ui
|
||||
MOC_DIR = build/moc
|
||||
OBJECTS_DIR = build/obj
|
||||
|
||||
# Lib headers
|
||||
INCLUDEPATH += .
|
||||
INCLUDEPATH += ../../..
|
||||
|
||||
# Lib sources
|
||||
SOURCES += ../../../wrap/ply/plylib.cpp
|
||||
SOURCES += ../../../wrap/gui/trackball.cpp
|
||||
SOURCES += ../../../wrap/gui/trackmode.cpp
|
||||
|
||||
|
||||
# Compile glew
|
||||
DEFINES += GLEW_STATIC
|
||||
INCLUDEPATH += ../../../../lib/glew/include
|
||||
SOURCES += ../../../../lib/glew/src/glew.c
|
||||
|
||||
# Awful problem with windows..
|
||||
win32{
|
||||
DEFINES += NOMINMAX
|
||||
}
|
||||
|
||||
# Input
|
||||
HEADERS += mainwindow.h
|
||||
HEADERS += glarea.h
|
||||
HEADERS += ml_thread_safe_memory_info.h
|
||||
HEADERS += ml_scene_renderer.h
|
||||
HEADERS += ml_atomic_guard.h
|
||||
|
||||
|
||||
|
||||
SOURCES += main.cpp
|
||||
SOURCES += mainwindow.cpp
|
||||
SOURCES += glarea.cpp
|
||||
SOURCES += ml_thread_safe_memory_info.cpp
|
||||
SOURCES += ml_scene_renderer.cpp
|
||||
|
||||
FORMS += mainwindow.ui
|
||||
|
||||
linux-g++:LIBS += -lGLU
|
||||
linux-g++-32:LIBS += -lGLU
|
||||
linux-g++-64:LIBS += -lGLU
|
||||
# Base options
|
||||
TEMPLATE = app
|
||||
LANGUAGE = C++
|
||||
|
||||
# QT modules
|
||||
QT += opengl
|
||||
|
||||
# Executable name
|
||||
TARGET = trimesh_qt
|
||||
|
||||
# Directories
|
||||
DESTDIR = .
|
||||
UI_DIR = build/ui
|
||||
MOC_DIR = build/moc
|
||||
OBJECTS_DIR = build/obj
|
||||
|
||||
# Lib headers
|
||||
INCLUDEPATH += .
|
||||
INCLUDEPATH += ../../..
|
||||
|
||||
# Lib sources
|
||||
SOURCES += ../../../wrap/ply/plylib.cpp
|
||||
SOURCES += ../../../wrap/gui/trackball.cpp
|
||||
SOURCES += ../../../wrap/gui/trackmode.cpp
|
||||
|
||||
|
||||
# Compile glew
|
||||
DEFINES += GLEW_STATIC
|
||||
INCLUDEPATH += ../../../../lib/glew/include
|
||||
SOURCES += ../../../../lib/glew/src/glew.c
|
||||
|
||||
# Awful problem with windows..
|
||||
win32{
|
||||
DEFINES += NOMINMAX
|
||||
}
|
||||
|
||||
# Input
|
||||
HEADERS += mainwindow.h
|
||||
HEADERS += glarea.h
|
||||
HEADERS += ml_thread_safe_memory_info.h
|
||||
HEADERS += ml_scene_renderer.h
|
||||
HEADERS += ml_atomic_guard.h
|
||||
|
||||
|
||||
|
||||
SOURCES += main.cpp
|
||||
SOURCES += mainwindow.cpp
|
||||
SOURCES += glarea.cpp
|
||||
SOURCES += ml_thread_safe_memory_info.cpp
|
||||
SOURCES += ml_scene_renderer.cpp
|
||||
|
||||
FORMS += mainwindow.ui
|
||||
|
||||
linux-g++:LIBS += -lGLU
|
||||
linux-g++-32:LIBS += -lGLU
|
||||
linux-g++-64:LIBS += -lGLU
|
||||
|
|
Loading…
Reference in New Issue