- recommitted last working version of the trimesh_QT_shared project contained in the git repository
This commit is contained in:
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commit
6bb2ed6382
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@ -1,254 +1,261 @@
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/****************************************************************************
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/****************************************************************************
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* VCGLib o o *
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* _ O _ *
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* Copyright(C) 2007 \/)\/ *
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* Copyright(C) 2007 \/)\/ *
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* Visual Computing Lab /\/| *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* ISTI - Italian National Research Council | *
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* \ *
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* \ *
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* All rights reserved. *
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* All rights reserved. *
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* *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* (at your option) any later version. *
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* *
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* *
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* This program is distributed in the hope that it will be useful, *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* for more details. *
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* *
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* *
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****************************************************************************/
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****************************************************************************/
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/****************************************************************************
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/****************************************************************************
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History
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History
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$Log: not supported by cvs2svn $
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$Log: not supported by cvs2svn $
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Revision 1.1 2007/10/18 08:52:06 benedetti
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Revision 1.1 2007/10/18 08:52:06 benedetti
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Initial release.
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Initial release.
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****************************************************************************/
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****************************************************************************/
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#include "glarea.h"
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#include "glarea.h"
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#include <QKeyEvent>
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#include <QKeyEvent>
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#include <QKeyEvent>
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#include <QKeyEvent>
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#include <QWheelEvent>
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#include <QWheelEvent>
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#include <wrap/qt/trackball.h>
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#include <wrap/qt/trackball.h>
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#include <cassert>
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#include <cassert>
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#ifdef Q_OS_MAC
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#ifdef Q_OS_MAC
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#define glGenVertexArrays glGenVertexArraysAPPLE
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#define glGenVertexArrays glGenVertexArraysAPPLE
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#define glBindVertexArray glBindVertexArrayAPPLE
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#define glBindVertexArray glBindVertexArrayAPPLE
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#define glDeleteVertexArrays glDeleteVertexArraysAPPLE
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#define glDeleteVertexArrays glDeleteVertexArraysAPPLE
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#endif
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#endif
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GLArea::GLArea (CMesh& m, MLThreadSafeGLMeshAttributesFeeder& feed,QWidget* parent,QGLWidget* sharedcont)
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GLArea::GLArea (CMeshO& m, MLThreadSafeGLMeshAttributesFeeder& feed,QWidget* parent,QGLWidget* sharedcont)
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:QGLWidget (parent,sharedcont),vaohandlespecificicforglcontext(0),mesh(m),feeder(feed),sem(0)
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:QGLWidget (parent,sharedcont),mesh(m),feeder(feed),rq(),drawmode(MDM_SMOOTH)
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{
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{
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drawmode= MDM_SMOOTH;
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}
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}
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GLArea::~GLArea()
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GLArea::~GLArea()
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{
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{
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}
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glDeleteVertexArrays(1,&vaohandlespecificicforglcontext);
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}
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void GLArea::initializeGL()
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{
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void GLArea::initializeGL()
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makeCurrent();
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{
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glewExperimental=GL_TRUE;
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makeCurrent();
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glewInit();
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glewExperimental=GL_TRUE;
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glClearColor(0, 0, 0, 0);
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glewInit();
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glEnable(GL_LIGHTING);
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glClearColor(0, 0, 0, 0);
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glEnable(GL_LIGHT0);
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glEnable(GL_LIGHTING);
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glEnable(GL_NORMALIZE);
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glEnable(GL_LIGHT0);
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glEnable(GL_COLOR_MATERIAL);
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glEnable(GL_NORMALIZE);
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glEnable(GL_CULL_FACE);
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glEnable(GL_COLOR_MATERIAL);
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glEnable(GL_DEPTH_TEST);
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glEnable(GL_CULL_FACE);
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}
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glEnable(GL_DEPTH_TEST);
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glGenVertexArrays(1,&vaohandlespecificicforglcontext);
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void GLArea::resizeGL (int w, int h)
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}
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{
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makeCurrent();
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void GLArea::resizeGL (int w, int h)
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glViewport (0, 0, (GLsizei) w, (GLsizei) h);
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{
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//initializeGL();
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makeCurrent();
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}
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glViewport (0, 0, (GLsizei) w, (GLsizei) h);
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//initializeGL();
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void GLArea::paintGL ()
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}
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{
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makeCurrent();
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void GLArea::paintGL ()
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glPushAttrib(GL_ALL_ATTRIB_BITS);
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{
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//GLenum err = glGetError();
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makeCurrent();
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//assert(err == GL_NO_ERROR);
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//GLenum err = glGetError();
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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//assert(err == GL_NO_ERROR);
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glMatrixMode(GL_PROJECTION);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glPushMatrix();
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glLoadIdentity();
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gluPerspective(25, GLArea::width()/(float)GLArea::height(), 0.1, 100);
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gluPerspective(25, GLArea::width()/(float)GLArea::height(), 0.1, 100);
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glMatrixMode(GL_MODELVIEW);
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glMatrixMode(GL_MODELVIEW);
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glPushMatrix();
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glLoadIdentity();
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glLoadIdentity();
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gluLookAt(0,0,5, 0,0,0, 0,1,0);
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gluLookAt(0,0,5, 0,0,0, 0,1,0);
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track.center=vcg::Point3f(0, 0, 0);
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track.center=vcg::Point3f(0, 0, 0);
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track.radius= 1;
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track.radius= 1;
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track.GetView();
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track.GetView();
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track.Apply();
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track.Apply();
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glPushMatrix();
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glPushMatrix();
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float d=2.0f/mesh.bbox.Diag();
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float d=2.0f/mesh.bbox.Diag();
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vcg::glScale(d);
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vcg::glScale(d);
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glTranslate(-mesh.bbox.Center());
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glTranslate(-mesh.bbox.Center());
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if (sem == true)
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if (mesh.VN() > 0)
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{
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{
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glBindVertexArray(vaohandlespecificicforglcontext);
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switch(drawmode)
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switch(drawmode)
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{
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{
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case MDM_SMOOTH:
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case MDM_SMOOTH:
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case MDM_FLAT:
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feeder.drawTriangles(vaohandlespecificicforglcontext,vcg::GLFeedEnum::NR_PERVERT,vcg::GLFeedEnum::CL_NONE,vcg::GLFeedEnum::TX_NONE);
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feeder.drawTriangles(rq);
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break;
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case MDM_WIRE:
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case MDM_POINTS:
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feeder.drawWire(rq);
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feeder.drawPoints(vaohandlespecificicforglcontext,vcg::GLFeedEnum::NR_PERVERT,vcg::GLFeedEnum::CL_NONE);
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break;
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break;
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case MDM_POINTS:
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case MDM_WIRE:
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feeder.drawPoints(rq);
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feeder.drawWire(vaohandlespecificicforglcontext,vcg::GLFeedEnum::NR_PERVERT,vcg::GLFeedEnum::CL_NONE);
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break;
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break;
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case MDM_FLATWIRE:
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case MDM_FLATWIRE:
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feeder.drawFlatWire(rq);
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feeder.drawFlatWire(vaohandlespecificicforglcontext,vcg::GLFeedEnum::CL_NONE,vcg::GLFeedEnum::TX_NONE);
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break;
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break;
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default:
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case MDM_FLAT:
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break;
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feeder.drawTriangles(vaohandlespecificicforglcontext,vcg::GLFeedEnum::NR_PERFACE,vcg::GLFeedEnum::CL_NONE,vcg::GLFeedEnum::TX_NONE);
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}
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break;
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}
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default:
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glPopMatrix();
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break;
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}
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track.DrawPostApply();
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glBindVertexArray(0);
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glPopMatrix();
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}
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glMatrixMode(GL_PROJECTION);
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glPopMatrix();
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glPopMatrix();
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glPopAttrib();
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track.DrawPostApply();
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//doneCurrent();
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GLenum err = glGetError();
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GLenum err = glGetError();
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assert(err == GL_NO_ERROR);
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assert(err == GL_NO_ERROR);
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}
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}
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void GLArea::keyReleaseEvent (QKeyEvent * e)
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void GLArea::keyReleaseEvent (QKeyEvent * e)
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{
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{
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e->ignore ();
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e->ignore ();
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if (e->key () == Qt::Key_Control)
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if (e->key () == Qt::Key_Control)
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track.ButtonUp (QT2VCG (Qt::NoButton, Qt::ControlModifier));
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track.ButtonUp (QT2VCG (Qt::NoButton, Qt::ControlModifier));
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if (e->key () == Qt::Key_Shift)
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if (e->key () == Qt::Key_Shift)
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track.ButtonUp (QT2VCG (Qt::NoButton, Qt::ShiftModifier));
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track.ButtonUp (QT2VCG (Qt::NoButton, Qt::ShiftModifier));
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if (e->key () == Qt::Key_Alt)
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if (e->key () == Qt::Key_Alt)
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track.ButtonUp (QT2VCG (Qt::NoButton, Qt::AltModifier));
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track.ButtonUp (QT2VCG (Qt::NoButton, Qt::AltModifier));
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updateGL ();
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updateGL ();
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}
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}
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void GLArea::keyPressEvent (QKeyEvent * e)
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void GLArea::keyPressEvent (QKeyEvent * e)
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{
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{
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e->ignore ();
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e->ignore ();
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if (e->key () == Qt::Key_Control)
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if (e->key () == Qt::Key_Control)
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track.ButtonDown (QT2VCG (Qt::NoButton, Qt::ControlModifier));
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track.ButtonDown (QT2VCG (Qt::NoButton, Qt::ControlModifier));
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if (e->key () == Qt::Key_Shift)
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if (e->key () == Qt::Key_Shift)
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track.ButtonDown (QT2VCG (Qt::NoButton, Qt::ShiftModifier));
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track.ButtonDown (QT2VCG (Qt::NoButton, Qt::ShiftModifier));
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if (e->key () == Qt::Key_Alt)
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if (e->key () == Qt::Key_Alt)
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track.ButtonDown (QT2VCG (Qt::NoButton, Qt::AltModifier));
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track.ButtonDown (QT2VCG (Qt::NoButton, Qt::AltModifier));
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updateGL ();
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updateGL ();
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}
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}
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void GLArea::mousePressEvent (QMouseEvent * e)
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void GLArea::mousePressEvent (QMouseEvent * e)
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{
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{
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e->accept ();
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e->accept ();
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setFocus ();
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setFocus ();
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track.MouseDown (QT2VCG_X(this,e), QT2VCG_Y(this,e), QT2VCG (e->button (), e->modifiers ()));
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track.MouseDown (QT2VCG_X(this,e), QT2VCG_Y(this,e), QT2VCG (e->button (), e->modifiers ()));
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updateGL ();
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updateGL ();
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}
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}
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void GLArea::mouseMoveEvent (QMouseEvent * e)
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void GLArea::mouseMoveEvent (QMouseEvent * e)
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{
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{
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if (e->buttons ()) {
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if (e->buttons ()) {
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track.MouseMove (QT2VCG_X(this,e), QT2VCG_Y(this,e));
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track.MouseMove (QT2VCG_X(this,e), QT2VCG_Y(this,e));
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updateGL ();
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updateGL ();
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}
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}
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}
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}
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void GLArea::mouseReleaseEvent (QMouseEvent * e)
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void GLArea::mouseReleaseEvent (QMouseEvent * e)
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{
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{
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track.MouseUp (QT2VCG_X(this,e), QT2VCG_Y(this,e), QT2VCG (e->button (), e->modifiers ()));
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track.MouseUp (QT2VCG_X(this,e), QT2VCG_Y(this,e), QT2VCG (e->button (), e->modifiers ()));
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updateGL ();
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updateGL ();
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}
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}
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void GLArea::wheelEvent (QWheelEvent * e)
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void GLArea::wheelEvent (QWheelEvent * e)
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{
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{
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const int WHEEL_STEP = 120;
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const int WHEEL_STEP = 120;
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track.MouseWheel (e->delta () / float (WHEEL_STEP), QTWheel2VCG (e->modifiers ()));
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track.MouseWheel (e->delta () / float (WHEEL_STEP), QTWheel2VCG (e->modifiers ()));
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updateGL ();
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updateGL ();
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}
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}
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void GLArea::setupEnvironment(MyDrawMode mode)
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void GLArea::updateRequested(MyDrawMode md,vcg::GLFeederInfo::ReqAtts& reqatts)
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{
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{
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sem = false;
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drawmode = md;
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drawmode=mode;
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rq = reqatts;
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makeCurrent();
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updateGL();
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std::vector<bool> import(8,false);
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}
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switch(drawmode)
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void GLArea::resetTrackBall()
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{
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{
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case MDM_SMOOTH:
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makeCurrent();
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case MDM_WIRE:
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track.Reset();
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feeder.attributesToBeImportedInTriangleBasedPipeline(import,vcg::GLFeedEnum::NR_PERVERT,vcg::GLFeedEnum::CL_NONE,vcg::GLFeedEnum::TX_NONE);
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updateGL();
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break;
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doneCurrent();
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case MDM_POINTS:
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}
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feeder.attributesToBeImportedInPointBasedPipeline(import,vcg::GLFeedEnum::NR_PERVERT,vcg::GLFeedEnum::CL_NONE);
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break;
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case MDM_FLAT:
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case MDM_FLATWIRE:
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SharedDataOpenGLContext::SharedDataOpenGLContext( CMeshO& mesh,MLThreadSafeMemoryInfo& mi,QWidget* parent /*= 0*/ )
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feeder.attributesToBeImportedInTriangleBasedPipeline(import,vcg::GLFeedEnum::NR_PERFACE,vcg::GLFeedEnum::CL_NONE,vcg::GLFeedEnum::TX_NONE);
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:QGLWidget(parent),feeder(mesh,mi,100000)
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break;
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{
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default:
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}
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break;
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}
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SharedDataOpenGLContext::~SharedDataOpenGLContext()
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feeder.updateClientSideEnvironmentVAO(vaohandlespecificicforglcontext,import);
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{
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sem = true;
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deAllocateBO();
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updateGL();
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}
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}
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void SharedDataOpenGLContext::myInitGL()
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{
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SharedDataOpenGLContext::SharedDataOpenGLContext( CMesh& mesh,MLThreadSafeMemoryInfo& mi,QWidget* parent /*= 0*/ )
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makeCurrent();
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:QGLWidget(parent),feeder(mesh,mi,100000),vaohandlespecificicforglcontext(0),drawmode(MDM_SMOOTH)
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glewInit();
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{
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doneCurrent();
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}
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}
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SharedDataOpenGLContext::~SharedDataOpenGLContext()
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void SharedDataOpenGLContext::passInfoToOpenGL(int mode)
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{
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{
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makeCurrent();
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makeCurrent();
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}
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MyDrawMode drawmode = static_cast<MyDrawMode>(mode);
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//_tsbm.setUpBuffers();
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void SharedDataOpenGLContext::myInitGL()
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vcg::GLFeederInfo::ReqAtts req;
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{
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bool allocated = false;
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makeCurrent();
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switch(drawmode)
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glewInit();
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{
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glGenVertexArrays(1,&vaohandlespecificicforglcontext);
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case MDM_SMOOTH:
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}
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case MDM_WIRE:
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req[vcg::GLFeederInfo::ATT_VERTPOSITION] = true;
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void SharedDataOpenGLContext::passInfoToOpenGL(int mode)
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req[vcg::GLFeederInfo::ATT_VERTNORMAL] = true;
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{
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req[vcg::GLFeederInfo::ATT_VERTINDEX] = true;
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makeCurrent();
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req.primitiveModality() = vcg::GLFeederInfo::PR_TRIANGLES;
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drawmode = static_cast<MyDrawMode>(mode);
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break;
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//_tsbm.setUpBuffers();
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case MDM_POINTS:
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switch(drawmode)
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req[vcg::GLFeederInfo::ATT_VERTPOSITION] = true;
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{
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req[vcg::GLFeederInfo::ATT_VERTNORMAL] = true;
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case MDM_SMOOTH:
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req.primitiveModality() = vcg::GLFeederInfo::PR_POINTS;
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case MDM_WIRE:
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break;
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feeder.tryToAllocatePerTriangleAttributesInBO(vaohandlespecificicforglcontext,vcg::GLFeedEnum::NR_PERVERT,vcg::GLFeedEnum::CL_NONE,vcg::GLFeedEnum::TX_NONE);
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case MDM_FLAT:
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break;
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case MDM_FLATWIRE:
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case MDM_POINTS:
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req[vcg::GLFeederInfo::ATT_VERTPOSITION] = true;
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feeder.tryToAllocatePerPointAttributesInBO(vaohandlespecificicforglcontext,vcg::GLFeedEnum::NR_PERVERT,vcg::GLFeedEnum::CL_NONE);
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req[vcg::GLFeederInfo::ATT_FACENORMAL] = true;
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break;
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req.primitiveModality() = vcg::GLFeederInfo::PR_TRIANGLES;
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case MDM_FLAT:
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break;
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case MDM_FLATWIRE:
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default:
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feeder.tryToAllocatePerTriangleAttributesInBO(vaohandlespecificicforglcontext,vcg::GLFeedEnum::NR_PERFACE,vcg::GLFeedEnum::CL_NONE,vcg::GLFeedEnum::TX_NONE);
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break;
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break;
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}
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default:
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vcg::GLFeederInfo::ReqAtts rq = feeder.setupRequestedAttributes(req,allocated);
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break;
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doneCurrent();
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}
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emit dataReadyToBeRead(drawmode,rq);
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emit dataReadyToBeRead(drawmode);
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}
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}
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|
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void SharedDataOpenGLContext::deAllocateBO()
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{
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makeCurrent();
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feeder.deAllocateBO();
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doneCurrent();
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}
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@ -1,125 +1,109 @@
|
||||||
/****************************************************************************
|
/****************************************************************************
|
||||||
* VCGLib o o *
|
* VCGLib o o *
|
||||||
* Visual and Computer Graphics Library o o *
|
* Visual and Computer Graphics Library o o *
|
||||||
* _ O _ *
|
* _ O _ *
|
||||||
* Copyright(C) 2007 \/)\/ *
|
* Copyright(C) 2007 \/)\/ *
|
||||||
* Visual Computing Lab /\/| *
|
* Visual Computing Lab /\/| *
|
||||||
* ISTI - Italian National Research Council | *
|
* ISTI - Italian National Research Council | *
|
||||||
* \ *
|
* \ *
|
||||||
* All rights reserved. *
|
* All rights reserved. *
|
||||||
* *
|
* *
|
||||||
* This program is free software; you can redistribute it and/or modify *
|
* This program is free software; you can redistribute it and/or modify *
|
||||||
* it under the terms of the GNU General Public License as published by *
|
* it under the terms of the GNU General Public License as published by *
|
||||||
* the Free Software Foundation; either version 2 of the License, or *
|
* the Free Software Foundation; either version 2 of the License, or *
|
||||||
* (at your option) any later version. *
|
* (at your option) any later version. *
|
||||||
* *
|
* *
|
||||||
* This program is distributed in the hope that it will be useful, *
|
* This program is distributed in the hope that it will be useful, *
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||||
* for more details. *
|
* for more details. *
|
||||||
* *
|
* *
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
/****************************************************************************
|
/****************************************************************************
|
||||||
History
|
History
|
||||||
|
|
||||||
$Log: not supported by cvs2svn $
|
$Log: not supported by cvs2svn $
|
||||||
Revision 1.1 2007/10/18 08:52:06 benedetti
|
Revision 1.1 2007/10/18 08:52:06 benedetti
|
||||||
Initial release.
|
Initial release.
|
||||||
|
|
||||||
|
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
|
|
||||||
#ifndef GLAREA_H_
|
#ifndef GLAREA_H_
|
||||||
#define GLAREA_H_
|
#define GLAREA_H_
|
||||||
|
|
||||||
/// Opengl related imports
|
/// Opengl related imports
|
||||||
#include <GL/glew.h>
|
#include <GL/glew.h>
|
||||||
#include <QGLWidget>
|
#include <QGLWidget>
|
||||||
|
|
||||||
/// wrapper imports
|
/// wrapper imports
|
||||||
#include <wrap/gui/trackball.h>
|
#include <wrap/gui/trackball.h>
|
||||||
|
|
||||||
|
|
||||||
#include "mesh.h"
|
#include "mesh.h"
|
||||||
#include "ml_scene_renderer.h"
|
#include "ml_scene_renderer.h"
|
||||||
#include "ml_atomic_guard.h"
|
/// declaring edge and face type
|
||||||
/// declaring edge and face type
|
|
||||||
|
|
||||||
|
enum MyDrawMode{MDM_SMOOTH=0,MDM_POINTS,MDM_WIRE,MDM_FLATWIRE,MDM_FLAT};
|
||||||
enum MyDrawMode{MDM_SMOOTH=0,MDM_POINTS,MDM_WIRE,MDM_FLATWIRE,MDM_FLAT};
|
|
||||||
|
class SharedDataOpenGLContext : public QGLWidget
|
||||||
class SharedDataOpenGLContext : public QGLWidget
|
{
|
||||||
{
|
Q_OBJECT
|
||||||
Q_OBJECT
|
public:
|
||||||
public:
|
SharedDataOpenGLContext(CMeshO& mesh,MLThreadSafeMemoryInfo& mi,QWidget* parent = 0);
|
||||||
SharedDataOpenGLContext(CMesh& mesh,MLThreadSafeMemoryInfo& mi,QWidget* parent = 0);
|
~SharedDataOpenGLContext();
|
||||||
~SharedDataOpenGLContext();
|
|
||||||
|
void myInitGL();
|
||||||
void myInitGL();
|
void deAllocateBO();
|
||||||
|
|
||||||
MLThreadSafeGLMeshAttributesFeeder feeder;
|
MLThreadSafeGLMeshAttributesFeeder feeder;
|
||||||
|
|
||||||
public slots:
|
public slots:
|
||||||
/// widget-based user interaction slots
|
/// widget-based user interaction slots
|
||||||
void passInfoToOpenGL(int mode);
|
void passInfoToOpenGL(int mode);
|
||||||
|
|
||||||
signals:
|
signals:
|
||||||
void dataReadyToBeRead(MyDrawMode mode);
|
void dataReadyToBeRead(MyDrawMode,vcg::GLFeederInfo::ReqAtts&);
|
||||||
private:
|
};
|
||||||
GLuint vaohandlespecificicforglcontext;
|
|
||||||
MyDrawMode drawmode;
|
class GLArea:public QGLWidget
|
||||||
};
|
{
|
||||||
|
Q_OBJECT
|
||||||
class GLArea:public QGLWidget
|
public:
|
||||||
{
|
GLArea (CMeshO& m,MLThreadSafeGLMeshAttributesFeeder& feed,QWidget* parent = NULL,QGLWidget* sharedcont = NULL);
|
||||||
Q_OBJECT
|
~GLArea();
|
||||||
public:
|
void resetTrackBall();
|
||||||
GLArea (CMesh& m,MLThreadSafeGLMeshAttributesFeeder& feed,QWidget* parent = NULL,QGLWidget* sharedcont = NULL);
|
/// we choosed a subset of the avaible drawing modes
|
||||||
~GLArea();
|
|
||||||
/// we choosed a subset of the avaible drawing modes
|
signals:
|
||||||
public slots:
|
/// signal for setting the statusbar message
|
||||||
void setupEnvironment(MyDrawMode mode);
|
void setStatusBar(QString message);
|
||||||
|
protected:
|
||||||
signals:
|
/// opengl initialization and drawing calls
|
||||||
/// signal for setting the statusbar message
|
void initializeGL ();
|
||||||
void setStatusBar(QString message);
|
void resizeGL (int w, int h);
|
||||||
protected:
|
void paintGL ();
|
||||||
/// opengl initialization and drawing calls
|
/// keyboard and mouse event callbacks
|
||||||
void initializeGL ();
|
void keyReleaseEvent(QKeyEvent * e);
|
||||||
void resizeGL (int w, int h);
|
void keyPressEvent(QKeyEvent * e);
|
||||||
void paintGL ();
|
void mousePressEvent(QMouseEvent*e);
|
||||||
/// keyboard and mouse event callbacks
|
void mouseMoveEvent(QMouseEvent*e);
|
||||||
void keyReleaseEvent(QKeyEvent * e);
|
void mouseReleaseEvent(QMouseEvent*e);
|
||||||
void keyPressEvent(QKeyEvent * e);
|
void wheelEvent(QWheelEvent*e);
|
||||||
void mousePressEvent(QMouseEvent*e);
|
public slots:
|
||||||
void mouseMoveEvent(QMouseEvent*e);
|
void updateRequested(MyDrawMode,vcg::GLFeederInfo::ReqAtts&);
|
||||||
void mouseReleaseEvent(QMouseEvent*e);
|
private:
|
||||||
void wheelEvent(QWheelEvent*e);
|
/// the active mesh instance
|
||||||
private:
|
CMeshO& mesh;
|
||||||
MLAtomicGuard sem;
|
/// the active manipulator
|
||||||
|
vcg::Trackball track;
|
||||||
GLuint vaohandlespecificicforglcontext;
|
/// mesh data structure initializer
|
||||||
/// the active mesh instance
|
void initMesh(QString message);
|
||||||
CMesh& mesh;
|
MyDrawMode drawmode;
|
||||||
/// the active manipulator
|
MLThreadSafeGLMeshAttributesFeeder& feeder;
|
||||||
vcg::Trackball track;
|
vcg::GLFeederInfo::ReqAtts rq;
|
||||||
/// mesh data structure initializer
|
};
|
||||||
void initMesh(QString message);
|
|
||||||
//MLThreadSafeMemoryInfo& mi;
|
#endif /*GLAREA_H_ */
|
||||||
MLThreadSafeGLMeshAttributesFeeder& feeder;
|
|
||||||
|
|
||||||
MyDrawMode drawmode;
|
|
||||||
};
|
|
||||||
|
|
||||||
//class GLAreaEXT:public GLArea
|
|
||||||
//{
|
|
||||||
// Q_OBJECT
|
|
||||||
//public:
|
|
||||||
// GLAreaEXT (CMesh& m,MLThreadSafeGLMeshAttributesFeeder& feed,QWidget * parent = NULL,QGLWidget* shared = NULL);
|
|
||||||
// ~GLAreaEXT();
|
|
||||||
//
|
|
||||||
// void paintGL ();
|
|
||||||
//};
|
|
||||||
|
|
||||||
#endif /*GLAREA_H_ */
|
|
||||||
|
|
|
@ -1,48 +1,48 @@
|
||||||
/****************************************************************************
|
/****************************************************************************
|
||||||
* VCGLib o o *
|
* VCGLib o o *
|
||||||
* Visual and Computer Graphics Library o o *
|
* Visual and Computer Graphics Library o o *
|
||||||
* _ O _ *
|
* _ O _ *
|
||||||
* Copyright(C) 2007 \/)\/ *
|
* Copyright(C) 2007 \/)\/ *
|
||||||
* Visual Computing Lab /\/| *
|
* Visual Computing Lab /\/| *
|
||||||
* ISTI - Italian National Research Council | *
|
* ISTI - Italian National Research Council | *
|
||||||
* \ *
|
* \ *
|
||||||
* All rights reserved. *
|
* All rights reserved. *
|
||||||
* *
|
* *
|
||||||
* This program is free software; you can redistribute it and/or modify *
|
* This program is free software; you can redistribute it and/or modify *
|
||||||
* it under the terms of the GNU General Public License as published by *
|
* it under the terms of the GNU General Public License as published by *
|
||||||
* the Free Software Foundation; either version 2 of the License, or *
|
* the Free Software Foundation; either version 2 of the License, or *
|
||||||
* (at your option) any later version. *
|
* (at your option) any later version. *
|
||||||
* *
|
* *
|
||||||
* This program is distributed in the hope that it will be useful, *
|
* This program is distributed in the hope that it will be useful, *
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||||
* for more details. *
|
* for more details. *
|
||||||
* *
|
* *
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
/****************************************************************************
|
/****************************************************************************
|
||||||
History
|
History
|
||||||
|
|
||||||
$Log: not supported by cvs2svn $
|
$Log: not supported by cvs2svn $
|
||||||
|
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Minimal QT trimesh viewer
|
* Minimal QT trimesh viewer
|
||||||
*
|
*
|
||||||
* This sample shows how to use togheter:
|
* This sample shows how to use togheter:
|
||||||
* - the Opengl module in QT using the designer
|
* - the Opengl module in QT using the designer
|
||||||
* - the trimesh loading and initialization
|
* - the trimesh loading and initialization
|
||||||
* - basic usage of the default manipulators (the "Trackball")
|
* - basic usage of the default manipulators (the "Trackball")
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include <QApplication>
|
#include <QApplication>
|
||||||
#include "mainwindow.h"
|
#include "mainwindow.h"
|
||||||
|
|
||||||
int main(int argc, char *argv[])
|
int main(int argc, char *argv[])
|
||||||
{
|
{
|
||||||
QApplication app(argc, argv);
|
QApplication app(argc, argv);
|
||||||
MainWindow mw;
|
MainWindow mw;
|
||||||
mw.show();
|
mw.show();
|
||||||
return app.exec();
|
return app.exec();
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,111 +1,113 @@
|
||||||
/****************************************************************************
|
/****************************************************************************
|
||||||
* VCGLib o o *
|
* VCGLib o o *
|
||||||
* Visual and Computer Graphics Library o o *
|
* Visual and Computer Graphics Library o o *
|
||||||
* _ O _ *
|
* _ O _ *
|
||||||
* Copyright(C) 2007 \/)\/ *
|
* Copyright(C) 2007 \/)\/ *
|
||||||
* Visual Computing Lab /\/| *
|
* Visual Computing Lab /\/| *
|
||||||
* ISTI - Italian National Research Council | *
|
* ISTI - Italian National Research Council | *
|
||||||
* \ *
|
* \ *
|
||||||
* All rights reserved. *
|
* All rights reserved. *
|
||||||
* *
|
* *
|
||||||
* This program is free software; you can redistribute it and/or modify *
|
* This program is free software; you can redistribute it and/or modify *
|
||||||
* it under the terms of the GNU General Public License as published by *
|
* it under the terms of the GNU General Public License as published by *
|
||||||
* the Free Software Foundation; either version 2 of the License, or *
|
* the Free Software Foundation; either version 2 of the License, or *
|
||||||
* (at your option) any later version. *
|
* (at your option) any later version. *
|
||||||
* *
|
* *
|
||||||
* This program is distributed in the hope that it will be useful, *
|
* This program is distributed in the hope that it will be useful, *
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||||
* for more details. *
|
* for more details. *
|
||||||
* *
|
* *
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
/****************************************************************************
|
/****************************************************************************
|
||||||
History
|
History
|
||||||
|
|
||||||
$Log: not supported by cvs2svn $
|
$Log: not supported by cvs2svn $
|
||||||
|
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
|
|
||||||
|
|
||||||
#include "mainwindow.h"
|
#include "mainwindow.h"
|
||||||
#include <QFileDialog>
|
#include <QFileDialog>
|
||||||
#include <QMessageBox>
|
#include <QMessageBox>
|
||||||
#include <QDebug>
|
#include <QDebug>
|
||||||
|
|
||||||
MainWindow::MainWindow (QWidget * parent)
|
MainWindow::MainWindow (QWidget * parent)
|
||||||
:QMainWindow (parent),mi(1000000000),mesh()
|
:QMainWindow (parent),mi(1000000000),mesh()
|
||||||
{
|
{
|
||||||
ui.setupUi (this);
|
ui.setupUi (this);
|
||||||
QLayout* tmp = ui.glFrame->layout();
|
QLayout* tmp = ui.glFrame->layout();
|
||||||
|
|
||||||
//parent is set to NULL in order to avoid QT bug on MAC (business as usual...).
|
//parent is set to NULL in order to avoid QT bug on MAC (business as usual...).
|
||||||
//The QGLWidget are destroyed by hand in the MainWindow destructor...
|
//The QGLWidget are destroyed by hand in the MainWindow destructor...
|
||||||
shared = new SharedDataOpenGLContext(mesh,mi,NULL);
|
shared = new SharedDataOpenGLContext(mesh,mi,NULL);
|
||||||
shared->setHidden(true);
|
shared->setHidden(true);
|
||||||
shared->myInitGL();
|
shared->myInitGL();
|
||||||
connect (ui.drawModeComboBox, SIGNAL (currentIndexChanged(int)),shared, SLOT (passInfoToOpenGL(int)));
|
connect (ui.drawModeComboBox, SIGNAL (currentIndexChanged(int)),shared, SLOT (passInfoToOpenGL(int)));
|
||||||
|
|
||||||
for(int ii = 0;ii < 2;++ii)
|
for(int ii = 0;ii < 2;++ii)
|
||||||
{
|
{
|
||||||
glar[ii] = new GLArea(mesh,shared->feeder,NULL,shared);
|
glar[ii] = new GLArea(mesh,shared->feeder,NULL,shared);
|
||||||
connect (shared,SIGNAL(dataReadyToBeRead(MyDrawMode)),glar[ii], SLOT (setupEnvironment(MyDrawMode)));
|
connect (shared,SIGNAL(dataReadyToBeRead(MyDrawMode,vcg::GLFeederInfo::ReqAtts&)),glar[ii], SLOT (updateRequested(MyDrawMode,vcg::GLFeederInfo::ReqAtts&)));
|
||||||
tmp->addWidget(glar[ii]);
|
tmp->addWidget(glar[ii]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
connect (ui.loadMeshPushButton, SIGNAL (clicked()),this, SLOT (chooseMesh()));
|
||||||
|
connect (ui.loadTetrahedronPushButton, SIGNAL (clicked()),this, SLOT (loadTetrahedron()));
|
||||||
connect (ui.loadMeshPushButton, SIGNAL (clicked()),this, SLOT (chooseMesh()));
|
connect (ui.loadDodecahedronPushButton, SIGNAL (clicked()),this, SLOT (loadDodecahedron()));
|
||||||
connect (ui.loadTetrahedronPushButton, SIGNAL (clicked()),this, SLOT (loadTetrahedron()));
|
//from toolFrame to glArea through mainwindow
|
||||||
connect (ui.loadDodecahedronPushButton, SIGNAL (clicked()),this, SLOT (loadDodecahedron()));
|
|
||||||
//from toolFrame to glArea through mainwindow
|
}
|
||||||
|
|
||||||
}
|
// mesh chooser file dialog
|
||||||
|
void MainWindow::chooseMesh()
|
||||||
// mesh chooser file dialog
|
{
|
||||||
void MainWindow::chooseMesh()
|
mesh.Clear();
|
||||||
{
|
QString fileName = QFileDialog::getOpenFileName(this,
|
||||||
mesh.Clear();
|
tr("Open Mesh"), QDir::currentPath(),
|
||||||
QString fileName = QFileDialog::getOpenFileName(this,
|
tr("Poly Model (*.ply)"));
|
||||||
tr("Open Mesh"), QDir::currentPath(),
|
int err=vcg::tri::io::ImporterPLY<CMeshO>::Open(mesh,(fileName.toStdString()).c_str());
|
||||||
tr("Poly Model (*.ply)"));
|
if(err!=0)
|
||||||
int err=vcg::tri::io::ImporterPLY<CMesh>::Open(mesh,(fileName.toStdString()).c_str());
|
{
|
||||||
if(err!=0)
|
const char* errmsg=vcg::tri::io::ImporterPLY<CMeshO>::ErrorMsg(err);
|
||||||
{
|
QMessageBox::warning(this,tr("Error Loading Mesh"),QString(errmsg));
|
||||||
const char* errmsg=vcg::tri::io::ImporterPLY<CMesh>::ErrorMsg(err);
|
}
|
||||||
QMessageBox::warning(this,tr("Error Loading Mesh"),QString(errmsg));
|
initMesh(fileName);
|
||||||
}
|
}
|
||||||
initMesh(fileName);
|
|
||||||
}
|
void MainWindow::loadTetrahedron()
|
||||||
|
{
|
||||||
void MainWindow::loadTetrahedron()
|
mesh.Clear();
|
||||||
{
|
vcg::tri::Tetrahedron(mesh);
|
||||||
mesh.Clear();
|
initMesh(tr("Tethraedron [builtin]"));
|
||||||
vcg::tri::Tetrahedron(mesh);
|
}
|
||||||
initMesh(tr("Tethraedron [builtin]"));
|
|
||||||
}
|
void MainWindow::loadDodecahedron()
|
||||||
|
{
|
||||||
void MainWindow::loadDodecahedron()
|
mesh.Clear();
|
||||||
{
|
vcg::tri::Dodecahedron(mesh);
|
||||||
mesh.Clear();
|
initMesh(tr("Dodecahedron [builtin]"));
|
||||||
vcg::tri::Dodecahedron(mesh);
|
}
|
||||||
initMesh(tr("Dodecahedron [builtin]"));
|
|
||||||
}
|
void MainWindow::initMesh(QString message)
|
||||||
|
{
|
||||||
void MainWindow::initMesh(QString message)
|
if (shared != NULL)
|
||||||
{
|
shared->deAllocateBO();
|
||||||
ui.statusbar->showMessage(message);
|
// update bounding box
|
||||||
// update bounding box
|
vcg::tri::UpdateBounding<CMeshO>::Box(mesh);
|
||||||
vcg::tri::UpdateBounding<CMesh>::Box(mesh);
|
// update Normals
|
||||||
// update Normals
|
vcg::tri::UpdateNormal<CMeshO>::PerVertexNormalizedPerFaceNormalized(mesh);
|
||||||
vcg::tri::UpdateNormal<CMesh>::PerVertexNormalizedPerFaceNormalized(mesh);
|
shared->passInfoToOpenGL(ui.drawModeComboBox->currentIndex());
|
||||||
shared->feeder.update(vcg::GLMeshAttributesFeeder<CMesh>::ATT_ALL);
|
for(size_t ii = 0;ii < 2;++ii)
|
||||||
shared->passInfoToOpenGL(ui.drawModeComboBox->currentIndex());
|
if (glar[ii] != NULL)
|
||||||
}
|
glar[ii]->resetTrackBall();
|
||||||
|
ui.statusbar->showMessage(message);
|
||||||
MainWindow::~MainWindow()
|
}
|
||||||
{
|
|
||||||
for(int ii = 0;ii < 2;++ii)
|
MainWindow::~MainWindow()
|
||||||
delete glar[ii];
|
{
|
||||||
delete shared;
|
for(int ii = 0;ii < 2;++ii)
|
||||||
}
|
delete glar[ii];
|
||||||
|
delete shared;
|
||||||
|
}
|
||||||
|
|
|
@ -1,61 +1,61 @@
|
||||||
/****************************************************************************
|
/****************************************************************************
|
||||||
* VCGLib o o *
|
* VCGLib o o *
|
||||||
* Visual and Computer Graphics Library o o *
|
* Visual and Computer Graphics Library o o *
|
||||||
* _ O _ *
|
* _ O _ *
|
||||||
* Copyright(C) 2007 \/)\/ *
|
* Copyright(C) 2007 \/)\/ *
|
||||||
* Visual Computing Lab /\/| *
|
* Visual Computing Lab /\/| *
|
||||||
* ISTI - Italian National Research Council | *
|
* ISTI - Italian National Research Council | *
|
||||||
* \ *
|
* \ *
|
||||||
* All rights reserved. *
|
* All rights reserved. *
|
||||||
* *
|
* *
|
||||||
* This program is free software; you can redistribute it and/or modify *
|
* This program is free software; you can redistribute it and/or modify *
|
||||||
* it under the terms of the GNU General Public License as published by *
|
* it under the terms of the GNU General Public License as published by *
|
||||||
* the Free Software Foundation; either version 2 of the License, or *
|
* the Free Software Foundation; either version 2 of the License, or *
|
||||||
* (at your option) any later version. *
|
* (at your option) any later version. *
|
||||||
* *
|
* *
|
||||||
* This program is distributed in the hope that it will be useful, *
|
* This program is distributed in the hope that it will be useful, *
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||||
* for more details. *
|
* for more details. *
|
||||||
* *
|
* *
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
/****************************************************************************
|
/****************************************************************************
|
||||||
History
|
History
|
||||||
|
|
||||||
$Log: not supported by cvs2svn $
|
$Log: not supported by cvs2svn $
|
||||||
|
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
#ifndef MAINWINDOW_H_
|
#ifndef MAINWINDOW_H_
|
||||||
#define MAINWINDOW_H_
|
#define MAINWINDOW_H_
|
||||||
|
|
||||||
#include "ui_mainwindow.h"
|
#include "ui_mainwindow.h"
|
||||||
#include "glarea.h"
|
#include "glarea.h"
|
||||||
#include "ml_thread_safe_memory_info.h"
|
#include "ml_thread_safe_memory_info.h"
|
||||||
|
|
||||||
|
|
||||||
class MainWindow:public QMainWindow
|
class MainWindow:public QMainWindow
|
||||||
{
|
{
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
public:
|
public:
|
||||||
MainWindow(QWidget * parent = 0);
|
MainWindow(QWidget * parent = 0);
|
||||||
~MainWindow();
|
~MainWindow();
|
||||||
public slots:
|
public slots:
|
||||||
void chooseMesh();
|
void chooseMesh();
|
||||||
void loadTetrahedron();
|
void loadTetrahedron();
|
||||||
void loadDodecahedron();
|
void loadDodecahedron();
|
||||||
void initMesh(QString message);
|
void initMesh(QString message);
|
||||||
|
|
||||||
signals:
|
signals:
|
||||||
void loadMesh(QString newMesh);
|
void loadMesh(QString newMesh);
|
||||||
private:
|
private:
|
||||||
Ui::mainWindow ui;
|
Ui::mainWindow ui;
|
||||||
GLArea* glar[2];
|
GLArea* glar[2];
|
||||||
|
|
||||||
SharedDataOpenGLContext* shared;
|
SharedDataOpenGLContext* shared;
|
||||||
MLThreadSafeMemoryInfo mi;
|
MLThreadSafeMemoryInfo mi;
|
||||||
/// the active mesh instance
|
/// the active mesh instance
|
||||||
CMesh mesh;
|
CMeshO mesh;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*MAINWINDOW_H_ */
|
#endif /*MAINWINDOW_H_ */
|
||||||
|
|
|
@ -1,201 +1,201 @@
|
||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<ui version="4.0">
|
<ui version="4.0">
|
||||||
<class>mainWindow</class>
|
<class>mainWindow</class>
|
||||||
<widget class="QMainWindow" name="mainWindow">
|
<widget class="QMainWindow" name="mainWindow">
|
||||||
<property name="geometry">
|
<property name="geometry">
|
||||||
<rect>
|
<rect>
|
||||||
<x>0</x>
|
<x>0</x>
|
||||||
<y>0</y>
|
<y>0</y>
|
||||||
<width>715</width>
|
<width>715</width>
|
||||||
<height>579</height>
|
<height>579</height>
|
||||||
</rect>
|
</rect>
|
||||||
</property>
|
</property>
|
||||||
<property name="windowTitle">
|
<property name="windowTitle">
|
||||||
<string>Trimesh QT</string>
|
<string>Trimesh QT</string>
|
||||||
</property>
|
</property>
|
||||||
<widget class="QWidget" name="centralwidget">
|
<widget class="QWidget" name="centralwidget">
|
||||||
<layout class="QVBoxLayout">
|
<layout class="QVBoxLayout">
|
||||||
<property name="spacing">
|
<property name="spacing">
|
||||||
<number>6</number>
|
<number>6</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="leftMargin">
|
<property name="leftMargin">
|
||||||
<number>9</number>
|
<number>9</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="topMargin">
|
<property name="topMargin">
|
||||||
<number>9</number>
|
<number>9</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="rightMargin">
|
<property name="rightMargin">
|
||||||
<number>9</number>
|
<number>9</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="bottomMargin">
|
<property name="bottomMargin">
|
||||||
<number>9</number>
|
<number>9</number>
|
||||||
</property>
|
</property>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QFrame" name="toolsFrame">
|
<widget class="QFrame" name="toolsFrame">
|
||||||
<property name="sizePolicy">
|
<property name="sizePolicy">
|
||||||
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
||||||
<horstretch>0</horstretch>
|
<horstretch>0</horstretch>
|
||||||
<verstretch>0</verstretch>
|
<verstretch>0</verstretch>
|
||||||
</sizepolicy>
|
</sizepolicy>
|
||||||
</property>
|
</property>
|
||||||
<property name="frameShape">
|
<property name="frameShape">
|
||||||
<enum>QFrame::StyledPanel</enum>
|
<enum>QFrame::StyledPanel</enum>
|
||||||
</property>
|
</property>
|
||||||
<property name="frameShadow">
|
<property name="frameShadow">
|
||||||
<enum>QFrame::Raised</enum>
|
<enum>QFrame::Raised</enum>
|
||||||
</property>
|
</property>
|
||||||
<layout class="QHBoxLayout">
|
<layout class="QHBoxLayout">
|
||||||
<property name="spacing">
|
<property name="spacing">
|
||||||
<number>6</number>
|
<number>6</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="leftMargin">
|
<property name="leftMargin">
|
||||||
<number>9</number>
|
<number>9</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="topMargin">
|
<property name="topMargin">
|
||||||
<number>9</number>
|
<number>9</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="rightMargin">
|
<property name="rightMargin">
|
||||||
<number>9</number>
|
<number>9</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="bottomMargin">
|
<property name="bottomMargin">
|
||||||
<number>9</number>
|
<number>9</number>
|
||||||
</property>
|
</property>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QLabel" name="drawModeLabel">
|
<widget class="QLabel" name="drawModeLabel">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Draw &Mode :</string>
|
<string>Draw &Mode :</string>
|
||||||
</property>
|
</property>
|
||||||
<property name="buddy">
|
<property name="buddy">
|
||||||
<cstring>drawModeComboBox</cstring>
|
<cstring>drawModeComboBox</cstring>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QComboBox" name="drawModeComboBox">
|
<widget class="QComboBox" name="drawModeComboBox">
|
||||||
<item>
|
<item>
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Smooth</string>
|
<string>Smooth</string>
|
||||||
</property>
|
</property>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Points</string>
|
<string>Points</string>
|
||||||
</property>
|
</property>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Wire</string>
|
<string>Wire</string>
|
||||||
</property>
|
</property>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Flat Wire</string>
|
<string>Flat Wire</string>
|
||||||
</property>
|
</property>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Flat</string>
|
<string>Flat</string>
|
||||||
</property>
|
</property>
|
||||||
</item>
|
</item>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<spacer>
|
<spacer>
|
||||||
<property name="orientation">
|
<property name="orientation">
|
||||||
<enum>Qt::Horizontal</enum>
|
<enum>Qt::Horizontal</enum>
|
||||||
</property>
|
</property>
|
||||||
<property name="sizeHint" stdset="0">
|
<property name="sizeHint" stdset="0">
|
||||||
<size>
|
<size>
|
||||||
<width>40</width>
|
<width>40</width>
|
||||||
<height>20</height>
|
<height>20</height>
|
||||||
</size>
|
</size>
|
||||||
</property>
|
</property>
|
||||||
</spacer>
|
</spacer>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QPushButton" name="loadMeshPushButton">
|
<widget class="QPushButton" name="loadMeshPushButton">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Load &Mesh</string>
|
<string>Load &Mesh</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QPushButton" name="loadTetrahedronPushButton">
|
<widget class="QPushButton" name="loadTetrahedronPushButton">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Load &Tetrahedron</string>
|
<string>Load &Tetrahedron</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QPushButton" name="loadDodecahedronPushButton">
|
<widget class="QPushButton" name="loadDodecahedronPushButton">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Load &Dodecahedron</string>
|
<string>Load &Dodecahedron</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<spacer>
|
<spacer>
|
||||||
<property name="orientation">
|
<property name="orientation">
|
||||||
<enum>Qt::Horizontal</enum>
|
<enum>Qt::Horizontal</enum>
|
||||||
</property>
|
</property>
|
||||||
<property name="sizeHint" stdset="0">
|
<property name="sizeHint" stdset="0">
|
||||||
<size>
|
<size>
|
||||||
<width>20</width>
|
<width>20</width>
|
||||||
<height>40</height>
|
<height>40</height>
|
||||||
</size>
|
</size>
|
||||||
</property>
|
</property>
|
||||||
</spacer>
|
</spacer>
|
||||||
</item>
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QFrame" name="glFrame">
|
<widget class="QFrame" name="glFrame">
|
||||||
<property name="frameShape">
|
<property name="frameShape">
|
||||||
<enum>QFrame::StyledPanel</enum>
|
<enum>QFrame::StyledPanel</enum>
|
||||||
</property>
|
</property>
|
||||||
<property name="frameShadow">
|
<property name="frameShadow">
|
||||||
<enum>QFrame::Raised</enum>
|
<enum>QFrame::Raised</enum>
|
||||||
</property>
|
</property>
|
||||||
<layout class="QVBoxLayout">
|
<layout class="QVBoxLayout">
|
||||||
<property name="spacing">
|
<property name="spacing">
|
||||||
<number>6</number>
|
<number>6</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="leftMargin">
|
<property name="leftMargin">
|
||||||
<number>9</number>
|
<number>9</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="topMargin">
|
<property name="topMargin">
|
||||||
<number>9</number>
|
<number>9</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="rightMargin">
|
<property name="rightMargin">
|
||||||
<number>9</number>
|
<number>9</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="bottomMargin">
|
<property name="bottomMargin">
|
||||||
<number>9</number>
|
<number>9</number>
|
||||||
</property>
|
</property>
|
||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
<widget class="QMenuBar" name="menubar">
|
<widget class="QMenuBar" name="menubar">
|
||||||
<property name="geometry">
|
<property name="geometry">
|
||||||
<rect>
|
<rect>
|
||||||
<x>0</x>
|
<x>0</x>
|
||||||
<y>0</y>
|
<y>0</y>
|
||||||
<width>715</width>
|
<width>715</width>
|
||||||
<height>21</height>
|
<height>21</height>
|
||||||
</rect>
|
</rect>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
<widget class="QStatusBar" name="statusbar"/>
|
<widget class="QStatusBar" name="statusbar"/>
|
||||||
</widget>
|
</widget>
|
||||||
<tabstops>
|
<tabstops>
|
||||||
<tabstop>drawModeComboBox</tabstop>
|
<tabstop>drawModeComboBox</tabstop>
|
||||||
<tabstop>loadMeshPushButton</tabstop>
|
<tabstop>loadMeshPushButton</tabstop>
|
||||||
<tabstop>loadTetrahedronPushButton</tabstop>
|
<tabstop>loadTetrahedronPushButton</tabstop>
|
||||||
<tabstop>loadDodecahedronPushButton</tabstop>
|
<tabstop>loadDodecahedronPushButton</tabstop>
|
||||||
</tabstops>
|
</tabstops>
|
||||||
<resources/>
|
<resources/>
|
||||||
<connections/>
|
<connections/>
|
||||||
</ui>
|
</ui>
|
||||||
|
|
|
@ -1,24 +1,28 @@
|
||||||
#ifndef MESH_H
|
#ifndef MESH_H
|
||||||
#define MESH_H
|
#define MESH_H
|
||||||
|
|
||||||
/// vcg imports
|
/// vcg imports
|
||||||
#include <vcg/complex/complex.h>
|
#include <vcg/complex/complex.h>
|
||||||
#include <vcg/complex/algorithms/update/bounding.h>
|
#include <vcg/complex/algorithms/update/bounding.h>
|
||||||
#include <vcg/complex/algorithms/update/normal.h>
|
#include <vcg/complex/algorithms/update/normal.h>
|
||||||
#include <vcg/complex/algorithms/create/platonic.h>
|
#include <vcg/complex/algorithms/create/platonic.h>
|
||||||
|
|
||||||
#include <wrap/io_trimesh/import.h>
|
#include <wrap/io_trimesh/import.h>
|
||||||
|
|
||||||
using namespace vcg;
|
using namespace vcg;
|
||||||
class CFace;
|
class CFaceO;
|
||||||
class CVertex;
|
class CVertexO;
|
||||||
|
|
||||||
struct MyUsedTypes : public UsedTypes< Use<CVertex> ::AsVertexType,
|
struct MyUsedTypes : public UsedTypes< Use<CVertexO> ::AsVertexType,
|
||||||
Use<CFace> ::AsFaceType>{};
|
Use<CFaceO> ::AsFaceType>{};
|
||||||
|
|
||||||
/// compositing wanted proprieties
|
/// compositing wanted proprieties
|
||||||
class CVertex : public vcg::Vertex< MyUsedTypes, vcg::vertex::Coord3f, vcg::vertex::Normal3f, vcg::vertex::BitFlags>{};
|
class CVertexO : public vcg::Vertex< MyUsedTypes, vcg::vertex::Coord3f, vcg::vertex::Normal3f, vcg::vertex::BitFlags>{};
|
||||||
class CFace : public vcg::Face< MyUsedTypes, vcg::face::VertexRef, vcg::face::Normal3f, vcg::face::BitFlags > {};
|
class CFaceO : public vcg::Face< MyUsedTypes, vcg::face::VertexRef, vcg::face::Normal3f, vcg::face::BitFlags > {};
|
||||||
class CMesh : public vcg::tri::TriMesh< std::vector<CVertex>, std::vector<CFace> > {};
|
class CMeshO : public vcg::tri::TriMesh< std::vector<CVertexO>, std::vector<CFaceO> >
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
vcg::Box3f bbox;
|
||||||
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
|
@ -1,126 +1,201 @@
|
||||||
#include "ml_scene_renderer.h"
|
#include "ml_scene_renderer.h"
|
||||||
#include "ml_thread_safe_memory_info.h"
|
#include "ml_thread_safe_memory_info.h"
|
||||||
|
#include "glarea.h"
|
||||||
|
|
||||||
MLThreadSafeGLMeshAttributesFeeder::MLThreadSafeGLMeshAttributesFeeder(CMesh& mesh,MLThreadSafeMemoryInfo& gpumeminfo,size_t perbatchtriangles)
|
#include <vector>
|
||||||
:GLMeshAttributesFeeder<CMesh>(mesh,gpumeminfo,perbatchtriangles),_lock(QReadWriteLock::Recursive)
|
|
||||||
|
MLThreadSafeGLMeshAttributesFeeder::MLThreadSafeGLMeshAttributesFeeder(CMeshO& mesh,MLThreadSafeMemoryInfo& gpumeminfo,size_t perbatchtriangles)
|
||||||
|
:GLMeshAttributesFeeder<CMeshO>(mesh,gpumeminfo,perbatchtriangles),_lock(QReadWriteLock::Recursive)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void MLThreadSafeGLMeshAttributesFeeder::setPerBatchTriangles( size_t perbatchtriangles )
|
void MLThreadSafeGLMeshAttributesFeeder::setPerBatchTriangles( size_t perbatchtriangles )
|
||||||
{
|
{
|
||||||
QWriteLocker locker(&_lock);
|
QWriteLocker locker(&_lock);
|
||||||
GLMeshAttributesFeeder<CMesh>::setPerBatchTriangles(perbatchtriangles);
|
GLMeshAttributesFeeder<CMeshO>::setPerBatchPrimitives(perbatchtriangles);
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t MLThreadSafeGLMeshAttributesFeeder::perBatchTriangles() const
|
size_t MLThreadSafeGLMeshAttributesFeeder::perBatchTriangles() const
|
||||||
{
|
{
|
||||||
QReadLocker locker(&_lock);
|
QReadLocker locker(&_lock);
|
||||||
return GLMeshAttributesFeeder<CMesh>::perBatchTriangles();
|
return GLMeshAttributesFeeder<CMeshO>::perBatchPrimitives();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool MLThreadSafeGLMeshAttributesFeeder::renderedWithBO() const
|
bool MLThreadSafeGLMeshAttributesFeeder::renderedWithBO() const
|
||||||
{
|
{
|
||||||
QReadLocker locker(&_lock);
|
QReadLocker locker(&_lock);
|
||||||
return GLMeshAttributesFeeder<CMesh>::renderedWithBO();
|
return GLMeshAttributesFeeder<CMeshO>::isPossibleToUseBORendering();
|
||||||
}
|
}
|
||||||
|
|
||||||
void MLThreadSafeGLMeshAttributesFeeder::update( int mask )
|
void MLThreadSafeGLMeshAttributesFeeder::meshAttributesUpdated( int mask )
|
||||||
{
|
{
|
||||||
QWriteLocker locker(&_lock);
|
QWriteLocker locker(&_lock);
|
||||||
GLMeshAttributesFeeder<CMesh>::update(mask);
|
GLMeshAttributesFeeder<CMeshO>::meshAttributesUpdated(mask);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MLThreadSafeGLMeshAttributesFeeder::drawWire(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm )
|
vcg::GLFeederInfo::ReqAtts MLThreadSafeGLMeshAttributesFeeder::setupRequestedAttributes(const vcg::GLFeederInfo::ReqAtts& rq,bool& allocated )
|
||||||
{
|
{
|
||||||
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
QWriteLocker locker(&_lock);
|
||||||
drawTriangles(vaohandlespecificperopenglcontext,nm,cm,vcg::GLFeedEnum::TX_NONE);
|
return GLMeshAttributesFeeder<CMeshO>::setupRequestedAttributes(rq,allocated);
|
||||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void MLThreadSafeGLMeshAttributesFeeder::drawFlatWire(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm,const std::vector<GLuint>& textureindex )
|
|
||||||
|
void MLThreadSafeGLMeshAttributesFeeder::drawWire(vcg::GLFeederInfo::ReqAtts& rq)
|
||||||
|
{
|
||||||
|
glPushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT | GL_LIGHTING_BIT );
|
||||||
|
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||||
|
drawTriangles(rq);
|
||||||
|
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||||
|
glPopAttrib();
|
||||||
|
}
|
||||||
|
|
||||||
|
void MLThreadSafeGLMeshAttributesFeeder::drawFlatWire(vcg::GLFeederInfo::ReqAtts& rq)
|
||||||
{
|
{
|
||||||
glPushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT | GL_LIGHTING_BIT );
|
glPushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT | GL_LIGHTING_BIT );
|
||||||
glEnable(GL_POLYGON_OFFSET_FILL);
|
glEnable(GL_POLYGON_OFFSET_FILL);
|
||||||
glPolygonOffset(1.0, 1);
|
glPolygonOffset(1.0, 1);
|
||||||
drawTriangles(vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NR_PERFACE,cm,tm,textureindex);
|
drawTriangles(rq);
|
||||||
|
|
||||||
glDisable(GL_POLYGON_OFFSET_FILL);
|
glDisable(GL_POLYGON_OFFSET_FILL);
|
||||||
|
|
||||||
glEnable(GL_COLOR_MATERIAL);
|
glEnable(GL_COLOR_MATERIAL);
|
||||||
glColorMaterial(GL_FRONT_AND_BACK,GL_AMBIENT_AND_DIFFUSE);
|
glColorMaterial(GL_FRONT_AND_BACK,GL_AMBIENT_AND_DIFFUSE);
|
||||||
glColor3f(.3f,.3f,.3f);
|
|
||||||
|
|
||||||
drawWire(vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NR_PERFACE,vcg::GLFeedEnum::CL_NONE);
|
ReqAtts tmp = rq;
|
||||||
|
tmp[ATT_VERTCOLOR] = false;
|
||||||
|
tmp[ATT_FACECOLOR] = false;
|
||||||
|
tmp[ATT_MESHCOLOR] = false;
|
||||||
|
|
||||||
|
glColor3f(.3f,.3f,.3f);
|
||||||
|
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||||
|
QReadLocker locker(&_lock);
|
||||||
|
GLMeshAttributesFeeder<CMeshO>::drawTriangles(tmp,_textids.textId());
|
||||||
|
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||||
|
|
||||||
glPopAttrib();
|
glPopAttrib();
|
||||||
}
|
}
|
||||||
|
|
||||||
void MLThreadSafeGLMeshAttributesFeeder::drawPoints(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm )
|
void MLThreadSafeGLMeshAttributesFeeder::drawPoints(vcg::GLFeederInfo::ReqAtts& rq)
|
||||||
{
|
|
||||||
passPointsToOpenGL(vaohandlespecificperopenglcontext,cm);
|
|
||||||
}
|
|
||||||
|
|
||||||
void MLThreadSafeGLMeshAttributesFeeder::passPointsToOpenGL(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::COLOR_MODALITY cm )
|
|
||||||
{
|
|
||||||
QWriteLocker locker(&_lock);
|
|
||||||
GLMeshAttributesFeeder<CMesh>::passPointsToOpenGL(vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NR_PERVERT,cm);
|
|
||||||
}
|
|
||||||
|
|
||||||
void MLThreadSafeGLMeshAttributesFeeder::drawTriangles(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm,const std::vector<GLuint>& textureindex )
|
|
||||||
{
|
{
|
||||||
QReadLocker locker(&_lock);
|
QReadLocker locker(&_lock);
|
||||||
GLMeshAttributesFeeder<CMesh>::drawTriangles(vaohandlespecificperopenglcontext,nm,cm,tm,textureindex);
|
GLMeshAttributesFeeder<CMeshO>::drawPoints(rq);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MLThreadSafeGLMeshAttributesFeeder::passTrianglesToOpenGL(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm )
|
void MLThreadSafeGLMeshAttributesFeeder::drawTriangles(vcg::GLFeederInfo::ReqAtts& rq)
|
||||||
{
|
|
||||||
QWriteLocker locker(&_lock);
|
|
||||||
GLMeshAttributesFeeder<CMesh>::passTrianglesToOpenGL(vaohandlespecificperopenglcontext,nm,cm,tm);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool MLThreadSafeGLMeshAttributesFeeder::tryToAllocatePerTriangleAttributesInBO( GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm )
|
|
||||||
{
|
|
||||||
QWriteLocker locker(&_lock);
|
|
||||||
return GLMeshAttributesFeeder<CMesh>::tryToAllocatePerTriangleAttributesInBO(vaohandlespecificperopenglcontext,nm,cm,tm);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool MLThreadSafeGLMeshAttributesFeeder::tryToAllocatePerPointAttributesInBO( GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm )
|
|
||||||
{
|
|
||||||
QWriteLocker locker(&_lock);
|
|
||||||
return GLMeshAttributesFeeder<CMesh>::tryToAllocatePerPointAttributesInBO(vaohandlespecificperopenglcontext,nm,cm);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool MLThreadSafeGLMeshAttributesFeeder::updateClientSideEnvironmentVAO( GLuint& vaohandle,const std::vector<bool>& importattribute) const
|
|
||||||
{
|
{
|
||||||
QReadLocker locker(&_lock);
|
QReadLocker locker(&_lock);
|
||||||
|
GLMeshAttributesFeeder<CMeshO>::drawTriangles(rq,_textids.textId());
|
||||||
glBindVertexArray(vaohandle);
|
|
||||||
int ii = 0;
|
|
||||||
for(std::vector<GLBufferObject*>::const_iterator it = _bo.begin();it != _bo.end();++it)
|
|
||||||
{
|
|
||||||
BO_NAMES boname = static_cast<BO_NAMES>(ii);
|
|
||||||
GLBufferObject* cbo = _bo.at(boname);
|
|
||||||
if (!cbo->_isvalid)
|
|
||||||
disableClientState(boname,importattribute);
|
|
||||||
else
|
|
||||||
{
|
|
||||||
glBindBuffer(cbo->_target, cbo->_bohandle);
|
|
||||||
setBufferPointerEnableClientState(boname);
|
|
||||||
glBindBuffer(cbo->_target, 0);
|
|
||||||
}
|
|
||||||
++ii;
|
|
||||||
}
|
|
||||||
glBindVertexArray(0);
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void MLThreadSafeGLMeshAttributesFeeder::attributesToBeImportedInPointBasedPipeline( std::vector<bool> &importattribute, NORMAL_MODALITY nm, COLOR_MODALITY cm ) const
|
void MLThreadSafeGLMeshAttributesFeeder::drawBBox(vcg::GLFeederInfo::ReqAtts& rq)
|
||||||
{
|
{
|
||||||
QReadLocker locker(&_lock);
|
QReadLocker locker(&_lock);
|
||||||
GLMeshAttributesFeeder<CMesh>::attributesToBeImportedInPointBasedPipeline(importattribute,nm,cm);
|
|
||||||
|
vcg::Box3f& b = _mesh.bbox;
|
||||||
|
glPushAttrib(GL_ALL_ATTRIB_BITS);
|
||||||
|
glDisable(GL_LIGHTING);
|
||||||
|
GLuint bbhandle;
|
||||||
|
glGenBuffers(1,&bbhandle);
|
||||||
|
std::vector<vcg::Point3f> bbox(12 * 2);
|
||||||
|
|
||||||
|
//0
|
||||||
|
bbox[0] = vcg::Point3f((float)b.min[0],(float)b.min[1],(float)b.min[2]);
|
||||||
|
bbox[1] = vcg::Point3f((float)b.max[0],(float)b.min[1],(float)b.min[2]);
|
||||||
|
|
||||||
|
//1
|
||||||
|
bbox[2] = vcg::Point3f((float)b.max[0],(float)b.min[1],(float)b.min[2]);
|
||||||
|
bbox[3] = vcg::Point3f((float)b.max[0],(float)b.max[1],(float)b.min[2]);
|
||||||
|
|
||||||
|
//2
|
||||||
|
bbox[4] = vcg::Point3f((float)b.max[0],(float)b.max[1],(float)b.min[2]);
|
||||||
|
bbox[5] = vcg::Point3f((float)b.min[0],(float)b.max[1],(float)b.min[2]);
|
||||||
|
|
||||||
|
//3
|
||||||
|
bbox[6] = vcg::Point3f((float)b.min[0],(float)b.max[1],(float)b.min[2]);
|
||||||
|
bbox[7] = vcg::Point3f((float)b.min[0],(float)b.min[1],(float)b.min[2]);
|
||||||
|
|
||||||
|
//4
|
||||||
|
bbox[8] = vcg::Point3f((float)b.min[0],(float)b.min[1],(float)b.min[2]);
|
||||||
|
bbox[9] = vcg::Point3f((float)b.min[0],(float)b.min[1],(float)b.max[2]);
|
||||||
|
|
||||||
|
//5
|
||||||
|
bbox[10] = vcg::Point3f((float)b.min[0],(float)b.min[1],(float)b.max[2]);
|
||||||
|
bbox[11] = vcg::Point3f((float)b.max[0],(float)b.min[1],(float)b.max[2]);
|
||||||
|
|
||||||
|
//6
|
||||||
|
bbox[12] = vcg::Point3f((float)b.max[0],(float)b.min[1],(float)b.max[2]);
|
||||||
|
bbox[13] = vcg::Point3f((float)b.max[0],(float)b.min[1],(float)b.min[2]);
|
||||||
|
|
||||||
|
//7
|
||||||
|
bbox[14] = vcg::Point3f((float)b.max[0],(float)b.min[1],(float)b.max[2]);
|
||||||
|
bbox[15] = vcg::Point3f((float)b.max[0],(float)b.max[1],(float)b.max[2]);
|
||||||
|
|
||||||
|
//8
|
||||||
|
bbox[16] = vcg::Point3f((float)b.max[0],(float)b.max[1],(float)b.max[2]);
|
||||||
|
bbox[17] = vcg::Point3f((float)b.max[0],(float)b.max[1],(float)b.min[2]);
|
||||||
|
|
||||||
|
//9
|
||||||
|
bbox[18] = vcg::Point3f((float)b.max[0],(float)b.max[1],(float)b.max[2]);
|
||||||
|
bbox[19] = vcg::Point3f((float)b.min[0],(float)b.max[1],(float)b.max[2]);
|
||||||
|
|
||||||
|
//10
|
||||||
|
bbox[20] = vcg::Point3f((float)b.min[0],(float)b.max[1],(float)b.max[2]);
|
||||||
|
bbox[21] = vcg::Point3f((float)b.min[0],(float)b.min[1],(float)b.max[2]);
|
||||||
|
|
||||||
|
//11
|
||||||
|
bbox[22] = vcg::Point3f((float)b.min[0],(float)b.max[1],(float)b.max[2]);
|
||||||
|
bbox[23] = vcg::Point3f((float)b.min[0],(float)b.max[1],(float)b.min[2]);
|
||||||
|
|
||||||
|
glColor3f(1.0f,1.0f,1.0f);
|
||||||
|
glBindBuffer(GL_ARRAY_BUFFER,bbhandle);
|
||||||
|
glBufferData(GL_ARRAY_BUFFER, 12 * 2 * sizeof(vcg::Point3f), &(bbox[0]), GL_STATIC_DRAW);
|
||||||
|
glVertexPointer(3,GL_FLOAT,0,0);
|
||||||
|
glBindBuffer(GL_ARRAY_BUFFER,0);
|
||||||
|
glEnableClientState(GL_VERTEX_ARRAY);
|
||||||
|
glDrawArrays(GL_LINES,0,24);
|
||||||
|
glDisableClientState(GL_VERTEX_ARRAY);
|
||||||
|
glDeleteBuffers(1,&bbhandle);
|
||||||
|
glPopAttrib();
|
||||||
}
|
}
|
||||||
|
|
||||||
void MLThreadSafeGLMeshAttributesFeeder::attributesToBeImportedInTriangleBasedPipeline( std::vector<bool> &importattribute, NORMAL_MODALITY nm, COLOR_MODALITY cm, TEXTURE_MODALITY tm ) const
|
|
||||||
|
void MLThreadSafeGLMeshAttributesFeeder::deAllocateBO()
|
||||||
|
{
|
||||||
|
QWriteLocker locker(&_lock);
|
||||||
|
GLMeshAttributesFeeder<CMeshO>::buffersDeAllocationRequested();
|
||||||
|
}
|
||||||
|
|
||||||
|
MLThreadSafeGLMeshAttributesFeeder::MLThreadSafeTextureNamesContainer::MLThreadSafeTextureNamesContainer()
|
||||||
|
:_tmid(),_lock(QReadWriteLock::Recursive)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
MLThreadSafeGLMeshAttributesFeeder::MLThreadSafeTextureNamesContainer::~MLThreadSafeTextureNamesContainer()
|
||||||
|
{
|
||||||
|
clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
void MLThreadSafeGLMeshAttributesFeeder::MLThreadSafeTextureNamesContainer::push_back( GLuint textid )
|
||||||
|
{
|
||||||
|
QWriteLocker locker(&_lock);
|
||||||
|
_tmid.push_back(textid);
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t MLThreadSafeGLMeshAttributesFeeder::MLThreadSafeTextureNamesContainer::size() const
|
||||||
{
|
{
|
||||||
QReadLocker locker(&_lock);
|
QReadLocker locker(&_lock);
|
||||||
GLMeshAttributesFeeder<CMesh>::attributesToBeImportedInTriangleBasedPipeline(importattribute,nm,cm,tm);
|
return _tmid.size();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool MLThreadSafeGLMeshAttributesFeeder::MLThreadSafeTextureNamesContainer::empty() const
|
||||||
|
{
|
||||||
|
QReadLocker locker(&_lock);
|
||||||
|
return _tmid.empty();
|
||||||
|
}
|
||||||
|
|
||||||
|
void MLThreadSafeGLMeshAttributesFeeder::MLThreadSafeTextureNamesContainer::clear()
|
||||||
|
{
|
||||||
|
QWriteLocker locker(&_lock);
|
||||||
|
_tmid.clear();
|
||||||
|
}
|
|
@ -24,58 +24,74 @@
|
||||||
#ifndef __ML_SCENE_RENDERER_H
|
#ifndef __ML_SCENE_RENDERER_H
|
||||||
#define __ML_SCENE_RENDERER_H
|
#define __ML_SCENE_RENDERER_H
|
||||||
|
|
||||||
|
#include <GL/glew.h>
|
||||||
|
#include "mesh.h"
|
||||||
|
#include <wrap/gl/gl_mesh_attributes_feeder.h>
|
||||||
|
|
||||||
#include <QObject>
|
#include <QObject>
|
||||||
#include <QMap>
|
#include <QMap>
|
||||||
#include <QReadWriteLock>
|
#include <QReadWriteLock>
|
||||||
|
|
||||||
#include "mesh.h"
|
|
||||||
|
|
||||||
#include <GL/glew.h>
|
|
||||||
#include <wrap/gl/gl_mesh_attributes_feeder.h>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class MLThreadSafeMemoryInfo;
|
class MLThreadSafeMemoryInfo;
|
||||||
|
|
||||||
|
|
||||||
class MLThreadSafeGLMeshAttributesFeeder : public vcg::GLMeshAttributesFeeder<CMesh>
|
class MLThreadSafeGLMeshAttributesFeeder : public vcg::GLMeshAttributesFeeder<CMeshO>
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
MLThreadSafeGLMeshAttributesFeeder(CMesh& mesh,MLThreadSafeMemoryInfo& gpumeminfo,size_t perbatchtriangles);
|
struct MLThreadSafeTextureNamesContainer
|
||||||
|
{
|
||||||
|
MLThreadSafeTextureNamesContainer();
|
||||||
|
~MLThreadSafeTextureNamesContainer();
|
||||||
|
|
||||||
|
void push_back(GLuint textid);
|
||||||
|
size_t size() const;
|
||||||
|
bool empty() const;
|
||||||
|
void clear();
|
||||||
|
GLuint& operator[](size_t ii) {return _tmid[ii];};
|
||||||
|
inline std::vector<GLuint>& textId() {return _tmid;};
|
||||||
|
private:
|
||||||
|
std::vector<GLuint> _tmid;
|
||||||
|
mutable QReadWriteLock _lock;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
MLThreadSafeGLMeshAttributesFeeder(CMeshO& mesh,MLThreadSafeMemoryInfo& gpumeminfo,size_t perbatchtriangles);
|
||||||
~MLThreadSafeGLMeshAttributesFeeder() {};
|
~MLThreadSafeGLMeshAttributesFeeder() {};
|
||||||
|
|
||||||
void setPerBatchTriangles(size_t perbatchtriangles);
|
void setPerBatchTriangles(size_t perbatchtriangles);
|
||||||
|
|
||||||
size_t perBatchTriangles() const;
|
size_t perBatchTriangles() const;
|
||||||
|
|
||||||
bool renderedWithBO() const;
|
bool renderedWithBO() const;
|
||||||
void update(int mask);
|
|
||||||
|
|
||||||
void passTrianglesToOpenGL(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm );
|
|
||||||
|
|
||||||
void passPointsToOpenGL(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::COLOR_MODALITY cm );
|
|
||||||
|
|
||||||
bool tryToAllocatePerTriangleAttributesInBO( GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm );
|
|
||||||
|
|
||||||
bool tryToAllocatePerPointAttributesInBO( GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm );
|
|
||||||
|
|
||||||
GLuint bufferObjectHandle() const;
|
GLuint bufferObjectHandle() const;
|
||||||
|
|
||||||
void drawWire(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm);
|
void meshAttributesUpdated(int mask);
|
||||||
|
|
||||||
void drawFlatWire(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm,const std::vector<GLuint>& textureindex = std::vector<GLuint>());
|
vcg::GLFeederInfo::ReqAtts setupRequestedAttributes(const vcg::GLFeederInfo::ReqAtts& rq,bool& allocated);
|
||||||
|
|
||||||
void drawPoints(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm);
|
void deAllocateBO();
|
||||||
|
|
||||||
void drawTriangles(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm,const std::vector<GLuint>& textureindex = std::vector<GLuint>() );
|
|
||||||
|
|
||||||
bool enableClientSideEnvironmentVAO(GLuint& vaohandle) const;
|
void drawWire(vcg::GLFeederInfo::ReqAtts& rq);
|
||||||
|
|
||||||
bool updateClientSideEnvironmentVAO(GLuint& vaohandle,const std::vector<bool>& importattribute) const;
|
void drawFlatWire(vcg::GLFeederInfo::ReqAtts& rq);
|
||||||
|
|
||||||
void attributesToBeImportedInPointBasedPipeline( std::vector<bool> &importattribute, NORMAL_MODALITY nm, COLOR_MODALITY cm) const;
|
void drawPoints(vcg::GLFeederInfo::ReqAtts& rq);
|
||||||
|
|
||||||
void attributesToBeImportedInTriangleBasedPipeline( std::vector<bool> &importattribute, NORMAL_MODALITY nm, COLOR_MODALITY cm, TEXTURE_MODALITY tm ) const;
|
void drawTriangles(vcg::GLFeederInfo::ReqAtts& rq);
|
||||||
|
|
||||||
|
void drawBBox(vcg::GLFeederInfo::ReqAtts& rq);
|
||||||
|
|
||||||
|
inline CMeshO& mesh() {return _mesh;}
|
||||||
|
|
||||||
|
inline MLThreadSafeTextureNamesContainer& textureIDContainer() {return _textids;}
|
||||||
|
|
||||||
|
void buffersDeAllocationRequested();
|
||||||
private:
|
private:
|
||||||
mutable QReadWriteLock _lock;
|
mutable QReadWriteLock _lock;
|
||||||
|
MLThreadSafeTextureNamesContainer _textids;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -23,7 +23,7 @@
|
||||||
|
|
||||||
#include "ml_thread_safe_memory_info.h"
|
#include "ml_thread_safe_memory_info.h"
|
||||||
|
|
||||||
MLThreadSafeMemoryInfo::MLThreadSafeMemoryInfo( long long unsigned int originalmem )
|
MLThreadSafeMemoryInfo::MLThreadSafeMemoryInfo( std::ptrdiff_t originalmem )
|
||||||
:vcg::NotThreadSafeMemoryInfo(originalmem),lock(QReadWriteLock::Recursive)
|
:vcg::NotThreadSafeMemoryInfo(originalmem),lock(QReadWriteLock::Recursive)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
@ -33,32 +33,32 @@ MLThreadSafeMemoryInfo::~MLThreadSafeMemoryInfo()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void MLThreadSafeMemoryInfo::acquiredMemory(long long unsigned int mem)
|
void MLThreadSafeMemoryInfo::acquiredMemory(std::ptrdiff_t mem)
|
||||||
{
|
{
|
||||||
QWriteLocker locker(&lock);
|
QWriteLocker locker(&lock);
|
||||||
vcg::NotThreadSafeMemoryInfo::acquiredMemory(mem);
|
vcg::NotThreadSafeMemoryInfo::acquiredMemory(mem);
|
||||||
}
|
}
|
||||||
|
|
||||||
long long unsigned int MLThreadSafeMemoryInfo::usedMemory() const
|
std::ptrdiff_t MLThreadSafeMemoryInfo::usedMemory() const
|
||||||
{
|
{
|
||||||
QReadLocker locker(&lock);
|
QReadLocker locker(&lock);
|
||||||
return vcg::NotThreadSafeMemoryInfo::usedMemory();
|
return vcg::NotThreadSafeMemoryInfo::usedMemory();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
long long unsigned int MLThreadSafeMemoryInfo::currentFreeMemory() const
|
std::ptrdiff_t MLThreadSafeMemoryInfo::currentFreeMemory() const
|
||||||
{
|
{
|
||||||
QReadLocker locker(&lock);
|
QReadLocker locker(&lock);
|
||||||
return vcg::NotThreadSafeMemoryInfo::currentFreeMemory();
|
return vcg::NotThreadSafeMemoryInfo::currentFreeMemory();
|
||||||
}
|
}
|
||||||
|
|
||||||
void MLThreadSafeMemoryInfo::releasedMemory(long long unsigned int mem)
|
void MLThreadSafeMemoryInfo::releasedMemory(std::ptrdiff_t mem)
|
||||||
{
|
{
|
||||||
QWriteLocker locker(&lock);
|
QWriteLocker locker(&lock);
|
||||||
vcg::NotThreadSafeMemoryInfo::releasedMemory(mem);
|
vcg::NotThreadSafeMemoryInfo::releasedMemory(mem);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool MLThreadSafeMemoryInfo::isAdditionalMemoryAvailable( long long unsigned int mem )
|
bool MLThreadSafeMemoryInfo::isAdditionalMemoryAvailable( std::ptrdiff_t mem )
|
||||||
{
|
{
|
||||||
QReadLocker locker(&lock);
|
QReadLocker locker(&lock);
|
||||||
return vcg::NotThreadSafeMemoryInfo::isAdditionalMemoryAvailable(mem);
|
return vcg::NotThreadSafeMemoryInfo::isAdditionalMemoryAvailable(mem);
|
||||||
|
|
|
@ -26,28 +26,25 @@
|
||||||
|
|
||||||
#include <QReadWriteLock>
|
#include <QReadWriteLock>
|
||||||
|
|
||||||
#include "mesh.h"
|
#include <wrap/system/memory_info.h>
|
||||||
|
|
||||||
#include <GL/glew.h>
|
|
||||||
#include <wrap/gl/gl_mesh_attributes_feeder.h>
|
|
||||||
|
|
||||||
|
|
||||||
class MLThreadSafeMemoryInfo : public vcg::NotThreadSafeMemoryInfo
|
class MLThreadSafeMemoryInfo : public vcg::NotThreadSafeMemoryInfo
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
MLThreadSafeMemoryInfo(long long unsigned int originalmem);
|
MLThreadSafeMemoryInfo(std::ptrdiff_t originalmem);
|
||||||
|
|
||||||
~MLThreadSafeMemoryInfo();
|
~MLThreadSafeMemoryInfo();
|
||||||
|
|
||||||
void acquiredMemory(long long unsigned int mem);
|
void acquiredMemory(std::ptrdiff_t mem);
|
||||||
|
|
||||||
long long unsigned int usedMemory() const;
|
std::ptrdiff_t usedMemory() const;
|
||||||
|
|
||||||
long long unsigned int currentFreeMemory() const;
|
std::ptrdiff_t currentFreeMemory() const;
|
||||||
|
|
||||||
void releasedMemory(long long unsigned int mem = 0);
|
void releasedMemory(std::ptrdiff_t mem = 0);
|
||||||
|
|
||||||
bool isAdditionalMemoryAvailable(long long unsigned int mem);
|
bool isAdditionalMemoryAvailable(std::ptrdiff_t mem);
|
||||||
private:
|
private:
|
||||||
//mutable objects can be modified from the declared const functions
|
//mutable objects can be modified from the declared const functions
|
||||||
//in this way we have not to modified the basic vcg::MemoryInfo interface for the logically const functions
|
//in this way we have not to modified the basic vcg::MemoryInfo interface for the logically const functions
|
||||||
|
|
|
@ -1,56 +1,56 @@
|
||||||
# Base options
|
# Base options
|
||||||
TEMPLATE = app
|
TEMPLATE = app
|
||||||
LANGUAGE = C++
|
LANGUAGE = C++
|
||||||
|
|
||||||
# QT modules
|
# QT modules
|
||||||
QT += opengl
|
QT += opengl
|
||||||
|
|
||||||
# Executable name
|
# Executable name
|
||||||
TARGET = trimesh_qt
|
TARGET = trimesh_qt
|
||||||
|
|
||||||
# Directories
|
# Directories
|
||||||
DESTDIR = .
|
DESTDIR = .
|
||||||
UI_DIR = build/ui
|
UI_DIR = build/ui
|
||||||
MOC_DIR = build/moc
|
MOC_DIR = build/moc
|
||||||
OBJECTS_DIR = build/obj
|
OBJECTS_DIR = build/obj
|
||||||
|
|
||||||
# Lib headers
|
# Lib headers
|
||||||
INCLUDEPATH += .
|
INCLUDEPATH += .
|
||||||
INCLUDEPATH += ../../..
|
INCLUDEPATH += ../../..
|
||||||
|
|
||||||
# Lib sources
|
# Lib sources
|
||||||
SOURCES += ../../../wrap/ply/plylib.cpp
|
SOURCES += ../../../wrap/ply/plylib.cpp
|
||||||
SOURCES += ../../../wrap/gui/trackball.cpp
|
SOURCES += ../../../wrap/gui/trackball.cpp
|
||||||
SOURCES += ../../../wrap/gui/trackmode.cpp
|
SOURCES += ../../../wrap/gui/trackmode.cpp
|
||||||
|
|
||||||
|
|
||||||
# Compile glew
|
# Compile glew
|
||||||
DEFINES += GLEW_STATIC
|
DEFINES += GLEW_STATIC
|
||||||
INCLUDEPATH += ../../../../lib/glew/include
|
INCLUDEPATH += ../../../../lib/glew/include
|
||||||
SOURCES += ../../../../lib/glew/src/glew.c
|
SOURCES += ../../../../lib/glew/src/glew.c
|
||||||
|
|
||||||
# Awful problem with windows..
|
# Awful problem with windows..
|
||||||
win32{
|
win32{
|
||||||
DEFINES += NOMINMAX
|
DEFINES += NOMINMAX
|
||||||
}
|
}
|
||||||
|
|
||||||
# Input
|
# Input
|
||||||
HEADERS += mainwindow.h
|
HEADERS += mainwindow.h
|
||||||
HEADERS += glarea.h
|
HEADERS += glarea.h
|
||||||
HEADERS += ml_thread_safe_memory_info.h
|
HEADERS += ml_thread_safe_memory_info.h
|
||||||
HEADERS += ml_scene_renderer.h
|
HEADERS += ml_scene_renderer.h
|
||||||
HEADERS += ml_atomic_guard.h
|
HEADERS += ml_atomic_guard.h
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
SOURCES += main.cpp
|
SOURCES += main.cpp
|
||||||
SOURCES += mainwindow.cpp
|
SOURCES += mainwindow.cpp
|
||||||
SOURCES += glarea.cpp
|
SOURCES += glarea.cpp
|
||||||
SOURCES += ml_thread_safe_memory_info.cpp
|
SOURCES += ml_thread_safe_memory_info.cpp
|
||||||
SOURCES += ml_scene_renderer.cpp
|
SOURCES += ml_scene_renderer.cpp
|
||||||
|
|
||||||
FORMS += mainwindow.ui
|
FORMS += mainwindow.ui
|
||||||
|
|
||||||
linux-g++:LIBS += -lGLU
|
linux-g++:LIBS += -lGLU
|
||||||
linux-g++-32:LIBS += -lGLU
|
linux-g++-32:LIBS += -lGLU
|
||||||
linux-g++-64:LIBS += -lGLU
|
linux-g++-64:LIBS += -lGLU
|
||||||
|
|
Loading…
Reference in New Issue