refactoring

This commit is contained in:
alemuntoni 2020-05-29 12:18:41 +02:00
parent 74d417ac13
commit 6cd9d7aa91
1 changed files with 5 additions and 5 deletions

View File

@ -33,7 +33,7 @@ struct RotoTranslation
{ {
RotoTranslation(){} RotoTranslation(){}
Scalar _v[6]; Scalar _v[6];
void ToMatrix(vcg::Matrix44<Scalar> & m) void toMatrix(vcg::Matrix44<Scalar> & m)
{ {
vcg::Matrix44<Scalar> rot,tra; vcg::Matrix44<Scalar> rot,tra;
rot.FromEulerAngles(_v[0],_v[1],_v[2]); rot.FromEulerAngles(_v[0],_v[1],_v[2]);
@ -52,7 +52,7 @@ public:
/** /**
* Compute a scaling transformation that bring PMov point as close as possible to Pfix * Compute a scaling transformation that bring PMov point as close as possible to Pfix
*/ */
static void ComputeScalingMatchMatrix( static void computeScalingMatchMatrix(
vcg::Matrix44d &res, vcg::Matrix44d &res,
std::vector<vcg::Point3d> &Pfix, std::vector<vcg::Point3d> &Pfix,
std::vector<vcg::Point3d> &Pmov) std::vector<vcg::Point3d> &Pmov)
@ -73,7 +73,7 @@ public:
/** /**
* Compute a rototranslation + scaling transformation that bring PMov point as close as possible to Pfix * Compute a rototranslation + scaling transformation that bring PMov point as close as possible to Pfix
*/ */
static void ComputeRotoTranslationScalingMatchMatrix( static void computeRotoTranslationScalingMatchMatrix(
vcg::Matrix44d &res, vcg::Matrix44d &res,
std::vector<vcg::Point3d> &Pfix, std::vector<vcg::Point3d> &Pfix,
std::vector<vcg::Point3d> &Pmov) std::vector<vcg::Point3d> &Pmov)
@ -91,7 +91,7 @@ public:
RotoTranslation<double> rt; RotoTranslation<double> rt;
vcg::Matrix44d rtm; vcg::Matrix44d rtm;
memcpy(&rt._v[0],&x[1],6*sizeof(double)); memcpy(&rt._v[0],&x[1],6*sizeof(double));
rt.ToMatrix(rtm); rt.toMatrix(rtm);
// res= scaling w.r.t. barycenter // res= scaling w.r.t. barycenter
res.SetTranslate( b.Center()*(1.0-x[0])); res.SetTranslate( b.Center()*(1.0-x[0]));
@ -120,7 +120,7 @@ public:
RotoTranslation<double> rt; RotoTranslation<double> rt;
vcg::Matrix44d m; vcg::Matrix44d m;
memcpy(&rt._v[0],&x[1],6*sizeof(double)); memcpy(&rt._v[0],&x[1],6*sizeof(double));
rt.ToMatrix(m); rt.toMatrix(m);
for(; i != mov->end(); ++i,++ifix) { for(; i != mov->end(); ++i,++ifix) {
dist += vcg::SquaredDistance( m*(((*i)-b.Center())*(x[0])+b.Center()),*ifix); dist += vcg::SquaredDistance( m*(((*i)-b.Center())*(x[0])+b.Center()),*ifix);