First working version (callieri)
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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****************************************************************************/
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#ifndef __VCGLIB_IMPORT_RAW
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#define __VCGLIB_IMPORT_RAW
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#include <stdio.h>
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namespace vcg {
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namespace tri {
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namespace io {
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/**
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This class encapsulate a filter for importing raw format pointcloud.
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there exists many raw formats. each one with a particular sintax even if they only contains
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*/
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template <class MESH_TYPE>
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class ImporterRAW
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{
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public:
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typedef typename MESH_TYPE::VertexPointer VertexPointer;
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typedef typename MESH_TYPE::ScalarType ScalarType;
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typedef typename MESH_TYPE::VertexType VertexType;
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typedef typename MESH_TYPE::FaceType FaceType;
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typedef typename MESH_TYPE::VertexIterator VertexIterator;
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typedef typename MESH_TYPE::FaceIterator FaceIterator;
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// max token number
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#define RAW_MAX_TOKEN_LINE_DESCRIPTOR 32
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enum RAWError {
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E_NOERROR, // 0
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// Errori di open
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E_CANTOPEN, // 1
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E_UNESPECTEDEOF, // 2
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// errore line descriptor
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E_INVALIDLINEDESC // 3
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};
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static const char *ErrorMsg(int error)
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{
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static const char * raw_error_msg[] =
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{
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"No errors",
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"Can't open file",
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"Premature End of file",
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"Invalid line Descriptor",
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};
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if(error>2 || error<0) return "Unknown error";
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else return stl_error_msg[error];
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};
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// line format is a string describing which data is stored for every data line
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// PX PY PZ posizione
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// NX NY NZ normale
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// CR CG CB colore
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// RF riflettanza (qualita')
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//
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// the string is parsed to know how many value are contained in each line
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// and which is the order. the result is a number (how many) and a vector
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// describing the order
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//
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//
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// during reading a data structure is used to store intermediate values
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// it is basically an array of float
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//
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// float linebuffer[]
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//[0][1][2][3][4][5][6][7][8][9]
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// p p p n n n c c c r
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// x y z x y z r g b f
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//
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// given the number of tokens and the order vector it is possible to scan a line using the command
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//
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// for(...n 0->tokennumber...)
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// fscanf(fp,"%f", &linebuffer[tokenorder[n]])
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static int Parselinedescription(const char * linedesc, int &tokennumber, int *order)
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{
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int ii;
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char tok[3];
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int index;
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// controllo lunghezza
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// se non e' multiplo di 3 allora e' errato
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int len = strlen(linedesc) + 1;
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if(len%3 != 0)
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return E_INVALIDLINEDESC;
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index=0;
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tok[2] = '\0';
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tokennumber = 0;
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for(ii=0; ii<RAW_MAX_TOKEN_LINE_DESCRIPTOR; ii++)
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order[ii] = -1;
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while(index <= (len-3))
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{
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tok[0] = linedesc[index ];
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tok[1] = linedesc[index+1];
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if(strcmp(tok,"PX") == 0) // pos x
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{order[tokennumber] = 0; tokennumber++;}
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else if (strcmp(tok,"PY") == 0) // pos y
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{order[tokennumber] = 1; tokennumber++;}
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else if (strcmp(tok,"PZ") == 0) // pos z
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{order[tokennumber] = 2; tokennumber++;}
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else if (strcmp(tok,"NX") == 0) // norm x
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{order[tokennumber] = 3; tokennumber++;}
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else if (strcmp(tok,"NY") == 0) // norm y
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{order[tokennumber] = 4; tokennumber++;}
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else if (strcmp(tok,"NZ") == 0) // norm z
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{order[tokennumber] = 5; tokennumber++;}
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else if (strcmp(tok,"CR") == 0) // col r
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{order[tokennumber] = 6; tokennumber++;}
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else if (strcmp(tok,"CG") == 0) // col g
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{order[tokennumber] = 7; tokennumber++;}
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else if (strcmp(tok,"CB") == 0) // col b
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{order[tokennumber] = 8; tokennumber++;}
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else if (strcmp(tok,"RF") == 0) // rifl
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{order[tokennumber] = 9; tokennumber++;}
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else // nessuno dei suddetti... errore
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{ return E_INVALIDLINEDESC; }
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index +=3;
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}
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return E_NOERROR;
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}
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// function to skip a line
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static void Skipline(FILE *fp)
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{
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char buf;
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fread(&(buf),sizeof(char),1,fp);
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while(buf != '\n')
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fread(&(buf),sizeof(char),1,fp);
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}
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/*!
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* Standard call for reading a mesh
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* \param m the destination mesh
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* \param filename the name of the file to read from
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* \param triangulate if true, the mesh will be triangulated, otherwise only points will be stored
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* \param lineskip number of lines to be skipped at the begin of the file
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* \return the operation result
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*/
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static int Open( MESH_TYPE &m, const char * filename, bool triangulate=false, int lineskip = 0, const char * linedesc = "PX PY PZ")
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{
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if(triangulate)
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return Opentriang( m, filename, lineskip, linedesc);
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else
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return Openpoints( m, filename, lineskip, linedesc);
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}
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// in raw files with indication of rows and columns
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static int Opentriang( MESH_TYPE &m, const char * filename, int lineskip = 0, const char * linedesc = "PX PY PZ")
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{
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return E_NOERROR;
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}
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// generic raw reader, only points are imported
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static int Openpoints( MESH_TYPE &m, const char * filename, int lineskip = 0, const char * linedesc = "PX PY PZ")
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{
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int ii;
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int ret;
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FILE *fp;
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// line description
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int tokennumber;
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int tokenorder[RAW_MAX_TOKEN_LINE_DESCRIPTOR];
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//line data buffer
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float linebuffer[10];
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// fill buffer with standard values
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linebuffer[0] = linebuffer[1] = linebuffer[2] = 0.0;
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linebuffer[3] = linebuffer[4] = linebuffer[5] = 1.0;
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linebuffer[6] = 0.0; linebuffer[7] = 1.0; linebuffer[8] = 0.0;
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linebuffer[9] = 1.0;
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fp = fopen(filename, "r");
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if(fp == NULL)
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{
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return E_CANTOPEN;
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}
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// skip initial lines
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for(ii=0; ii<lineskip; ii++)
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Skipline(fp);
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// parsing line description
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ret = Parselinedescription(linedesc, tokennumber, tokenorder);
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if(ret)
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return ret;
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m.Clear();
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// FaceIterator fi=Allocator<OpenMeshType>::AddFaces(m,facenum);
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// VertexIterator vi=Allocator<OpenMeshType>::AddVertices(m,facenum*3);
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while(!feof(fp))
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{
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for(ii=0; ii<tokennumber; ii++)
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fscanf(fp,"%f", &(linebuffer[tokenorder[ii]]));
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// new vertex
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VertexType nv;
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//nv.Supervisor_Flags() = 0;
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// store the position
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nv.P()[0] = linebuffer[0];
nv.P()[1] = linebuffer[1];
nv.P()[2] = linebuffer[2];
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// store the normal
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if(m.HasPerVertexNormal())
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{
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nv.N()[0] = linebuffer[3];
nv.N()[1] = linebuffer[4];
nv.N()[2] = linebuffer[5];
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}
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// store the color
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if(m.HasPerVertexColor())
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{
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nv.C()[0] = linebuffer[6];
nv.C()[1] = linebuffer[7];
nv.C()[2] = linebuffer[8];
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}
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// store the reflectance
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if(m.HasPerVertexQuality())
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{
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nv.Q() = linebuffer[9];
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}
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m.vert.push_back(nv);
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}
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// update model point number
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m.vn = m.vert.size();
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fclose(fp);
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return E_NOERROR;
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}
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}; // end class
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} // end Namespace tri
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} // end Namespace io
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} // end Namespace vcg
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#endif
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