Corrected weird error in pos assignement operator.
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@ -125,12 +125,13 @@ public:
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}
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/// Assignment operator
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inline FaceType & operator = ( const FaceType & h ){
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inline PosType & operator = ( const PosType & h ){
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f=h.f;
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z=h.z;
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v=h.v;
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return *this;
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}
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/// Set to null the half-edge
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void SetNull(){
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f=0;
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