Removed useless include

This commit is contained in:
Paolo Cignoni 2014-02-18 20:18:13 +00:00
parent 998312b65e
commit 6f7e2872af
8 changed files with 2395 additions and 2409 deletions

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@ -31,9 +31,9 @@ ps: the name of the variables are out of vcg standard but like the one
used in the paper pseudocode. used in the paper pseudocode.
*/ */
#include <vcg/complex/complex.h>
#include <vcg/space/point_matching.h> #include <vcg/space/point_matching.h>
#include <vcg/complex/algorithms/closest.h> #include <vcg/complex/algorithms/closest.h>
#include <vcg/complex/complex.h>
#include <wrap/io_trimesh/export_ply.h> #include <wrap/io_trimesh/export_ply.h>
// note: temporary (callback.h should be moved inside vcg) // note: temporary (callback.h should be moved inside vcg)

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@ -3,7 +3,6 @@
#include <iostream> #include <iostream>
#include <list> #include <list>
#include <wrap/callback.h>
#include <vcg/complex/algorithms/update/topology.h> #include <vcg/complex/algorithms/update/topology.h>
#include <vcg/complex/algorithms/update/flag.h> #include <vcg/complex/algorithms/update/flag.h>

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@ -22,7 +22,6 @@
****************************************************************************/ ****************************************************************************/
#ifndef __VCG_TRIVIAL_WALKER #ifndef __VCG_TRIVIAL_WALKER
#define __VCG_TRIVIAL_WALKER #define __VCG_TRIVIAL_WALKER
#include <wrap/callback.h>
namespace vcg { namespace vcg {

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@ -23,10 +23,7 @@
#ifndef __VCG_TRI_UPDATE_HOLE #ifndef __VCG_TRI_UPDATE_HOLE
#define __VCG_TRI_UPDATE_HOLE #define __VCG_TRI_UPDATE_HOLE
#include <wrap/callback.h>
#include <vcg/math/base.h>
#include <vcg/complex/algorithms/clean.h> #include <vcg/complex/algorithms/clean.h>
#include <float.h>
// This file contains three Ear Classes // This file contains three Ear Classes
// - TrivialEar // - TrivialEar

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@ -33,7 +33,6 @@
#include <vcg/complex/algorithms/update/topology.h> #include <vcg/complex/algorithms/update/topology.h>
#include <vcg/complex/algorithms/update/flag.h> #include <vcg/complex/algorithms/update/flag.h>
#include <vcg/space/triangle3.h> #include <vcg/space/triangle3.h>
#include <wrap/callback.h>
namespace vcg{ namespace vcg{
namespace tri{ namespace tri{

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@ -26,10 +26,7 @@
#define __VCGLIB__SMOOTH #define __VCGLIB__SMOOTH
#include <cmath> #include <cmath>
#include <wrap/callback.h>
#include <vcg/space/point3.h>
#include <vcg/space/ray3.h> #include <vcg/space/ray3.h>
#include <vcg/container/simple_temporary_data.h>
#include <vcg/complex/algorithms/update/normal.h> #include <vcg/complex/algorithms/update/normal.h>
#include <vcg/complex/algorithms/update/halfedge_topology.h> #include <vcg/complex/algorithms/update/halfedge_topology.h>
#include <vcg/complex/algorithms/closest.h> #include <vcg/complex/algorithms/closest.h>

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@ -33,7 +33,6 @@
#include <vcg/complex/algorithms/intersection.h> #include <vcg/complex/algorithms/intersection.h>
#include <vcg/complex/algorithms/inertia.h> #include <vcg/complex/algorithms/inertia.h>
#include <eigenlib/Eigen/Core> #include <eigenlib/Eigen/Core>
#include <wrap/callback.h>
namespace vcg { namespace vcg {
namespace tri { namespace tri {

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@ -25,9 +25,6 @@
#define VCG_SPACE_INDEX_OCTREE_H #define VCG_SPACE_INDEX_OCTREE_H
#include <stdlib.h> #include <stdlib.h>
#include <algorithm>
#include <vector>
#include <iterator>
#ifdef __glut_h__ #ifdef __glut_h__
#include <vcg/space/color4.h> #include <vcg/space/color4.h>
@ -37,7 +34,6 @@
#include <vcg/space/index/base.h> #include <vcg/space/index/base.h>
#include <vcg/space/index/octree_template.h> #include <vcg/space/index/octree_template.h>
#include <vcg/space/box3.h> #include <vcg/space/box3.h>
#include <wrap/callback.h>
namespace vcg namespace vcg
{ {