Removed annoying unsigned vs signed warnings.
Thanks to Alain Boyer for the kind bug submission!
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@ -438,7 +438,7 @@ namespace vcg {
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static void CompactVertexVector( MeshType &m )
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{
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// If already compacted fast return please!
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if(m.vn==m.vert.size()) return;
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if(m.vn==(int)m.vert.size()) return;
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// newVertIndex [ <old_vert_position> ] gives you the new position of the vertex in the vector;
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std::vector<size_t> newVertIndex(m.vert.size(),std::numeric_limits<size_t>::max() );
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@ -456,7 +456,7 @@ namespace vcg {
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++pos;
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}
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}
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assert(pos==m.vn);
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assert((int)pos==m.vn);
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// call a templated reordering function that manage any additional data internally stored by the vector
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// for the default std::vector no work is needed (some work is typically needed for the OCF stuff)
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@ -492,7 +492,7 @@ namespace vcg {
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static void CompactFaceVector( MeshType &m )
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{
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// If already compacted fast return please!
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if(m.fn==m.face.size()) return;
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if(m.fn==(int)m.face.size()) return;
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// newFaceIndex [ <old_face_position> ] gives you the new position of the face in the vector;
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std::vector<size_t> newFaceIndex(m.face.size(),std::numeric_limits<size_t>::max() );
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@ -510,7 +510,7 @@ namespace vcg {
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++pos;
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}
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}
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assert(pos==m.fn);
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assert((int)pos==m.fn);
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// call a templated reordering function that manage any additional data internally stored by the vector
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// for the default std::vector no work is needed (some work is typically needed for the OCF stuff)
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@ -640,7 +640,7 @@ void DrawPoints()
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glPointParameterf( GL_POINT_SIZE_MAX, 16.0f );
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glPointParameterf( GL_POINT_SIZE_MIN, 1.0f );
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if(m->vn!=m->vert.size())
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if(m->vn!=(int)m->vert.size())
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{
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DrawPointsBase<nm,cm>();
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return;
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@ -249,7 +249,7 @@ namespace io {
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{
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int index = Materials<SaveMeshType>::CreateNewMaterial(m,materialVec,material_num,fi);
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if(index == materialVec.size())//inserts a new element material
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if(index == (int)materialVec.size())//inserts a new element material
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{
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material_num++;
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fprintf(fp,"\nusemtl material_%d\n",materialVec[index-1].index);
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