face border computation from FF adjacency fixed for polygon meshes
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@ -147,7 +147,7 @@ public:
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RequireFFAdjacency(m);
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for(FaceIterator fi=m.face.begin();fi!=m.face.end();++fi)if(!(*fi).IsD())
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for(int j=0;j<3;++j)
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for(int j=0;j<fi->VN();++j)
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{
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if(face::IsBorder(*fi,j)) (*fi).SetB(j);
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else (*fi).ClearB(j);
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