added an alternative QuadricMinimization (we should use LRU decomposition!!)
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@ -228,7 +228,7 @@ bool Minimum(Point3<ReturnScalarType> &x)
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bool Minimum(Point3<ScalarType> &x) const
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bool MinimumNew(Point3<ScalarType> &x) const
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{
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{
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ScalarType c0=-b[0]/2;
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ScalarType c0=-b[0]/2;
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ScalarType c1=-b[1]/2;
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ScalarType c1=-b[1]/2;
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