Added constant access functions and reflective functions (HasSomething stuff)
to all the components This is the first really working version...
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.8 2005/10/07 15:19:54 cignoni
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minor updates to keep it in line with the rest of the library
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Revision 1.7 2004/05/10 13:50:32 cignoni
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Updated names of adj functions to the new standards
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@ -68,6 +71,8 @@ public:
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const CoordType &P() const { static CoordType coord(0, 0, 0); return coord; }
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const CoordType &cP() const { static CoordType coord(0, 0, 0); return coord; }
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CoordType &UberP() { static CoordType coord(0, 0, 0); return coord; }
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static bool HasCoord() { return false; }
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};
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template <class A, class T> class Coord: public T {
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@ -78,6 +83,8 @@ public:
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const CoordType &P() const { return _coord; }
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const CoordType &cP() const { return _coord; }
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CoordType &UberP() { return _coord; }
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static bool HasCoord() { return true; }
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private:
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CoordType _coord;
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};
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@ -90,12 +97,15 @@ template <class T> class EmptyNormal: public T {
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public:
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typedef vcg::Point3s NormalType;
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NormalType &N() { static NormalType dummy_normal(0, 0, 0); return dummy_normal; }
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const NormalType cN()const { static NormalType dummy_normal(0, 0, 0); return dummy_normal; }
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static bool HasNormal() { return false; }
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static bool HasNormalOpt() { return false; }
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};
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template <class A, class T> class Normal: public T {
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public:
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typedef A NormalType;
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NormalType &N() { return _norm; }
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const NormalType cN() const { return _norm; }
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static bool HasNormal() { return true; }
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private:
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NormalType _norm;
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@ -112,6 +122,8 @@ public:
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typedef vcg::TCoord2<float,1> TextureType;
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TextureType &T() { static TextureType dummy_texture; return dummy_texture; }
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static bool HasTexture() { return false; }
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static bool HasTextureOpt() { return false; }
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};
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template <class A, class TT> class Texture: public TT {
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public:
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@ -130,15 +142,20 @@ template <class TT> class Texture2d: public Texture<TCoord2<double,1>, TT> {};
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/*------------------------- FLAGS -----------------------------------------*/
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template <class T> class EmptyFlag: public T {
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public:
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/// Return the vector of Flags(), senza effettuare controlli sui bit
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typedef int FlagType;
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/// Return the vector of Flags(), senza effettuare controlli sui bit
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int &Flags() { static int dummyflags(0); return dummyflags; }
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const int Flags() const { return 0; }
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static bool HasFlag() { return false; }
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};
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template <class T> class Flag: public T {
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public:
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int &Flags() {return _flags; }
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const int Flags() const {return _flags; }
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typedef int FlagType;
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int &Flags() {return _flags; }
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const int Flags() const {return _flags; }
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static bool HasFlag() { return true; }
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private:
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int _flags;
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@ -191,15 +208,19 @@ template <class T> class Qualityd: public Quality<double, T> {};
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template <class T> class EmptyVFAdj: public T {
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public:
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typename T::FacePointer &VFp() { static typename T::FacePointer fp=0; return fp; }
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typename T::FacePointer cVFp() { static typename T::FacePointer fp=0; return fp; }
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int &VFi(){static int z=0; return z;};
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static bool HasVFAdjacency() { return false; }
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static bool HasVFAdjacencyOpt() { return false; }
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};
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template <class T> class VFAdj: public T {
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public:
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typename T::FacePointer &VFp() {return _fp; }
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typename T::FacePointer cVFp() {return _fp; }
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int &VFi() {return _zp; }
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static bool HasVFAdjacency() { return true; }
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static bool HasVFAdjacencyOpt() { return false; }
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private:
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typename T::FacePointer _fp ;
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int _zp ;
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