changed 120 "const static" to "static const", and added missing "format" fields to all PropDescriptor literals, to keep Mingw compiler happy
This commit is contained in:
parent
56609abbb0
commit
71f78f7333
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@ -24,6 +24,11 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.11 2005/01/03 10:35:47 cignoni
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Improved the compatibility for ply format for faces having the list size (e.g. number of vertexes of a face) as a char instead of a uchar.
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Added a couple of new face descriptors, corrected a bug in error reporting function (and restructured) and translated a few comments.
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Thanks to Patrick Min for the careful bug reporting
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Revision 1.10 2004/10/07 14:51:10 ganovelli
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added setidentity della camera
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@ -169,16 +174,16 @@ struct LoadPly_Camera
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static const PropDescriptor &VertDesc(int i)
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{
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const static PropDescriptor pv[9]={
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{"vertex", "x", ply::T_FLOAT, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,p[0]),0,0,0,0,0},
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{"vertex", "y", ply::T_FLOAT, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,p[1]),0,0,0,0,0},
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{"vertex", "z", ply::T_FLOAT, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,p[2]),0,0,0,0,0},
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{"vertex", "flags", ply::T_INT, ply::T_INT, offsetof(LoadPly_VertAux<ScalarType>,flags),0,0,0,0,0},
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{"vertex", "quality", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_VertAux<ScalarType>,q),0,0,0,0,0},
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{"vertex", "red" , ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_VertAux<ScalarType>,r),0,0,0,0,0},
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{"vertex", "green", ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_VertAux<ScalarType>,g),0,0,0,0,0},
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{"vertex", "blue" , ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_VertAux<ScalarType>,b),0,0,0,0,0},
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{"vertex", "confidence",ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_VertAux<ScalarType>,q),0,0,0,0,0},
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static const PropDescriptor pv[9]={
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{"vertex", "x", ply::T_FLOAT, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,p[0]),0,0,0,0,0 ,0},
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{"vertex", "y", ply::T_FLOAT, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,p[1]),0,0,0,0,0 ,0},
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{"vertex", "z", ply::T_FLOAT, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,p[2]),0,0,0,0,0 ,0},
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{"vertex", "flags", ply::T_INT, ply::T_INT, offsetof(LoadPly_VertAux<ScalarType>,flags),0,0,0,0,0 ,0},
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{"vertex", "quality", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_VertAux<ScalarType>,q),0,0,0,0,0 ,0},
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{"vertex", "red" , ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_VertAux<ScalarType>,r),0,0,0,0,0 ,0},
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{"vertex", "green", ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_VertAux<ScalarType>,g),0,0,0,0,0 ,0},
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{"vertex", "blue" , ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_VertAux<ScalarType>,b),0,0,0,0,0 ,0},
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{"vertex", "confidence",ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_VertAux<ScalarType>,q),0,0,0,0,0 ,0},
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};
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return pv[i];
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}
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@ -186,28 +191,28 @@ static const PropDescriptor &VertDesc(int i)
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static const PropDescriptor &FaceDesc(int i)
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{
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const static PropDescriptor qf[12]=
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static const PropDescriptor qf[12]=
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{
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{"face", "vertex_indices", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_UCHAR,ply::T_UCHAR,offsetof(LoadPly_FaceAux,size) },
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{"face", "flags", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,flags), 0,0,0,0,0},
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{"face", "quality", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_FaceAux,q), 0,0,0,0,0},
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{"face", "texcoord", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_FaceAux,tcoord), 1,0,ply::T_UCHAR,ply::T_UCHAR,offsetof(LoadPly_FaceAux,ntcoord) },
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{"face", "color", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_FaceAux,colors), 1,0,ply::T_UCHAR,ply::T_UCHAR,offsetof(LoadPly_FaceAux,ncolors) },
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{"face", "texnumber", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,tcoordind), 0,0,0,0,0},
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{"face", "red" , ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_FaceAux,r), 0,0,0,0,0},
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{"face", "green", ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_FaceAux,g), 0,0,0,0,0},
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{"face", "blue" , ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_FaceAux,b), 0,0,0,0,0},
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{"face", "vertex_index", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_UCHAR,ply::T_CHAR,offsetof(LoadPly_FaceAux,size) },
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{"face", "vertex_indices", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_CHAR,ply::T_CHAR,offsetof(LoadPly_FaceAux,size) },
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{"face", "vertex_index", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_CHAR,ply::T_CHAR,offsetof(LoadPly_FaceAux,size) },
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{"face", "vertex_indices", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_UCHAR,ply::T_UCHAR,offsetof(LoadPly_FaceAux,size) ,0},
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{"face", "flags", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,flags), 0,0,0,0,0 ,0},
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{"face", "quality", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_FaceAux,q), 0,0,0,0,0 ,0},
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{"face", "texcoord", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_FaceAux,tcoord), 1,0,ply::T_UCHAR,ply::T_UCHAR,offsetof(LoadPly_FaceAux,ntcoord) ,0},
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{"face", "color", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_FaceAux,colors), 1,0,ply::T_UCHAR,ply::T_UCHAR,offsetof(LoadPly_FaceAux,ncolors) ,0},
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{"face", "texnumber", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,tcoordind), 0,0,0,0,0 ,0},
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{"face", "red" , ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_FaceAux,r), 0,0,0,0,0 ,0},
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{"face", "green", ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_FaceAux,g), 0,0,0,0,0 ,0},
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{"face", "blue" , ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_FaceAux,b), 0,0,0,0,0 ,0},
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{"face", "vertex_index", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_UCHAR,ply::T_CHAR,offsetof(LoadPly_FaceAux,size) ,0},
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{"face", "vertex_indices", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_CHAR,ply::T_CHAR,offsetof(LoadPly_FaceAux,size) ,0},
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{"face", "vertex_index", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_CHAR,ply::T_CHAR,offsetof(LoadPly_FaceAux,size) ,0},
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};
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return qf[i];
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}
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static const PropDescriptor &TristripDesc(int i)
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{
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const static PropDescriptor qf[1]=
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static const PropDescriptor qf[1]=
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{
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{"tristrips","vertex_indices", ply::T_INT, ply::T_INT, offsetof(LoadPly_TristripAux,v), 1,1,ply::T_INT,ply::T_INT,offsetof(LoadPly_TristripAux,size) },
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{"tristrips","vertex_indices", ply::T_INT, ply::T_INT, offsetof(LoadPly_TristripAux,v), 1,1,ply::T_INT,ply::T_INT,offsetof(LoadPly_TristripAux,size) ,0},
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};
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return qf[i];
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}
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@ -215,31 +220,31 @@ static const PropDescriptor &TristripDesc(int i)
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static const PropDescriptor &CameraDesc(int i)
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{
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const static PropDescriptor cad[23] =
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static const PropDescriptor cad[23] =
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{
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{"camera","view_px",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,view_px),0,0,0,0,0},
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{"camera","view_py",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,view_py),0,0,0,0,0},
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{"camera","view_pz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,view_pz),0,0,0,0,0},
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{"camera","x_axisx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,x_axisx),0,0,0,0,0},
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{"camera","x_axisy",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,x_axisy),0,0,0,0,0},
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{"camera","x_axisz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,x_axisz),0,0,0,0,0},
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{"camera","y_axisx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,y_axisx),0,0,0,0,0},
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{"camera","y_axisy",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,y_axisy),0,0,0,0,0},
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{"camera","y_axisz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,y_axisz),0,0,0,0,0},
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{"camera","z_axisx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,z_axisx),0,0,0,0,0},
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{"camera","z_axisy",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,z_axisy),0,0,0,0,0},
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{"camera","z_axisz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,z_axisz),0,0,0,0,0},
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{"camera","focal" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,focal ),0,0,0,0,0},
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{"camera","scalex" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,scalex ),0,0,0,0,0},
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{"camera","scaley" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,scaley ),0,0,0,0,0},
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{"camera","centerx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,centerx),0,0,0,0,0},
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{"camera","centery",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,centery),0,0,0,0,0},
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{"camera","viewportx",ply::T_INT,ply::T_INT ,offsetof(LoadPly_Camera,viewportx),0,0,0,0,0},
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{"camera","viewporty",ply::T_INT,ply::T_INT ,offsetof(LoadPly_Camera,viewporty),0,0,0,0,0},
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{"camera","k1" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k1 ),0,0,0,0,0},
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{"camera","k2" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k2 ),0,0,0,0,0},
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{"camera","k3" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k3 ),0,0,0,0,0},
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{"camera","k4" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k4 ),0,0,0,0,0}
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{"camera","view_px",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,view_px),0,0,0,0,0 ,0},
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{"camera","view_py",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,view_py),0,0,0,0,0 ,0},
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{"camera","view_pz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,view_pz),0,0,0,0,0 ,0},
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{"camera","x_axisx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,x_axisx),0,0,0,0,0 ,0},
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{"camera","x_axisy",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,x_axisy),0,0,0,0,0 ,0},
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{"camera","x_axisz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,x_axisz),0,0,0,0,0 ,0},
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{"camera","y_axisx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,y_axisx),0,0,0,0,0 ,0},
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{"camera","y_axisy",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,y_axisy),0,0,0,0,0 ,0},
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{"camera","y_axisz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,y_axisz),0,0,0,0,0 ,0},
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{"camera","z_axisx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,z_axisx),0,0,0,0,0 ,0},
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{"camera","z_axisy",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,z_axisy),0,0,0,0,0 ,0},
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{"camera","z_axisz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,z_axisz),0,0,0,0,0 ,0},
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{"camera","focal" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,focal ),0,0,0,0,0 ,0},
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{"camera","scalex" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,scalex ),0,0,0,0,0 ,0},
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{"camera","scaley" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,scaley ),0,0,0,0,0 ,0},
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{"camera","centerx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,centerx),0,0,0,0,0 ,0},
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{"camera","centery",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,centery),0,0,0,0,0 ,0},
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{"camera","viewportx",ply::T_INT,ply::T_INT ,offsetof(LoadPly_Camera,viewportx),0,0,0,0,0 ,0},
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{"camera","viewporty",ply::T_INT,ply::T_INT ,offsetof(LoadPly_Camera,viewporty),0,0,0,0,0 ,0},
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{"camera","k1" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k1 ),0,0,0,0,0 ,0},
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{"camera","k2" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k2 ),0,0,0,0,0 ,0},
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{"camera","k3" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k3 ),0,0,0,0,0 ,0},
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{"camera","k4" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k4 ),0,0,0,0,0 ,0}
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};
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return cad[i];
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}
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