used new version of Grid_ptr
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.5 2005/05/30 09:42:05 spinelli
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std::std::vector<PVertex> sostituito con std::vector<PVertex>
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Revision 1.4 2005/05/30 09:13:08 ganovelli
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error in include
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@ -53,18 +56,32 @@ namespace vcg
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*/
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template <class EdgeMeshType>
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struct Unify{
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template <class MESH_TYPE,class OBJ_TYPE>
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class Tmark
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{
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MESH_TYPE m;
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public:
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Tmark(MESH_TYPE &_m):m(_m){}
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void UnMarkAll(){m.UnMarkAll();}
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bool IsMarked(OBJ_TYPE* obj){return (m.IsMarked(obj->v));}
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void Mark(OBJ_TYPE* obj){m.Mark(obj->v);}
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};
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typedef typename EdgeMeshType::VertexPointer VertexPointer;
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typedef typename EdgeMeshType::EdgePointer EdgePointer;
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typedef typename EdgeMeshType::ScalarType ScalarType;
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typedef typename EdgeMeshType::CoordType CoordType;
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struct PVertex
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struct PVertex:EdgeMeshType::VertexType
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{
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typedef typename EdgeMeshType::ScalarType ScalarType;
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VertexPointer v; // the two Vertex pointer are ordered!
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EdgePointer e; // the edge where this vertex belong
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int z; // index in [0..2] of the edge of the face
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PVertex(EdgePointer pe, const int nz ):e(pe),z(nz),v(pe->V(nz)){}
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bool Dist(Point3<ScalarType> p,ScalarType & d,Point3<ScalarType>& res)
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/*bool Dist(Point3<ScalarType> p,ScalarType & d,Point3<ScalarType>& res)
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{
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res = p;
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ScalarType _d =vcg::Distance(p,v->P());
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@ -74,7 +91,7 @@ namespace vcg
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return true;
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}
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return false;
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}
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}*/
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void GetBBox(vcg::Box3<ScalarType> & bb){
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bb.Add(v->P());
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@ -89,11 +106,29 @@ namespace vcg
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pv1.e->V(pv1.z) = pv0.v;
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pv1.e = NULL;
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}
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class BackCompDist {
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public:
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inline bool operator () (const PVertex & obj, const CoordType & pt, ScalarType & mindist, CoordType & result) {
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result = pt;
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ScalarType _d =vcg::Distance(result,obj.v->P());
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if(mindist > _d)
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{
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mindist = _d;
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return true;
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}
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return false;
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}
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};
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static GridType & Grid(){static GridType grid; return grid; }
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static void Vertices(EdgeMeshType & em, ScalarType epsilon){
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typename EdgeMeshType::EdgeIterator ei;
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typedef Tmark<EdgeMeshType,PVertex> Marker;
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Marker tm=Marker(em);
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bool lastRound ;
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if(em.vn){
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vcg::edge::UpdateBounding<EdgeMeshType>::Box(em);
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@ -116,7 +151,9 @@ namespace vcg
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float eps = epsilon;
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Point3<ScalarType> vpos =(*pvi).v->P() ;
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(*pvi).v->SetD();
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closest = Grid().GetClosest(vpos,eps,p);
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ScalarType max_dist=em.bbox.Diag();
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closest = Grid().GetClosest<BackCompDist,Marker>(vpos, max_dist, BackCompDist(), eps, p,tm);
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//closest = Grid().GetClosest(vpos,eps,p);
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(*pvi).v->ClearD();
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