Aggiunto i flags Faux che identificano gli edge dentro una faccia poligonale.

This commit is contained in:
mtarini 2009-04-20 22:49:33 +00:00
parent 935b2e102b
commit 77f5129ac9
1 changed files with 12 additions and 8 deletions

View File

@ -186,12 +186,16 @@ public:
NORMX = 0x00000200,
NORMY = 0x00000400,
NORMZ = 0x00000800,
// Crease _flags, it is assumed that FEATUREi = FEATURE0<<i
FEATURE0 = 0x00008000,
FEATURE1 = 0x00010000,
FEATURE2 = 0x00020000,
// Crease _flags, it is assumed that CREASEi = CREASE0<<i
CREASE0 = 0x00008000,
CREASE1 = 0x00010000,
CREASE2 = 0x00020000,
// Faux edges. (semantics: when a mesh is polygonal, edges which are inside a polygonal face are "faux"
FAUX0 = 0x00040000,
FAUX1 = 0x00080000,
FAUX2 = 0x00100000,
// First user bit
USER0 = 0x00040000
USER0 = 0x00200000
};
@ -249,11 +253,11 @@ public:
/// This function checks if a given side of the face is a feature/internal edge
/// it is used by some importer to mark internal
/// edges of polygonal faces that have been triangulated
bool IsF(int i) const {return (this->Flags() & (FEATURE0<<i)) != 0;}
bool IsF(int i) const {return (this->Flags() & (FAUX0<<i)) != 0;}
/// This function select the face
void SetF(int i) {this->Flags() |=(FEATURE0<<i);}
void SetF(int i) {this->Flags() |=(FAUX0<<i);}
/// This funcion execute the inverse operation of SetS()
void ClearF(int i) {this->Flags() &= (~(FEATURE0<<i));}
void ClearF(int i) {this->Flags() &= (~(FAUX0<<i));}
/// Return the first bit that is not still used
static int &LastBitFlag()