added minimal comments
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@ -183,7 +183,8 @@ namespace vcg {
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* directory. Each file specify a class type with the desired fields. So for example
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* including 'vcg/simplex/vertex/with/VCVN.h' allow you to use the class VertVCVN that has per-vertex color and normal stored inside.
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*/
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template <class FLTYPE, class VETYPE = DUMMYEDGETYPE, class VFTYPE = DUMMYFACETYPE, class VTTYPE = DUMMYTETRATYPE,class TCTYPE = TCoord2<float,1>, class CoordTYPE= Point3<FLTYPE> > class VERTEX_TYPE
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template <class FLTYPE, class VETYPE = DUMMYEDGETYPE, class VFTYPE = DUMMYFACETYPE, class VTTYPE = DUMMYTETRATYPE,class TCTYPE = TCoord2<float,1>, class CoordTYPE= Point3<FLTYPE> >
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class VERTEX_TYPE
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{
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public:
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@ -617,7 +618,7 @@ protected:
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#endif
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public:
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inline VTTYPE * & VTp()
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inline VTTYPE * & VTb()
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{
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#if ((defined __VCGLIB_VERTEX_AT) || (defined __VCGLIB_VERTEX_ATS))
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return _vtb;
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@ -627,7 +628,7 @@ inline VTTYPE * & VTp()
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#endif
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}
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inline const VTTYPE * & VTp() const
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inline const VTTYPE * & VTb() const
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{
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#if ((defined __VCGLIB_VERTEX_AT) || (defined __VCGLIB_VERTEX_ATS))
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return _vtb;
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