added hn initialization in the trimesh constructor
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@ -365,8 +365,9 @@ void Clear()
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// textures.clear();
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// normalmaps.clear();
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vn = 0;
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en = 0;
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en = 0;
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fn = 0;
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hn = 0;
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imark = 0;
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attrn = 0;
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C()=Color4b::Gray;
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