Better Doxygen docs
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/** \defgroup space Space
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This module contains all the basic types for representing spatial entities like points (vcg::Point3) box3, line planes etc.
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*/
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/** \defgroup vertex
Vertex of triangular, tetrahedral meshes
This module contains the documentation for the type and the functions used for representing and managing vertexes of meshes.
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/** \defgroup vertex
Vertex of edge, triangular and tetrahedral meshes
This module contains the documentation for the types and the functions used for representing and managing vertexes of meshes.
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*/
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/** \defgroup face Faces
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*/
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/** \defgroup trimesh Triangular Meshes
This module contains the documentation for the type and the functions used for representing and managing generic \b triangular \b meshes.
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*/
/** \defgroup tetramesh Tetrahedral Meshes
This module contains the documentation for the type and the functions used for representing and managing generic tetrahedral of meshes.
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/** \defgroup face Faces
Face of a triangular or a tetrahedral mesh
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*/
/** \defgroup edgemesh EdgeMeshes (i.e PolyLines)
This module contains the documentation for the types and the functions used for representing and managing generic polylines, or in other words \b edge\b meshes.
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*/
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/** \defgroup trimesh Triangular Meshes
This module contains the documentation for the types and the functions used for representing and managing generic \b triangular \b meshes.
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*/
/** \defgroup tetramesh Tetrahedral Meshes
This module contains the documentation for the types and the functions used for representing and managing generic tetrahedral of meshes.
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*/
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.2 2004/05/10 14:41:45 ganovelli
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name of adhacency function updated
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Revision 1.1 2004/04/26 19:10:04 ganovelli
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created
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@ -41,7 +44,7 @@ People should subclass his vertex class from these one...
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namespace vcg {
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namespace edge {
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/** \addtogroup polyline */
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/** \addtogroup edgemesh */
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/*@{*/
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/** Class Mesh.
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@ -111,12 +114,12 @@ public:
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inline int MemUsed() const
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{
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return sizeof(Polyline)+sizeof(VertexType)*vert.size()+sizeof(EdgeType)*edges.size();
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return sizeof(EdgeMesh)+sizeof(VertexType)*vert.size()+sizeof(EdgeType)*edges.size();
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}
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inline int MemNeeded() const
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{
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return sizeof(Polyline)+sizeof(VertexType)*vn+sizeof(EdgeType)*fn;
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return sizeof(EdgeMesh)+sizeof(VertexType)*vn+sizeof(EdgeType)*fn;
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}
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@ -191,7 +194,7 @@ inline void Mark( ConstEdgePointer f ) const { f->IMark() = imark; }
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/// Unmark the mesh
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inline void UnMarkAll() { ++imark; }
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}; // end class Polyline
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}; // end class EdgeMesh
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/*@}*/
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} // end namespace
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