added support for primitive subdivision into cells

This commit is contained in:
Nico Pietroni 2012-08-27 12:46:31 +00:00
parent 143169d28c
commit 7bb3900d3b
1 changed files with 113 additions and 65 deletions

View File

@ -33,32 +33,54 @@ class MySegmentType:public vcg::Segment2<MyScalarType>
{
public:
int mark;
bool deleted;
bool deleted;
bool IsD(){return deleted;}
typedef vcg::Point2<ScalarType> CoordType;
MySegmentType(const vcg::Point2<MyScalarType> &_P0,
const vcg::Point2<MyScalarType> &_P1)
{
P0()=_P0;
P1()=_P1;
mark=0;
}
mark=0;
}
void GetBBox(vcg::Box2<ScalarType> &BB2)
{
//BB2.SetNull();
BB2.Set(P0());
BB2.Add(P1());
BB2.Add(P1());
}
void GetSubBBox(const ScalarType &step_size,
std::vector<vcg::Box2<ScalarType> > &RasterBox)
{
//RasterBox.clear();
ScalarType lenght=(P1()-P0()).Norm();
CoordType dir=(P1()-P0());
dir.Normalize();
int steps= (int)ceil(lenght/(ScalarType)step_size);
RasterBox.resize(steps);
CoordType currP0=P0();
CoordType currP1;
for (int i=0;i<steps-1;i++)
{
currP1=currP0+dir*step_size;
RasterBox[i]=(vcg::Box2<ScalarType>(currP0,currP1));
currP0=currP1;
}
RasterBox[steps-1]=(vcg::Box2<ScalarType>(currP0,P1()));
}
MySegmentType(){}
MySegmentType(const MySegmentType &s1)
MySegmentType(const MySegmentType &s1):vcg::Segment2<MyScalarType>(s1)
{
P0()=s1.P0();
P1()=s1.P1();
mark=s1.mark;
deleted=s1.deleted;
deleted=s1.deleted;
}
};
@ -134,7 +156,7 @@ MyScalarType TestBox(int num_test=100000,
{
//GetInBox(OBJMARKER & _marker,const Box2x _bbox,OBJPTRCONTAINER & _objectPtrs)
MyMark.UnMarkAll();
int t0=clock();
//int t0=clock();
int num=0;
for (int i=0;i<num_test;i++)
{
@ -146,80 +168,103 @@ MyScalarType TestBox(int num_test=100000,
std::vector<MySegmentType*> result;
num+=Hash2D.GetInBox<MyMarker,std::vector<MySegmentType*> >(MyMark,bbox,result);
}
int t1=clock();
//int t1=clock();
MyScalarType numd=(double)num/(double)num_test;
return numd;
}
//void TestCorrectNess(int num_sample=1000,
// int num_test=1000,
// MyScalarType SpaceSize=100,
// MyScalarType radius=0.02)
//{
//
//}
void GetIntersectingSegments(MySegmentType *S,
std::vector<MySegmentType*> &result)
MyScalarType GetIntersectingSegments(MySegmentType *S,
std::vector<MySegmentType*> &result,
bool subdivide=false)
{
///get the bbox
result.clear();
vcg::Box2<MyScalarType> bbox;
S->GetBBox(bbox);
///then get into the grid
std::vector<MySegmentType*> inbox;
int num=Hash2D.GetInBox<MyMarker,std::vector<MySegmentType*> >(MyMark,bbox,inbox);
///then get into the grid
std::vector<MySegmentType*> inbox;
int num=0;
if (!subdivide)
{
vcg::Box2<MyScalarType> bbox;
S->GetBBox(bbox);
num=Hash2D.GetInBox<MyMarker,std::vector<MySegmentType*> >(MyMark,bbox,inbox);
}
else
{
std::vector<vcg::Box2<MyScalarType> > bbox;
MyScalarType size_cell=Hash2D.cell_size;
S->GetSubBBox(size_cell,bbox);
num=Hash2D.GetInBoxes<MyMarker,std::vector<MySegmentType*> >(MyMark,bbox,inbox);
}
///then test intersection
for (int j=0;j<num;j++)
{
if (inbox[j]==S)continue;
vcg::Point2<MyScalarType> p_inters;
if (vcg::SegmentSegmentIntersection<MyScalarType>(*S,*inbox[j],p_inters))
vcg::Point2<MyScalarType> p_inters;
if (vcg::SegmentSegmentIntersection<MyScalarType>(*S,*inbox[j],p_inters))
result.push_back(inbox[j]);
}
return (((MyScalarType)num-result.size())/(MyScalarType)num);
}
void GetCloseSegments(MySegmentType *S,
MyScalarType GetCloseSegments(MySegmentType *S,
const MyScalarType &radius,
std::vector<MySegmentType*> &result)
std::vector<MySegmentType*> &result,
bool use_sub=false)
{
///get the bbox
result.clear();
vcg::Box2<MyScalarType> bbox;
S->GetBBox(bbox);
bbox.Offset(radius);//*1.02);
///then get into the grid
std::vector<MySegmentType*> inbox;
int num=Hash2D.GetInBox<MyMarker,std::vector<MySegmentType*> >(MyMark,bbox,inbox);
std::vector<MySegmentType*> inbox;
int num=0;
if (!use_sub)
{
vcg::Box2<MyScalarType> bbox;
S->GetBBox(bbox);
bbox.Offset(radius);//*1.02);
///then get into the grid
num=Hash2D.GetInBox<MyMarker,std::vector<MySegmentType*> >(MyMark,bbox,inbox);
}
else
{
std::vector<vcg::Box2<MyScalarType> > bbox;
MyScalarType size_cell=Hash2D.cell_size;
S->GetSubBBox(size_cell,bbox);
for (int i=0;i<bbox.size();i++)
bbox[i].Offset(radius);//*1.02);
///then get into the grid
num=Hash2D.GetInBoxes<MyMarker,std::vector<MySegmentType*> >(MyMark,bbox,inbox);
}
///then test intersection
for (int j=0;j<num;j++)
{
{
if (inbox[j]==S)continue;
vcg::Point2<MyScalarType> p_clos;
MyScalarType dist=vcg::Segment2DSegment2DDistance<MyScalarType>(*S,*inbox[j],p_clos);
if (dist<radius) result.push_back(inbox[j]);
MyScalarType dist=vcg::Segment2DSegment2DDistance<MyScalarType>(*S,*inbox[j],p_clos);
if (dist<radius)
result.push_back(inbox[j]);
}
return (((MyScalarType)num-result.size())/(MyScalarType)num);
}
MyScalarType TestIntersection(int num_test=1000000)
MyScalarType TestIntersection(unsigned int num_test=1000000,bool use_sub=false)
{
int num_inters=0;
for (int i=0;i<num_test;i++)
MyScalarType false_pos=0;
for (unsigned int i=0;i<num_test;i++)
{
assert(i<Allocated.size());
std::vector<MySegmentType*> result;
GetIntersectingSegments(&Allocated[i],result);
num_inters+=result.size();
MyScalarType false_pos_t=GetIntersectingSegments(&Allocated[i],result,use_sub);
false_pos+=false_pos_t;
}
return ((MyScalarType)num_inters/(MyScalarType)num_test);
return (false_pos/(MyScalarType)num_test);
}
MyScalarType TestClosest(int num_test=1000000,
MyScalarType radius=0.1)
MyScalarType TestClosest(unsigned int num_test=1000000,
MyScalarType radius=0.1,
bool use_sub=false)
{
int num_found=0;
for (int i=0;i<num_test;i++)
MyScalarType false_pos=0;
for (unsigned int i=0;i<num_test;i++)
{
assert(i<Allocated.size());
@ -230,14 +275,13 @@ MyScalarType TestClosest(int num_test=1000000,
///get the segments closer than a radius
std::vector<MySegmentType*> closer;
GetCloseSegments(S,absRadius,closer);
num_found+=closer.size();
MyScalarType false_pos_t=GetCloseSegments(S,absRadius,closer,use_sub);
false_pos+=false_pos_t;
}
return ((MyScalarType)num_found/(MyScalarType)num_test);
return (false_pos/(MyScalarType)num_test);
}
int TestCorrectIntersect(int num_test=1000)
int TestCorrectIntersect(int num_test=1000,bool use_sub=false)
{
int num=0;
for (int i=0;i<num_test;i++)
@ -253,7 +297,7 @@ int TestCorrectIntersect(int num_test=1000)
result0.push_back(S1);
/*num+=result0.size();*/
}
GetIntersectingSegments(&Allocated[i],result1);
GetIntersectingSegments(&Allocated[i],result1,use_sub);
///then see if equal number
if (result1.size()==result0.size())num++;
}
@ -261,7 +305,8 @@ int TestCorrectIntersect(int num_test=1000)
}
int TestCorrectClosest(int num_test=1000,
MyScalarType radius=0.1)
MyScalarType radius=0.1,
bool use_sub=false)
{
int num=0;
for (int i=0;i<num_test;i++)
@ -279,7 +324,7 @@ int TestCorrectClosest(int num_test=1000,
result0.push_back(S1);
/*num+=result0.size();*/
}
GetCloseSegments(S0,absRadius,result1);
GetCloseSegments(S0,absRadius,result1,use_sub);
///then see if equal number
if (result1.size()==result0.size())num++;
}
@ -289,14 +334,17 @@ int TestCorrectClosest(int num_test=1000,
int main( int argc, char **argv )
{
int num_sample=100000;
bool use_sub=true;
(void) argc;
(void) argv;
int num_sample=20000;
int t0=clock();
InitRandom(100000);
InitRandom(num_sample,100,0.3);
int t1=clock();
///Initialization performance
printf("** Time elapsed for initialization of %d sample is %d\n \n",num_sample,t1-t0);
Hash2D.Set(Allocated.begin(),Allocated.end());
Hash2D.Set(Allocated.begin(),Allocated.end(),use_sub);
///Box Query performance
t0=clock();
@ -307,27 +355,27 @@ int main( int argc, char **argv )
///Intersecting segment performance
t0=clock();
MyScalarType avg_int=TestIntersection(num_sample);
MyScalarType perc_int=TestIntersection(num_sample,use_sub);
t1=clock();
printf("** Time elapsed for %d INTERSECTION queries is %d\n, average found %5.5f \n \n",num_sample,t1-t0,avg_int);
printf("** Time elapsed for %d INTERSECTION queries is %d\n, false positive perc found %5.5f \n \n",num_sample,t1-t0,perc_int);
///closest test
t0=clock();
MyScalarType avg_clos=TestClosest(num_sample);
MyScalarType perc_clos=TestClosest(num_sample,0.1,use_sub);
t1=clock();
printf("** Time elapsed for %d CLOSEST queries is %d\n, average found %5.5f \n \n",num_sample,t1-t0,avg_clos);
printf("** Time elapsed for %d CLOSEST queries is %d\n, false positive perc found %5.5f \n \n",num_sample,t1-t0,perc_clos);
///reinitialize structure
MyMark.mark=0;
Hash2D.Clear();
int n_test=1000;
InitRandom(n_test,100,0.1);
Hash2D.Set(Allocated.begin(),Allocated.end());
Hash2D.Set(Allocated.begin(),Allocated.end(),use_sub);
int tested_int=TestCorrectIntersect(n_test);
int tested_int=TestCorrectIntersect(n_test,use_sub);
printf("** Correct Intersect on %d test are %d \n",n_test,tested_int);
int tested_clos=TestCorrectClosest(n_test);
int tested_clos=TestCorrectClosest(n_test,0.1,use_sub);
printf("** Correct Closest on %d test are %d \n",n_test,tested_clos);
return 0;