ConstPerVertexAttributeHandle
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3bfe5793f6
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@ -1434,6 +1434,17 @@ public:
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return false;
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}
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/*! \brief Check if a const handle to a Per-Vertex Attribute is valid
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*/
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template <class ATTR_TYPE>
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static
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bool IsValidHandle( const MeshType & m, const typename MeshType::template ConstPerVertexAttributeHandle<ATTR_TYPE> & a){
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if(a._handle == nullptr) return false;
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for(AttrIterator i = m.vert_attr.begin(); i!=m.vert_attr.end();++i)
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if ( (*i).n_attr == a.n_attr ) return true;
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return false;
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}
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/*! \brief Add a Per-Vertex Attribute of the given ATTR_TYPE with the given name.
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No attribute with that name must exists (even of different type)
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@ -1482,20 +1493,20 @@ public:
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}
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return AddPerVertexAttribute<ATTR_TYPE>(m,name);
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}
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/*! \brief gives a handle to a per-vertex attribute with a given name and ATTR_TYPE
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/*! \brief gives a const handle to a per-vertex attribute with a given name and ATTR_TYPE
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\returns a valid handle. If the name is not empty and an attribute with that name and type exists returns a handle to it.
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Otherwise, returns an invalid handle (check it using IsValidHandle).
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*/
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template <class ATTR_TYPE>
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static
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typename MeshType::template PerVertexAttributeHandle<ATTR_TYPE>
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GetPerVertexAttribute( const MeshType & m, std::string name = std::string("")){
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typename MeshType::template PerVertexAttributeHandle<ATTR_TYPE> h;
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typename MeshType::template ConstPerVertexAttributeHandle<ATTR_TYPE>
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GetConstPerVertexAttribute( const MeshType & m, std::string name = std::string("")){
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typename MeshType::template ConstPerVertexAttributeHandle<ATTR_TYPE> h;
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if(!name.empty()){
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return FindPerVertexAttribute<ATTR_TYPE>(m,name);
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return FindConstPerVertexAttribute<ATTR_TYPE>(m,name);
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}
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return typename MeshType:: template PerVertexAttributeHandle<ATTR_TYPE>(nullptr,0);
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return typename MeshType:: template ConstPerVertexAttributeHandle<ATTR_TYPE>(nullptr,0);
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}
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/*! \brief Try to retrieve an handle to an attribute with a given name and ATTR_TYPE
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@ -1524,15 +1535,15 @@ public:
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}
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return typename MeshType:: template PerVertexAttributeHandle<ATTR_TYPE>(nullptr,0);
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}
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/**
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* Same as the one above, but without modifying the attribute if it is found.
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* (A "find" function should never modify the container in which is looking for..)
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* Input mesh is const.
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*/
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template <class ATTR_TYPE>
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static typename MeshType::template PerVertexAttributeHandle<ATTR_TYPE>
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FindPerVertexAttribute( const MeshType & m, const std::string & name)
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static typename MeshType::template ConstPerVertexAttributeHandle<ATTR_TYPE>
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FindConstPerVertexAttribute( const MeshType & m, const std::string & name)
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{
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assert(!name.empty());
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PointerToAttribute h1; h1._name = name;
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@ -1541,9 +1552,9 @@ public:
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i =m.vert_attr.find(h1);
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if(i!=m.vert_attr.end())
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if((*i)._sizeof == sizeof(ATTR_TYPE) ){
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return typename MeshType::template PerVertexAttributeHandle<ATTR_TYPE>((*i)._handle,(*i).n_attr);
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return typename MeshType::template ConstPerVertexAttributeHandle<ATTR_TYPE>((*i)._handle,(*i).n_attr);
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}
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return typename MeshType:: template PerVertexAttributeHandle<ATTR_TYPE>(nullptr,0);
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return typename MeshType:: template ConstPerVertexAttributeHandle<ATTR_TYPE>(nullptr,0);
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}
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/*! \brief query the mesh for all the attributes per vertex
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@ -1556,8 +1567,8 @@ public:
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for(i = m.vert_attr.begin(); i != m.vert_attr.end(); ++i )
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if(!(*i)._name.empty())
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{
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typename MeshType:: template PerVertexAttributeHandle<ATTR_TYPE> hh;
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hh = Allocator<MeshType>:: template FindPerVertexAttribute <ATTR_TYPE>(m,(*i)._name);
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typename MeshType:: template ConstPerVertexAttributeHandle<ATTR_TYPE> hh;
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hh = Allocator<MeshType>:: template FindConstPerVertexAttribute <ATTR_TYPE>(m,(*i)._name);
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if(IsValidHandle<ATTR_TYPE>(m,hh))
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all.push_back((*i)._name);
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}
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@ -297,6 +297,25 @@ public:
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void resize(size_t /*size*/) { };
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};
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template <class ATTR_TYPE, class CONT>
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class ConstAttributeHandle{
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public:
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ConstAttributeHandle(){_handle=(SimpleTempData<CONT,ATTR_TYPE> *)nullptr;}
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ConstAttributeHandle( const void *ah,const int & n):_handle ( (const SimpleTempData<CONT,ATTR_TYPE> *)ah ),n_attr(n){}
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//pointer to the SimpleTempData that stores the attribute
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const SimpleTempData<CONT,ATTR_TYPE> * _handle;
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// its attribute number
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int n_attr;
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// access function
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template <class RefType>
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const ATTR_TYPE & operator [](const RefType & i) const {return (*_handle)[i];}
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void resize(size_t /*size*/) { };
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};
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template <class ATTR_TYPE>
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class PerVertexAttributeHandle: public AttributeHandle<ATTR_TYPE,VertContainer>{
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public:
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@ -304,6 +323,13 @@ public:
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PerVertexAttributeHandle( void *ah,const int & n):AttributeHandle<ATTR_TYPE,VertContainer>(ah,n){}
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};
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template <class ATTR_TYPE>
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class ConstPerVertexAttributeHandle: public ConstAttributeHandle<ATTR_TYPE,VertContainer>{
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public:
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ConstPerVertexAttributeHandle():ConstAttributeHandle<ATTR_TYPE,VertContainer>(){}
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ConstPerVertexAttributeHandle( const void *ah,const int & n):ConstAttributeHandle<ATTR_TYPE,VertContainer>(ah,n){}
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};
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template <class ATTR_TYPE>
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class PerFaceAttributeHandle: public AttributeHandle<ATTR_TYPE,FaceContainer>{
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@ -93,7 +93,7 @@ namespace vcg {
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return Save(m,filename,binary,pi,cb);
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}
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static int Save(const SaveMeshType &m, const char * filename, bool binary, PlyInfo &pi, CallBackPos *cb=0) // V1.0
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static int Save(const SaveMeshType &m, const char * filename, bool binary, const PlyInfo &pi, CallBackPos *cb=0) // V1.0
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{
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FILE * fpout;
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const char * hbin = "binary_little_endian";
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@ -112,7 +112,7 @@ namespace vcg {
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fpout = fopen(filename,"wb");
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if(fpout==NULL) {
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pi.status=::vcg::ply::E_CANTOPEN;
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//pi.status=::vcg::ply::E_CANTOPEN;
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return ::vcg::ply::E_CANTOPEN;
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}
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fprintf(fpout,
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@ -360,12 +360,12 @@ namespace vcg {
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VertexIterator vi;
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SimpleTempData<typename SaveMeshType::VertContainer,int> indices(m.vert);
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std::vector<typename SaveMeshType:: template PerVertexAttributeHandle<float > > thfv(pi.VertDescriptorVec.size());
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std::vector<typename SaveMeshType:: template PerVertexAttributeHandle<double> > thdv(pi.VertDescriptorVec.size());
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std::vector<typename SaveMeshType:: template PerVertexAttributeHandle<int > > thiv(pi.VertDescriptorVec.size());
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std::vector<typename SaveMeshType:: template PerVertexAttributeHandle<short > > thsv(pi.VertDescriptorVec.size());
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std::vector<typename SaveMeshType:: template PerVertexAttributeHandle<char > > thcv(pi.VertDescriptorVec.size());
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std::vector<typename SaveMeshType:: template PerVertexAttributeHandle<unsigned char> > thuv(pi.VertDescriptorVec.size());
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std::vector<typename SaveMeshType:: template ConstPerVertexAttributeHandle<float > > thfv(pi.VertDescriptorVec.size());
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std::vector<typename SaveMeshType:: template ConstPerVertexAttributeHandle<double> > thdv(pi.VertDescriptorVec.size());
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std::vector<typename SaveMeshType:: template ConstPerVertexAttributeHandle<int > > thiv(pi.VertDescriptorVec.size());
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std::vector<typename SaveMeshType:: template ConstPerVertexAttributeHandle<short > > thsv(pi.VertDescriptorVec.size());
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std::vector<typename SaveMeshType:: template ConstPerVertexAttributeHandle<char > > thcv(pi.VertDescriptorVec.size());
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std::vector<typename SaveMeshType:: template ConstPerVertexAttributeHandle<unsigned char> > thuv(pi.VertDescriptorVec.size());
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for(size_t i=0;i<pi.VertDescriptorVec.size();i++)
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{
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@ -374,12 +374,12 @@ namespace vcg {
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assert(vcg::tri::HasPerVertexAttribute(m,pi.VertAttrNameVec[i]));
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switch (pi.VertDescriptorVec[i].stotype1)
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{
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case ply::T_FLOAT : thfv[i] = vcg::tri::Allocator<SaveMeshType>::template FindPerVertexAttribute<float>(m,pi.VertAttrNameVec[i]); break;
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case ply::T_DOUBLE : thdv[i] = vcg::tri::Allocator<SaveMeshType>::template FindPerVertexAttribute<double>(m,pi.VertAttrNameVec[i]); break;
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case ply::T_INT : thiv[i] = vcg::tri::Allocator<SaveMeshType>::template FindPerVertexAttribute<int >(m,pi.VertAttrNameVec[i]); break;
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case ply::T_SHORT : thsv[i] = vcg::tri::Allocator<SaveMeshType>::template FindPerVertexAttribute<short >(m,pi.VertAttrNameVec[i]); break;
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case ply::T_CHAR : thcv[i] = vcg::tri::Allocator<SaveMeshType>::template FindPerVertexAttribute<char>(m,pi.VertAttrNameVec[i]); break;
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case ply::T_UCHAR : thuv[i] = vcg::tri::Allocator<SaveMeshType>::template FindPerVertexAttribute<unsigned char>(m,pi.VertAttrNameVec[i]); break;
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case ply::T_FLOAT : thfv[i] = vcg::tri::Allocator<SaveMeshType>::template FindConstPerVertexAttribute<float>(m,pi.VertAttrNameVec[i]); break;
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case ply::T_DOUBLE : thdv[i] = vcg::tri::Allocator<SaveMeshType>::template FindConstPerVertexAttribute<double>(m,pi.VertAttrNameVec[i]); break;
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case ply::T_INT : thiv[i] = vcg::tri::Allocator<SaveMeshType>::template FindConstPerVertexAttribute<int >(m,pi.VertAttrNameVec[i]); break;
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case ply::T_SHORT : thsv[i] = vcg::tri::Allocator<SaveMeshType>::template FindConstPerVertexAttribute<short >(m,pi.VertAttrNameVec[i]); break;
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case ply::T_CHAR : thcv[i] = vcg::tri::Allocator<SaveMeshType>::template FindConstPerVertexAttribute<char>(m,pi.VertAttrNameVec[i]); break;
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case ply::T_UCHAR : thuv[i] = vcg::tri::Allocator<SaveMeshType>::template FindConstPerVertexAttribute<unsigned char>(m,pi.VertAttrNameVec[i]); break;
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default : assert(0);
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}
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}
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