*** empty log message ***

This commit is contained in:
Federico Ponchio 2004-03-31 15:08:39 +00:00
parent f6eb36cac1
commit 7c83226659
3 changed files with 90 additions and 94 deletions

View File

@ -1,22 +1,6 @@
#include <iostream>
using namespace std;
template <class A, class B> class pippo {
public:
int a() { return 1; }
};
template <> class pippo<int, int> {
public:
int a() { return 2; }
};
int main() {
pippo<int, int> p;
cerr << p.a() << endl;
return 0;
}
/*
#include<windows.h>
#include <SDL/SDL.h>
@ -75,9 +59,9 @@ bool init() {
int wmain(int argc, unsigned short **argv) {
int wmain(int argc, unsigned short **argv) {
if(!init()) return -1;
Trackball trackball;
int quit = 0;
@ -152,7 +136,7 @@ int wmain(int argc, unsigned short **argv) {
gluPerspective(60, 1, 0.1, 100);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
gluLookAt(0,0,4, 0,0,0, 0,1,0);
gluLookAt(0,0,8, 0,0,0, 0,1,0);
glRotatef(130, 1, 1, 0);
glTranslatef(0, 0.7, 1);
@ -176,4 +160,4 @@ int wmain(int argc, unsigned short **argv) {
return -1;
}
*/

View File

@ -1,5 +1,5 @@
Microsoft Visual Studio Solution File, Format Version 7.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "trackball", "trackball.vcproj", "{68C30FC8-1096-4ED9-ACC3-BA7B720F56C8}"
Project("{EAF909A5-FA59-4C3D-9431-0FCC20D5BCF9}") = "trackball", "trackball.icproj", "{BFD1CCD1-E974-402C-9A01-4289A1A420D5}"
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
@ -9,10 +9,10 @@ Global
GlobalSection(ProjectDependencies) = postSolution
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{68C30FC8-1096-4ED9-ACC3-BA7B720F56C8}.Debug.ActiveCfg = Debug|Win32
{68C30FC8-1096-4ED9-ACC3-BA7B720F56C8}.Debug.Build.0 = Debug|Win32
{68C30FC8-1096-4ED9-ACC3-BA7B720F56C8}.Release.ActiveCfg = Release|Win32
{68C30FC8-1096-4ED9-ACC3-BA7B720F56C8}.Release.Build.0 = Release|Win32
{BFD1CCD1-E974-402C-9A01-4289A1A420D5}.Debug.ActiveCfg = Debug|Win32
{BFD1CCD1-E974-402C-9A01-4289A1A420D5}.Debug.Build.0 = Debug|Win32
{BFD1CCD1-E974-402C-9A01-4289A1A420D5}.Release.ActiveCfg = Release|Win32
{BFD1CCD1-E974-402C-9A01-4289A1A420D5}.Release.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection

View File

@ -1,142 +1,154 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Name="trackball"
ProjectGUID="{68C30FC8-1096-4ED9-ACC3-BA7B720F56C8}"
Keyword="ManagedCProj">
ProjectGUID="{378B2139-BFC0-47F0-A4C0-8E4616C2FB88}"
Keyword="Win32Proj"
OwnerKey="{EAF909A5-FA59-4C3D-9431-0FCC20D5BCF9}">
<Platforms>
<Platform
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1"
CharacterSet="2"
ManagedExtensions="TRUE">
<Tool
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="c:\sf\vcg"
PreprocessorDefinitions="WIN32;_DEBUG"
MinimalRebuild="FALSE"
BasicRuntimeChecks="0"
RuntimeLibrary="1"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"/>
<Tool
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib glu32.lib glut32.lib SDL.lib"
AdditionalDependencies="SDL.lib opengl32.lib glu32.lib"
OutputFile="$(OutDir)/trackball.exe"
LinkIncremental="2"
GenerateDebugInformation="TRUE"/>
<Tool
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/trackball.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
<Tool
Name="VCPostBuildEventTool"/>
<Tool
<Tool
Name="VCPreBuildEventTool"/>
<Tool
<Tool
Name="VCPreLinkEventTool"/>
<Tool
<Tool
Name="VCResourceCompilerTool"/>
<Tool
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
<Configuration
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="1"
CharacterSet="2"
ManagedExtensions="TRUE">
<Tool
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="c:\sf\vcg"
PreprocessorDefinitions="WIN32;NDEBUG"
MinimalRebuild="FALSE"
WarningLevel="3"/>
<Tool
OmitFramePointers="TRUE"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="TRUE"
RuntimeLibrary="4"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib glu32.lib glut32.lib SDL.lib"
OutputFile="$(OutDir)/trackball.exe"
LinkIncremental="1"
GenerateDebugInformation="TRUE"/>
<Tool
GenerateDebugInformation="TRUE"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
<Tool
Name="VCPostBuildEventTool"/>
<Tool
<Tool
Name="VCPreBuildEventTool"/>
<Tool
<Tool
Name="VCPreLinkEventTool"/>
<Tool
<Tool
Name="VCResourceCompilerTool"/>
<Tool
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
</Configurations>
<Files>
<Filter
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
<File
<File
RelativePath="main.cpp">
</File>
<File
RelativePath="..\..\..\wrap\gui\trackball.cpp">
</File>
<File
RelativePath="..\..\..\wrap\gui\trackmode.cpp">
</File>
</Filter>
<Filter
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc">
<File
<File
RelativePath="..\..\..\vcg\math\base.h">
</File>
<File
RelativePath="..\..\..\vcg\space\box3.h">
<File
RelativePath="..\..\..\wrap\gui\frustum.h">
</File>
<File
RelativePath="..\..\..\wrap\GUI\frustum.h">
<File
RelativePath="..\..\..\wrap\gl\math.h">
</File>
<File
<File
RelativePath="..\..\..\vcg\math\matrix44.h">
</File>
<File
RelativePath="..\..\..\vcg\space\point3.h">
</File>
<File
<File
RelativePath="..\..\..\vcg\math\quaternion.h">
</File>
<File
<File
RelativePath="..\..\..\vcg\math\similarity.h">
</File>
<File
RelativePath="..\..\..\wrap\GUI\trackball.h">
<File
RelativePath="..\..\..\wrap\gui\trackball.h">
</File>
<File
RelativePath="..\..\..\wrap\GUI\trackmode.h">
<File
RelativePath="..\..\..\wrap\gui\trackmode.h">
</File>
<File
RelativePath="..\..\..\wrap\GUI\view.h">
</File>
<File
RelativePath="..\..\..\wrap\gl\wrap.h">
<File
RelativePath="..\..\..\wrap\gui\view.h">
</File>
</Filter>
<Filter
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;r">
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
</Files>
<Globals>