useless matrix multiplication removed
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@ -277,7 +277,6 @@ bool ComputeRigidMatchMatrix(Matrix44x &res,
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Matrix44x Trn;
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Matrix44x Trn;
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Trn.SetTranslate(tr);
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Trn.SetTranslate(tr);
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res=Rot*Trn;
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res=Trn*Rot;
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res=Trn*Rot;
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return true;
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return true;
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}
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}
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