Removed a dubious unused normalize method...

This commit is contained in:
Paolo Cignoni 2012-07-03 09:29:48 +00:00
parent f036874693
commit 7e4e023266
1 changed files with 4 additions and 12 deletions

View File

@ -497,14 +497,10 @@ public:
return (_v[1]!=p._v[1])?(_v[1]> p._v[1]) : (_v[0]>=p._v[0]); }
inline Point2 & Normalize() {
PointType n = Norm(); if(n!=0.0) { n=1.0/n; _v[0]*=n; _v[1]*=n;} return *this;};
template <class PT> Point2 & Normalize(const PT &p){
PointType n = Norm(); if(n!=0.0) { n=1.0/n; V(0)*=n; V(1)*=n; }
return *this;};
PointType n = Norm(); if(n!=0.0) { n=1.0/n; _v[0]*=n; _v[1]*=n;} return *this;}
inline Point2 & HomoNormalize(){
if (_v[2]!=0.0) { _v[0] /= W(); W()=1.0; } return *this;};
if (_v[2]!=0.0) { _v[0] /= W(); W()=1.0; } return *this;}
inline S NormInfinity() const {
return math::Max( math::Abs(_v[0]), math::Abs(_v[1]) ); }
@ -646,15 +642,11 @@ public:
if(n!=0.0) {
n=S(1.0)/n;
_v[0]*=n; _v[1]*=n; _v[2]*=n; }
return *this;};
template <class PT> PointType & Normalize(const PT &p){
S n = Norm(); if(n!=0.0) { n=1.0/n; V(0)*=n; V(1)*=n; V(2)*=n; }
return *this;};
return *this;}
inline PointType & HomoNormalize(){
if (_v[2]!=0.0) { _v[0] /= W(); _v[1] /= W(); W()=1.0; }
return *this;};
return *this;}
inline S NormInfinity() const {
return math::Max( math::Max( math::Abs(_v[0]), math::Abs(_v[1]) ),