Forgot one due change face::HasFaceColor() -> face::HasColor()
(uniform to vertex)
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@ -496,11 +496,11 @@ template < class TriMeshType> bool HasPerWedgeTexCoord(const TriMeshType &m) { r
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template < class CType0, class CType1, class CType2 , class CType3>
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bool HasPolyInfo (const TriMesh < CType0, CType1, CType2, CType3> & /*m*/) {return TriMesh < CType0 , CType1, CType2, CType3>::FaceContainer::value_type::HasPolyInfo();}
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template < class FaceType> bool FaceVectorHasPerFaceFlags (const std::vector<FaceType> &) { return FaceType::HasFlags (); }
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template < class FaceType> bool FaceVectorHasPerFaceNormal (const std::vector<FaceType> &) { return FaceType::HasFaceNormal (); }
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template < class FaceType> bool FaceVectorHasPerFaceColor (const std::vector<FaceType> &) { return FaceType::HasFaceColor (); }
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template < class FaceType> bool FaceVectorHasPerFaceMark (const std::vector<FaceType> &) { return FaceType::HasFaceMark (); }
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template < class FaceType> bool FaceVectorHasPerFaceQuality(const std::vector<FaceType> &) { return FaceType::HasFaceQuality(); }
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template < class FaceType> bool FaceVectorHasPerFaceFlags (const std::vector<FaceType> &) { return FaceType::HasFlags (); }
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template < class FaceType> bool FaceVectorHasPerFaceNormal (const std::vector<FaceType> &) { return FaceType::HasNormal (); }
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template < class FaceType> bool FaceVectorHasPerFaceColor (const std::vector<FaceType> &) { return FaceType::HasColor (); }
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template < class FaceType> bool FaceVectorHasPerFaceMark (const std::vector<FaceType> &) { return FaceType::HasMark (); }
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template < class FaceType> bool FaceVectorHasPerFaceQuality(const std::vector<FaceType> &) { return FaceType::HasQuality(); }
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template < class FaceType> bool FaceVectorHasFFAdjacency (const std::vector<FaceType> &) { return FaceType::HasFFAdjacency(); }
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template < class FaceType> bool FaceVectorHasFEAdjacency (const std::vector<FaceType> &) { return FaceType::HasFEAdjacency(); }
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template < class FaceType> bool FaceVectorHasFVAdjacency (const std::vector<FaceType> &) { return FaceType::HasFVAdjacency(); }
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