refactorized but Still to clean up;
It seems to work but "continuous" distance estimation cannot work with multiple sources. In this case edge leght estimation is used.
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56d93a02b6
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818129d045
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@ -37,6 +37,7 @@
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#include <assert.h>
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#include <assert.h>
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#include <vcg/container/simple_temporary_data.h>
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#include <vcg/container/simple_temporary_data.h>
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#include <vcg/simplex/face/pos.h>
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#include <vcg/simplex/face/pos.h>
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#include <vcg/simplex/face/topology.h>
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#include <vcg/math/base.h>
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#include <vcg/math/base.h>
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#include <deque>
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#include <deque>
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#include <vector>
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#include <vector>
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@ -98,6 +99,11 @@ class Geo{
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bool operator()(const VertDist& v0, const VertDist& v1) const
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bool operator()(const VertDist& v0, const VertDist& v1) const
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{return (v0.d > v1.d);}
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{return (v0.d > v1.d);}
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};
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};
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struct pred_addr: public std::binary_function<VertDist,VertDist,bool>{
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pred_addr(){};
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bool operator()(const VertDist& v0, const VertDist& v1) const
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{return (v0.v > v1.v);}
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};
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//************** calcolo della distanza di pw in base alle distanze note di pw1 e curr
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//************** calcolo della distanza di pw in base alle distanze note di pw1 e curr
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//************** sapendo che (curr,pw,pw1) e'una faccia della mesh
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//************** sapendo che (curr,pw,pw1) e'una faccia della mesh
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@ -152,7 +158,7 @@ class Geo{
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*/
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*/
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static VertexPointer Visit(
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static VertexPointer Visit(
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MeshType & m,
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MeshType & m,
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std::vector<VertDist> & _frontier,
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std::vector<VertDist> & _inputfrontier,
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ScalarType & max_distance,
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ScalarType & max_distance,
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bool farthestOnBorder = false
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bool farthestOnBorder = false
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)
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)
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@ -164,6 +170,8 @@ class Geo{
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VertexPointer curr,farthest,pw1;
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VertexPointer curr,farthest,pw1;
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typename std::list<VertexPointer>::iterator is;
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typename std::list<VertexPointer>::iterator is;
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std::deque<VertexPointer> leaves;
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std::deque<VertexPointer> leaves;
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std::vector<VertDist> _frontier;
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std::vector <std::pair<VertexPointer,ScalarType> > expansion;
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std::vector <std::pair<VertexPointer,ScalarType> > expansion;
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typename std::vector <VertDist >::iterator ifr;
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typename std::vector <VertDist >::iterator ifr;
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face::VFIterator<FaceType> x;int k;
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face::VFIterator<FaceType> x;int k;
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@ -171,49 +179,50 @@ class Geo{
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//Requirements
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//Requirements
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assert(m.HasVFTopology());
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assert(m.HasVFTopology());
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assert(!_frontier.empty());
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assert(!_inputfrontier.empty());
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ScalarType unreached = std::numeric_limits<ScalarType>::max();
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TempDataType * TD;
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TempDataType * TD;
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TD = new TempDataType(m.vert,-1.0);
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TD = new TempDataType(m.vert,unreached);
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//TD->Start(TempData<MeshType>(-1.0));
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for(ifr = _frontier.begin(); ifr != _frontier.end(); ++ifr){
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bool singleSource = _inputfrontier.size() ==1;
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(*TD)[(*ifr).v].visited= true;
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for(ifr = _inputfrontier.begin(); ifr != _inputfrontier.end(); ++ifr){
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(*TD)[(*ifr).v].d = 0.0;
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(*TD)[(*ifr).v].d = 0.0;
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(*ifr).d = 0.0;
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(*ifr).d = 0.0;
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}
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frontier.push_back(VertDist((*ifr).v,0.0));
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for(ifr = _frontier.begin(); ifr != _frontier.end(); ++ifr)
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{
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// determina la distanza dei vertici della fan
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for( x.f = (*ifr).v->VFp(), x.z = (*ifr).v->VFi(); x.f!=0; ++x )
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for(k=0;k<2;++k)
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{
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if(k==0) pw = x.f->V1(x.z);
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else pw = x.f->V2(x.z);
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if((*TD)[pw].d ==-1){
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(*TD)[pw].d = vcg::Distance(pw->cP(),(*ifr).v->cP());
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frontier.push_back(VertDist(pw,(*TD)[pw].d));
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}
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}
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}
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}
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// initialize Heap
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// initialize Heap
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make_heap(frontier.begin(),frontier.end(),pred());
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make_heap(frontier.begin(),frontier.end(),pred());
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ScalarType curr_d,d_curr = 0.0;
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// for(ifr = frontier.begin(); ifr != frontier.end(); ++ifr)
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// printf("%d %f\n",(*ifr).v,(*ifr).d);
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ScalarType curr_d,d_curr = 0.0,d_heap;
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max_distance=0.0;
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max_distance=0.0;
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typename std::vector<VertDist >:: iterator iv;
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typename std::vector<VertDist >:: iterator iv;
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while(!frontier.empty())
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while(!frontier.empty())
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{ //printf("size: %d\n", frontier.size());
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{ //printf("size: %d\n", frontier.size());
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expansion.clear();
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pop_heap(frontier.begin(),frontier.end(),pred());
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pop_heap(frontier.begin(),frontier.end(),pred());
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curr = (frontier.back()).v;
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curr = (frontier.back()).v;
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d_heap = (frontier.back()).d;
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frontier.pop_back();
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frontier.pop_back();
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float fff = (*TD)[curr].d;
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bool vis = (*TD)[curr].visited;
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assert((*TD)[curr].d <= d_heap);
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if((*TD)[curr].d < d_heap )
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continue;
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assert((*TD)[curr].d == d_heap);
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// printf("extracted %d %f\n",curr,fff);
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d_curr = (*TD)[curr].d;
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d_curr = (*TD)[curr].d;
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(*TD)[curr].visited = true;
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(*TD)[curr].visited = true;
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isLeaf = (!farthestOnBorder || curr->IsB());
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isLeaf = (!farthestOnBorder || curr->IsB());
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face::VFIterator<FaceType> x;int k;
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face::VFIterator<FaceType> x;int k;
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@ -231,85 +240,58 @@ class Geo{
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pw1=x.f->V1(x.z);
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pw1=x.f->V1(x.z);
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}
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}
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if(singleSource){
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const ScalarType & d_pw1 = (*TD)[pw1].d;
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const ScalarType & d_pw1 = (*TD)[pw1].d;
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if((! (*TD)[pw1].visited ) || d_curr == 0.0)
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if((*TD)[curr].d==0.0)// numerical
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{
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curr_d = (pw->P()-curr->P()).Norm();
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if( (*TD)[pw].d == -1){
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else
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curr_d = (*TD)[curr].d + (pw->P()-curr->P()).Norm();
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if(d_pw1==0.0)// numerical
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expansion.push_back(std::pair<VertexPointer,ScalarType>(pw,curr_d));
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curr_d = (pw->P()-pw1->P()).Norm();
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else
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if( (*TD)[pw1].d == unreached ){
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curr_d = d_curr + (pw->P()-curr->P()).Norm();
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}
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}
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continue;
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else{
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ScalarType inter = (curr->P() - pw1->P()).Norm();
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if ( (inter + d_curr < d_pw1 + 0.01 ) ||
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(inter + d_pw1 < d_curr + 0.01 ) ||
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(d_curr + d_pw1 < inter + 0.01 ))
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curr_d = d_curr + (pw->P()-pw1->P()).Norm();// triangular inequality
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else{
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//curr_d = d_pw1 + (pw->P()-pw1->P()).Norm();
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curr_d = Distance(pw,pw1,curr,d_pw1,d_curr);
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}
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}
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assert( (*TD)[pw1].d != -1);
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}
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assert( (curr!=pw) && (pw!=pw1) && (pw1 != curr));
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}else{
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assert(d_pw1!=-1.0);
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curr_d = d_curr + (pw->P()-pw1->P()).Norm();
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}
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curr_d=Distance(pw,pw1,curr,d_pw1,d_curr);
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//printf("%f %f \n",
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// curr_d,
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// d_curr);
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// queue if the estimation is lower or if it is its first
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toQueue = ((*TD)[(pw)].d > curr_d) ;
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////************** calcolo della distanza di pw in base alle distanze note di pw1 e curr
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if(toQueue ){
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////************** sapendo che (curr,pw,pw1) e'una faccia della mesh
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// printf("push: %d %f\n",pw,curr_d);
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////************** (vedi figura in file distance.gif)
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//Point3<MeshType::ScalarType> w_c = pw->cP()- curr->cP();
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//Point3<MeshType::ScalarType> w_w1 = pw->cP()- pw1->cP();
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//Point3<MeshType::ScalarType> w1_c = pw1->cP()- curr->cP();
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//ScalarType ew_c = (w_c).Norm();
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//ScalarType ew_w1 = (w_w1).Norm();
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//ScalarType ec_w1 = (w1_c).Norm();
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//ScalarType alpha,alpha_, beta,beta_,theta,h,delta,s,a,b;
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//alpha = acos((w_c*w1_c)/(ew_c*ec_w1));
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//s = (d_curr + d_pw1+ec_w1)/2;
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//a = s/ec_w1;
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//b = a*s;
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//alpha_ = 2*acos ( math::Min<ScalarType>(1.0,sqrt( (b- a* d_pw1)/d_curr)));
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//if ( alpha+alpha_ > M_PI){
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// curr_d = d_curr + ew_c;
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// }else
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// {
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// beta_ = 2*acos ( math::Min<ScalarType>(1.0,sqrt( (b- a* d_curr)/d_pw1)));
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// beta = acos((w_w1)*(-w1_c)/(ew_w1*ec_w1));
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// if ( beta+beta_ > M_PI)
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// curr_d = d_pw1 + ew_w1;
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// else
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// {
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// theta = ScalarType(M_PI)-alpha-alpha_;
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// delta = cos(theta)* ew_c;
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// h = sin(theta)* ew_c;
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// curr_d = sqrt( pow(h,2)+ pow(d_curr + delta,2));
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// }
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// }
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////**************************************************************************************
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toQueue = ( (*TD)[(pw)].d==-1);
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if(toQueue){// se non e'gia' in coda ce lo mette
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expansion.push_back(std::pair<VertexPointer,ScalarType>(pw,curr_d));
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}else
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{
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if( (*TD)[(pw)].d > curr_d )
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(*TD)[(pw)].d = curr_d;
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(*TD)[(pw)].d = curr_d;
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}
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// printf("from %f estim. %f\n",d_curr,curr_d);
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frontier.push_back(VertDist(pw,curr_d));
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push_heap(frontier.begin(),frontier.end(),pred());
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}
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if(isLeaf){
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if(isLeaf){
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if(d_curr > max_distance){
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if(d_curr > max_distance){
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max_distance = d_curr;
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max_distance = d_curr;
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farthest = curr;
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farthest = curr;
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}
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}
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}
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}
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}
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}
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typename std::vector <std::pair<VertexPointer,ScalarType> > ::iterator i;
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for(i = expansion.begin(); i!= expansion.end(); ++i)
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{
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(*TD)[(*i).first].d = (*i).second;
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frontier.push_back(VertDist((*i).first,(*TD)[(*i).first].d));
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push_heap(frontier.begin(),frontier.end(),pred());
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} // end for
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}// end while
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}// end while
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// scrivi le distanze sul campo qualita' (nn: farlo parametrico)
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// scrivi le distanze sul campo qualita' (nn: farlo parametrico)
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for(vi = m.vert.begin(); vi != m.vert.end(); ++vi)
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for(vi = m.vert.begin(); vi != m.vert.end(); ++vi)
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(*vi).Q() = (*TD)[&(*vi)].d;
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(*vi).Q() = (*TD)[&(*vi)].d;
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//(*TD).Stop();
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delete TD;
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delete TD;
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return farthest;
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return farthest;
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}
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}
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