Removed two now useless files, boundary (that involved conversion between tetrahedral and tri meshes) and subset (duplicate functionalities wrt append.h)
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.1 2007/07/31 12:31:34 ganovelli
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added
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****************************************************************************/
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#ifndef __VCG_TETRA_TRI_CONVERTER
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#define __VCG_TETRA_TRI_CONVERTER
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#include <map>
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#include <vector>
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#include <vcg/space/tetra3.h>
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#include <vcg/complex/tetramesh/allocate.h>
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namespace vcg {
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/** Class Boundary.
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This is class for exporting the boundary of a d simplicial complex as a d-1 simplicial complex
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*/
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class Boundary{
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public:
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///this function build a triangle mesh using the same pointers to the tetrahedral mesh vertex
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template <class TetraContainer, class TriangleMeshType>
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static void OfTetramesh(TetraContainer &tetra,TriangleMeshType &trim)
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{
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typedef typename TetraContainer::iterator TetraIterator;
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typedef typename TetraContainer::value_type TetraVertexType;
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typedef typename TriangleMeshType::FaceType FaceType;
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typedef typename TriangleMeshType::VertexType TriangleVertexType;
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TetraIterator ti;
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TetraVertexType *v0;
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TetraVertexType *v2;
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trim.Clear();
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for (ti=tetra.begin();ti<tetra.end();ti++)
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{
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if (!(ti->IsD()))
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{
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if ((ti->IsBorderF(0))||(ti->IsBorderF(1))||(ti->IsBorderF(2))||(ti->IsBorderF(3)))
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for (int i=0;i<4;i++)
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if (ti->IsBorderF(i))
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{
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FaceType f=FaceType();
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f.ClearFlags();
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f.V(0)=(TriangleVertexType*)ti->V(Tetra::VofF(i,0));
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f.V(1)=(TriangleVertexType*)ti->V(Tetra::VofF(i,1));
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f.V(2)=(TriangleVertexType*)ti->V(Tetra::VofF(i,2));
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trim.face.push_back(f);
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}
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}
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}
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}
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template <class TriVertexType >
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struct InsertedV{
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typedef typename TriVertexType::FaceType FaceType;
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InsertedV( TriVertexType *_v, FaceType* _f,int _z):v(_v),f(_f),z(_z){}
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TriVertexType *v;
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FaceType* f;
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int z;
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const bool operator <(const InsertedV & o){
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return (v<o.v);
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}
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const bool operator ==(const InsertedV & o){
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return (v==o.v);
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}
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const bool operator !=(const InsertedV & o){
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return (v!=o.v);
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}
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};
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/// this function build a triangle mesh using new pointers to the tetrahedral mesh vertex
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template <class TetraContainer, class TriangleMeshType>
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static void OfTetrameshCopy(TetraContainer &tetra,TriangleMeshType &trim)
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{
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typedef typename TetraContainer::iterator TetraIterator;
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typedef typename TetraContainer::value_type::VertexType TetraVertexType;
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typedef typename TriangleMeshType::FaceType FaceType;
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typedef typename TriangleMeshType::FaceIterator FaceIterator;
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typedef typename TriangleMeshType::VertexIterator TriVertexIterator;
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typedef typename TriangleMeshType::VertexType TriVertexType;
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vector<InsertedV<TriVertexType> > newVertices;
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typename vector<InsertedV<TriVertexType> >::iterator curr,next;
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TriVertexIterator vi;
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vector<TriVertexType*> redirect;
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OfTetramesh(tetra,trim);
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FaceIterator fi;
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for(fi = trim.face.begin(); fi != trim.face.end(); ++fi){
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newVertices.push_back(InsertedV<TriVertexType>( (*fi).V(0),&(*fi),0));
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newVertices.push_back(InsertedV<TriVertexType>( (*fi).V(1),&(*fi),1));
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newVertices.push_back(InsertedV<TriVertexType>( (*fi).V(2),&(*fi),2));
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}
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sort(newVertices.begin(),newVertices.end());
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int pos = 0;
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curr = next = newVertices.begin();
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while( next != newVertices.end()){
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if((*curr)!=(*next))
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pos++;
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(*next).f->V( (*next).z) = (TriVertexType*)pos;
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curr = next;
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next++;
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}
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typename vector<InsertedV<TriVertexType> >::iterator newE = unique(newVertices.begin(),newVertices.end());
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for(curr = newVertices.begin();curr!= newE;++curr)
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trim.vert.push_back(*((*curr).v));
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for(vi = trim.vert.begin(); vi != trim.vert.end(); ++vi)
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redirect.push_back(&(*vi));
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for(fi = trim.face.begin(); fi != trim.face.end(); ++fi){
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(*fi).V(0) = redirect[(int)(*fi).V(0)];
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(*fi).V(1) = redirect[(int)(*fi).V(1)];
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(*fi).V(2) = redirect[(int)(*fi).V(2)];
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}
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trim.vn = trim.vert.size();
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trim.fn = trim.face.size();
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}
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};// End class
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} // End namespace
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#endif
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@ -1,171 +0,0 @@
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.12 2007/05/31 09:39:55 cignoni
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Small gcc compiling issues
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Revision 1.11 2006/07/06 12:30:32 ganovelli
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misleading comment removed
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Revision 1.10 2005/12/14 17:14:13 pietroni
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added assert on deleted flag condition
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Revision 1.9 2005/02/08 14:38:05 turini
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Warnings Correction
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Revision 1.8 2004/05/17 08:26:28 turini
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Changed : Parameters Order As In vcg::tetra::SubSet.
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Revision 1.7 2004/05/17 07:58:16 turini
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Minor Changes To Compile Even Without using namespace std.
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Revision 1.6 2004/05/14 11:43:17 turini
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Changed mesh ClearFlag call.
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Revision 1.5 2004/05/13 09:59:20 turini
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Added typedef typename in InsertedV
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Revision 1.4 2004/05/07 10:06:46 turini
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include Plane3 removed.
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Revision 1.3 2004/05/07 09:35:09 turini
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Added History Info
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****************************************************************************/
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#ifndef __VCGLIB_TRISUBSET
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#define __VCGLIB_TRISUBSET
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#include <vcg/complex/algorithms/update/flag.h>
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namespace vcg {
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namespace tri {
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template <class I_MESH_TYPE>
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struct InsertedV
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{
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typedef I_MESH_TYPE IMeshType;
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typedef typename IMeshType::VertexPointer VertexPointer;
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typedef typename IMeshType::FacePointer FacePointer;
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InsertedV(VertexPointer _v, FacePointer _f, int _z)
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: v(_v), f(_f), z(_z)
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{}
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VertexPointer v;
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FacePointer f;
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int z;
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bool operator < (const InsertedV & o) const
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{
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return (v<o.v);
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}
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bool operator ==(const InsertedV & o)
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{
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return (v==o.v);
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}
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bool operator !=(const InsertedV & o)
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{
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return (v!=o.v);
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}
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};
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// This function build a nesh from a subset of faces of another.
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// @param : subSet, stl vector of face poitners.
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// m, output mesh mesh.
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template <class S_MESH_TYPE, class STL_CONT>
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void SubSet(S_MESH_TYPE & m, STL_CONT & subSet)
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{
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std::vector< InsertedV<S_MESH_TYPE> > newVertices;
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typename STL_CONT::const_iterator pfi;
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typename S_MESH_TYPE::VertexIterator vi;
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typename S_MESH_TYPE::FaceIterator fi;
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typedef typename S_MESH_TYPE::VertexType S_VertexType;
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std::vector<typename S_MESH_TYPE::VertexPointer> redirect;
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fi = vcg::tri::Allocator<S_MESH_TYPE>::AddFaces(m,subSet.size());
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for(pfi=subSet.begin(); pfi!=subSet.end(); ++pfi)
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{
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assert(!(*pfi)->IsD());
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(*fi).ImportData(**pfi);
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for(int ii = 0 ; ii < (*fi).VN(); ++ii)
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(*fi).V(ii) = (S_VertexType*)(void*)(*pfi)->V(ii);
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++fi;
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}
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for(fi=m.face.begin(); fi!=m.face.end(); ++fi)
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for(int ii = 0 ; ii < (*fi).VN(); ++ii)
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newVertices.push_back(InsertedV<S_MESH_TYPE>((*fi).V(ii), &(*fi),ii));
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sort(newVertices.begin(), newVertices.end());
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typename std::vector< InsertedV<S_MESH_TYPE> >::iterator curr, next;
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int pos=0;
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curr=next=newVertices.begin();
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while(next!=newVertices.end())
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{
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if((*curr)!=(*next))
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pos++;
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(*next).f->V((*next).z)=(typename S_MESH_TYPE::VertexPointer)pos;
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curr=next;
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next++;
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}
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typename std::vector< InsertedV<S_MESH_TYPE> >::iterator newE=unique(newVertices.begin(), newVertices.end());
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vi = vcg::tri::Allocator<S_MESH_TYPE>::AddVertices(m,newE-newVertices.begin());
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for(curr=newVertices.begin(); curr!=newE; ++curr,++vi)
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(*vi).ImportData(*((*curr).v));
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for(vi=m.vert.begin(); vi!=m.vert.end(); ++vi)
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redirect.push_back(&(*vi));
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for(fi=m.face.begin(); fi!=m.face.end(); ++fi)
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{
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for(int ii = 0 ; ii < (*fi).VN(); ++ii)
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(*fi).V(ii)=redirect[(size_t)(*fi).V(ii)];
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}
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m.vn=(int)m.vert.size();
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m.fn=(int)m.face.size();
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}
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} // End Namespace TriMesh
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} // End Namespace vcg
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#endif
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