Fixed bug in drawing position of the trackball when changin center.
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@ -24,6 +24,9 @@
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History
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History
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$Log: not supported by cvs2svn $
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$Log: not supported by cvs2svn $
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Revision 1.12 2008/02/24 18:10:54 ponchio
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Fixed scale behaviour.
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Revision 1.11 2008/02/24 18:05:08 ponchio
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Revision 1.11 2008/02/24 18:05:08 ponchio
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Should work as before. I didn't test cylinder and other exotic modes.
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Should work as before. I didn't test cylinder and other exotic modes.
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@ -681,7 +684,11 @@ void DrawSphereIcon (Trackball * tb,bool active)
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glPushAttrib (GL_TRANSFORM_BIT |GL_ENABLE_BIT | GL_LINE_BIT | GL_CURRENT_BIT | GL_LIGHTING_BIT);
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glPushAttrib (GL_TRANSFORM_BIT |GL_ENABLE_BIT | GL_LINE_BIT | GL_CURRENT_BIT | GL_LIGHTING_BIT);
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glMatrixMode(GL_MODELVIEW);
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glMatrixMode(GL_MODELVIEW);
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glPushMatrix ();
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glPushMatrix ();
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Point3f center = tb->center + tb->track.InverseMatrix()*tb->center;
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/* Matrix44f rot;
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tb->track.rot.ToMatrix(rot);
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Invert(rot);*/
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// Point3f center = tb->center + tb->track.InverseMatrix()*tb->center;
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Point3f center = tb->center + tb->track.InverseMatrix()*Point3f(0, 0, 0);
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glTranslate(center);
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glTranslate(center);
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glScale (tb->radius/tb->track.sca);
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glScale (tb->radius/tb->track.sca);
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