added HasWedgeRealNormal() (temporary name, now does not depend on vertex normal type) and added const in cWC().

This commit is contained in:
Marco Di Benedetto 2009-06-28 03:16:35 +00:00
parent 29b9011026
commit 86c2311130
1 changed files with 26 additions and 1 deletions

View File

@ -267,6 +267,31 @@ private:
NormalType _wnorm[3];
};
template <class A, class T> class WedgeRealNormal: public T {
public:
typedef A NormalType;
NormalType &WN(const int i) { return _wn[i]; }
NormalType const &cWN(const int i) const { return _wn[i]; }
template <class LeftF>
void ImportLocal(const LeftF & leftF){ for (int i=0; i<3; ++i) { WN(i) = leftF.cWN(i); } T::ImportLocal(leftF);}
inline void Alloc(const int & ns){T::Alloc(ns);}
inline void Dealloc(){T::Dealloc();}
static bool HasWedgeNormal() { return true; }
static void Name(std::vector<std::string> & name){name.push_back(std::string("WedgeRealNormal"));T::Name(name);}
private:
NormalType _wn[3];
};
template <class TT> class WedgeRealNormal3s: public WedgeRealNormal<vcg::Point3s, TT> {
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("WedgeRealNormal2s"));TT::Name(name);}};
template <class TT> class WedgeRealNormal3f: public WedgeRealNormal<vcg::Point3f, TT> {
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("WedgeRealNormal2f"));TT::Name(name);}};
template <class TT> class WedgeRealNormal3d: public WedgeRealNormal<vcg::Point3d, TT> {
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("WedgeRealNormal2d"));TT::Name(name);}};
template <class T> class Normal3s: public NormalAbs<vcg::Point3s, T> {
public:static void Name(std::vector<std::string> & name){name.push_back(std::string("Normal3s"));T::Name(name);}
@ -371,7 +396,7 @@ public:
ColorType &C() { static ColorType dumcolor(vcg::Color4b::White); assert(0); return dumcolor; }
const ColorType &cC() const { static ColorType dumcolor(vcg::Color4b::White); assert(0); return dumcolor; }
ColorType &WC(const int) { static ColorType dumcolor(vcg::Color4b::White); assert(0); return dumcolor; }
const ColorType &cWC(const int) { static ColorType dumcolor(vcg::Color4b::White); assert(0); return dumcolor; }
const ColorType &cWC(const int) const { static ColorType dumcolor(vcg::Color4b::White); assert(0); return dumcolor; }
QualityType &Q() { static QualityType dummyQuality(0); assert(0); return dummyQuality; }
const QualityType &cQ() const { static QualityType dummyQuality(0); assert(0); return dummyQuality; }