Small changes and adding realtime extr.
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cc767faf90
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@ -23,138 +23,3 @@ using namespace nxs;
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}
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}
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/*void Preload::init(NexusMt *m, std::vector<unsigned int> &selected,
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std::vector<PServer::Item> &visited) {
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// cerr << "Init\n";
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safety.lock();
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mt = m;
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missing.clear();
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mt->todraw.clear();
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float loaded = 0;
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unsigned int notloaded = 0;
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set<unsigned int> tmp;
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//std::map<unsigned int, float> tmp;
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vector<QueuePServer::Data> flush;
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for(unsigned int i = 0; i < selected.size(); i++) {
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unsigned int patch = selected[i];
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tmp.insert(patch);
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if(!mt->patches.entries[patch].patch) {
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PServer::Entry &entry = mt->patches.entries[patch];
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load.post(patch);
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loaded += entry.disk_size;
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} else {
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PatchInfo &info = mt->index[patch];
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//WORKING QueuePServer::Data &data = mt->patches.Lookup(patch, info.nvert, info.nface, 0.0f, flush);
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QueuePServer::Data &data = mt->patches.Lookup(patch, info.nvert, info.nface, flush);
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for(unsigned int i = 0; i < flush.size(); i++) {
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QueuePServer::Data *data = new QueuePServer::Data;
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*data = flush[i];
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draw.post(FLUSH, (unsigned int)data);
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}
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// WORKING if(flush.size() != 0) {
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// cerr << "Flushing!\n";
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// exit(0);
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//}
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mt->todraw.push_back(&data);
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}
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//missing.push_back(PServer::Item(patch, 0.0f));
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}
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loading = 0.2 * loaded + 0.8 * loading;
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for(unsigned int i = 0; i < visited.size(); i++) {
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PServer::Item &item = visited[i];
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if(tmp.count(item.patch)) continue;
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// if(mt->patches.entries[item.patch].patch)
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// tmp[item.patch] = item.priority;
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if(item.priority != 0.0f)
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missing.push_back(item);
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}*/
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/* WORKING QueuePServer &ps = mt->patches;
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for(unsigned int i = 0; i < ps.heap.size(); i++) {
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PServer::Item &item = ps.heap[i];
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if(tmp.count(item.patch))
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item.priority = 0;
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else {
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if(item.priority == 0)
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item.priority = 1;
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item.priority *= 1.1;
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}
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}
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make_heap(ps.heap.begin(), ps.heap.end());*/
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/* sort(missing.begin(), missing.end()); //CRITICAL reverse pero'!
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reverse(missing.begin(), missing.end());
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load.post(0xffffffff);
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safety.unlock();
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}
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void Preload::execute() {
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float preload;
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prefetching = 0;
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loading = 0;
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while(1) {
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if(get_signaled()) return;
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vector<QueuePServer::Data> flush;
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if(load.get_count() || missing.size() == 0) {
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preload = 0;
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pt::message *msg = load.getmessage();
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if(msg->id != 0xffffffff) {
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safety.lock();
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PatchInfo &info = mt->index[msg->id];
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PServer::Entry &entry = mt->patches.entries[msg->id];
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loading += entry.disk_size;
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//posting draw message
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//WORKING QueuePServer::Data &data = mt->patches.Lookup(msg->id, info.nvert, info.nface, 0.0f, flush);
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QueuePServer::Data &data = mt->patches.Lookup(msg->id, info.nvert, info.nface, flush);
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pt::message *msg = new pt::message(DRAW, (unsigned int)&data);
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msg->result = msg->id;
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draw.post(msg);
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//p;osting flush messages
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for(unsigned int i = 0; i < flush.size(); i++) {
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QueuePServer::Data *data = new QueuePServer::Data;
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*data = flush[i];
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draw.post(FLUSH, (unsigned int)data);
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}
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safety.unlock();
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} else {
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prefetching = 0.2 * preload + 0.8 * prefetching;
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}
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delete msg;
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} else {
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safety.lock();
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if(missing.size() != 0) {
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PServer::Item item = missing.back();
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missing.pop_back();
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/*Working if(item.priority > mt->patches.MaxPriority()) {
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missing.clear();
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} else { */
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/*PatchInfo &info = mt->index[item.patch];
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//cerr << "prefetching: " << item.patch << endl;
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//WORKING mt->patches.Lookup(item.patch, info.nvert, info.nface, item.priority, flush);
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if(!mt->patches.entries[item.patch].patch) {
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PServer::Entry &entry = mt->patches.entries[item.patch];
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preload += entry.disk_size;
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mt->patches.Lookup(item.patch, info.nvert, info.nface, flush);
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for(unsigned int i = 0; i < flush.size(); i++) {
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QueuePServer::Data *data = new QueuePServer::Data;
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*data = flush[i];
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draw.post(FLUSH, (unsigned int)data);
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}
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}
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// }
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}
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safety.unlock();
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}
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}
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}*/
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