Wrote down the final right version of the naming rules (af and NOT fa)
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@ -21,19 +21,21 @@
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* *
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* *
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****************************************************************************/
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****************************************************************************/
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This folders contains most common FACE configuration files
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This folders contains most common FACE configuration files.
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The name of the file specify the members that are added to the vertex class
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The name is a sequence of letters, in strict alphabetical order.
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The name of the file specifies the members that are added to the vertex
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The possible admitted letters pairs are
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class. The name is a sequence of letter pairs, in strict alphabetical order. The
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possible admitted letters pairs are:
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AF - Face-Face adjacency
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AS - Shared Vertex-Face and Face-Face Adjacency
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AV - Vertex-face adjacency
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FA - face-face adjacency
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FC - Per-Face Color
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FC - Per-Face Color
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FM - Per-Face Incremental Mark
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FM - Per-Face Incremental Mark
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FN - Per-Face Normal
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FN - Per-Face Normal
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FQ - Per-Face Quality
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FQ - Per-Face Quality
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RT - Data for Optimized Point-Face Distance and Ray-Tracing Stuff
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RT - Data for Optimized Point-Face Distance and Ray-Tracing Stuff
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SA - Shared Vertex-Face and Face-Face Adjacency
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VA - Vertex-face adjacency
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WC - Per-Wedge Color
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WC - Per-Wedge Color
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WN - Per-Wedge Normal
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WN - Per-Wedge Normal
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WQ - Per-Wedge Quality
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WQ - Per-Wedge Quality
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@ -41,11 +43,10 @@ WT - Per-Wedge Texture Coords
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E.g.
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E.g.
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#include<vcg/simplex/vertex/with/fafnwc.h>
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#include<vcg/simplex/vertex/with/affnwt.h>
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generate a type
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generate a type
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VertexFAFNWC<VertexType>
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that can store F-F adjacency, Per face normal color and per wedge color.
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VertexAFFNWT<VertexType>
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that can store F-F adjacency, Per-face normal and color and per-wedge texture coords.
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