diff --git a/vcg/complex/algorithms/smooth.h b/vcg/complex/algorithms/smooth.h index 033a0289..96fcbe2f 100644 --- a/vcg/complex/algorithms/smooth.h +++ b/vcg/complex/algorithms/smooth.h @@ -809,6 +809,9 @@ static void VertexCoordViewDepth(MeshType &m, // The proposed // approach is a two step method where in the first step the face normals // are adjusted and then, in a second phase, the vertex positions are updated. +// Ref: +// A. Belyaev and Y. Ohtake, A Comparison of Mesh Smoothing Methods, Proc. Israel-Korea Bi-Nat"l Conf. Geometric Modeling and Computer Graphics, pp. 83-87, 2003. + /****************************************************************************************************************/ /****************************************************************************************************************/ // Classi di info