[SIMPLEXplus promotion]
This modification removes the old way to define simplexes (already deprecated and unsupported). In the following SIMPLEX = [vertex|edge|face|tetrahedron] All the stuff that was in vcg/simplex/SIMPLEXplus/ has now been promoted to vcg/simplex/ Details: - the folder vcg/simplex/SIMPLEX/with has been removed - the file vcg/simplex/SIMPLEX/base.h has been renamed into vcg/simplex/SIMPLEX/base_old.h - the content of vcg/simplex/SIMPLEXplus/ has been moved into vcg/simplex/SIMPLEX/ - the folder vcg/simplex/SIMPLEXplus/ has been removed Actions the update the code using vcglib: replace <vcg/simplex/SIMPLEXplus/*> with <vcg/simplex/SIMPLEX/*> in every include for MESHLAB users: already done along with this commit
This commit is contained in:
parent
045832c348
commit
8a1fdbe37f
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@ -1,292 +0,0 @@
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.12 2008/03/17 11:39:14 ganovelli
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added curvature and curvatruredir (compiled .net 2005 and gcc)
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Revision 1.11 2008/02/04 21:26:49 ganovelli
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added ImportLocal which imports all local attributes into vertexplus and faceplus.
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A local attribute is everything (N(), C(), Q()....) except pointers to other simplices
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(i.e. FFAdj, VFAdj, VertexRef) which are set to NULL.
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Added some function for const attributes
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Revision 1.10 2007/03/12 15:37:21 tarini
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Texture coord name change! "TCoord" and "Texture" are BAD. "TexCoord" is GOOD.
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Revision 1.9 2007/02/12 19:00:56 ganovelli
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added Name(std:vector<std::string>& n) that fills n with the names of the attribute of the vertex type
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Revision 1.8 2006/09/28 17:34:11 cignoni
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Added Missing GetBBox function
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Revision 1.7 2006/02/27 17:42:43 ponchio
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Added some documentation.
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Revision 1.6 2005/12/05 15:58:10 cignoni
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Removed spurious definition of flags in Aritymax that was overriding the correct definition in EmplyBitFlags and BitFlags classes
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Revision 1.5 2005/12/02 00:44:41 cignoni
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Reformatted and compacted flags code.
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Revision 1.4 2005/11/16 22:59:35 cignoni
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Standardized name of flags. It is plural becouse each simplex has many flag.
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Revision 1.3 2005/11/12 18:36:51 cignoni
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Added 'Visited' flag functions
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Revision 1.2 2004/04/03 13:33:55 cignoni
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Missing include
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Revision 1.1 2004/03/29 08:36:26 cignoni
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First working version!
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****************************************************************************/
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#ifndef __VCG_VERTEX_PLUS
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#define __VCG_VERTEX_PLUS
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//#include <vcg/space/point3.h>
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#include <vcg/space/texcoord2.h>
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#include <vcg/space/color4.h>
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#include <vcg/simplex/vertexplus/component.h>
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#include <vcg/container/derivation_chain.h>
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namespace vcg {
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/*------------------------------------------------------------------*/
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/*
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The base class of all the recusive definition chain. It is just a container of the typenames of the various simplexes.
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These typenames must be known form all the derived classes.
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*/
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template <class BVT, class BET, class BFT, class BTT>
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class VertexTypeHolder{
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public:
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typedef BVT VertType;
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typedef BET EdgeType;
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typedef BFT FaceType;
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typedef BTT TetraType;
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typedef BVT *VertPointer;
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typedef BET *EdgePointer;
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typedef BFT *FacePointer;
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typedef BTT *TetraPointer;
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template < class LeftV>
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void ImportLocal(const LeftV & /* left */ ) { }
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static void Name(std::vector<std::string> & name){}
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};
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/* The base class form which we start to add our components.
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it has the empty definition for all the standard members (coords, color flags)
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Note:
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in order to avoid both virtual classes and ambiguous definitions all
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the subsequent overrides must be done in a sequence of derivation.
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In other words we cannot derive and add in a single derivation step
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(with multiple ancestor), both the real (non-empty) normal and color but
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we have to build the type a step a time (deriving from a single ancestor at a time).
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*/
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template <class BVT, class BET=DumClass, class BFT=DumClass, class BTT=DumClass>
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class VertexBase: public vertex::EmptyTexCoord<
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vertex::EmptyVFAdj<
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vertex::EmptyVEAdj<
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vertex::EmptyColorQuality<
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vertex::EmptyBitFlags<
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vertex::EmptyCoordNormal<
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vertex::EmptyCurvatureData<
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vertex::EmptyRadius<
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VertexTypeHolder <BVT, BET, BFT, BTT> > > > > > > > >{
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};
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/* The Real Big Vertex class;
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The class __VertexArityMax__ is the one that is the Last to be derived,
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and therefore is the only one to know the real members
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(after the many overrides) so all the functions with common behaviour
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using the members defined in the various Empty/nonEmpty component classes
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MUST be defined here.
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I.e. IsD() that uses the overridden Flags() member must be defined here.
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*/
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template <class BVT, class BET, typename BFT,class BTT,
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template <typename> class A, template <typename> class B,
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template <typename> class C, template <typename> class D,
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template <typename> class E, template <typename> class F,
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template <typename> class G, template <typename> class H,
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template <typename> class I, template <typename> class J,
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template <typename> class K, template <typename> class L>
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class VertexArityMax: public Arity12<VertexBase,BVT,BET,BFT,BTT, A, B, C, D, E, F, G, H, I, J, K, L> {
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// ----- Flags stuff -----
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public:
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enum {
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DELETED = 0x0001, // This bit indicate that the vertex is deleted from the mesh
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NOTREAD = 0x0002, // This bit indicate that the vertex of the mesh is not readable
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NOTWRITE = 0x0004, // This bit indicate that the vertex is not modifiable
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MODIFIED = 0x0008, // This bit indicate that the vertex is modified
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VISITED = 0x0010, // This bit can be used to mark the visited vertex
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SELECTED = 0x0020, // This bit can be used to select
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BORDER = 0x0100, // Border Flag
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USER0 = 0x0200 // First user bit
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};
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inline int & UberFlags () { return this->Flags(); }
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inline const int UberFlags() const { return this->Flags(); }
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bool IsD() const {return (this->Flags() & DELETED) != 0;} /// checks if the vertex is deleted
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bool IsR() const {return (this->Flags() & NOTREAD) == 0;} /// checks if the vertex is readable
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bool IsW() const {return (this->Flags() & NOTWRITE)== 0;}/// checks if the vertex is modifiable
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bool IsRW() const {return (this->Flags() & (NOTREAD | NOTWRITE)) == 0;}/// This funcion checks whether the vertex is both readable and modifiable
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bool IsS() const {return (this->Flags() & SELECTED) != 0;}/// checks if the vertex is Selected
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bool IsB() const {return (this->Flags() & BORDER) != 0;}/// checks if the vertex is a border one
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bool IsV() const {return (this->Flags() & VISITED) != 0;}/// checks if the vertex Has been visited
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/** Set the flag value
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@param flagp Valore da inserire nel flag
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*/
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void SetFlags(int flagp) {this->Flags()=flagp;}
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/** Set the flag value
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@param flagp Valore da inserire nel flag
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*/
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void ClearFlags() {this->Flags()=0;}
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void SetD() {this->Flags() |=DELETED;}/// deletes the vertex from the mesh
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void ClearD() {this->Flags() &=(~DELETED);}/// un-delete a vertex
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void SetR() {this->Flags() &=(~NOTREAD);}/// marks the vertex as readable
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void ClearR() {this->Flags() |=NOTREAD;}/// marks the vertex as not readable
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void ClearW() {this->Flags() |=NOTWRITE;}/// marks the vertex as writable
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void SetW() {this->Flags() &=(~NOTWRITE);}/// marks the vertex as not writable
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void SetS() {this->Flags() |=SELECTED;}/// select the vertex
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void ClearS() {this->Flags() &= ~SELECTED;}/// Un-select a vertex
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void SetB() {this->Flags() |=BORDER;}
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void ClearB() {this->Flags() &=~BORDER;}
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void SetV() {this->Flags() |=VISITED;}
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void ClearV() {this->Flags() &=~VISITED;}
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/// Return the first bit that is not still used
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static int &LastBitFlag()
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{
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static int b =USER0;
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return b;
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}
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/// allocate a bit among the flags that can be used by user.
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static inline int NewBitFlag()
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{
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LastBitFlag()=LastBitFlag()<<1;
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return LastBitFlag();
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}
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// de-allocate a bit among the flags that can be used by user.
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static inline bool DeleteBitFlag(int bitval)
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{
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if(LastBitFlag()==bitval) {
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LastBitFlag()= LastBitFlag()>>1;
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return true;
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}
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assert(0);
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return false;
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}
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/// This function checks if the given user bit is true
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bool IsUserBit(int userBit){return (this->Flags() & userBit) != 0;}
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/// This function set the given user bit
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void SetUserBit(int userBit){this->Flags() |=userBit;}
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/// This function clear the given user bit
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void ClearUserBit(int userBit){this->Flags() &= (~userBit);}
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template<class BoxType>
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void GetBBox( BoxType & bb ) const
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{ bb.Set(this->P()); }
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};
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/*
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These are the three main classes that are used by the library user to define its own vertexes.
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The user MUST specify the names of all the type involved in a generic complex.
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so for example when defining a vertex of a trimesh you must know the name of the type of the edge and of the face.
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Typical usage example:
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A vertex with coords, flags and normal for use in a standard trimesh:
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class VertexNf : public VertexSimp2< VertexNf, EdgeProto, FaceProto, vert::Coord3d, vert::Flag, vert::Normal3f > {};
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A vertex with coords, and normal for use in a tetrahedral mesh AND in a standard trimesh:
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class TetraVertex : public VertexSimp3< TetraVertex, EdgeProto, FaceProto, TetraProto, vert::Coord3d, vert::Normal3f > {};
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A summary of the available vertex attributes (see component.h for more details):
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Coord3f, Coord3d,
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Normal3s, Normal3f, Normal3d
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Mark //a int component (incremental mark)
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BitFlags
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TexCoord2s, TexCoord2f, TexCoord2d
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Color4b
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Qualitys, Qualityf, Qualityd
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VFAdj //topology (vertex->face adjacency)
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*/
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template <class BVT, class BET, class BFT, class BTT,
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template <typename> class A = DefaultDeriver, template <typename> class B = DefaultDeriver,
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template <typename> class C = DefaultDeriver, template <typename> class D = DefaultDeriver,
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template <typename> class E = DefaultDeriver, template <typename> class F = DefaultDeriver,
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template <typename> class G = DefaultDeriver, template <typename> class H = DefaultDeriver,
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template <typename> class I = DefaultDeriver, template <typename> class J = DefaultDeriver,
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template <typename> class K = DefaultDeriver, template <typename> class L = DefaultDeriver>
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class VertexSimp3: public VertexArityMax<BVT,BET,BFT,BTT, A, B, C, D, E, F, G, H, I, J, K, L> {};
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template <class BVT, class BET, class BFT,
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template <typename> class A = DefaultDeriver, template <typename> class B = DefaultDeriver,
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template <typename> class C = DefaultDeriver, template <typename> class D = DefaultDeriver,
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template <typename> class E = DefaultDeriver, template <typename> class F = DefaultDeriver,
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template <typename> class G = DefaultDeriver, template <typename> class H = DefaultDeriver,
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template <typename> class I = DefaultDeriver, template <typename> class J = DefaultDeriver,
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template <typename> class K = DefaultDeriver, template <typename> class L = DefaultDeriver>
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class VertexSimp2: public VertexArityMax<BVT,BET,BFT,DumClass, A, B, C, D, E, F, G, H, I, J, K, L> {};
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template <class BVT, class BET,
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template <typename> class A = DefaultDeriver, template <typename> class B = DefaultDeriver,
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template <typename> class C = DefaultDeriver, template <typename> class D = DefaultDeriver,
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template <typename> class E = DefaultDeriver, template <typename> class F = DefaultDeriver,
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template <typename> class G = DefaultDeriver, template <typename> class H = DefaultDeriver,
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template <typename> class I = DefaultDeriver, template <typename> class J = DefaultDeriver,
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template <typename> class K = DefaultDeriver, template <typename> class L = DefaultDeriver>
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class VertexSimp1: public VertexArityMax<BVT,BET,DumClass,DumClass, A, B, C, D, E, F, G, H, I, J, K, L> {};
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}// end namespace
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#endif
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@ -1,610 +0,0 @@
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/****************************************************************************
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* VCGLib o o *
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||||
* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
|
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* *
|
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* This program is free software; you can redistribute it and/or modify *
|
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* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
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* (at your option) any later version. *
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* *
|
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* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
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||||
****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.27 2008/04/03 23:12:28 cignoni
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compacted two pair of empty components to shorten derivation chains
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Revision 1.26 2008/03/17 11:39:14 ganovelli
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added curvature and curvatruredir (compiled .net 2005 and gcc)
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Revision 1.25 2008/02/05 10:11:34 cignoni
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A small typo (a T:: instead of TT::)
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Revision 1.24 2008/02/04 21:26:49 ganovelli
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added ImportLocal which imports all local attributes into vertexplus and faceplus.
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A local attribute is everything (N(), C(), Q()....) except pointers to other simplices
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(i.e. FFAdj, VFAdj, VertexRef) which are set to NULL.
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Added some function for const attributes
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Revision 1.23 2007/06/04 15:40:22 turini
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Add vertex-tetrahedron adjacency component VTAdj.
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Revision 1.22 2007/03/12 15:37:21 tarini
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Texture coord name change! "TCoord" and "Texture" are BAD. "TexCoord" is GOOD.
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Revision 1.21 2007/02/18 07:41:32 cignoni
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Corrected small syntax errors detected by gcc
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Revision 1.20 2007/02/12 19:00:56 ganovelli
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added Name(std:vector<std::string>& n) that fills n with the names of the attribute of the vertex type
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Revision 1.19 2006/12/11 23:40:57 ganovelli
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Has*Opt migrated to Has*Occ
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Revision 1.18 2006/11/28 22:34:28 cignoni
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Added default constructor with null initialization to adjacency members.
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AddFaces and AddVertices NEED to know if the topology is correctly computed to update it.
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Revision 1.17 2006/01/09 13:58:56 cignoni
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Added Initialization of Color in Vertex and Face Components
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Revision 1.16 2005/11/22 23:58:03 cignoni
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Added intiailization of flags to zero in the constructor,
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Revision 1.15 2005/11/18 15:44:51 cignoni
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Access to constant normal changed from by val to by reference
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Revision 1.14 2005/11/16 23:02:37 cignoni
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Added some missing members to EmptyMark
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Standardized name of flags. It is plural becouse each simplex has many flag.
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Revision 1.13 2005/11/14 23:50:57 cignoni
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Added Incremental Mark
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Revision 1.12 2005/11/12 18:35:49 cignoni
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Changed HasFlag -> HasFlags
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Revision 1.11 2005/11/01 18:17:52 cignoni
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Added an assert(0) in all the accesses to empty components
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Revision 1.10 2005/10/15 16:24:10 ganovelli
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Working release (compilata solo su MSVC), component_occ <EFBFBD> migrato da component_opt
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Revision 1.9 2005/10/14 13:30:07 cignoni
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Added constant access functions and reflective functions (HasSomething stuff)
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to all the components This is the first really working version...
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Revision 1.8 2005/10/07 15:19:54 cignoni
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minor updates to keep it in line with the rest of the library
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Revision 1.7 2004/05/10 13:50:32 cignoni
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Updated names of adj functions to the new standards
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Revision 1.6 2004/04/05 11:53:06 cignoni
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addend constant access funcs
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Revision 1.5 2004/04/03 13:35:51 cignoni
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minor changes
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Revision 1.4 2004/03/31 13:15:28 cignoni
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Added optional cpmponent
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Revision 1.3 2004/03/31 12:28:37 ganovelli
|
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*** empty log message ***
|
||||
|
||||
Revision 1.2 2004/03/29 14:26:38 cignoni
|
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Error in color
|
||||
|
||||
Revision 1.1 2004/03/29 08:36:26 cignoni
|
||||
First working version!
|
||||
|
||||
|
||||
****************************************************************************/
|
||||
#ifndef __VCG_VERTEX_PLUS_COMPONENT
|
||||
#define __VCG_VERTEX_PLUS_COMPONENT
|
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#include <vector>
|
||||
#include <string>
|
||||
#include <vcg/space/point3.h>
|
||||
#include <vcg/space/texcoord2.h>
|
||||
#include <vcg/space/color4.h>
|
||||
|
||||
namespace vcg {
|
||||
namespace vertex {
|
||||
/*
|
||||
Some naming Rules
|
||||
All the Components that can be added to a vertex should be defined in the namespace vert:
|
||||
|
||||
*/
|
||||
|
||||
/*------------------------- EMPTY COORD & NORMAL -----------------------------------------*/
|
||||
template <class T> class EmptyCoordNormal: public T {
|
||||
public:
|
||||
typedef vcg::Point3f CoordType;
|
||||
typedef CoordType::ScalarType ScalarType;
|
||||
|
||||
CoordType &P() { static CoordType coord(0, 0, 0); return coord; }
|
||||
const CoordType &P() const { static CoordType coord(0, 0, 0); assert(0); return coord; }
|
||||
const CoordType &cP() const { static CoordType coord(0, 0, 0); assert(0); return coord; }
|
||||
CoordType &UberP() { static CoordType coord(0, 0, 0); return coord; }
|
||||
static bool HasCoord() { return false; }
|
||||
|
||||
typedef vcg::Point3s NormalType;
|
||||
NormalType &N() { static NormalType dummy_normal(0, 0, 0); assert(0); return dummy_normal; }
|
||||
const NormalType cN()const { static NormalType dummy_normal(0, 0, 0); assert(0); return dummy_normal; }
|
||||
static bool HasNormal() { return false; }
|
||||
static bool HasNormalOcc() { return false; }
|
||||
template < class LeftV>
|
||||
void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
|
||||
static void Name(std::vector<std::string> & name){T::Name(name);}
|
||||
};
|
||||
|
||||
/*-------------------------- COORD ----------------------------------------*/
|
||||
|
||||
template <class A, class T> class Coord: public T {
|
||||
public:
|
||||
typedef A CoordType;
|
||||
typedef typename CoordType::ScalarType ScalarType;
|
||||
CoordType &P() { return _coord; }
|
||||
const CoordType &P() const { return _coord; }
|
||||
const CoordType &cP() const { return _coord; }
|
||||
CoordType &UberP() { return _coord; }
|
||||
|
||||
template < class LeftV>
|
||||
void ImportLocal(const LeftV & left ) { P().Import(left.cP()); T::ImportLocal( left); }
|
||||
static bool HasCoord() { return true; }
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("Coord"));T::Name(name);}
|
||||
|
||||
private:
|
||||
CoordType _coord;
|
||||
};
|
||||
template <class T> class Coord3f: public Coord<vcg::Point3f, T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Coord3f"));T::Name(name);}
|
||||
};
|
||||
template <class T> class Coord3d: public Coord<vcg::Point3d, T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Coord3d"));T::Name(name);}
|
||||
};
|
||||
|
||||
/*-------------------------- NORMAL ----------------------------------------*/
|
||||
|
||||
template <class A, class T> class Normal: public T {
|
||||
public:
|
||||
typedef A NormalType;
|
||||
NormalType &N() { return _norm; }
|
||||
const NormalType &cN() const { return _norm; }
|
||||
template < class LeftV>
|
||||
void ImportLocal(const LeftV & left ) { N() = left.cN(); T::ImportLocal( left); }
|
||||
static bool HasNormal() { return true; }
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("Normal"));T::Name(name);}
|
||||
|
||||
private:
|
||||
NormalType _norm;
|
||||
};
|
||||
|
||||
template <class T> class Normal3s: public Normal<vcg::Point3s, T> {
|
||||
public:static void Name(std::vector<std::string> & name){name.push_back(std::string("Normal3s"));T::Name(name);}
|
||||
};
|
||||
template <class T> class Normal3f: public Normal<vcg::Point3f, T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Normal3f"));T::Name(name);}
|
||||
};
|
||||
template <class T> class Normal3d: public Normal<vcg::Point3d, T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Normal3d"));T::Name(name);}
|
||||
};
|
||||
|
||||
|
||||
/*-------------------------- INCREMENTAL MARK ----------------------------------------*/
|
||||
|
||||
template <class T> class EmptyMark: public T {
|
||||
public:
|
||||
static bool HasMark() { return false; }
|
||||
static bool HasMarkOcc() { return false; }
|
||||
inline void InitIMark() { }
|
||||
inline int & IMark() { assert(0); static int tmp=-1; return tmp;}
|
||||
inline const int & IMark() const {return 0;}
|
||||
template < class LeftV>
|
||||
void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
|
||||
static void Name(std::vector<std::string> & name){T::Name(name);}
|
||||
|
||||
};
|
||||
template <class T> class Mark: public T {
|
||||
public:
|
||||
static bool HasMark() { return true; }
|
||||
static bool HasMarkOcc() { return true; }
|
||||
inline void InitIMark() { _imark = 0; }
|
||||
inline int & IMark() { return _imark;}
|
||||
inline const int & IMark() const {return _imark;}
|
||||
template < class LeftV>
|
||||
void ImportLocal(const LeftV & left ) { IMark() = left.IMark(); T::ImportLocal( left); }
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("Mark"));T::Name(name);}
|
||||
|
||||
private:
|
||||
int _imark;
|
||||
};
|
||||
|
||||
/*-------------------------- TEXCOORD ----------------------------------------*/
|
||||
|
||||
template <class TT> class EmptyTexCoord: public TT {
|
||||
public:
|
||||
typedef vcg::TexCoord2<float,1> TexCoordType;
|
||||
TexCoordType &T() { static TexCoordType dummy_texcoord; assert(0); return dummy_texcoord; }
|
||||
template < class LeftV>
|
||||
void ImportLocal(const LeftV & left ) { TT::ImportLocal( left); }
|
||||
static bool HasTexCoord() { return false; }
|
||||
static void Name(std::vector<std::string> & name){TT::Name(name);}
|
||||
|
||||
};
|
||||
template <class A, class TT> class TexCoord: public TT {
|
||||
public:
|
||||
typedef A TexCoordType;
|
||||
TexCoordType &T() { return _t; }
|
||||
const TexCoordType &cT() const { return _t; }
|
||||
template < class LeftV>
|
||||
void ImportLocal(const LeftV & left ) { T() = left.cT(); TT::ImportLocal( left); }
|
||||
static bool HasTexCoord() { return true; }
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("TexCoord"));TT::Name(name);}
|
||||
|
||||
private:
|
||||
TexCoordType _t;
|
||||
};
|
||||
|
||||
template <class TT> class TexCoord2s: public TexCoord<TexCoord2<short,1>, TT> {
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("TexCoord2s"));TT::Name(name);}
|
||||
|
||||
};
|
||||
template <class TT> class TexCoord2f: public TexCoord<TexCoord2<float,1>, TT> {
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("TexCoord2f"));TT::Name(name);}
|
||||
};
|
||||
template <class TT> class TexCoord2d: public TexCoord<TexCoord2<double,1>, TT> {
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("TexCoord2d"));TT::Name(name);}
|
||||
};
|
||||
|
||||
/*------------------------- FLAGS -----------------------------------------*/
|
||||
template <class T> class EmptyBitFlags: public T {
|
||||
public:
|
||||
typedef int FlagType;
|
||||
/// Return the vector of Flags(), senza effettuare controlli sui bit
|
||||
int &Flags() { static int dummyflags(0); assert(0); return dummyflags; }
|
||||
const int Flags() const { return 0; }
|
||||
template < class LeftV>
|
||||
void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
|
||||
static bool HasFlags() { return false; }
|
||||
static void Name(std::vector<std::string> & name){T::Name(name);}
|
||||
|
||||
};
|
||||
|
||||
template <class T> class BitFlags: public T {
|
||||
public:
|
||||
BitFlags(){_flags=0;}
|
||||
typedef int FlagType;
|
||||
int &Flags() {return _flags; }
|
||||
const int Flags() const {return _flags; }
|
||||
template < class LeftV>
|
||||
void ImportLocal(const LeftV & left ) { Flags() = left.Flags(); T::ImportLocal( left); }
|
||||
static bool HasFlags() { return true; }
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("BitFlags"));T::Name(name);}
|
||||
|
||||
private:
|
||||
int _flags;
|
||||
};
|
||||
|
||||
/*-------------------------- EMPTY COLOR & QUALITY ----------------------------------*/
|
||||
|
||||
template <class T> class EmptyColorQuality: public T {
|
||||
public:
|
||||
typedef float QualityType;
|
||||
QualityType &Q() { static QualityType dummyQuality(0); assert(0); return dummyQuality; }
|
||||
static bool HasQuality() { return false; }
|
||||
|
||||
typedef vcg::Color4b ColorType;
|
||||
ColorType &C() { static ColorType dumcolor(vcg::Color4b::White); assert(0); return dumcolor; }
|
||||
const ColorType &cC() const { static ColorType dumcolor(vcg::Color4b::White); assert(0); return dumcolor; }
|
||||
|
||||
template < class LeftV>
|
||||
void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
|
||||
static bool HasColor() { return false; }
|
||||
static void Name(std::vector<std::string> & name){T::Name(name);}
|
||||
};
|
||||
|
||||
/*-------------------------- Color ----------------------------------*/
|
||||
|
||||
template <class A, class T> class Color: public T {
|
||||
public:
|
||||
Color():_color(vcg::Color4b::White) {}
|
||||
typedef A ColorType;
|
||||
ColorType &C() { return _color; }
|
||||
const ColorType &C() const { return _color; }
|
||||
const ColorType &cC() const { return _color; }
|
||||
template < class LeftV>
|
||||
void ImportLocal(const LeftV & left ) { C() = left.cC(); T::ImportLocal( left); }
|
||||
static bool HasColor() { return true; }
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("Color"));T::Name(name);}
|
||||
|
||||
private:
|
||||
ColorType _color;
|
||||
};
|
||||
|
||||
template <class TT> class Color4b: public Color<vcg::Color4b, TT> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Color4b"));TT::Name(name);}
|
||||
};
|
||||
|
||||
/*-------------------------- Quality ----------------------------------*/
|
||||
|
||||
template <class A, class TT> class Quality: public TT {
|
||||
public:
|
||||
typedef A QualityType;
|
||||
QualityType &Q() { return _quality; }
|
||||
const QualityType & cQ() const {return _quality; }
|
||||
template < class LeftV>
|
||||
void ImportLocal(const LeftV & left ) { Q() = left.cQ(); TT::ImportLocal( left); }
|
||||
static bool HasQuality() { return true; }
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("Quality"));TT::Name(name);}
|
||||
|
||||
private:
|
||||
QualityType _quality;
|
||||
};
|
||||
|
||||
template <class TT> class Qualitys: public Quality<short, TT> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Qualitys"));TT::Name(name);}
|
||||
};
|
||||
template <class TT> class Qualityf: public Quality<float, TT> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Qualityf"));TT::Name(name);}
|
||||
};
|
||||
template <class TT> class Qualityd: public Quality<double, TT> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Qualityd"));TT::Name(name);}
|
||||
};
|
||||
|
||||
|
||||
|
||||
template <class TT> class EmptyCurvatureData:public TT {
|
||||
public:
|
||||
|
||||
typedef float ScalarType;
|
||||
typedef Point3f VecType;
|
||||
float &Kh() {static float dummy = 0.f; assert(0);return dummy;;}
|
||||
float &Kg() { static float dummy = 0.f; assert(0);return dummy;}
|
||||
const float &cKh() const {static float dummy = 0.f; assert(0);return dummy;;}
|
||||
const float &cKg()const { static float dummy = 0.f;assert(0); return dummy;}
|
||||
|
||||
VecType &PD1(){static VecType v(0,0,0); assert(0);return v;}
|
||||
VecType &PD2(){static VecType v(0,0,0); assert(0);return v;}
|
||||
const VecType &cPD1() const {static VecType v(0,0,0); assert(0);return v;}
|
||||
const VecType &cPD2() const {static VecType v(0,0,0); assert(0);return v;}
|
||||
|
||||
ScalarType &K1(){ static ScalarType v = 0.0;assert(0);return v;}
|
||||
ScalarType &K2(){ static ScalarType v = 0.0;assert(0);return v;}
|
||||
const ScalarType &cK1() const {static ScalarType v = 0.0;assert(0);return v;}
|
||||
const ScalarType &cK2()const {static ScalarType v = 0.0;assert(0);return v;}
|
||||
|
||||
static bool HasCurvatureOcc() { return false; }
|
||||
static bool HasCurvatureOcf() { return false; }
|
||||
static bool HasCurvature() { return false; }
|
||||
static bool HasCurvatureDir() { return false; }
|
||||
static void Name(std::vector<std::string> & name){TT::Name(name);}
|
||||
};
|
||||
|
||||
/*-------------------------- Curvature ----------------------------------*/
|
||||
|
||||
template <class TT> class EmptyCurvature: public TT {
|
||||
public:
|
||||
typedef vcg::Point2<float> CurvatureType;
|
||||
|
||||
float &Kh() {static float dummy = 0.f; return dummy;;}
|
||||
float &Kg() { static float dummy = 0.f; return dummy;}
|
||||
const float &cKh() const {static float dummy = 0.f; return dummy;;}
|
||||
const float &cKg()const { static float dummy = 0.f; return dummy;}
|
||||
|
||||
static bool HasCurvatureOcc() { return false; }
|
||||
static bool HasCurvatureOcf() { return false; }
|
||||
static bool HasCurvature() { return false; }
|
||||
static void Name(std::vector<std::string> & name){TT::Name(name);}
|
||||
};
|
||||
|
||||
template <class A, class TT> class Curvature: public TT {
|
||||
public:
|
||||
typedef Point2<A> CurvatureType;
|
||||
typedef typename CurvatureType::ScalarType ScalarType;
|
||||
ScalarType &Kh(){ return _hk[0];}
|
||||
ScalarType &Kg(){ return _hk[1];}
|
||||
const ScalarType &cKh() const { return _hk[0];}
|
||||
const ScalarType &cKg() const { return _hk[1];}
|
||||
|
||||
static bool HasCurvature() { return true; }
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("Curvature"));TT::Name(name);}
|
||||
|
||||
private:
|
||||
Point2<A> _hk;
|
||||
};
|
||||
|
||||
|
||||
template <class T> class Curvaturef: public Curvature< float, T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Curvaturef"));T::Name(name);}
|
||||
};
|
||||
template <class T> class Curvatured: public Curvature<double , T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Curvatured"));T::Name(name);}
|
||||
};
|
||||
|
||||
/*-------------------------- Curvature Direction ----------------------------------*/
|
||||
|
||||
template <class S>
|
||||
struct CurvatureDirBaseType{
|
||||
typedef Point3<S> VecType;
|
||||
typedef S ScalarType;
|
||||
CurvatureDirBaseType () {}
|
||||
Point3<S>max_dir,min_dir; // max and min curvature direction
|
||||
S k1,k2;// max and min curvature values
|
||||
};
|
||||
|
||||
template <class TT> class EmptyCurvatureDir: public TT {
|
||||
public:
|
||||
typedef CurvatureDirBaseType<float> CurvatureDirType;
|
||||
|
||||
Point3f &PD1(){static Point3f dummy(0,0,0); return dummy;}
|
||||
Point3f &PD2(){static Point3f dummy(0,0,0); return dummy;}
|
||||
const Point3f &cPD1() const {static Point3f dummy(0,0,0); return dummy;}
|
||||
const Point3f &cPD2()const {static Point3f dummy(0,0,0); return dummy;}
|
||||
|
||||
float &K1(){ static float dummy(0);assert(0);return dummy;}
|
||||
float &K2(){ static float dummy(0);assert(0);return dummy;}
|
||||
const float &cK1()const { static float dummy(0);assert(0);return dummy;}
|
||||
const float &cK2()const { static float dummy(0);assert(0);return dummy;}
|
||||
|
||||
static bool HasCurvatureDir() { return false; }
|
||||
static void Name(std::vector<std::string> & name){TT::Name(name);}
|
||||
};
|
||||
|
||||
template <class A, class TT> class CurvatureDir: public TT {
|
||||
public:
|
||||
typedef A CurvatureDirType;
|
||||
typedef typename CurvatureDirType::VecType VecType;
|
||||
typedef typename CurvatureDirType::ScalarType ScalarType;
|
||||
|
||||
VecType &PD1(){ return _curv.max_dir;}
|
||||
VecType &PD2(){ return _curv.min_dir;}
|
||||
const VecType &cPD1() const {return _curv.max_dir;}
|
||||
const VecType &cPD2() const {return _curv.min_dir;}
|
||||
|
||||
ScalarType &K1(){ return _curv.k1;}
|
||||
ScalarType &K2(){ return _curv.k2;}
|
||||
const ScalarType &cK1() const {return _curv.k1;}
|
||||
const ScalarType &cK2()const {return _curv.k2;}
|
||||
|
||||
static bool HasCurvatureDir() { return true; }
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDir"));TT::Name(name);}
|
||||
|
||||
private:
|
||||
CurvatureDirType _curv;
|
||||
};
|
||||
|
||||
|
||||
template <class T> class CurvatureDirf: public CurvatureDir<CurvatureDirBaseType<float>, T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDirf"));T::Name(name);}
|
||||
};
|
||||
template <class T> class CurvatureDird: public CurvatureDir<CurvatureDirBaseType<double>, T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDird"));T::Name(name);}
|
||||
};
|
||||
|
||||
/*-------------------------- Empty Radius ----------------------------------*/
|
||||
|
||||
template <class T> class EmptyRadius: public T {
|
||||
public:
|
||||
|
||||
typedef float RadiusType;
|
||||
typedef RadiusType ScalarType;
|
||||
|
||||
RadiusType &R(){ static ScalarType v = 0.0; assert(0 && "the radius component is not available"); return v; }
|
||||
const RadiusType &cR() const { static const ScalarType v = 0.0; assert(0 && "the radius component is not available"); return v; }
|
||||
|
||||
static bool HasRadius() { return false; }
|
||||
static bool HasRadiusOcf() { return false; }
|
||||
static void Name(std::vector<std::string> & name){ T::Name(name);}
|
||||
};
|
||||
|
||||
|
||||
|
||||
/*----------------------------- VEADJ ------------------------------*/
|
||||
|
||||
|
||||
template <class T> class EmptyVEAdj: public T {
|
||||
public:
|
||||
typename T::EdgePointer &VEp() { static typename T::EdgePointer ep=0; assert(0); return ep; }
|
||||
typename T::EdgePointer cVEp() { static typename T::EdgePointer ep=0; assert(0); return ep; }
|
||||
int &VEi(){static int z=0; return z;};
|
||||
template < class LeftV>
|
||||
void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
|
||||
static bool HasVEAdjacency() { return false; }
|
||||
static bool HasVEAdjacencyOcc() { return false; }
|
||||
static void Name(std::vector<std::string> & name){ T::Name(name);}
|
||||
};
|
||||
|
||||
template <class T> class VEAdj: public T {
|
||||
public:
|
||||
VEAdj(){_ep=0;}
|
||||
typename T::EdgePointer &VEp() {return _ep; }
|
||||
typename T::EdgePointer cVEp() {return _ep; }
|
||||
int &VEi() {return _zp; }
|
||||
template < class LeftV>
|
||||
void ImportLocal(const LeftV & left ) { VEp() = NULL; T::ImportLocal( left); }
|
||||
static bool HasVEAdjacency() { return true; }
|
||||
static bool HasVEAdjacencyOcc() { return true; }
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("VEAdj"));T::Name(name);}
|
||||
|
||||
private:
|
||||
typename T::EdgePointer _ep ;
|
||||
int _zp ;
|
||||
};
|
||||
|
||||
/*----------------------------- VFADJ ------------------------------*/
|
||||
|
||||
|
||||
template <class T> class EmptyVFAdj: public T {
|
||||
public:
|
||||
typename T::FacePointer &VFp() { static typename T::FacePointer fp=0; assert(0); return fp; }
|
||||
typename T::FacePointer cVFp() { static typename T::FacePointer fp=0; assert(0); return fp; }
|
||||
int &VFi(){static int z=0; return z;};
|
||||
template < class LeftV>
|
||||
void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
|
||||
static bool HasVFAdjacency() { return false; }
|
||||
static bool HasVFAdjacencyOcc() { return false; }
|
||||
static void Name(std::vector<std::string> & name){ T::Name(name);}
|
||||
};
|
||||
|
||||
template <class T> class VFAdj: public T {
|
||||
public:
|
||||
VFAdj(){_fp=0;}
|
||||
typename T::FacePointer &VFp() {return _fp; }
|
||||
typename T::FacePointer cVFp() {return _fp; }
|
||||
int &VFi() {return _zp; }
|
||||
template < class LeftV>
|
||||
void ImportLocal(const LeftV & left ) { VFp() = NULL; T::ImportLocal( left); }
|
||||
static bool HasVFAdjacency() { return true; }
|
||||
static bool HasVFAdjacencyOcc() { return true; }
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("VFAdj"));T::Name(name);}
|
||||
|
||||
private:
|
||||
typename T::FacePointer _fp ;
|
||||
int _zp ;
|
||||
};
|
||||
|
||||
/*----------------------------- VTADJ ------------------------------*/
|
||||
|
||||
|
||||
template <class T> class EmptyVTAdj: public T {
|
||||
public:
|
||||
typename T::TetraPointer &VTp() { static typename T::TetraPointer tp = 0; assert(0); return tp; }
|
||||
typename T::TetraPointer cVTp() { static typename T::TetraPointer tp = 0; assert(0); return tp; }
|
||||
int &VTi() { static int z = 0; return z; };
|
||||
static bool HasVTAdjacency() { return false; }
|
||||
static bool HasVTAdjacencyOcc() { return false; }
|
||||
static void Name( std::vector< std::string > & name ) { T::Name(name); }
|
||||
};
|
||||
|
||||
template <class T> class VTAdj: public T {
|
||||
public:
|
||||
VTAdj() { _tp = 0; }
|
||||
typename T::TetraPointer &VTp() { return _tp; }
|
||||
typename T::TetraPointer cVTp() { return _tp; }
|
||||
int &VTi() {return _zp; }
|
||||
static bool HasVTAdjacency() { return true; }
|
||||
static bool HasVTAdjacencyOcc() { return true; }
|
||||
static void Name( std::vector< std::string > & name ) { name.push_back( std::string("VTAdj") ); T::Name(name); }
|
||||
|
||||
private:
|
||||
typename T::TetraPointer _tp ;
|
||||
int _zp ;
|
||||
};
|
||||
|
||||
} // end namespace vert
|
||||
}// end namespace vcg
|
||||
#endif
|
|
@ -1,268 +0,0 @@
|
|||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2004 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
Revision 1.2 2007/03/12 15:37:21 tarini
|
||||
Texture coord name change! "TCoord" and "Texture" are BAD. "TexCoord" is GOOD.
|
||||
|
||||
Revision 1.1 2005/10/15 16:24:10 ganovelli
|
||||
Working release (compilata solo su MSVC), component_occ <EFBFBD> migrato da component_opt
|
||||
|
||||
|
||||
|
||||
****************************************************************************/
|
||||
#ifndef __VCG_VERTEX_PLUS_COMPONENT_OCC
|
||||
#define __VCG_VERTEX_PLUS_COMPONENT_OCC
|
||||
|
||||
#include <vcg/simplex/vertexplus/component.h>
|
||||
#include <vcg/container/vector_occ.h>
|
||||
|
||||
|
||||
namespace vcg {
|
||||
namespace vertex {
|
||||
/*
|
||||
Some naming Rules
|
||||
All the Components that can be added to a vertex should be defined in the namespace vert:
|
||||
|
||||
*/
|
||||
|
||||
/*------------------------- COORD -----------------------------------------*/
|
||||
|
||||
template <class A, class T> class CoordOcc: public T {
|
||||
public:
|
||||
typedef A CoordType;
|
||||
typedef typename CoordType::ScalarType ScalarType;
|
||||
typedef typename T::VertType VertType;
|
||||
CoordType &P() { return CAT< vector_occ<VertType>,CoordType>::Instance()->Get((VertType*)this); }
|
||||
CoordType &UberP() { return CAT< vector_occ<VertType>,CoordType>::Instance()->Get((VertType*)this); }
|
||||
};
|
||||
template <class T> class Coord3fOcc: public CoordOcc<vcg::Point3f, T> {};
|
||||
template <class T> class Coord3dOcc: public CoordOcc<vcg::Point3d, T> {};
|
||||
|
||||
|
||||
/*-------------------------- NORMAL ----------------------------------------*/
|
||||
|
||||
template <class A, class T> class NormalOcc: public T {
|
||||
public:
|
||||
typedef A NormalType;
|
||||
typedef typename T::VertType VertType;
|
||||
NormalType &N() {return CAT< vector_occ<VertType>,NormalType>::Instance()->Get((VertType*)this); }
|
||||
/*private:
|
||||
NormalType _norm; */
|
||||
};
|
||||
|
||||
template <class T> class Normal3sOcc: public NormalOcc<vcg::Point3s, T> {};
|
||||
template <class T> class Normal3fOcc: public NormalOcc<vcg::Point3f, T> {};
|
||||
template <class T> class Normal3dOcc: public NormalOcc<vcg::Point3d, T> {};
|
||||
|
||||
/*-------------------------- TEXCOORD ----------------------------------------*/
|
||||
|
||||
template <class A, class TT> class TexCoordOcc: public TT {
|
||||
public:
|
||||
typedef A TexCoordType;
|
||||
typedef typename TT::VertType VertType;
|
||||
TexCoordType &T() {return CAT< vector_occ<VertType>,TexCoordType>::Instance()->Get((VertType*)this); }
|
||||
static bool HasTexCoord() { return true; }
|
||||
static bool HasTexCoordOcc() { return true; }
|
||||
|
||||
/* private:
|
||||
TexCoordType _t; */
|
||||
};
|
||||
|
||||
template <class T> class TexCoord2sOcc: public TexCoordOcc<TexCoord2<short,1>, T> {};
|
||||
template <class T> class TexCoord2fOcc: public TexCoordOcc<TexCoord2<float,1>, T> {};
|
||||
template <class T> class TexCoord2dOcc: public TexCoordOcc<TexCoord2<double,1>, T> {};
|
||||
|
||||
///*------------------------- FLAGS -----------------------------------------*/
|
||||
|
||||
template <class T> class FlagOcc: public T {
|
||||
public:
|
||||
typedef typename T::VertType VertType;
|
||||
int &Flags() {return CAT< vector_occ<VertType>,int>::Instance()->Get((VertType*)this); }
|
||||
const int Flags() const {return CAT< vector_occ<VertType>,int>::Instance()->Get((VertType*)this); }
|
||||
static bool HasFlags() {return true;}
|
||||
static bool HasFlagsOcc() {return true;}
|
||||
|
||||
|
||||
};
|
||||
|
||||
///*-------------------------- COLOR ----------------------------------*/
|
||||
|
||||
template <class A, class T> class ColorOcc: public T {
|
||||
public:
|
||||
typedef A ColorType;
|
||||
typedef typename T::VertType VertType;
|
||||
ColorType &C() { return CAT< vector_occ<VertType>,ColorType>::Instance()->Get((VertType*)this); }
|
||||
static bool HasColor() { return true; }
|
||||
/*private:
|
||||
ColorType _color; */
|
||||
};
|
||||
|
||||
template <class T> class Color4bOcc: public ColorOcc<vcg::Color4b, T> {};
|
||||
|
||||
///*-------------------------- Quality ----------------------------------*/
|
||||
|
||||
template <class A, class T> class QualityOcc: public T {
|
||||
public:
|
||||
typedef A QualityType;
|
||||
typedef typename T::VertType VertType;
|
||||
QualityType &Q() { return CAT< vector_occ<VertType>,QualityType>::Instance()->Get((VertType*)this);}
|
||||
static bool HasQuality() { return true; }
|
||||
|
||||
/*private:
|
||||
QualityType _quality; */
|
||||
};
|
||||
|
||||
template <class T> class QualitysOcc: public QualityOcc<short, T> {};
|
||||
template <class T> class QualityfOcc: public QualityOcc<float, T> {};
|
||||
template <class T> class QualitydOcc: public QualityOcc<double, T> {};
|
||||
//
|
||||
|
||||
///*-------------------------- Curvature ----------------------------------*/
|
||||
|
||||
template <class A, class TT> class CurvatureOcc: public TT {
|
||||
public:
|
||||
typedef Point2<A> CurvatureTypeOcc;
|
||||
typedef typename TT::VertType VertType;
|
||||
typedef typename CurvatureTypeOcc::ScalarType ScalarType;
|
||||
|
||||
ScalarType &H(){ return CAT< vector_occ<VertType>,CurvatureTypeOcc>::Instance()->Get((VertType*)this)[0];}
|
||||
ScalarType &K(){ return CAT< vector_occ<VertType>,CurvatureTypeOcc>::Instance()->Get((VertType*)this)[1];}
|
||||
const ScalarType &cH() const { return CAT< vector_occ<VertType>,CurvatureTypeOcc>::Instance()->Get((VertType*)this)[0];}
|
||||
const ScalarType &cK() const { return CAT< vector_occ<VertType>,CurvatureTypeOcc>::Instance()->Get((VertType*)this)[1];}
|
||||
|
||||
template <class LeftV>
|
||||
void ImportLocal(const LeftV & leftV){
|
||||
CAT< vector_occ<VertType>,CurvatureTypeOcc>::Instance()->Get((VertType*)this)[0] = leftV.cH();
|
||||
CAT< vector_occ<VertType>,CurvatureTypeOcc>::Instance()->Get((VertType*)this)[1] = leftV.cK();
|
||||
TT::ImporLocal(leftV);
|
||||
}
|
||||
|
||||
static bool HasCurvature() { return true; }
|
||||
static bool HasCurvatureOcc() { return true; }
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureOcc"));TT::Name(name);}
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
template <class T> class CurvaturefOcc: public CurvatureOcc<float, T> {
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvaturefOcc"));T::Name(name);}
|
||||
};
|
||||
template <class T> class CurvaturedOcc: public CurvatureOcc<double, T> {
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvaturedOcc"));T::Name(name);}
|
||||
};
|
||||
|
||||
|
||||
/*-------------------------- Curvature Direction ----------------------------------*/
|
||||
|
||||
template <class S>
|
||||
struct CurvatureDirTypeOcc{
|
||||
typedef Point3<S> VecType;
|
||||
typedef S ScalarType;
|
||||
CurvatureDirTypeOcc () {}
|
||||
Point3<S>max_dir,min_dir; // max and min curvature direction
|
||||
S k1,k2;// max and min curvature values
|
||||
};
|
||||
|
||||
|
||||
template <class A, class TT> class CurvatureDirOcc: public TT {
|
||||
public:
|
||||
typedef A CurvatureDirTypeOcc;
|
||||
typedef typename CurvatureDirTypeOcc::VecType VecType;
|
||||
typedef typename CurvatureDirTypeOcc::ScalarType ScalarType;
|
||||
typedef typename TT::VertType VertType;
|
||||
|
||||
VecType &PD1(){ return CAT< vector_occ<VertType>,CurvatureDirTypeOcc>::Instance()->Get((VertType*)this).max_dir;}
|
||||
VecType &PD2(){ return CAT< vector_occ<VertType>,CurvatureDirTypeOcc>::Instance()->Get((VertType*)this).min_dir;}
|
||||
const VecType &cPD1() const {return CAT< vector_occ<VertType>,CurvatureDirTypeOcc>::Instance()->Get((VertType*)this).max_dir;}
|
||||
const VecType &cPD2() const {return CAT< vector_occ<VertType>,CurvatureDirTypeOcc>::Instance()->Get((VertType*)this).min_dir;}
|
||||
|
||||
ScalarType &K1(){ return CAT< vector_occ<VertType>,CurvatureDirTypeOcc>::Instance()->Get((VertType*)this).k1;}
|
||||
ScalarType &K2(){ return CAT< vector_occ<VertType>,CurvatureDirTypeOcc>::Instance()->Get((VertType*)this).k2;}
|
||||
const ScalarType &cK1() const {return CAT< vector_occ<VertType>,CurvatureDirTypeOcc>::Instance()->Get((VertType*)this).k1;}
|
||||
const ScalarType &cK2()const {return CAT< vector_occ<VertType>,CurvatureDirTypeOcc>::Instance()->Get((VertType*)this).k2;}
|
||||
|
||||
static bool HasCurvatureDir() { return true; }
|
||||
static bool HasCurvatureDirOcc() { return true; }
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDir"));TT::Name(name);}
|
||||
|
||||
};
|
||||
|
||||
|
||||
template <class T> class CurvatureDirfOcc: public CurvatureDirOcc<CurvatureDirTypeOcc<float>, T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDirf"));T::Name(name);}
|
||||
};
|
||||
template <class T> class CurvatureDirdOcc: public CurvatureDirOcc<CurvatureDirTypeOcc<double>, T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDird"));T::Name(name);}
|
||||
};
|
||||
|
||||
/*-------------------------- RADIUS ----------------------------------*/
|
||||
|
||||
template <class A, class TT> class RadiusOcc: public TT {
|
||||
public:
|
||||
typedef A RadiusType;
|
||||
typedef A ScalarType;
|
||||
typedef typename TT::VertType VertType;
|
||||
|
||||
RadiusType &R(){ return CAT< vector_occ<VertType>,RadiusType>::Instance()->Get((VertType*)this);}
|
||||
const RadiusType &cR() const { return CAT< vector_occ<VertType>,RadiusType>::Instance()->Get((VertType*)this);}
|
||||
|
||||
template <class LeftV>
|
||||
void ImportLocal(const LeftV & leftV){
|
||||
CAT< vector_occ<VertType>,RadiusType>::Instance()->Get((VertType*)this) = leftV.cR();
|
||||
TT::ImporLocal(leftV);
|
||||
}
|
||||
|
||||
static bool HasRadius() { return true; }
|
||||
static bool HasRadiusOcc() { return true; }
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("RadiusOcc"));TT::Name(name);}
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
template <class T> class RadiusfOcc: public RadiusOcc<float, T> {
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("RadiusfOcc"));T::Name(name);}
|
||||
};
|
||||
template <class T> class RadiusdOcc: public RadiusOcc<double, T> {
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("RadiusdOcc"));T::Name(name);}
|
||||
};
|
||||
|
||||
///*----------------------------- VFADJ ------------------------------*/
|
||||
|
||||
template <class T> class VFAdjOcc: public T {
|
||||
public:
|
||||
typedef typename T::VertType VertType;
|
||||
typedef typename T::FacePointer FacePointer;
|
||||
FacePointer &Fp() {return CAT< vector_occ<VertType>,FacePointer>::Instance()->Get((VertType*)this); }
|
||||
int &Zp() {return _zp; }
|
||||
static bool HasVFAdjacency() { return true; }
|
||||
private:
|
||||
typename T::FacePointer _fp ;
|
||||
int _zp ;
|
||||
};
|
||||
|
||||
} // end namespace vert
|
||||
}// end namespace vcg
|
||||
#endif
|
|
@ -1,645 +0,0 @@
|
|||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2004 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
Revision 1.16 2008/04/03 23:15:40 cignoni
|
||||
added optional mark and cleaned up some nasty type bugs.
|
||||
|
||||
Revision 1.15 2008/03/17 11:39:15 ganovelli
|
||||
added curvature and curvatruredir (compiled .net 2005 and gcc)
|
||||
|
||||
Revision 1.14 2008/03/11 09:22:07 cignoni
|
||||
Completed the garbage collecting functions CompactVertexVector and CompactFaceVector.
|
||||
|
||||
Revision 1.13 2008/02/05 20:42:43 cignoni
|
||||
Other small typos
|
||||
|
||||
Revision 1.12 2008/02/04 21:26:49 ganovelli
|
||||
added ImportLocal which imports all local attributes into vertexplus and faceplus.
|
||||
A local attribute is everything (N(), C(), Q()....) except pointers to other simplices
|
||||
(i.e. FFAdj, VFAdj, VertexRef) which are set to NULL.
|
||||
Added some function for const attributes
|
||||
|
||||
Revision 1.11 2007/12/11 18:25:31 cignoni
|
||||
added missing include limits
|
||||
|
||||
Revision 1.10 2007/12/11 11:36:03 cignoni
|
||||
Added the CompactVertexVector garbage collecting function.
|
||||
|
||||
Revision 1.9 2006/12/11 23:42:00 ganovelli
|
||||
bug Index()() instead of Index()
|
||||
|
||||
Revision 1.8 2006/12/04 11:17:42 ganovelli
|
||||
added forward declaration of TriMesh
|
||||
|
||||
Revision 1.7 2006/11/07 17:22:52 cignoni
|
||||
many gcc compiling issues
|
||||
|
||||
Revision 1.6 2006/11/07 15:13:57 zifnab1974
|
||||
Necessary changes for compilation with gcc 3.4.6. Especially the hash function is a problem
|
||||
|
||||
Revision 1.5 2006/11/07 11:29:24 cignoni
|
||||
Corrected some errors in the reflections Has*** functions
|
||||
|
||||
Revision 1.4 2006/10/31 16:02:59 ganovelli
|
||||
vesione 2005 compliant
|
||||
|
||||
Revision 1.3 2006/02/28 11:59:55 ponchio
|
||||
g++ compliance:
|
||||
|
||||
begin() -> (*this).begin() and for end(), size(), Base(), Index()
|
||||
|
||||
Revision 1.2 2005/12/12 11:17:32 cignoni
|
||||
Corrected update function, now only the needed simplexes should be updated.
|
||||
|
||||
Revision 1.1 2005/10/14 15:07:59 cignoni
|
||||
First Really Working version
|
||||
|
||||
|
||||
****************************************************************************/
|
||||
|
||||
/*
|
||||
Note
|
||||
OCF = Optional Component Fast (hopefully)
|
||||
compare with OCC(Optional Component Compact)
|
||||
|
||||
Mainly the trick here is to store a base pointer in each simplex...
|
||||
|
||||
****************************************************************************/
|
||||
#ifndef __VCG_VERTEX_PLUS_COMPONENT_OCF
|
||||
#define __VCG_VERTEX_PLUS_COMPONENT_OCF
|
||||
|
||||
#include <vcg/simplex/vertexplus/component.h>
|
||||
|
||||
#include <vector>
|
||||
#include <limits>
|
||||
|
||||
namespace vcg {
|
||||
namespace vertex {
|
||||
/*
|
||||
All the Components that can be added to a vertex should be defined in the namespace vert:
|
||||
|
||||
*/
|
||||
template <class VALUE_TYPE>
|
||||
class vector_ocf: public std::vector<VALUE_TYPE> {
|
||||
typedef std::vector<VALUE_TYPE> BaseType;
|
||||
typedef typename vector_ocf<VALUE_TYPE>::iterator ThisTypeIterator;
|
||||
|
||||
public:
|
||||
vector_ocf():std::vector<VALUE_TYPE>(){
|
||||
QualityEnabled = false;
|
||||
ColorEnabled = false;
|
||||
MarkEnabled = false;
|
||||
NormalEnabled = false;
|
||||
VFAdjacencyEnabled = false;
|
||||
CurvatureEnabled = false;
|
||||
CurvatureEnabled = false;
|
||||
CurvatureDirEnabled = false;
|
||||
RadiusEnabled = false;
|
||||
}
|
||||
|
||||
// override di tutte le funzioni che possono spostare
|
||||
// l'allocazione in memoria del container
|
||||
void push_back(const VALUE_TYPE & v)
|
||||
{
|
||||
BaseType::push_back(v);
|
||||
BaseType::back()._ovp = this;
|
||||
if (ColorEnabled) CV.push_back(vcg::Color4b(vcg::Color4b::White));
|
||||
if (MarkEnabled) MV.push_back(0);
|
||||
if (NormalEnabled) NV.push_back(typename VALUE_TYPE::NormalType());
|
||||
if (VFAdjacencyEnabled) AV.push_back(VFAdjType());
|
||||
if (CurvatureEnabled) CuV.push_back(typename VALUE_TYPE::CurvatureType());
|
||||
if (CurvatureDirEnabled) CuDV.push_back(typename VALUE_TYPE::CurvatureDirType());
|
||||
if (RadiusEnabled) RadiusV.push_back(typename VALUE_TYPE::RadiusType());
|
||||
}
|
||||
void pop_back();
|
||||
void resize(const unsigned int & _size)
|
||||
{
|
||||
const unsigned int oldsize = BaseType::size();
|
||||
BaseType::resize(_size);
|
||||
if(oldsize<_size){
|
||||
ThisTypeIterator firstnew = BaseType::begin();
|
||||
advance(firstnew,oldsize);
|
||||
_updateOVP(firstnew,(*this).end());
|
||||
}
|
||||
if (ColorEnabled) CV.resize(_size);
|
||||
if (MarkEnabled) MV.resize(_size);
|
||||
if (NormalEnabled) NV.resize(_size);
|
||||
if (VFAdjacencyEnabled) AV.resize(_size);
|
||||
if (CurvatureEnabled) CuV.resize(_size);
|
||||
if (CurvatureDirEnabled) CuDV.resize(_size);
|
||||
if (RadiusEnabled) RadiusV.resize(_size);
|
||||
}
|
||||
|
||||
void reserve(const unsigned int & _size)
|
||||
{
|
||||
BaseType::reserve(_size);
|
||||
if (ColorEnabled) CV.reserve(_size);
|
||||
if (MarkEnabled) MV.reserve(_size);
|
||||
if (NormalEnabled) NV.reserve(_size);
|
||||
if (VFAdjacencyEnabled) AV.reserve(_size);
|
||||
if (CurvatureEnabled) CuV.reserve(_size);
|
||||
if (CurvatureDirEnabled) CuDV.reserve(_size);
|
||||
if (RadiusEnabled) RadiusV.reserve(_size);
|
||||
}
|
||||
|
||||
void _updateOVP(ThisTypeIterator lbegin, ThisTypeIterator lend)
|
||||
{
|
||||
ThisTypeIterator vi;
|
||||
for(vi=lbegin;vi!=lend;++vi)
|
||||
(*vi)._ovp=this;
|
||||
}
|
||||
|
||||
// this function is called by the specialized Reorder function, that is called whenever someone call the allocator::CompactVertVector
|
||||
void ReorderVert(std::vector<size_t> &newVertIndex )
|
||||
{
|
||||
size_t i=0;
|
||||
if (ColorEnabled) assert( CV.size() == newVertIndex.size() );
|
||||
if (MarkEnabled) assert( MV.size() == newVertIndex.size() );
|
||||
if (NormalEnabled) assert( NV.size() == newVertIndex.size() );
|
||||
if (VFAdjacencyEnabled) assert( AV.size() == newVertIndex.size() );
|
||||
if (CurvatureEnabled) assert(CuV.size() == newVertIndex.size() );
|
||||
if (CurvatureDirEnabled)assert(CuDV.size() == newVertIndex.size() );
|
||||
assert( (!RadiusEnabled) || RadiusV.size() == newVertIndex.size() );
|
||||
|
||||
for(i=0;i<newVertIndex.size();++i)
|
||||
{
|
||||
if(newVertIndex[i] != std::numeric_limits<size_t>::max() )
|
||||
{
|
||||
assert(newVertIndex[i] <= i);
|
||||
if (ColorEnabled) CV[newVertIndex[i]] = CV[i];
|
||||
if (MarkEnabled) MV[newVertIndex[i]] = MV[i];
|
||||
if (NormalEnabled) NV[newVertIndex[i]] = NV[i];
|
||||
if (VFAdjacencyEnabled) AV[newVertIndex[i]] = AV[i];
|
||||
if (CurvatureEnabled) CuV[newVertIndex[i]] = CuV[i];
|
||||
if (CurvatureDirEnabled) CuDV[newVertIndex[i]] =CuDV[i];
|
||||
if (RadiusEnabled) RadiusV[newVertIndex[i]] = RadiusV[i];
|
||||
}
|
||||
}
|
||||
|
||||
if (ColorEnabled) CV.resize(BaseType::size());
|
||||
if (MarkEnabled) MV.resize(BaseType::size());
|
||||
if (NormalEnabled) NV.resize(BaseType::size());
|
||||
if (VFAdjacencyEnabled) AV.resize(BaseType::size());
|
||||
if (CurvatureEnabled) CuV.resize(BaseType::size());
|
||||
if (CurvatureDirEnabled) CuDV.resize(BaseType::size());
|
||||
if (RadiusEnabled) RadiusV.resize(BaseType::size());
|
||||
}
|
||||
|
||||
|
||||
|
||||
////////////////////////////////////////
|
||||
// Enabling Eunctions
|
||||
|
||||
bool IsQualityEnabled() const {return QualityEnabled;}
|
||||
void EnableQuality() {
|
||||
assert(VALUE_TYPE::HasQualityOcf());
|
||||
QualityEnabled=true;
|
||||
QV.resize((*this).size());
|
||||
}
|
||||
|
||||
void DisableQuality() {
|
||||
assert(VALUE_TYPE::HasQualityOcf());
|
||||
QualityEnabled=false;
|
||||
QV.clear();
|
||||
}
|
||||
|
||||
bool IsColorEnabled() const {return ColorEnabled;}
|
||||
void EnableColor() {
|
||||
assert(VALUE_TYPE::HasColorOcf());
|
||||
ColorEnabled=true;
|
||||
CV.resize((*this).size());
|
||||
}
|
||||
|
||||
void DisableColor() {
|
||||
assert(VALUE_TYPE::HasColorOcf());
|
||||
ColorEnabled=false;
|
||||
CV.clear();
|
||||
}
|
||||
|
||||
bool IsMarkEnabled() const {return MarkEnabled;}
|
||||
void EnableMark() {
|
||||
assert(VALUE_TYPE::HasFaceMarkOcf());
|
||||
MarkEnabled=true;
|
||||
MV.resize((*this).size());
|
||||
}
|
||||
|
||||
void DisableMark() {
|
||||
assert(VALUE_TYPE::HasFaceMarkOcf());
|
||||
MarkEnabled=false;
|
||||
MV.clear();
|
||||
}
|
||||
|
||||
bool IsNormalEnabled() const {return NormalEnabled;}
|
||||
void EnableNormal() {
|
||||
assert(VALUE_TYPE::HasNormalOcf());
|
||||
NormalEnabled=true;
|
||||
NV.resize((*this).size());
|
||||
}
|
||||
|
||||
void DisableNormal() {
|
||||
assert(VALUE_TYPE::HasNormalOcf());
|
||||
NormalEnabled=false;
|
||||
NV.clear();
|
||||
}
|
||||
|
||||
void EnableVFAdjacency() {
|
||||
assert(VALUE_TYPE::HasVFAdjacencyOcf());
|
||||
VFAdjacencyEnabled=true;
|
||||
AV.resize((*this).size());
|
||||
}
|
||||
|
||||
void DisableVFAdjacency() {
|
||||
assert(VALUE_TYPE::HasVFAdjacencyOcf());
|
||||
VFAdjacencyEnabled=false;
|
||||
AV.clear();
|
||||
}
|
||||
|
||||
bool IsCurvatureEnabled() const {return CurvatureEnabled;}
|
||||
void EnableCurvature() {
|
||||
assert(VALUE_TYPE::HasCurvatureOcf());
|
||||
CurvatureEnabled=true;
|
||||
CuV.resize((*this).size());
|
||||
}
|
||||
|
||||
void DisableCurvature() {
|
||||
assert(VALUE_TYPE::HasCurvatureOcf());
|
||||
CurvatureEnabled=false;
|
||||
CuV.clear();
|
||||
}
|
||||
|
||||
bool IsCurvatureDirEnabled() const {return CurvatureDirEnabled;}
|
||||
void EnableCurvatureDir() {
|
||||
assert(VALUE_TYPE::HasCurvatureDirOcf());
|
||||
CurvatureDirEnabled=true;
|
||||
CuDV.resize((*this).size());
|
||||
}
|
||||
|
||||
void DisableCurvatureDir() {
|
||||
assert(VALUE_TYPE::HasCurvatureDirOcf());
|
||||
CurvatureDirEnabled=false;
|
||||
CuDV.clear();
|
||||
}
|
||||
|
||||
bool IsRadiusEnabled() const {return RadiusEnabled;}
|
||||
void EnableRadius() {
|
||||
assert(VALUE_TYPE::HasRadiusOcf());
|
||||
RadiusEnabled=true;
|
||||
RadiusV.resize((*this).size());
|
||||
}
|
||||
|
||||
void DisableRadius() {
|
||||
assert(VALUE_TYPE::HasRadiusOcf());
|
||||
RadiusEnabled=false;
|
||||
RadiusV.clear();
|
||||
}
|
||||
|
||||
struct VFAdjType {
|
||||
typename VALUE_TYPE::FacePointer _fp ;
|
||||
int _zp ;
|
||||
};
|
||||
|
||||
public:
|
||||
std::vector<typename VALUE_TYPE::QualityType> QV;
|
||||
std::vector<typename VALUE_TYPE::CurvatureType> CuV;
|
||||
std::vector<typename VALUE_TYPE::CurvatureDirType> CuDV;
|
||||
std::vector<typename VALUE_TYPE::RadiusType> RadiusV;
|
||||
std::vector<typename VALUE_TYPE::ColorType> CV;
|
||||
std::vector<typename VALUE_TYPE::NormalType> NV;
|
||||
std::vector<struct VFAdjType> AV;
|
||||
std::vector<int> MV;
|
||||
|
||||
bool QualityEnabled;
|
||||
bool ColorEnabled;
|
||||
bool NormalEnabled;
|
||||
bool VFAdjacencyEnabled;
|
||||
bool CurvatureEnabled;
|
||||
bool CurvatureDirEnabled;
|
||||
bool MarkEnabled;
|
||||
bool RadiusEnabled;
|
||||
};
|
||||
|
||||
|
||||
//template<> void EnableAttribute<typename VALUE_TYPE::NormalType>(){ NormalEnabled=true;}
|
||||
|
||||
/*------------------------- COORD -----------------------------------------*/
|
||||
/*----------------------------- VFADJ ------------------------------*/
|
||||
|
||||
|
||||
template <class T> class VFAdjOcf: public T {
|
||||
public:
|
||||
typename T::FacePointer &VFp() {
|
||||
assert((*this).Base().VFAdjacencyEnabled);
|
||||
return (*this).Base().AV[(*this).Index()]._fp;
|
||||
}
|
||||
|
||||
typename T::FacePointer cVFp() const {
|
||||
if(! (*this).Base().VFAdjacencyEnabled ) return 0;
|
||||
else return (*this).Base().AV[(*this).Index()]._fp;
|
||||
}
|
||||
|
||||
int &VFi() {
|
||||
assert((*this).Base().VFAdjacencyEnabled);
|
||||
return (*this).Base().AV[(*this).Index()]._zp;
|
||||
}
|
||||
template <class LeftV>
|
||||
void ImportLocal(const LeftV & leftV)
|
||||
{
|
||||
if((*this).Base().VFAdjacencyEnabled) // init the data only if they are enabled!
|
||||
{
|
||||
VFp() = NULL;
|
||||
VFi() = -1;
|
||||
}
|
||||
T::ImportLocal(leftV);
|
||||
}
|
||||
|
||||
static bool HasVFAdjacency() { return true; }
|
||||
static bool HasVFAdjacencyOcf() {assert(!T::HasVFAdjacencyOcf()); return true; }
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
/*------------------------- Normal -----------------------------------------*/
|
||||
|
||||
template <class A, class T> class NormalOcf: public T {
|
||||
public:
|
||||
typedef A NormalType;
|
||||
static bool HasNormal() { return true; }
|
||||
static bool HasNormalOcf() { return true; }
|
||||
|
||||
NormalType &N() {
|
||||
// you cannot use Normals before enabling them with: yourmesh.vert.EnableNormal()
|
||||
assert((*this).Base().NormalEnabled);
|
||||
return (*this).Base().NV[(*this).Index()]; }
|
||||
const NormalType &N() const {
|
||||
// you cannot use Normals before enabling them with: yourmesh.vert.EnableNormal()
|
||||
assert((*this).Base().NormalEnabled);
|
||||
return (*this).Base().NV[(*this).Index()]; }
|
||||
|
||||
template <class LeftV>
|
||||
void ImportLocal(const LeftV & leftV){
|
||||
if((*this).Base().NormalEnabled && leftV.Base().NormalEnabled ) // copy the data only if they are enabled in both vertices
|
||||
N().Import(leftV.cN());
|
||||
T::ImporLocal(leftV);}
|
||||
};
|
||||
|
||||
template <class T> class Normal3sOcf: public NormalOcf<vcg::Point3s, T> {};
|
||||
template <class T> class Normal3fOcf: public NormalOcf<vcg::Point3f, T> {};
|
||||
template <class T> class Normal3dOcf: public NormalOcf<vcg::Point3d, T> {};
|
||||
|
||||
///*-------------------------- COLOR ----------------------------------*/
|
||||
|
||||
template <class A, class T> class ColorOcf: public T {
|
||||
public:
|
||||
typedef A ColorType;
|
||||
ColorType &C() { assert((*this).Base().NormalEnabled); return (*this).Base().CV[(*this).Index()]; }
|
||||
const ColorType &cC() const { assert((*this).Base().ColorEnabled); return (*this).Base().CV[(*this).Index()]; }
|
||||
template <class LeftV>
|
||||
void ImportLocal(const LeftV & leftV)
|
||||
{
|
||||
if((*this).Base().ColorEnabled && leftV.Base().ColorEnabled ) // copy the data only if they are enabled in both vertices
|
||||
C() = leftV.cC();
|
||||
T::ImporLocal(leftV);
|
||||
}
|
||||
|
||||
static bool HasColor() { return true; }
|
||||
static bool HasColorOcf() { assert(!T::HasColorOcf()); return true; }
|
||||
};
|
||||
|
||||
template <class T> class Color4bOcf: public ColorOcf<vcg::Color4b, T> {};
|
||||
|
||||
///*-------------------------- QUALITY ----------------------------------*/
|
||||
|
||||
template <class A, class T> class QualityOcf: public T {
|
||||
public:
|
||||
typedef A QualityType;
|
||||
QualityType &Q() { assert((*this).Base().QualityEnabled); return (*this).Base().QV[(*this).Index()]; }
|
||||
template <class LeftV>
|
||||
void ImportLocal(const LeftV & leftV)
|
||||
{
|
||||
if((*this).Base().QualityEnabled && leftV.Base().QualityEnabled ) // copy the data only if they are enabled in both vertices
|
||||
Q() = leftV.cQ();
|
||||
T::ImporLocal(leftV);
|
||||
}
|
||||
static bool HasQuality() { return true; }
|
||||
static bool HasQualityOcf() { assert(!T::HasQualityOcf()); return true; }
|
||||
};
|
||||
|
||||
template <class T> class QualityfOcf: public QualityOcf<float, T> {};
|
||||
|
||||
///*-------------------------- MARK ----------------------------------*/
|
||||
|
||||
template <class T> class MarkOcf: public T {
|
||||
public:
|
||||
inline int & IMark() {
|
||||
assert((*this).Base().MarkEnabled);
|
||||
return (*this).Base().MV[(*this).Index()];
|
||||
}
|
||||
|
||||
inline int IMark() const {
|
||||
assert((*this).Base().MarkEnabled);
|
||||
return (*this).Base().MV[(*this).Index()];
|
||||
}
|
||||
|
||||
template <class LeftV>
|
||||
void ImportLocal(const LeftV & leftV)
|
||||
{
|
||||
if((*this).Base().MarkEnabled && leftV.Base().MarkEnabled ) // copy the data only if they are enabled in both vertices
|
||||
IMark() = leftV.IMark();
|
||||
T::ImportLocal(leftV);
|
||||
}
|
||||
static bool HasFaceMark() { return true; }
|
||||
static bool HasFaceMarkOcf() { return true; }
|
||||
inline void InitIMark() { IMark() = 0; }
|
||||
};
|
||||
|
||||
|
||||
///*-------------------------- CURVATURE ----------------------------------*/
|
||||
|
||||
template <class A, class TT> class CurvatureOcf: public TT {
|
||||
public:
|
||||
typedef Point2<A> CurvatureType;
|
||||
typedef typename CurvatureType::ScalarType ScalarType;
|
||||
|
||||
ScalarType &Kh(){ assert((*this).Base().CurvatureEnabled); return (*this).Base().CuV[(*this).Index()][0];}
|
||||
ScalarType &Kg(){ assert((*this).Base().CurvatureEnabled); return (*this).Base().CuV[(*this).Index()][1];}
|
||||
const ScalarType &cKh() const { assert((*this).Base().CurvatureEnabled); return (*this).Base().CuV[(*this).Index()][0];}
|
||||
const ScalarType &cKg() const { assert((*this).Base().CurvatureEnabled); return (*this).Base().CuV[(*this).Index()][1];}
|
||||
|
||||
template <class LeftV>
|
||||
void ImportLocal(const LeftV & leftV){
|
||||
if((*this).Base().CurvatureEnabled && leftV.Base().CurvatureEnabled ) // copy the data only if they are enabled in both vertices
|
||||
{
|
||||
(*this).Base().CuV[(*this).Index()][0] = leftV.cKh();
|
||||
(*this).Base().CuV[(*this).Index()][1] = leftV.cKg();
|
||||
}
|
||||
TT::ImportLocal(leftV);
|
||||
}
|
||||
|
||||
static bool HasCurvatureOcf() { return true; }
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureOcf"));TT::Name(name);}
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
template <class T> class CurvaturefOcf: public CurvatureOcf<float, T> {};
|
||||
template <class T> class CurvaturedOcf: public CurvatureOcf<double, T> {};
|
||||
|
||||
|
||||
///*-------------------------- CURVATURE DIR ----------------------------------*/
|
||||
|
||||
template <class S>
|
||||
struct CurvatureDirTypeOcf{
|
||||
typedef Point3<S> VecType;
|
||||
typedef S ScalarType;
|
||||
CurvatureDirTypeOcf () {}
|
||||
Point3<S>max_dir,min_dir;
|
||||
S k1,k2;
|
||||
};
|
||||
|
||||
|
||||
template <class A, class TT> class CurvatureDirOcf: public TT {
|
||||
public:
|
||||
typedef A CurvatureDirType;
|
||||
typedef typename CurvatureDirType::VecType VecType;
|
||||
typedef typename CurvatureDirType::ScalarType ScalarType;
|
||||
|
||||
VecType &PD1(){ assert((*this).Base().CurvatureDirEnabled); return (*this).Base().CuDV[(*this).Index()].max_dir;}
|
||||
VecType &PD2(){ assert((*this).Base().CurvatureDirEnabled); return (*this).Base().CuDV[(*this).Index()].min_dir;}
|
||||
const VecType &cPD1() const {assert((*this).Base().CurvatureDirEnabled); return (*this).Base().CuV[(*this).Index()].max_dir;}
|
||||
const VecType &cPD2() const {assert((*this).Base().CurvatureDirEnabled); return (*this).Base().CuV[(*this).Index()].min_dir;}
|
||||
|
||||
ScalarType &K1(){ assert((*this).Base().CurvatureDirEnabled); return (*this).Base().CuDV[(*this).Index()].k1;}
|
||||
ScalarType &K2(){ assert((*this).Base().CurvatureDirEnabled); return (*this).Base().CuDV[(*this).Index()].k2;}
|
||||
const ScalarType &cK1() const {assert((*this).Base().CurvatureDirEnabled); return (*this).Base().CuDV[(*this).Index()].k1;}
|
||||
const ScalarType &cK2()const {assert((*this).Base().CurvatureDirEnabled); return (*this).Base().CuDV[(*this).Index()].k2;}
|
||||
|
||||
static bool HasCurvatureDirOcf() { return true; }
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDirOcf"));TT::Name(name);}
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
|
||||
template <class T> class CurvatureDirfOcf: public CurvatureDirOcf<CurvatureDirTypeOcf<float>, T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDirfOcf"));T::Name(name);}
|
||||
};
|
||||
template <class T> class CurvatureDirdOcf: public CurvatureDirOcf<CurvatureDirTypeOcf<double>, T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDirdOcf"));T::Name(name);}
|
||||
};
|
||||
|
||||
|
||||
///*-------------------------- RADIUS ----------------------------------*/
|
||||
|
||||
template <class A, class TT> class RadiusOcf: public TT {
|
||||
public:
|
||||
typedef A RadiusType;
|
||||
typedef RadiusType ScalarType;
|
||||
|
||||
RadiusType &R(){ assert((*this).Base().RadiusEnabled); return (*this).Base().RadiusV[(*this).Index()];}
|
||||
const RadiusType &cR() const { assert((*this).Base().RadiusEnabled); return (*this).Base().RadiusV[(*this).Index()];}
|
||||
|
||||
template <class LeftV>
|
||||
void ImportLocal(const LeftV & leftV)
|
||||
{
|
||||
if ((*this).Base().RadiusEnabled && leftV.Base().RadiusEnabled )
|
||||
(*this).Base().RadiusV[(*this).Index()] = leftV.cR();
|
||||
TT::ImportLocal(leftV);
|
||||
}
|
||||
|
||||
static bool HasRadius() { return true; }
|
||||
static bool HasRadiusOcf() { return true; }
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("RadiusOcf")); TT::Name(name);}
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
template <class T> class RadiusfOcf: public RadiusOcf<float, T> {};
|
||||
template <class T> class RadiusdOcf: public RadiusOcf<double, T> {};
|
||||
|
||||
|
||||
///*-------------------------- InfoOpt ----------------------------------*/
|
||||
|
||||
template < class T> class InfoOcf: public T {
|
||||
public:
|
||||
vector_ocf<typename T::VertType> &Base() const { return *_ovp;}
|
||||
|
||||
inline int Index() const {
|
||||
typename T::VertType const *tp=static_cast<typename T::VertType const*>(this);
|
||||
int tt2=tp- &*(_ovp->begin());
|
||||
return tt2;
|
||||
}
|
||||
public:
|
||||
vector_ocf<typename T::VertType> *_ovp;
|
||||
|
||||
static bool HasQualityOcf() { return false; }
|
||||
static bool HasVFAdjacencyOcf() { return false; }
|
||||
};
|
||||
|
||||
|
||||
} // end namespace vert
|
||||
|
||||
|
||||
namespace tri
|
||||
{
|
||||
|
||||
template < class, class,class > class TriMesh;
|
||||
|
||||
template < class VertexType, class FaceContainerType, class EdgeContainerType >
|
||||
bool HasPerVertexRadius (const TriMesh < vertex::vector_ocf< VertexType > , FaceContainerType, EdgeContainerType > & m)
|
||||
{
|
||||
if(VertexType::HasRadiusOcf()) return m.vert.IsRadiusEnabled();
|
||||
else return VertexType::HasRadius();
|
||||
}
|
||||
|
||||
template < class VertexType, class FaceContainerType, class EdgeContainerType >
|
||||
bool HasPerVertexQuality (const TriMesh < vertex::vector_ocf< VertexType > , FaceContainerType , EdgeContainerType> & m)
|
||||
{
|
||||
if(VertexType::HasQualityOcf()) return m.vert.IsQualityEnabled();
|
||||
else return VertexType::HasQuality();
|
||||
}
|
||||
|
||||
template < class VertexType, class FaceContainerType, class EdgeContainerType >
|
||||
bool HasPerVertexCurvature (const TriMesh < vertex::vector_ocf< VertexType > , FaceContainerType, EdgeContainerType > & m)
|
||||
{
|
||||
if(VertexType::HasCurvatureOcf()) return m.vert.IsCurvatureEnabled();
|
||||
else return VertexType::HasCurvature();
|
||||
}
|
||||
|
||||
template < class VertexType, class FaceContainerType, class EdgeContainerType >
|
||||
bool HasPerVertexCurvatureDir (const TriMesh < vertex::vector_ocf< VertexType > , FaceContainerType, EdgeContainerType > & m)
|
||||
{
|
||||
if(VertexType::HasCurvatureDirOcf()) return m.vert.IsCurvatureDirEnabled();
|
||||
else return VertexType::HasCurvatureDir();
|
||||
}
|
||||
|
||||
template < class VertexType >
|
||||
void ReorderVert( std::vector<size_t> &newVertIndex, vertex::vector_ocf< VertexType > &vertVec)
|
||||
{
|
||||
vertVec.ReorderVert(newVertIndex);
|
||||
}
|
||||
}
|
||||
}// end namespace vcg
|
||||
#endif
|
|
@ -1,58 +0,0 @@
|
|||
#ifndef COMPONENT_SPH_
|
||||
#define COMPONENT_SPH_
|
||||
|
||||
#include <vcg/math/spherical_harmonics.h>
|
||||
|
||||
namespace vcg {
|
||||
namespace vertex {
|
||||
|
||||
template <class A, class T> class Sph: public T
|
||||
{
|
||||
public:
|
||||
typedef A SphType;
|
||||
SphType &SH() { return _harmonics; }
|
||||
const SphType &cSH() const { return _harmonics; }
|
||||
template < class LeftV>
|
||||
void ImportLocal(const LeftV & left ) { SH() = left.cSH(); T::ImportLocal( left); }
|
||||
static bool HasSH() { return true; }
|
||||
static void Name(std::vector<std::string> & name){name.push_back(std::string("Spherical Harmonics"));T::Name(name);}
|
||||
|
||||
private:
|
||||
SphType _harmonics;
|
||||
};
|
||||
|
||||
template <class T> class Sph9f: public Sph<vcg::math::SphericalHarmonics<float, 3>, T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Sph9f"));T::Name(name);}
|
||||
};
|
||||
|
||||
template <class T> class Sph16f: public Sph<vcg::math::SphericalHarmonics<float, 4>, T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Sph16f"));T::Name(name);}
|
||||
};
|
||||
|
||||
template <class T> class Sph25f: public Sph<vcg::math::SphericalHarmonics<float, 5>, T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Sph25f"));T::Name(name);}
|
||||
};
|
||||
|
||||
template <class T> class Sph36f: public Sph<vcg::math::SphericalHarmonics<float, 6>, T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Sph36f"));T::Name(name);}
|
||||
};
|
||||
|
||||
template <class T> class Sph9d: public Sph<vcg::math::SphericalHarmonics<double, 3>, T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Sph9d"));T::Name(name);}
|
||||
};
|
||||
|
||||
template <class T> class Sph16d: public Sph<vcg::math::SphericalHarmonics<double, 4>, T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Sph16d"));T::Name(name);}
|
||||
};
|
||||
|
||||
template <class T> class Sph25d: public Sph<vcg::math::SphericalHarmonics<double, 5>, T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Sph25d"));T::Name(name);}
|
||||
};
|
||||
|
||||
template <class T> class Sph36d: public Sph<vcg::math::SphericalHarmonics<double, 6>, T> {
|
||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Sph36d"));T::Name(name);}
|
||||
};
|
||||
|
||||
}}
|
||||
|
||||
#endif /*COMPONENT_H_*/
|
|
@ -1,9 +0,0 @@
|
|||
#ifndef __VCGLIB_VERTEXPLUS_AFVCVNVQ_TYPE
|
||||
#define __VCGLIB_VERTEXPLUS_AFVCVNVQ_TYPE
|
||||
namespace vcg {
|
||||
template <class FaceTemplate>
|
||||
class VertexAFVCVNVQd : public VertexSimp2< VertexAFVCVNVQd, DumET, FaceTemplate, vert::Normal3d, vert::VFAdj, vert::Flag, vert::Coord3d> {};
|
||||
template <class FaceTemplate>
|
||||
class VertexAFVCVNVQf : public VertexSimp2< VertexAFVCVNVQf, DumET, FaceTemplate, vert::Normal3f, vert::VFAdj, vert::Flag, vert::Coord3f> {};
|
||||
}
|
||||
#endif
|
|
@ -1,11 +0,0 @@
|
|||
#ifndef __VCGLIB_VERTEXPLUS_AFVN_TYPE
|
||||
#define __VCGLIB_VERTEXPLUS_AFVN_TYPE
|
||||
namespace vcg {
|
||||
|
||||
template <class EdgeTemplate, class FaceTemplate>
|
||||
class VertexAFVNd : public VertexSimp2< VertexAFVNd, EdgeTemplate, FaceTemplate, vert::Normal3d, vert::VFAdj, vert::Flag, vert::Coord3d> {};
|
||||
|
||||
template <class EdgeTemplate, class FaceTemplate>
|
||||
class VertexAFVNf : public VertexSimp2< VertexAFVNf, EdgeTemplate, FaceTemplate, vert::Normal3f, vert::VFAdj, vert::Flag, vert::Coord3f> {};
|
||||
}
|
||||
#endif
|
|
@ -1,53 +0,0 @@
|
|||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2004 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
|
||||
This folders contains most common VERTEX configuration files.
|
||||
|
||||
The name of the file specifies the members that are added to the vertex
|
||||
class. The name is a sequence of letter pairs, in strict alphabetical order. The
|
||||
possible admitted letters pairs are:
|
||||
|
||||
Adjacency Info
|
||||
|
||||
AF - Vertex-Face adjacency
|
||||
AE - Vertex-Edge adjacency
|
||||
AT - Vertex-Tetra adjacency
|
||||
|
||||
Per-Vertex Data
|
||||
VC - Color
|
||||
VN - Normal
|
||||
VM - Incremental Mark
|
||||
VQ - Quality
|
||||
VT - Texture Coords
|
||||
|
||||
E.g.
|
||||
|
||||
#include<vcg/simplex/vertex/with/afvcvnvq.h>
|
||||
|
||||
generate a type
|
||||
|
||||
VertexAFVCVQ<VScalarType,FaceType>
|
||||
|
||||
That can store V-F adjacency, color, normal and quality.
|
||||
|
||||
|
|
@ -1,12 +0,0 @@
|
|||
#ifndef __VCGLIB_VERTEXPLUS_VCVN_TYPE
|
||||
#define __VCGLIB_VERTEXPLUS_VCVN_TYPE
|
||||
namespace vcg {
|
||||
|
||||
template <class EdgeTemplate, class FaceTemplate>
|
||||
class VertexVCVNf : public VertexSimp1< VertexVCVNf, DumET, vert::Normal3f, vert::Color4b, vert::Flag, vert::Coord3f> {};
|
||||
template <class EdgeTemplate, class FaceTemplate>
|
||||
class VertexVCVNd : public VertexSimp1< VertexVCVNd, DumET, vert::Normal3d, vert::Color4b, vert::Flag, vert::Coord3d> {};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
|
@ -1,13 +0,0 @@
|
|||
#ifndef __VCGLIB_VERTEXPLUS_VN_TYPE
|
||||
#define __VCGLIB_VERTEXPLUS_VN_TYPE
|
||||
namespace vcg {
|
||||
|
||||
template <class EdgeTemplate, class FaceTemplate>
|
||||
class VertexVNf : public VertexSimp2< VertexVNf, EdgeTemplate, FaceTemplate, vert::Normal3f, vert::Color4b, vert::Flag, vert::Coord3f> {};
|
||||
|
||||
template <class EdgeTemplate, class FaceTemplate>
|
||||
class VertexVNd : public VertexSimp2< VertexVNd, EdgeTemplate, FaceTemplate, vert::Normal3d, vert::Color4b, vert::Flag, vert::Coord3d> {};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue