Small changes to allow clang compilation
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@ -265,7 +265,7 @@ namespace vcg
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}
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protected:
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template<typename MESH_TYPE,typename UNIQUE_VIEW_ID_TYPE,typename GL_OPTIONS_DERIVED_TYPE> friend class NotThreadSafeGLMeshAttributesMultiViewerBOManager;
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template<typename MESH_TYPE,typename UNIQUE_VIEW_ID_TYPE, typename XX_GL_OPTIONS_DERIVED_TYPE> friend class NotThreadSafeGLMeshAttributesMultiViewerBOManager;
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typedef std::vector<InternalRendAtts> PerRendModData;
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@ -450,7 +450,7 @@ namespace vcg
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void setGLOptions(UNIQUE_VIEW_ID_TYPE viewid,const GL_OPTIONS_DERIVED_TYPE& opts)
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{
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ViewsMap::iterator it = _perviewreqatts.find(viewid);
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typename ViewsMap::iterator it = _perviewreqatts.find(viewid);
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if (it == _perviewreqatts.end())
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return;
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it->second.set(opts);
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@ -44,7 +44,7 @@ namespace vcg
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~QtThreadSafeGLMeshAttributesMultiViewerBOManager() {}
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void meshAttributesUpdated(bool hasmeshconnectivitychanged,const RendAtts& changedrendatts)
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void meshAttributesUpdated(bool hasmeshconnectivitychanged,const GLMeshAttributesInfo::RendAtts& changedrendatts)
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{
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QWriteLocker locker(&_lock);
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vcg::NotThreadSafeGLMeshAttributesMultiViewerBOManager<MESH_TYPE,UNIQUE_VIEW_ID_TYPE,GL_OPTIONS_DERIVED_TYPE>::meshAttributesUpdated(hasmeshconnectivitychanged,changedrendatts);
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