reverted to version 1.20 for critical bug
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@ -20,20 +20,10 @@
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* for more details. *
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* *
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****************************************************************************/
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// marco
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// added comments
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// corrected bad reference in void Grid( const Point3i & _c, CellIterator & first, CellIterator & last )
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.21 2006/08/23 15:23:05 marfr960
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added comments
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corrected bad reference in void Grid( const Point3i & _c, CellIterator & first, CellIterator & last )
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Revision 1.20 2006/07/26 08:12:56 pietroni
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added InitEmpty Function
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@ -157,12 +147,6 @@ namespace vcg{
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//type of container of pointer to object in a Cell
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//typedef typename std::pair<ObjType*,int> EntryType ;
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/* EntryType is the entry data tyep stored into a cell.
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* It is composed by:
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* - a ObjType* pointer, pointing to the simplex to spatially index
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* - an integer (temporal mark ??? ) ???
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*/
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class EntryType : public std::pair<ObjType*,int>
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{
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public:
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@ -184,7 +168,7 @@ namespace vcg{
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{
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protected:
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Point3i cell_n; // cell index
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Point3i cell_n;//cell number
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public:
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@ -208,7 +192,7 @@ namespace vcg{
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///find the simplex into the cell
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bool Find(ObjType* sim,IteMap &I)
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{
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for (I=_entries.begin();I != _entries.end();I++)
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for (I=_entries.begin();I<_entries.end();I++)
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if ((*I).first==sim)
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return true;
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return false;
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@ -235,10 +219,10 @@ namespace vcg{
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}; // end struct Cell
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//record of the hash table
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typedef typename std::pair<int,Cell> HRecord;
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//hash table definition
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typedef typename STDEXT::hash_multimap<int,Cell> Htable;
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//record of the hash table
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typedef typename std::pair<int,Cell> HRecord;
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//iterator to the hash table
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typedef typename Htable::iterator IteHtable;
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@ -271,23 +255,15 @@ namespace vcg{
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int count = (int) hash_table.count(h);
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if (count==0)///in this case there is no entry for that key
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return false;
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else
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{
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std::pair<IteHtable, IteHtable> p =hash_table.equal_range(h);
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IteHtable i = p.first;
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bool found = false;
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IteHtable i;
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for (i = p.first; i != p.second; i++)
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{
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if ( ((*i).second.CellN() == cell) )
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{
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found = true;
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break;
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}
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}
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while((i != p.second)&&((*i).second.CellN()!=cell))++i;
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if (!found) /// the scan is terminated and
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if (i==p.second)///the scan is terminated and we have not found the right cell
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{
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// we have not found the right cell
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conflicts++;
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return false;
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}
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@ -297,6 +273,7 @@ namespace vcg{
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return true;
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}
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}
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}
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virtual void _UpdateHMark(ObjType* s){(void)s;}
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@ -306,16 +283,10 @@ namespace vcg{
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{
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IteHtable I;
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if (!_IsInHtable(cell,I))
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{
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entry_inserted++;
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_InsertNewHentry(s,cell);
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}
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else///there is the entry specified by the iterator I so update only the temporary mark
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{
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entry_updated++;
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(*I).second.Update(s,tempMark);
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}
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}
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// hashing
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const int Hash(Point3i p) const
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@ -326,7 +297,6 @@ namespace vcg{
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public:
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int entry_inserted, entry_updated;
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/////We need some extra space for numerical precision.
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//template <class Box3Type>
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// void SetBBox( const Box3Type & b )
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@ -370,9 +340,6 @@ namespace vcg{
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assert((grid_size.V(0)>0)&&(grid_size.V(1)>0)&&(grid_size.V(2)>0));
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siz=grid_size;
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// voxel[i] is the lenght of the edge i of the cell
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// siz[i] is the number of cells in direction i
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// dim[i] is the spatial dimension of the grid
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voxel[0] = dim[0]/siz[0];
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voxel[1] = dim[1]/siz[1];
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voxel[2] = dim[2]/siz[2];
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@ -390,13 +357,7 @@ namespace vcg{
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Point3i &siz = this->siz;
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CoordType &voxel = this->voxel;
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entry_inserted = 0;
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entry_updated = 0;
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int _size=std::distance<OBJITER>(_oBegin,_oEnd);
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HashSpace = _size;
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if(!_bbox.IsNull()) this->bbox=_bbox;
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else
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{
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@ -438,36 +399,19 @@ namespace vcg{
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Grid(vcg::Point3i(x,y,z),first,last);
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}
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/* return the simplexes on a specified cell
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*
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* @param _c is the 3D integer index of the cell [IN]
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* @param first is the pointer to the first entry stored into the cell _c
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* @param second is the pointer to the last entry stored into the cell _c
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* @note an entry is a pair composed by the simplex (e.g., a vertex, a face, ...) indexed by the grid and
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* an integer representing a temporal time stamp
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* @note the time stamp is not used here, it is used in the dynamic version of the spatial hashing
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*/
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///return the simplexes on a specified cell
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void Grid( const Point3i & _c, CellIterator & first, CellIterator & last )
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{
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IteHtable I;
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if (_IsInHtable(_c,I))//if there is the cell then
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{
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// (*I) is the pair<int, cell> corresponding to _c
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// (*I).second is the cell
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// (*I).second._entries is the vector of simplices stored into the cell
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// (*I).second._entries.begin() is the pointer to the first entry
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// *(*I).second._entries.begin() is the pointer to the pointer to the first entry
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// &*(*I).second._entries.begin() is the address of the pointer to the pointer to the first entry (hooray)
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// WARNING : (*I).second._entries.end() does not point to an entry, it is just a marker to end
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// of the vector
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first = &(*(*I).second._entries.begin());
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last= &*((*I).second._entries.end() - 1);
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{ ///return pointers to first and last element cell elems
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first= &*(*I).second._entries.begin();
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last= &*(*I).second._entries.end();
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}
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else
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{ ///return 2 equals pointers
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first =&(*(*hash_table.begin()).second._entries.begin());
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last = &(*((*hash_table.begin()).second._entries.begin() ));
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first=&*(*hash_table.begin()).second._entries.begin();
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last= &*(*hash_table.begin()).second._entries.begin();
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}
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}
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