removed non-portable inclusion of GL.h (on mac gl.h is in stupid places)
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@ -1,8 +1,6 @@
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#ifndef __GL_OBJECT_H__
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#ifndef __GL_OBJECT_H__
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#define __GL_OBJECT_H__
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#define __GL_OBJECT_H__
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#include <GL/gl.h>
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class GLObject
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class GLObject
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{
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{
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public:
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public:
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