Cleaning of the automatic bbox caching support for ply files. First working version.
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@ -31,6 +31,11 @@ of Greg Turk and on the work of Claudio Rocchini
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History
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$Log: not supported by cvs2svn $
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Revision 1.7 2005/01/03 10:35:59 cignoni
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Improved the compatibility for ply format for faces having the list size (e.g. number of vertexes of a face) as a char instead of a uchar.
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Added a couple of new face descriptors, corrected a bug in error reporting function (and restructured) and translated a few comments.
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Thanks to Patrick Min for the careful bug reporting
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Revision 1.6 2004/06/23 15:36:57 cignoni
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Restructured management of error, now the standard open for any mesh type return the error code, the default success value is zero
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Any import class has a method ErrorMsg that give a verbal description of an error code.
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@ -122,12 +127,6 @@ typedef unsigned int uint;
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#endif
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*/
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// Stringhe per la cache
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const char * cachedir = "vcg_cache";
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const char * bboxcacheext = ".bbox_cache";
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const char * bboxheader = "BBOXCACH";
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// Funzioni statiche per la lettura di un elemento
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@ -1,7 +1,79 @@
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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Acknowlegments
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Portions of this file were based on the original code of the Ply library
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of Greg Turk and on the work of Claudio Rocchini
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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*/
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//****************** Gestione cache *****************
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#ifndef __VCG_PLYLIB_STUFF
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#define __VCG_PLYLIB_STUFF
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <io.h>
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#include <direct.h>
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#include <vcg/space/box3.h>
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#include <wrap/ply/plylib.h>
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using namespace vcg;
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#ifdef WIN32
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#define pb_mkdir(n) _mkdir(n)
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#define pb_access _access
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#define pb_stat _stat
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#define pb_open _open
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#define pb_close _close
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#else
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#define pb_mkdir(n) mkdir(n,0)
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#define pb_access access
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#define pb_stat stat
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#define pb_open open
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#define pb_close close
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#endif
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namespace vcg {
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namespace ply {
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const int MAXBPATH = 256;
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// Stringhe per la cache
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const char * cachedir = "vcg_cache";
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const char * bboxcacheext = ".bbox_cache";
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const char * bboxheader = "BBOXCACH";
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static bool GetDirFromPath( const char * path, char * dir, char * name )
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{
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strcpy(dir,path);
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@ -65,7 +137,7 @@ bool CheckCacheTime( const char * fname, const char * cname )
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// restituisce true se il file con la cache del bbox della mesh e' piu' recente del file ply
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// se fname2 != 0, allora deve essere piu recente anche di fname2.
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static bool CheckBBoxCache( const char * fname, Box3d & box, char *fname2=0 )
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static bool CheckBBoxCache( const char * fname, Box3d & box, const char *fname2=0 )
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{
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char d[MAXBPATH];
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char n[MAXBPATH];
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@ -165,7 +237,7 @@ struct PlyPoint3d
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// Calcola il bbox di un file ply
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bool ScanBBox( const char * fname, Box3d & box, bool use_cache )
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bool ScanBBox( const char * fname, Box3d & box, bool use_cache=true )
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{
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if(use_cache)
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@ -231,7 +303,7 @@ bool ScanBBox( const char * fname, Box3d & box, bool use_cache )
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// Come la precedente ma applica la matrice m ai punti prima di calcolare il bbox.
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// Visto che la matrice di solito e' tenuta in un qualche file, se si vuole usare la cache
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// si puo' passare anche un'altro filename da controllare
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bool ScanBBox( const char * fname, Box3d & box, const Matrix44d & m, bool use_cache, char *matrixfname)
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bool ScanBBox( const char * fname, Box3d & box, const Matrix44d & m, bool use_cache, const char *matrixfname)
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{
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if(use_cache)
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@ -274,7 +346,7 @@ bool ScanBBox( const char * fname, Box3d & box, const Matrix44d & m, bool use_ca
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PlyPoint3d t;
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pf.Read( (void *)(&t) );
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box.Add( m.Apply( Point3d(t.x,t.y,t.z) ) );
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box.Add( m*Point3d(t.x,t.y,t.z) );
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}
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}
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else
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@ -337,4 +409,7 @@ void __interpret_texture_name(const char*a, const char*fn, char*output){
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output[io]=0;
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};
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}
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}
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#endif
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