Restored the broken build...

Note that for sake of clarity in tetrahedra the boundary test on external face has been renamed as IsTTBorder

Moved the boundary mesh creation into a more appropriate place...
This commit is contained in:
Paolo Cignoni 2018-10-25 07:43:53 +02:00
parent d0ffe2a48f
commit 91947c0f7e
3 changed files with 58 additions and 61 deletions

View File

@ -0,0 +1,55 @@
/****************************************************************************
* VCGLib o o *
* Visual and Computer Graphics Library o o *
* _ O _ *
* Copyright(C) 2004-2016 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
#ifndef TETRAMESH_SUPPORT_H
#define TETRAMESH_SUPPORT_H
namespace vcg {
namespace tri {
template <class TetraMesh, class TriMesh>
inline void CreateTriMeshFromTTBorder(TetraMesh & tetramesh, TriMesh & trimesh)
{
RequireTTAdjacency(tetramesh);
tri::UpdateTopology<TetraMesh>::TetraTetra(tetramesh);
trimesh.Clear();
typedef typename TetraMesh::TetraType TetraType;
ForEachTetra(tetramesh, [&] (TetraType & t) {
for (int i = 0; i < 4; ++i)
if (IsTTBorder(t, i))
{
tri::Allocator<TriMesh>::AddFace(trimesh,
t.V(Tetra::VofF(i, 0)),
t.V(Tetra::VofF(i, 1)),
t.V(Tetra::VofF(i, 2)));
}
});
vcg::tri::Clean<TriMesh>::RemoveDuplicateVertex(trimesh);
vcg::tri::Allocator<TriMesh>::CompactEveryVector(trimesh);
}
} // end namespace tri
} // end namespace vcg
#endif // EXTRUDE_H

View File

@ -189,7 +189,7 @@ public:
if(!(*ti).IsD())
for(int j = 0; j < 4; ++j)
{
if (tetrahedron::IsBorder(*ti,j)) (*ti).SetB(j);
if (IsTTBorder(*ti,j)) (*ti).SetB(j);
else (*ti).ClearB(j);
}
}
@ -205,7 +205,7 @@ public:
if(!(*ti).IsD())
for(int j = 0; j < 4; ++j)
{
if (tetrahedron::IsBorder(*ti,j))
if (IsTTBorder(*ti,j))
{
for (int i = 0; i < 3; ++i)
ti->V(Tetra::VofF(j, i))->SetB();

View File

@ -24,9 +24,6 @@
#ifndef _VCG_TETRA_TOPOLOGY
#define _VCG_TETRA_TOPOLOGY
#include <vcg/complex/algorithms/update/topology.h>
#include <vcg/complex/algorithms/clean.h>
namespace vcg {
namespace tetrahedron {
/** \addtogroup tetrahedron */
@ -37,7 +34,7 @@ namespace tetrahedron {
@return true if j is an face of border, false otherwise
*/
template <class TetraType>
inline bool IsBorder(TetraType const & t, const int j )
inline bool IsTTBorder(TetraType const & t, const int j )
{
if(TetraType::HasTTAdjacency())
return t.cTTp(j)==&t;
@ -45,61 +42,6 @@ inline bool IsBorder(TetraType const & t, const int j )
return true;
}
template <class TetraMesh, class TriMesh>
inline void TriMeshFromBorder(TetraMesh & tetramesh, TriMesh & trimesh)
{
typedef typename TriMesh::VertexPointer VertexPointer;
typedef typename TriMesh::FacePointer FacePointer;
RequireTTAdjacency(tetramesh);
tri::UpdateTopology<TetraMesh>::TetraTetra(tetramesh);
trimesh.Clear();
std::vector<VertexPointer> verts;
std::vector<FacePointer> faces;
typedef typename TetraMesh::TetraType TetraType;
ForEachTetra(tetramesh, [&] (TetraType & t) {
for (int i = 0; i < 4; ++i)
if (IsBorder(t, i))
{
verts.push_back(t.V(Tetra::VofF(i, 0)));
verts.push_back(t.V(Tetra::VofF(i, 1)));
verts.push_back(t.V(Tetra::VofF(i, 2)));
}
});
typedef typename TriMesh::VertexIterator VertexIterator;
typedef typename TriMesh::FaceIterator FaceIterator;
VertexIterator vi = tri::Allocator<TriMesh>::AddVertices(trimesh, verts.size());
FaceIterator fi = tri::Allocator<TriMesh>::AddFaces(trimesh, verts.size() / 3);
for (int i = 0; i < verts.size(); i += 3)
{
fi->Alloc(3);
vi->P() = verts[i + 0]->P();
fi->V(0) = &*vi;
++vi;
vi->P() = verts[i + 1]->P();
fi->V(1) = &*vi;
++vi;
vi->P() = verts[i + 2]->P();
fi->V(2) = &*vi;
++vi;
++fi;
}
//do it while you build the mehs
vcg::tri::Clean<TriMesh>::RemoveDuplicateVertex(trimesh);
vcg::tri::Allocator<TriMesh>::CompactEveryVector(trimesh);
}
}
}