fixed bugs sign of principal direction and mean curvature value

This commit is contained in:
ganovelli 2008-03-25 11:00:56 +00:00
parent 4b769a4e8a
commit 929c3d3276
1 changed files with 37 additions and 34 deletions

View File

@ -23,6 +23,9 @@
/****************************************************************************
History
$Log: not supported by cvs2svn $
Revision 1.4 2008/03/17 11:29:59 ganovelli
taubin and desbrun estimates added (-> see vcg/simplex/vertexplus/component.h [component_ocf.h|component_occ.h ]
Revision 1.3 2006/02/27 18:02:57 ponchio
Area -> doublearea/2
@ -110,7 +113,7 @@ public:
VertexType* tempV;
float totalDoubleAreaSize = 0.0f;
if (((firstV->P()-central_vertex->P())^(pos.VFlip()->P()-central_vertex->P()))*central_vertex->N()<=0.0f)
if (((firstV->cP()-central_vertex->cP())^(pos.VFlip()->cP()-central_vertex->cP()))*central_vertex->cN()<=0.0f)
{
pos.Set(central_vertex->VFp(), central_vertex);
pos.FlipE();
@ -127,7 +130,7 @@ public:
v.isBorder = pos.IsBorder();
v.vert = tempV;
v.doubleArea = ((pos.F()->V(1)->P() - pos.F()->V(0)->P()) ^ (pos.F()->V(2)->P()- pos.F()->V(0)->P())).Norm();;
v.doubleArea = ((pos.F()->V(1)->cP() - pos.F()->V(0)->cP()) ^ (pos.F()->V(2)->cP()- pos.F()->V(0)->cP())).Norm();;
totalDoubleAreaSize += v.doubleArea;
vertices.push_back(v);
@ -145,17 +148,17 @@ public:
Matrix33f Tp;
for (int i = 0; i < 3; ++i)
Tp[i][i] = 1.0f - powf(central_vertex->N()[i],2);
Tp[0][1] = Tp[1][0] = -1.0f * (central_vertex->N()[0] * central_vertex->N()[1]);
Tp[1][2] = Tp[2][1] = -1.0f * (central_vertex->N()[1] * central_vertex->N()[2]);
Tp[0][2] = Tp[2][0] = -1.0f * (central_vertex->N()[0] * central_vertex->N()[2]);
Tp[i][i] = 1.0f - powf(central_vertex->cN()[i],2);
Tp[0][1] = Tp[1][0] = -1.0f * (central_vertex->N()[0] * central_vertex->cN()[1]);
Tp[1][2] = Tp[2][1] = -1.0f * (central_vertex->cN()[1] * central_vertex->cN()[2]);
Tp[0][2] = Tp[2][0] = -1.0f * (central_vertex->cN()[0] * central_vertex->cN()[2]);
Matrix33f tempMatrix;
Matrix33f M;
M.SetZero();
for (int i = 0; i < vertices.size(); ++i) {
Point3f edge = (central_vertex->P() - vertices[i].vert->P());
float curvature = (2.0f * (central_vertex->N() * edge) ) / edge.SquaredNorm();
Point3f edge = (central_vertex->cP() - vertices[i].vert->cP());
float curvature = (2.0f * (central_vertex->cN() * edge) ) / edge.SquaredNorm();
Point3f T = (Tp*edge).Normalize();
tempMatrix.ExternalProduct(T,T);
M += tempMatrix * weights[i] * curvature ;
@ -163,10 +166,10 @@ public:
Point3f W;
Point3f e1(1.0f,0.0f,0.0f);
if ((e1 - central_vertex->N()).SquaredNorm() > (e1 + central_vertex->N()).SquaredNorm())
W = e1 - central_vertex->N();
if ((e1 - central_vertex->cN()).SquaredNorm() > (e1 + central_vertex->cN()).SquaredNorm())
W = e1 - central_vertex->cN();
else
W = e1 + central_vertex->N();
W = e1 + central_vertex->cN();
W.Normalize();
Matrix33f Q;
@ -251,9 +254,8 @@ public:
(*vi).PD1() = Principal_Direction1 ;
(*vi).PD2() = Principal_Direction2 ;
(*vi).K1() = -Principal_Curvature1;
(*vi).K2() = -Principal_Curvature2;
(*vi).K1() = Principal_Curvature1;
(*vi).K2() = Principal_Curvature2;
}
}
}
@ -276,14 +278,18 @@ Discrete Differential-Geometry Operators for Triangulated 2-Manifolds Mark Meyer
float area0, area1, area2, angle0, angle1, angle2, e01, e12, e20;
FaceIterator fi;
VertexIterator vi;
typename MeshType::CoordType e01v ,e12v ,e20v;
SimpleTempData<VertContainer, AreaData> TDAreaPtr(m.vert); TDAreaPtr.Start();
SimpleTempData<VertContainer, typename MeshType::CoordType> TDContr(m.vert); TDContr.Start();
//Calcola AreaMix in H (vale anche per K)
vcg::tri::UpdateNormals<MeshType>::PerVertexNormalized(m);
//Compute AreaMix in H (vale anche per K)
for(vi=m.vert.begin(); vi!=m.vert.end(); ++vi) if(!(*vi).IsD())
{
(TDAreaPtr)[*vi].A = 0;
(*vi).H() = 0;
(TDAreaPtr)[*vi].A = 0.0;
(TDContr)[*vi] =typename MeshType::CoordType(0.0,0.0,0.0);
(*vi).H() = 0.0;
(*vi).K() = (float)(2.0 * M_PI);
}
@ -296,9 +302,9 @@ Discrete Differential-Geometry Operators for Triangulated 2-Manifolds Mark Meyer
if((angle0 < M_PI/2) && (angle1 < M_PI/2) && (angle2 < M_PI/2)) // triangolo non ottuso
{
float e01 = SquaredDistance( (*fi).V(1)->P() , (*fi).V(0)->P() );
float e12 = SquaredDistance( (*fi).V(2)->P() , (*fi).V(1)->P() );
float e20 = SquaredDistance( (*fi).V(0)->P() , (*fi).V(2)->P() );
float e01 = SquaredDistance( (*fi).V(1)->cP() , (*fi).V(0)->cP() );
float e12 = SquaredDistance( (*fi).V(2)->cP() , (*fi).V(1)->cP() );
float e20 = SquaredDistance( (*fi).V(0)->cP() , (*fi).V(2)->cP() );
area0 = ( e20*(1.0/tan(angle1)) + e01*(1.0/tan(angle2)) ) / 8.0;
area1 = ( e01*(1.0/tan(angle2)) + e12*(1.0/tan(angle0)) ) / 8.0;
@ -309,7 +315,7 @@ Discrete Differential-Geometry Operators for Triangulated 2-Manifolds Mark Meyer
(TDAreaPtr)[(*fi).V(2)].A += area2;
}
else // triangolo ottuso
else // obtuse
{
(TDAreaPtr)[(*fi).V(0)].A += vcg::DoubleArea<typename MeshType::FaceType>((*fi)) / 6.0;
(TDAreaPtr)[(*fi).V(1)].A += vcg::DoubleArea<typename MeshType::FaceType>((*fi)) / 6.0;
@ -323,18 +329,14 @@ Discrete Differential-Geometry Operators for Triangulated 2-Manifolds Mark Meyer
angle1 = math::Abs(Angle( (*fi).P(0)-(*fi).P(1),(*fi).P(2)-(*fi).P(1) ));
angle2 = M_PI-(angle0+angle1);
e01 = ( (*fi).V(1)->P() - (*fi).V(0)->P() ) * (*fi).V(0)->N();
e12 = ( (*fi).V(2)->P() - (*fi).V(1)->P() ) * (*fi).V(1)->N();
e20 = ( (*fi).V(0)->P() - (*fi).V(2)->P() ) * (*fi).V(2)->N();
e01v = ( (*fi).V(1)->cP() - (*fi).V(0)->cP() ) ;
e12v = ( (*fi).V(2)->cP() - (*fi).V(1)->cP() ) ;
e20v = ( (*fi).V(0)->cP() - (*fi).V(2)->cP() ) ;
area0 = ( e20 * (1.0/tan(angle1)) + e01 * (1.0/tan(angle2)) ) / 4.0;
area1 = ( e01 * (1.0/tan(angle2)) + e12 * (1.0/tan(angle0)) ) / 4.0;
area2 = ( e12 * (1.0/tan(angle0)) + e20 * (1.0/tan(angle1)) ) / 4.0;
TDContr[(*fi).V(0)] += ( e20v * (1.0/tan(angle1)) - e01v * (1.0/tan(angle2)) ) / 4.0;
TDContr[(*fi).V(1)] += ( e01v * (1.0/tan(angle2)) - e12v * (1.0/tan(angle0)) ) / 4.0;
TDContr[(*fi).V(2)] += ( e12v * (1.0/tan(angle0)) - e20v * (1.0/tan(angle1)) ) / 4.0;
(*fi).V(0)->H() += area0;
(*fi).V(1)->H() += area1;
(*fi).V(2)->H() += area2;
(*fi).V(0)->K() -= angle0;
(*fi).V(1)->K() -= angle1;
(*fi).V(2)->K() -= angle2;
@ -349,10 +351,10 @@ Discrete Differential-Geometry Operators for Triangulated 2-Manifolds Mark Meyer
vcg::face::Pos<FaceType> hp1=hp;
hp1.FlipV();
e1=hp1.v->P() - hp.v->P();
e1=hp1.v->cP() - hp.v->cP();
hp1.FlipV();
hp1.NextB();
e2=hp1.v->P() - hp.v->P();
e2=hp1.v->cP() - hp.v->cP();
(*fi).V(i)->K() -= math::Abs(Angle(e1,e2));
}
}
@ -367,12 +369,13 @@ Discrete Differential-Geometry Operators for Triangulated 2-Manifolds Mark Meyer
}
else
{
(*vi).H() /= (TDAreaPtr)[*vi].A;
(*vi).H() = (((TDContr)[*vi]* (*vi).cN()>0)?1.0:-1.0)*((TDContr)[*vi] / (TDAreaPtr) [*vi].A).Norm();
(*vi).K() /= (TDAreaPtr)[*vi].A;
}
}
TDAreaPtr.Stop();
TDContr.Stop();
}