Add reference plane support

This commit is contained in:
Massimiliano Corsini 2006-02-16 15:16:51 +00:00
parent 3632a79352
commit 947ecf364e
1 changed files with 89 additions and 8 deletions

View File

@ -24,6 +24,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.2 2006/02/15 15:40:06 corsini
Decouple SVG properties and exporter for simmetry with the other exporter
Revision 1.1 2006/02/13 16:18:09 corsini
first working version
@ -95,6 +98,9 @@ private:
//! Stroke linecap (see StrokeLineCap).
std::string stroke_linecap;
//! Plane where to project the edge mesh.
Plane3d proj;
// construction
public:
@ -103,6 +109,11 @@ public:
lwidth = DEFAULT_LINE_WIDTH;
stroke_color = DEFAULT_LINE_COLOR;
stroke_linecap = DEFAULT_LINE_CAP;
// default projection plane (XZ plane)
Point3d n(0.0, 1.0, 0.0);
proj.SetDirection(n);
proj.SetOffset(0.0);
}
// public methods
@ -162,12 +173,19 @@ public:
stroke_linecap = "square";
}
void setPlane(double distance, Point3d &direction)
{
proj.SetDirection(direction);
proj.SetOffset(distance);
}
// accessors
public:
int lineWidth(){return lwidth;}
const char * lineColor(){return stroke_color.c_str();}
const char * lineCapStyle(){return stroke_linecap.c_str();}
const Plane3d * projPlane(){return &proj;}
};
@ -236,23 +254,86 @@ public:
static void Save(EdgeMeshType *mp, FILE* o, SVGProperties & props)
{
EdgeMeshType::EdgeIterator i;
// build vector basis (n, v1, v2)
Point3d p1(0.0,0.0,0.0);
Point3d p2(1.0,0.0,0.0);
Point3f pmin = mp->bbox.min;
float scale = 1000.0f / max(mp->bbox.DimX(), mp->bbox.DimZ());
Point3d d = props.projPlane()->Direction() - p2;
Point3d v1;
if (d.Norm() < 0.00001)
v1 = Point3d(0.0,0.0,1.0) - p1;
else
v1 = p2 - p1;
v1.Normalize();
Point3d v2 = v1 ^ props.projPlane()->Direction();
std::vector<Point2f> pts;
Point2f pmin(100000000.0f, 100000000.0f);
Point2f pmax(-100000000.0f, -100000000.0f);
EdgeMeshType::EdgeIterator i;
for (i = mp->edges.begin(); i != mp->edges.end(); ++i)
{
Point3<EdgeMeshType::ScalarType> p1 = (*i).V(0)->P();
Point3<EdgeMeshType::ScalarType> p2 = (*i).V(1)->P();
Point3d p1d(p1[0], p1[1], p1[2]);
Point3d p2d(p2[0], p2[1], p2[2]);
// Project the line on the reference plane
Point3d p1proj = props.projPlane()->Projection(p1d);
Point3d p2proj = props.projPlane()->Projection(p2d);
// Convert the 3D coordinates of the line to the uv coordinates of the plane
Point2f pt1(static_cast<float>(p1proj * v1), static_cast<float>(p1proj * v2));
Point2f pt2(static_cast<float>(p2proj * v1), static_cast<float>(p2proj * v2));
pts.push_back(pt1);
pts.push_back(pt2);
if (pt1[0] <= pmin[0])
pmin[0] = pt1[0];
if (pt2[0] <= pmin[0])
pmin[0] = pt2[0];
if (pt1[1] <= pmin[1])
pmin[1] = pt1[1];
if (pt2[1] <= pmin[1])
pmin[1] = pt2[1];
if (pt1[0] >= pmax[0])
pmax[0] = pt1[0];
if (pt2[0] >= pmax[0])
pmax[0] = pt2[0];
if (pt1[1] >= pmax[1])
pmax[1] = pt1[1];
if (pt2[1] >= pmax[1])
pmax[1] = pt2[1];
}
float scale = 1000.0f / std::max(pmax[0] - pmin[0], pmax[1] - pmin[1]);
// line settings
fprintf(o, " <g stroke=\"%s\" stroke-linecap=\"%s\" > \n",
props.lineColor(), props.lineCapStyle());
for(i = mp->edges.begin(); i != mp->edges.end(); ++i)
std::vector<Point2f>::iterator itPoints;
for(itPoints = pts.begin(); itPoints != pts.end(); ++itPoints)
{
Point3f p1 = (*i).V(0)->P();
Point3f p2 = (*i).V(1)->P();
Point2f p1 = *itPoints;
++itPoints;
Point2f p2 = *itPoints;
fprintf(o, " <line x1=\"%f\" y1=\"%f\" x2=\"%f\" y2=\"%f\" \n",
(p1[0] - pmin[0]) * scale, (p1[2] - pmin[2]) * scale,
(p2[0] - pmin[0]) * scale, (p2[2] - pmin[2]) * scale );
(p1[0] - pmin[0]) * scale, (p1[1] - pmin[1]) * scale,
(p2[0] - pmin[0]) * scale, (p2[1] - pmin[1]) * scale );
fprintf(o, " stroke-width = \"%d\" ",props.lineWidth());
fprintf(o, "/>\n");