resolved 1 bug with stiffness handler
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@ -154,6 +154,8 @@ public:
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bool hasStiffness = vcg::tri::HasPerFaceAttribute(mesh,std::string("Stiffness"));
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if(!hasStiffness)
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Handle_Stiffness=vcg::tri::Allocator<MeshType>::template AddPerFaceAttribute<float>(mesh,std::string("Stiffness"));
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else
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Handle_Stiffness=vcg::tri::Allocator<MeshType>::template GetPerFaceAttribute<float>(mesh,std::string("Stiffness"));
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for(unsigned int i=0;i<mesh.face.size();i++)
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{
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