Daily backup (fragment...)

This commit is contained in:
Federico Ponchio 2004-10-19 01:23:02 +00:00
parent bb0cd9ff64
commit 959de602c6
9 changed files with 211 additions and 110 deletions

View File

@ -115,7 +115,6 @@ bool NexusMt::Load(const string &filename, bool readonly) {
SetComponent(TEXTURE, true);
SetComponent(DATA, true);
patches.vbos.resize(index.size());
return true;
}
@ -126,10 +125,9 @@ bool NexusMt::InitGL(Vbo mode, unsigned int vbosize) {
cerr << "No vbo available!" << endl;
vbo_mode = VBO_OFF;
}
if(vbo_mode == VBO_OFF) {
patches.vbo_size = vbosize / patches.chunk_size;
patches.vbos.resize(0);
}
patches.vbo_size = vbosize / patches.chunk_size;
if(vbo_mode == VBO_OFF)
patches.vbo_size = 0;
return true;
}
@ -171,12 +169,14 @@ void NexusMt::Render() {
char *nstart;
if(vbo_mode != VBO_OFF) {
VboBuffer &vbo = patches.GetVbo(cell);
assert(vbo.index);
assert(vbo.vertex);
unsigned int vbo_array;
unsigned int vbo_element;
patches.GetVbo(cell, vbo_element, vbo_array);
assert(vbo_element);
assert(vbo_array);
glBindBufferARB(GL_ARRAY_BUFFER_ARB, vbo.vertex);
glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, vbo.index);
glBindBufferARB(GL_ARRAY_BUFFER_ARB, vbo_array);
glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, vbo_element);
fstart = NULL;
vstart = NULL;
@ -208,6 +208,26 @@ void NexusMt::Render() {
glDrawElements(GL_TRIANGLE_STRIP, patch.nf,
GL_UNSIGNED_SHORT, fstart);
break;
case FLAT:
if(signature & NXS_FACES) {
glBegin(GL_TRIANGLES);
for(int i = 0; i < patch.nf; i++) {
unsigned short *f = patch.Face(i);
Point3f &p0 = patch.Vert(f[0]);
Point3f &p1 = patch.Vert(f[1]);
Point3f &p2 = patch.Vert(f[2]);
Point3f n = ((p1 - p0) ^ (p2 - p0));
glNormal3f(n[0], n[1], n[2]);
glVertex3f(p0[0], p0[1], p0[2]);
glVertex3f(p1[0], p1[1], p1[2]);
glVertex3f(p2[0], p2[1], p2[2]);
}
glEnd();
} else if(signature & NXS_STRIP) {
cerr << "Unsupported rendering mode sorry\n";
exit(0);
}
break;
default:
cerr << "Unsupported rendering mode sorry\n";
exit(0);

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@ -74,7 +74,6 @@ namespace nxs {
class NexusMt: public Nexus {
private:
std::vector<Node> nodes;
std::vector<VboBuffer> vbos;
public:
//Vertex buffer object mode

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@ -24,6 +24,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.15 2004/10/15 16:45:27 ponchio
Vbo added.
Revision 1.14 2004/10/14 13:52:02 ponchio
Small changes.
@ -188,6 +191,7 @@ int main(int argc, char *argv[]) {
" b: increase memory buffer\n"
" B: decrease memory buffer\n"
" d: debug mode (show patches colored)\n"
" f: flas shading mode\n"
" m: smooth mode\n"
" c: show colors\n"
" n: show normals\n"
@ -225,6 +229,8 @@ int main(int argc, char *argv[]) {
int x, y;
float alpha = 0;
bool redraw = false;
float fps = 0;
float tframe = 0;
while( !quit ) {
bool first = true;
SDL_WaitEvent(&event);
@ -256,6 +262,7 @@ int main(int argc, char *argv[]) {
case SDLK_s: metric = NexusMt::FRUSTUM; break;
case SDLK_p: mode = NexusMt::POINTS; nexus.SetMode(mode); break;
case SDLK_d: mode = NexusMt::DEBUG; nexus.SetMode(mode); break;
case SDLK_f: mode = NexusMt::FLAT; nexus.SetMode(mode); break;
case SDLK_m: mode = NexusMt::SMOOTH; nexus.SetMode(mode); break;
case SDLK_r:
@ -389,9 +396,11 @@ int main(int argc, char *argv[]) {
nexus.patches.vbo_used * nexus.chunk_size/(float)(1<<20));
gl_print(0.03, 0.06, buffer);
sprintf(buffer, "Triangles: %.2fK (tot) %.2fK (vis)",
sprintf(buffer, "Triangles: %.2fK (tot) %.2fK (vis) "
"%.3f time %.2f FPS",
nexus.tri_total/(float)(1<<10),
nexus.tri_rendered/(float)(1<<10));
nexus.tri_rendered/(float)(1<<10),
tframe, 1/tframe);
gl_print(0.03, 0.03, buffer);
@ -407,6 +416,8 @@ int main(int argc, char *argv[]) {
}
SDL_GL_SwapBuffers();
tframe = watch.Elapsed();
}
// Clean up

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@ -126,11 +126,12 @@ void nxs::ComputeNormals(Nexus &nexus) {
Point3f &n = tmpb[off + i];
n.Normalize();
if(use_short) {
n *= 32767;
n *= 32766;
short *np = patch.Norm16(link.start_vert);
np[0] = (short)n[0];
np[1] = (short)n[1];
np[2] = (short)n[2];
np[3] = 0;
} else {
patch.Norm32(link.start_vert) = n;
}
@ -221,3 +222,36 @@ void nxs::ComputeTriStrip(unsigned short nfaces, unsigned short *faces,
}
}
}
void nxs::Reorder(unsigned int signature, Patch &patch) {
vector<unsigned> remap;
remap.resize(patch.nv, 0xffff);
int nf = patch.nf;
if(signature & NXS_FACES)
nf *= 3;
//building remap
unsigned short *f = patch.FaceBegin();
unsigned int count = 0;
for(int i = 0; i < nf; i++) {
assert(f[i] < remap.size());
if(remap[f[i]] == 0xffff) {
remap[f[i]] = count++;
}
}
//test no unreferenced vertices
for(int i = 0; i < patch.nv; i++)
if(remap[i] == 0xffff)
remap[i] = i;
//converting faces
for(int i = 0; i < nf; i++)
f[i] = remap[f[i]];
vector<Point3f> vert;
vert.resize(patch.nv);
memcpy(&*vert.begin(), patch.VertBegin(), patch.nv * sizeof(Point3f));
for(int i = 0; i < patch.nv; i++)
patch.Vert(remap[i]) = vert[i];
}

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@ -6,10 +6,12 @@
namespace nxs {
class Nexus;
class Patch;
void ComputeNormals(Nexus &nexus);
void ComputeTriStrip(unsigned short nfaces, unsigned short *faces,
std::vector<unsigned short> &strip);
void Reorder(unsigned int signature, nxs::Patch &patch);
}
#endif

View File

@ -338,6 +338,9 @@ int main(int argc, char *argv[]) {
memcpy(dst_patch.Norm16Begin(), src_patch.Norm16Begin(),
src_patch.nv * sizeof(short)*4);
//reordering
//WATCH OUT BORDERS!
// Reorder(out.signature, dst_patch);
//copying entry information;
dst_entry.sphere = src_entry.sphere;
dst_entry.error = src_entry.error;

View File

@ -14,15 +14,16 @@ bool PatchServer::Create(const std::string &filename,
unsigned int rsize) {
signature = sig;
chunk_size = csize;
frame = 0;
ram_size = rsize;
ram_used = 0;
vbo_size = 0;
vbo_used = 0;
frame = 0;
ram_readed = 0;
ram_flushed = 0;
lru.clear();
return File::Create(filename);
}
@ -30,16 +31,19 @@ bool PatchServer::Create(const std::string &filename,
bool PatchServer::Load(const std::string &filename, Signature sig,
unsigned int csize, bool readonly,
unsigned int rsize) {
signature = sig;
chunk_size = csize;
ram_size = rsize;
frame = 0;
ram_used = 0;
ram_readed = 0;
ram_flushed = 0;
ram_size = rsize;
ram_used = 0;
vbo_size = 0;
vbo_used = 0;
frame = 0;
ram_readed = 0;
ram_flushed = 0;
lru.clear();
return File::Load(filename, readonly);
}
@ -55,7 +59,6 @@ bool PatchServer::ReadEntries(FILE *fp) {
fread(&n, 1, sizeof(int), fp);
patches.resize(n);
for(unsigned int i = 0; i < n; i++) {
patches[i].patch = NULL;
fread(&(patches[i].patch_start), 1, sizeof(unsigned int), fp);
fread(&(patches[i].ram_size), 1, sizeof(unsigned short), fp);
fread(&(patches[i].disk_size), 1, sizeof(unsigned short), fp);
@ -77,22 +80,12 @@ bool PatchServer::WriteEntries(FILE *fp) {
void PatchServer::AddPatch(unsigned short nvert, unsigned short nface) {
PatchEntry entry;
entry.patch = NULL;
entry.ram_size = Patch::ChunkSize(signature, nvert, nface, chunk_size);
//if compressed we do not allocate space now (how much anyway?)
// if((signature & NXS_COMPRESSED) != 0) {
entry.disk_size = 0xffff;
entry.patch_start = 0xffffffff;
/* } else {
entry.disk_size = entry.ram_size;
entry.patch_start = Length()/chunk_size;
Redim(Length() + entry.disk_size * chunk_size);
}*/
entry.patch_start = 0xffffffff;
entry.ram_size = Patch::ChunkSize(signature, nvert, nface, chunk_size);
entry.disk_size = 0xffff;
entry.lru_pos = 0xffffffff;
patches.push_back(entry);
}
Patch &PatchServer::GetPatch(unsigned int idx,
@ -101,19 +94,12 @@ Patch &PatchServer::GetPatch(unsigned int idx,
assert(idx < patches.size());
PatchEntry &entry = patches[idx];
if(entry.patch) { //already on buffer
assert(entry.lru_pos < lru.size());
assert(lru[entry.lru_pos].patch == idx);
lru[entry.lru_pos].frame = frame++;
} else {
assert(entry.lru_pos == 0xffffffff);
if(entry.lru_pos == 0xffffffff) { //not on buffer
if(flush) Flush();
PTime nptime(idx);
char *ram = new char[entry.ram_size * chunk_size];
entry.patch = new Patch(signature, ram, nvert, nface);
nptime.patch = new Patch(signature, ram, nvert, nface);
if(entry.patch_start != 0xffffffff) { //was allocated.
assert(entry.disk_size != 0xffff);
@ -127,17 +113,20 @@ Patch &PatchServer::GetPatch(unsigned int idx,
unsigned char *disk = new unsigned char[entry.disk_size * chunk_size];
ReadBuffer(disk, entry.disk_size * chunk_size);
entry.patch->Decompress(entry.ram_size * chunk_size,
disk, entry.disk_size * chunk_size);
nptime.patch->Decompress(entry.ram_size * chunk_size,
disk, entry.disk_size * chunk_size);
delete []disk;
}
}
entry.lru_pos = lru.size();
lru.push_back(PTime(idx, frame++));
lru.push_back(nptime);
ram_used += entry.ram_size;
ram_readed += entry.ram_size;
}
PTime &ptime = lru[entry.lru_pos];
ptime.frame = frame++;
//avoid frame overflow!
if(frame > (1<<30)) {
@ -148,40 +137,47 @@ Patch &PatchServer::GetPatch(unsigned int idx,
}
make_heap(lru.begin(), lru.end());
for(unsigned int i = 0; i < lru.size(); i++)
patches[lru[i].patch].lru_pos = i;
patches[lru[i].npatch].lru_pos = i;
}
return *(entry.patch);
return *(ptime.patch);
}
VboBuffer &PatchServer::GetVbo(unsigned int p) {
VboBuffer &buffer = vbos[p];
if(buffer.index) return buffer;
//TODO cerr << "Adding vbo: " << p << endl;
assert(patches[p].patch);
Patch &patch = *patches[p].patch;
void PatchServer::GetVbo(unsigned int p,
unsigned int &element, unsigned int &array) {
PatchEntry &entry = patches[p];
assert(entry.lru_pos != 0xffffffff);
PTime &ptime = lru[entry.lru_pos];
if(!ptime.vbo_element) {
//TODO cerr << "Adding vbo: " << p << endl;
assert(ptime.patch);
Patch &patch = *ptime.patch;
glGenBuffersARB(1, &ptime.vbo_element);
assert(ptime.vbo_element);
glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, ptime.vbo_element);
unsigned int size = patch.nf * sizeof(unsigned short);
if((signature & NXS_FACES) != 0) size *= 3;
glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, size, patch.FaceBegin(),
GL_STATIC_DRAW_ARB);
//TODO fix this when we allow data :p
size = sizeof(float) * patch.dstart;
glGenBuffersARB(1, &ptime.vbo_array);
glBindBufferARB(GL_ARRAY_BUFFER_ARB, ptime.vbo_array);
glBufferDataARB(GL_ARRAY_BUFFER_ARB, size, patch.VertBegin(),
GL_STATIC_DRAW_ARB);
vbo_used += patches[p].ram_size;
}
glGenBuffersARB(1, &buffer.index);
assert(buffer.index);
glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, buffer.index);
unsigned int size = patch.nf * sizeof(unsigned short);
if((signature & NXS_FACES) != 0) size *= 3;
glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, size, patch.FaceBegin(),
GL_STATIC_DRAW_ARB);
//TODO fix this when we allow data :p
size = sizeof(float) * patch.dstart;
glGenBuffersARB(1, &buffer.vertex);
glBindBufferARB(GL_ARRAY_BUFFER_ARB, buffer.vertex);
glBufferDataARB(GL_ARRAY_BUFFER_ARB, size, patch.VertBegin(),
GL_STATIC_DRAW_ARB);
vbo_used += patches[p].ram_size;
return buffer;
element = ptime.vbo_element;
array = ptime.vbo_array;
}
@ -191,22 +187,22 @@ void PatchServer::Flush() {
make_heap(lru.begin(), lru.end());
for(unsigned int i = 0; i < lru.size(); i++)
patches[lru[i].patch].lru_pos = i;
patches[lru[i].npatch].lru_pos = i;
while(ram_used > ram_size) {
pop_heap(lru.begin(), lru.end());
PTime &ptime = lru.back();
Flush(ptime.patch);
Flush(ptime.npatch);
lru.pop_back();
}
for(unsigned int i = 0; i < lru.size(); i++)
patches[lru[i].patch].lru_pos = i;
patches[lru[i].npatch].lru_pos = i;
}
void PatchServer::FlushAll() {
for(unsigned int i = 0; i < lru.size(); i++) {
PTime &ptime = lru[i];
Flush(ptime.patch);
Flush(ptime.npatch);
}
assert(ram_used == 0);
lru.clear();
@ -214,14 +210,13 @@ void PatchServer::FlushAll() {
void PatchServer::Flush(unsigned int patch) {
PatchEntry &entry = patches[patch];
assert(entry.patch);
PTime &ptime = lru[entry.lru_pos];
if(!readonly) { //write back patch
if((signature & NXS_COMPRESSED)) {
unsigned int compressed_size;
char *compressed = entry.patch->Compress(entry.ram_size * chunk_size,
char *compressed = ptime.patch->Compress(entry.ram_size * chunk_size,
compressed_size);
if(entry.disk_size == 0xffff) {//allocate space
assert(entry.patch_start == 0xffffffff);
@ -242,7 +237,7 @@ void PatchServer::Flush(unsigned int patch) {
Redim(Length() + entry.disk_size * chunk_size);
}
SetPosition(entry.patch_start * chunk_size);
WriteBuffer(entry.patch->start, entry.disk_size * chunk_size);
WriteBuffer(ptime.patch->start, entry.disk_size * chunk_size);
}
/* FILE *fo = fopen("tmp", "wb+");
fwrite(entry.patch->start, 1, entry.disk_size * chunk_size, fo);
@ -250,12 +245,14 @@ void PatchServer::Flush(unsigned int patch) {
exit(0);*/
}
delete [](entry.patch->start);
delete entry.patch;
entry.patch = NULL;
entry.lru_pos = 0xffffffff;
delete [](ptime.patch->start);
delete ptime.patch;
ptime.patch = NULL;
if(FlushVbo(patch))
vbo_used -= entry.ram_size;
entry.lru_pos = 0xffffffff;
ram_used -= entry.ram_size;
ram_flushed += entry.ram_size;
}
@ -263,11 +260,14 @@ void PatchServer::Flush(unsigned int patch) {
bool PatchServer::FlushVbo(unsigned int patch) {
//TODO
//cerr << "Flushing vbo: " << patch << endl;
if(!vbos.size()) return false;
VboBuffer &buffer = vbos[patch];
if(!buffer.index) return false;
glDeleteBuffersARB(1, &buffer.index);
glDeleteBuffersARB(1, &buffer.vertex);
PatchEntry &entry = patches[patch];
assert(entry.lru_pos != 0xffffffff);
PTime &ptime = lru[entry.lru_pos];
if(!ptime.vbo_element) return false;
glDeleteBuffersARB(1, &ptime.vbo_element);
glDeleteBuffersARB(1, &ptime.vbo_array);
assert(!ptime.vbo_element);
return true;
}

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@ -9,29 +9,27 @@
namespace nxs {
struct PatchEntry {
Patch *patch;
unsigned int patch_start; //granularita' Chunk
unsigned short ram_size; //in chunks
unsigned short disk_size; // in chunks (used when compressed)
unsigned int lru_pos;
};
struct VboBuffer {
VboBuffer(unsigned int v = 0, unsigned int i = 0):
vertex(v), index(i) {}
unsigned int vertex;
unsigned int index;
};
class PatchServer: public File {
public:
struct PTime {
unsigned int patch;
unsigned int npatch;
unsigned int frame;
Patch *patch;
unsigned int vbo_array;
unsigned int vbo_element;
bool locked;
PTime(unsigned int p = 0xffffffff, unsigned int f = 0xffffffff):
patch(p), frame(f) {}
npatch(p), frame(f), patch(NULL),
vbo_array(0), vbo_element(0) {}
bool operator<(const PTime &p) const { return frame > p.frame; }
};
@ -67,7 +65,7 @@ class PatchServer: public File {
unsigned short nvert, unsigned short nface,
bool flush = true);
VboBuffer &GetVbo(unsigned int patch);
void GetVbo(unsigned int patch, unsigned int &element, unsigned int &array);
void Flush(unsigned int patch);
//return false if was not allocated.
@ -78,7 +76,6 @@ class PatchServer: public File {
void SetRamBufferSize(unsigned int ram_buffer);
std::vector<PatchEntry> patches;
std::vector<VboBuffer> vbos;
std::vector<PTime> lru;
};

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@ -24,6 +24,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.15 2004/10/15 11:41:03 ponchio
Tests and small changes.
Revision 1.14 2004/10/10 17:19:42 ponchio
Added compression and debugged.
@ -85,6 +88,7 @@ using namespace std;
#include "vert_remap.h"
#include "decimate.h"
#include "fragment.h"
#include "nxsbuild.h"
using namespace vcg;
using namespace nxs;
@ -116,6 +120,10 @@ void NexusSplit(Nexus &nexus, VoronoiChain &vchain,
Nexus::Update &update,
float error);
void BuildFragment(Nexus &nexus, VoronoiPartition &part,
set<unsigned int> &patches,
Fragment &fragment);
/*float Decimate(unsigned int target_faces,
vector<Point3f> &newvert,
vector<unsigned int> &newface,
@ -324,9 +332,11 @@ int main(int argc, char *argv[]) {
vector<Point3f> newvert;
vector<unsigned int> newface;
vector<Link> newbord;
nexus.Join((*fragment).second, newvert, newface, newbord);
Fragment frag;
BuildFragment(nexus, vchain.levels[level+1], (*fragment).second, frag);
// nexus.Join((*fragment).second, newvert, newface, newbord);
join(frag, newvert, newface, newbord);
//simplyfy mesh
vector<int> vert_remap;
float error = Decimate(decimation,
@ -610,6 +620,31 @@ void NexusSplit(Nexus &nexus, VoronoiChain &vchain,
}
}
void BuildFragment(Nexus &nexus, VoronoiPartition &part,
set<unsigned int> &patches,
Fragment &fragment) {
set<unsigned int>::iterator f;
for(f = patches.begin(); f != patches.end(); f++) {
fragment.pieces.push_back(NxsPatch());
NxsPatch &nxs = fragment.pieces.back();
nxs.patch = *f;
Patch &patch = nexus.GetPatch(*f);
Border border = nexus.GetBorder(*f);
nxs.vert.resize(patch.nv);
nxs.face.resize(patch.nf * 3);
memcpy(&*nxs.vert.begin(), patch.VertBegin(), patch.nv * sizeof(Point3f));
memcpy(&*nxs.face.begin(), patch.FaceBegin(), patch.nf * 3*sizeof(short));
for(unsigned int i = 0; i < border.Size(); i++) {
Link &link = border[i];
if(!link.IsNull())
nxs.bord.push_back(link);
}
fragment.update.erased.push_back(*f);
}
}
void ReverseHistory(vector<Nexus::Update> &history) {
reverse(history.begin(), history.end());
vector<Nexus::Update>::iterator i;