glEnable (GL_LINE_SMOOTH) should go before changing the linewidth.
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.5 2007/07/14 12:44:40 benedetti
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Minor edits in Doxygen documentation.
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Revision 1.4 2007/07/09 22:41:22 benedetti
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Added Doxygen documentation, removed using namespace std, some other minor changes.
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@ -664,13 +667,13 @@ void DrawSphereIcon (Trackball * tb,bool active)
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float amb[4] = { .3f, .3f, .3f, 1.0f };
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float col[4] = { .5f, .5f, .8f, 1.0f };
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glPushAttrib (GL_ENABLE_BIT | GL_LINE_BIT | GL_CURRENT_BIT | GL_LIGHTING_BIT);
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glEnable (GL_LINE_SMOOTH);
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if (active)
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glLineWidth (DH.LineWidthMoving);
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else
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glLineWidth (DH.LineWidthStill);
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glEnable (GL_LIGHTING);
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glEnable (GL_LIGHT0);
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glEnable (GL_LINE_SMOOTH);
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glEnable (GL_BLEND);
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glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glColor (DH.color);
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