Yet another removal of the usage of the faceprojection flags

This commit is contained in:
Paolo Cignoni 2011-12-19 00:51:49 +00:00
parent 0fe6fdaedc
commit 95e69075e4
1 changed files with 0 additions and 2 deletions

View File

@ -684,7 +684,6 @@ static void FaceSubdivision(MetroMesh & m, VertexSampler &ps,int sampleNum, bool
std::vector<FacePointer> faceVec;
FillAndShuffleFacePointerVector(m,faceVec);
vcg::tri::UpdateNormals<MetroMesh>::PerFaceNormalized(m);
vcg::tri::UpdateFlags<MetroMesh>::FaceProjection(m);
double floatSampleNum = 0.0;
int faceSampleNum;
// Subdivision sampling.
@ -777,7 +776,6 @@ static void FaceSubdivisionOld(MetroMesh & m, VertexSampler &ps,int sampleNum, b
std::vector<FacePointer> faceVec;
FillAndShuffleFacePointerVector(m,faceVec);
tri::UpdateNormals<MetroMesh>::PerFaceNormalized(m);
tri::UpdateFlags<MetroMesh>::FaceProjection(m);
double floatSampleNum = 0.0;
int faceSampleNum;
// Subdivision sampling.