add new ctor (build similarity from euler angles)
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.11 2004/12/15 18:45:50 tommyfranken
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*** empty log message ***
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Revision 1.10 2004/10/07 13:55:47 ganovelli
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templated on the kind of class used to implement rotation
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(default is QUternion but it can be Matrix44 as well)
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@ -39,6 +42,9 @@ unified to the gl stlyle matix*vector. removed vector*matrix operator
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Revision 1.6 2004/03/25 14:57:49 ponchio
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Microerror. ($LOG$ -> $Log: not supported by cvs2svn $
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Microerror. ($LOG$ -> Revision 1.11 2004/12/15 18:45:50 tommyfranken
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Microerror. ($LOG$ -> *** empty log message ***
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Microerror. ($LOG$ ->
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Microerror. ($LOG$ -> Revision 1.10 2004/10/07 13:55:47 ganovelli
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Microerror. ($LOG$ -> templated on the kind of class used to implement rotation
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Microerror. ($LOG$ -> (default is QUternion but it can be Matrix44 as well)
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@ -70,6 +76,12 @@ public:
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Similarity(const RotationType &q) { SetRotate(q); }
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Similarity(const Point3<S> &p) { SetTranslate(p); }
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Similarity(S s) { SetScale(s); }
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Similarity(S alpha, S beta, S gamma)
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{
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rot.FromEulerAngles(alpha, beta, gamma);
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tra = Point3<S>(0, 0, 0);
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sca = 1;
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}
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Similarity operator*(const Similarity &affine) const;
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Similarity &operator*=(const Similarity &affine);
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