added operator <
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@ -124,6 +124,12 @@ public:
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(v<=p.v);
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(v<=p.v);
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}
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}
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/// Operator to order half-edge; it's compare at the first the face pointers, then the index of the edge and finally the vertex pointers
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inline bool operator < ( PosType const & p) const {
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if ((*this)==p)return false;
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return ((*this)<=p);
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}
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/// Assignment operator
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/// Assignment operator
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inline PosType & operator = ( const PosType & h ){
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inline PosType & operator = ( const PosType & h ){
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f=h.f;
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f=h.f;
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