changed a type of the Build wrapper to override a weird compiler error (form int[3] to point3i)
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vcg/complex/algorithms/create
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@ -615,7 +615,7 @@ void Build( MeshType & in, const V & v, const F & f)
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template <class MeshType,class V>
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template <class MeshType,class V>
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void Build( MeshType & in, const V & v)
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void Build( MeshType & in, const V & v)
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{
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{
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std::vector<int[3]> dummyfaceVec;
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std::vector<Point3i> dummyfaceVec;
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Build(in,v,dummyfaceVec);
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Build(in,v,dummyfaceVec);
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}
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}
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