Added safe zero initialization of index of wedge texture

This commit is contained in:
Paolo Cignoni 2005-11-25 10:23:27 +00:00
parent 6a04d281df
commit a00bf751be
1 changed files with 4 additions and 0 deletions

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@ -24,6 +24,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.18 2005/11/23 16:59:55 callieri
corrected protected access methods (camera, similarity) of shot
Revision 1.17 2005/11/12 18:13:30 cignoni
Added support for non triangular faces (simple fan triangulation) and removed flags intiailization.
@ -646,6 +649,7 @@ static int Open( OpenMeshType &m, const char * filename, PlyInfo &pi )
(*fi).WT(k).u() = fa.tcoord[k*2+0];
(*fi).WT(k).v() = fa.tcoord[k*2+1];
if(multit) (*fi).WT(k).n() = fa.tcoordind;
else (*fi).WT(k).n()=0; // safely intialize texture index
}
}