harmless clang warnings
This commit is contained in:
parent
d8fa7295e7
commit
a15bb49904
|
@ -338,7 +338,7 @@ namespace vcg
|
|||
/*************************************************************************************************************************************************************************/
|
||||
|
||||
NotThreadSafeGLMeshAttributesMultiViewerBOManager(/*const*/ MESH_TYPE& mesh, MemoryInfo& meminfo, size_t perbatchprimitives)
|
||||
:_mesh(mesh), _gpumeminfo(meminfo), _bo(INT_ATT_NAMES::enumArity(), NULL), _currallocatedboatt(), _perbatchprim(perbatchprimitives), _chunkmap(), _borendering(false), _edge(), _meshverticeswhenedgeindiceswerecomputed(0), _meshtriangleswhenedgeindiceswerecomputed(0), _tr(), _debugmode(false), _loginfo(), _meaningfulattsperprimitive(PR_ARITY, InternalRendAtts())
|
||||
:_mesh(mesh), _gpumeminfo(meminfo), _bo(INT_ATT_NAMES::enumArity(), NULL), _currallocatedboatt(), _borendering(false), _perbatchprim(perbatchprimitives), _chunkmap(), _edge(), _meshverticeswhenedgeindiceswerecomputed(0), _meshtriangleswhenedgeindiceswerecomputed(0), _tr(), _debugmode(false), _loginfo(), _meaningfulattsperprimitive(PR_ARITY, InternalRendAtts())
|
||||
{
|
||||
_tr.SetIdentity();
|
||||
_bo[INT_ATT_NAMES::ATT_VERTPOSITION] = new GLBufferObject(3, GL_FLOAT, GL_VERTEX_ARRAY, GL_ARRAY_BUFFER);
|
||||
|
@ -635,7 +635,7 @@ namespace vcg
|
|||
}
|
||||
else
|
||||
{
|
||||
bool meshchanged = ((_mesh.FN() != _meshtriangleswhenedgeindiceswerecomputed) || (_mesh.VN() != _meshverticeswhenedgeindiceswerecomputed));
|
||||
bool meshchanged = ((size_t(_mesh.FN()) != _meshtriangleswhenedgeindiceswerecomputed) || (size_t(_mesh.VN()) != _meshverticeswhenedgeindiceswerecomputed));
|
||||
tobedeallocated[INT_ATT_NAMES::ATT_EDGEINDICES] = (notempty && !hasmeshattribute) ||
|
||||
(notempty && !meaningfulrequiredbyatleastoneview[INT_ATT_NAMES::ATT_EDGEINDICES]) ||
|
||||
(notempty && !(isvalid) && meshchanged);
|
||||
|
@ -1089,10 +1089,10 @@ namespace vcg
|
|||
}
|
||||
|
||||
|
||||
if ((faceind == tn - 1) || (chunkindex == facechunk - 1))
|
||||
if ((faceind == int(tn - 1)) || (chunkindex == size_t(facechunk - 1) ))
|
||||
{
|
||||
size_t chunksize = facechunk;
|
||||
if (faceind == tn - 1)
|
||||
if (faceind == int(tn - 1))
|
||||
chunksize = chunkindex + 1;
|
||||
|
||||
if (attributestobeupdated[INT_ATT_NAMES::ATT_VERTPOSITION])
|
||||
|
@ -1480,7 +1480,7 @@ namespace vcg
|
|||
glEnable(GL_TEXTURE_2D);
|
||||
for (std::vector< std::pair<short, GLuint> >::const_iterator it = _texindnumtriangles.begin(); it != _texindnumtriangles.end(); ++it)
|
||||
{
|
||||
if ((it->first != -1) && (it->first < textureindex.size()))
|
||||
if ((int(it->first) != -1) && (size_t(it->first) < textureindex.size()))
|
||||
glBindTexture(GL_TEXTURE_2D, textureindex[it->first]);
|
||||
else
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
@ -2295,12 +2295,12 @@ namespace vcg
|
|||
struct GLBufferObject
|
||||
{
|
||||
GLBufferObject(size_t components, GLenum gltype, GLenum clientstatetag, GLenum target)
|
||||
:_size(0), _components(components), _isvalid(false), _gltype(gltype), _clientstatetag(clientstatetag), _target(target), _bohandle(0)
|
||||
:_size(0), _components(components), _isvalid(false), _gltype(gltype), _target(target), _clientstatetag(clientstatetag), _bohandle(0)
|
||||
{
|
||||
}
|
||||
|
||||
GLBufferObject(size_t components, GLenum gltype, GLenum target)
|
||||
:_size(0), _components(components), _isvalid(false), _gltype(gltype), _clientstatetag(), _target(target), _bohandle(0)
|
||||
:_size(0), _components(components), _isvalid(false), _gltype(gltype), _target(target), _clientstatetag(), _bohandle(0)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue