added disabling of cullfaces to obtaing a correct visualization of arrows

This commit is contained in:
Nico Pietroni 2005-03-03 13:29:35 +00:00
parent 5ce9f028b7
commit a5128f71e3
1 changed files with 2 additions and 0 deletions

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@ -60,11 +60,13 @@ namespace vcg
case DMUser : case DMUser :
break; break;
case DMWire : case DMWire :
glDisable(GL_CULL_FACE);
glDisable(GL_LIGHTING); glDisable(GL_LIGHTING);
glDisable(GL_NORMALIZE); glDisable(GL_NORMALIZE);
glPolygonMode(GL_FRONT_AND_BACK,GL_LINE); glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
break; break;
case DMSolid : case DMSolid :
glDisable(GL_CULL_FACE);
glPolygonMode(GL_FRONT,GL_FILL); glPolygonMode(GL_FRONT,GL_FILL);
break; break;
default : default :