Corrected EFi function as vcg/bugs/43/
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@ -43,19 +43,19 @@ All the Components that can be added to a vertex should be defined in the namesp
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template <class T> class EmptyCore: public T
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{
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public:
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inline typename T::VertexType * & V( const int j ) { (void)j; assert(0); static typename T::VertexType *vp=0; return vp; }
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inline typename T::VertexType * const & V( const int j ) const { (void)j; assert(0); static typename T::VertexType *vp=0; return vp; }
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inline typename T::VertexType * cV( const int j ) const { (void)j; assert(0); static typename T::VertexType *vp=0; return vp; }
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inline typename T::CoordType & P( const int j ) { (void)j; assert(0); static typename T::CoordType coord(0, 0, 0); return coord; }
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inline const typename T::CoordType & P( const int j ) const { (void)j; assert(0); static typename T::CoordType coord(0, 0, 0); return coord; }
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inline const typename T::CoordType & cP( const int j ) const { (void)j; assert(0); static typename T::CoordType coord(0, 0, 0); return coord; }
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static bool HasEVAdjacency() { return false; }
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static bool HasVertexRef() { return false; }
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inline typename T::VertexType * & V( const int j ) { (void)j; assert(0); static typename T::VertexType *vp=0; return vp; }
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inline typename T::VertexType * const & V( const int j ) const { (void)j; assert(0); static typename T::VertexType *vp=0; return vp; }
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inline typename T::VertexType * cV( const int j ) const { (void)j; assert(0); static typename T::VertexType *vp=0; return vp; }
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inline typename T::CoordType & P( const int j ) { (void)j; assert(0); static typename T::CoordType coord(0, 0, 0); return coord; }
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inline const typename T::CoordType & P( const int j ) const { (void)j; assert(0); static typename T::CoordType coord(0, 0, 0); return coord; }
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inline const typename T::CoordType & cP( const int j ) const { (void)j; assert(0); static typename T::CoordType coord(0, 0, 0); return coord; }
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static bool HasEVAdjacency() { return false; }
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static bool HasVertexRef() { return false; }
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typedef vcg::Color4b ColorType;
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ColorType &C() { static ColorType dumcolor(vcg::Color4b::White); assert(0); return dumcolor; }
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ColorType cC() const { static ColorType dumcolor(vcg::Color4b::White); assert(0); return dumcolor; }
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static bool HasColor() { return false; }
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typedef vcg::Color4b ColorType;
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ColorType &C() { static ColorType dumcolor(vcg::Color4b::White); assert(0); return dumcolor; }
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ColorType cC() const { static ColorType dumcolor(vcg::Color4b::White); assert(0); return dumcolor; }
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static bool HasColor() { return false; }
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typedef float QualityType;
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QualityType &Q() { static QualityType dummyQuality(0); assert(0); return dummyQuality; }
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@ -108,43 +108,43 @@ public:
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template <class T> class VertexRef: public T {
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public:
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VertexRef(){
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v[0]=0;
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v[1]=0;
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}
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VertexRef(){
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v[0]=0;
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v[1]=0;
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}
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inline typename T::VertexType * & V( const int j ) { assert(j>=0 && j<2); return v[j]; }
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inline typename T::VertexType * const & V( const int j ) const { assert(j>=0 && j<2); return v[j]; }
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inline typename T::VertexType * cV( const int j ) const { assert(j>=0 && j<2); return v[j]; }
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inline typename T::VertexType * cV( const int j ) const { assert(j>=0 && j<2); return v[j]; }
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// Shortcut per accedere ai punti delle facce
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inline typename T::CoordType & P( const int j ) { assert(j>=0 && j<2); return v[j]->P(); }
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inline const typename T::CoordType &cP( const int j ) const { assert(j>=0 && j<2); return v[j]->cP(); }
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// Shortcut per accedere ai punti delle facce
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inline typename T::CoordType & P( const int j ) { assert(j>=0 && j<2); return v[j]->P(); }
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inline const typename T::CoordType &cP( const int j ) const { assert(j>=0 && j<2); return v[j]->cP(); }
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/** Return the pointer to the ((j+1)%3)-th vertex of the face.
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@param j Index of the face vertex.
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*/
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inline typename T::VertexType * & V0( const int j ) { return V(j);}
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inline typename T::VertexType * & V1( const int j ) { return V((j+1)%2);}
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inline const typename T::VertexType * const & V0( const int j ) const { return V(j);}
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inline const typename T::VertexType * const & V1( const int j ) const { return V((j+1)%2);}
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inline const typename T::VertexType * const & cV0( const int j ) const { return cV(j);}
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inline const typename T::VertexType * const & cV1( const int j ) const { return cV((j+1)%2);}
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/** Return the pointer to the ((j+1)%3)-th vertex of the face.
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@param j Index of the face vertex.
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*/
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inline typename T::VertexType * & V0( const int j ) { return V(j);}
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inline typename T::VertexType * & V1( const int j ) { return V((j+1)%2);}
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inline const typename T::VertexType * const & V0( const int j ) const { return V(j);}
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inline const typename T::VertexType * const & V1( const int j ) const { return V((j+1)%2);}
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inline const typename T::VertexType * const & cV0( const int j ) const { return cV(j);}
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inline const typename T::VertexType * const & cV1( const int j ) const { return cV((j+1)%2);}
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/// Shortcut per accedere ai punti delle facce
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inline typename T::CoordType & P0( const int j ) { return V(j)->P();}
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inline typename T::CoordType & P1( const int j ) { return V((j+1)%2)->P();}
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inline const typename T::CoordType & P0( const int j ) const { return V(j)->P();}
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inline const typename T::CoordType & P1( const int j ) const { return V((j+1)%2)->P();}
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inline const typename T::CoordType & cP0( const int j ) const { return cV(j)->P();}
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inline const typename T::CoordType & cP1( const int j ) const { return cV((j+1)%2)->P();}
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/// Shortcut per accedere ai punti delle facce
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inline typename T::CoordType & P0( const int j ) { return V(j)->P();}
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inline typename T::CoordType & P1( const int j ) { return V((j+1)%2)->P();}
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inline const typename T::CoordType & P0( const int j ) const { return V(j)->P();}
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inline const typename T::CoordType & P1( const int j ) const { return V((j+1)%2)->P();}
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inline const typename T::CoordType & cP0( const int j ) const { return cV(j)->P();}
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inline const typename T::CoordType & cP1( const int j ) const { return cV((j+1)%2)->P();}
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template <class LeftF>
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void ImportData(const LeftF & leftF){ T::ImportData(leftF);}
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template <class LeftF>
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void ImportData(const LeftF & leftF){ T::ImportData(leftF);}
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static bool HasEVAdjacency() { return true; }
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static bool HasVertexRef() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("VertexRef"));T::Name(name);}
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static void Name(std::vector<std::string> & name){name.push_back(std::string("VertexRef"));T::Name(name);}
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private:
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@ -173,7 +173,7 @@ public:
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static void Name(std::vector<std::string> & name){name.push_back(std::string("Mark"));T::Name(name);}
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private:
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int _imark;
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int _imark;
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};
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/*------------------------- FLAGS -----------------------------------------*/
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@ -183,14 +183,14 @@ public:
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*/
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template <class T> class BitFlags: public T {
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public:
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BitFlags(){_flags=0;}
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BitFlags(){_flags=0;}
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typedef int FlagType;
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int &Flags() {return _flags; }
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int Flags() const {return _flags; }
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template < class LeftV>
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void ImportData(const LeftV & left ) { Flags() = left.Flags(); T::ImportData( left); }
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template < class LeftV>
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void ImportData(const LeftV & left ) { Flags() = left.Flags(); T::ImportData( left); }
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static bool HasFlags() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("BitFlags"));T::Name(name);}
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static void Name(std::vector<std::string> & name){name.push_back(std::string("BitFlags"));T::Name(name);}
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private:
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int _flags;
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@ -209,17 +209,17 @@ public:
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ColorType &C() { return _color; }
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const ColorType &C() const { return _color; }
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const ColorType &cC() const { return _color; }
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template < class LeftV>
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void ImportData(const LeftV & left ) { C() = left.cC(); T::ImportData( left); }
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template < class LeftV>
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void ImportData(const LeftV & left ) { C() = left.cC(); T::ImportData( left); }
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static bool HasColor() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("Color"));T::Name(name);}
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static void Name(std::vector<std::string> & name){name.push_back(std::string("Color"));T::Name(name);}
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private:
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ColorType _color;
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};
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template <class TT> class Color4b: public edge::Color<vcg::Color4b, TT> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Color4b"));TT::Name(name);}
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Color4b"));TT::Name(name);}
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};
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/*-------------------------- Quality ----------------------------------*/
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@ -234,10 +234,10 @@ public:
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typedef A QualityType;
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QualityType &Q() { return _quality; }
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const QualityType & cQ() const {return _quality; }
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template < class LeftV>
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void ImportData(const LeftV & left ) { Q() = left.cQ(); TT::ImportData( left); }
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template < class LeftV>
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void ImportData(const LeftV & left ) { Q() = left.cQ(); TT::ImportData( left); }
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static bool HasQuality() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("Quality"));TT::Name(name);}
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static void Name(std::vector<std::string> & name){name.push_back(std::string("Quality"));TT::Name(name);}
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private:
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QualityType _quality;
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@ -263,21 +263,21 @@ public: static void Name(std::vector<std::string> & name){name.push_back(std::st
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*/
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template <class T> class VEAdj: public T {
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public:
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VEAdj(){_ep[0]=0;_ep[1]=0;_zp[0]=-1;_zp[1]=-1;}
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typename T::EdgePointer &VEp(const int & i) {return _ep[i]; }
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typename T::EdgePointer cVEp(const int & i) const {return _ep[i]; }
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int &VEi(const int & i){ return _zp[i];}
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int cVEi(const int &i )const {return _zp[i];}
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VEAdj(){_ep[0]=0;_ep[1]=0;_zp[0]=-1;_zp[1]=-1;}
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typename T::EdgePointer &VEp(const int & i) {return _ep[i]; }
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typename T::EdgePointer cVEp(const int & i) const {return _ep[i]; }
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int &VEi(const int & i){ return _zp[i];}
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int cVEi(const int &i )const {return _zp[i];}
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template < class LeftV>
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void ImportData(const LeftV & left ) { T::ImportData( left); }
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static bool HasVEAdjacency() { return true; }
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static bool HasVEAdjacencyOcc() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("VEAdj"));T::Name(name);}
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template < class LeftV>
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void ImportData(const LeftV & left ) { T::ImportData( left); }
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static bool HasVEAdjacency() { return true; }
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static bool HasVEAdjacencyOcc() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("VEAdj"));T::Name(name);}
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private:
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typename T::EdgePointer _ep[2] ;
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int _zp[2] ;
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typename T::EdgePointer _ep[2] ;
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int _zp[2] ;
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};
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/*----------------------------- EEADJ ------------------------------*/
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@ -302,11 +302,11 @@ public:
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int &EEi(const int & i){ return _zp[i];}
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int cEEi(const int &i )const {return _zp[i];}
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template < class LeftV>
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void ImportData(const LeftV & left ) { T::ImportData( left); }
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template < class LeftV>
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void ImportData(const LeftV & left ) { T::ImportData( left); }
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static bool HasEEAdjacency() { return true; }
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static bool HasEEAdjacencyOcc() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("EEAdj"));T::Name(name);}
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static void Name(std::vector<std::string> & name){name.push_back(std::string("EEAdj"));T::Name(name);}
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private:
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typename T::EdgePointer _ep[2] ;
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@ -318,13 +318,13 @@ template <class T> class EHAdj: public T {
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public:
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EHAdj(){_hp=0;}
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typename T::HEdgePointer &EHp( ) {return _hp ; }
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const typename T::HEdgePointer cEHp( ) const {return _hp ; }
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const typename T::HEdgePointer cEHp( ) const {return _hp ; }
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template < class LeftV>
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void ImportData(const LeftV & left ) { T::ImportData( left); }
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template < class LeftV>
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void ImportData(const LeftV & left ) { T::ImportData( left); }
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static bool HasEHAdjacency() { return true; }
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static bool HasEHAdjacencyOcc() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("EHAdj"));T::Name(name);}
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static void Name(std::vector<std::string> & name){name.push_back(std::string("EHAdj"));T::Name(name);}
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private:
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typename T::HEdgePointer _hp ;
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@ -341,13 +341,13 @@ private:
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template <class T> class EFAdj: public T {
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public:
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EFAdj(){_fp=0;}
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typename T::FacePointer &EFp() {return _fp; }
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typename T::FacePointer &EFp() {return _fp; }
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typename T::FacePointer cEFp() const {return _fp; }
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int &EFi() {static int z=0; return z;}
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int &EFi() {return _zp; }
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int cEFi() const {return _zp; }
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template < class LeftV>
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void ImportData(const LeftV & left ) { T::ImportData( left); }
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static bool HasEFAdjacency() { return true; }
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static bool HasEFAdjacency() { return true; }
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static bool HasEFAdjacencyOcc() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("EFAdj"));T::Name(name);}
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