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@ -36,12 +36,16 @@ namespace tri {
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/**
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A class to build a Zonohedron.
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A zonohedron is a solid with a closed surface composed only of parallelograms.
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Given a set of input vectors (the sides of the parallelograms), it is defined
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by the convex hull of all the points which can be co
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Given a set of input vectors, a zonohedron is defined
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as the convex hull of all the points which can be costructed by summing
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together any subset of input vectors.
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The surface closing this solid is composed only of flat parallelograms,
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(which have the input vectors as sides).
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It is always point-symmetric.
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Creates a pure-quad mesh (triangular bit-quad),
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(faces with 4 vertices are split into quads).
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Mesh created by this class are pure-quad meshes (triangular bit-quad),
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(when coplanar vectors are fed, then planar groups of quads can be seen as
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forming planar faces with more than 4 vertices).
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USAGE:
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1) Instantiate a Zonohedron.
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